expose output from output map and return a reference
in find
change scale with keyboard shortcut
scale input coordinates and render location
according to output_scale
scale buffers during rendering
adapt window locations on output scale
change to that the location will appear
to be stable
scale udev pointer location on output scale
change to make the pointer location appear stable
Use a UserDataMap to store the udev output id
Short names for udev outputs for easier output
scale configuration
Add debug logging to egl via the `EGL_KHR_debug` extension similar to our
support for `GL_KHR_debug`. Sadly unlike the GL-extensions the EGL-extension
does not let us provide any user-data for the callback, so we fall back to
using `slog-stdlog`, when available.
Since we only want to initialize this once, when libEGL gets loaded and
not per display, but we need to query the list of supported extensions
first, some initialization steps where moved around.
The required surface attributes for egl surface creation might be very
dependent on the used egl platform. Therefor let the native surface type
handle the attributes instead of deriving them from a set of properties.
...if we are resizing. The configure message
is the result from telling the client that resizing
has stopped and therefore not include the resizing
state. The current state is safe to use because
AckConfigure will move the state to last_acked
and the current state will be set on the next surface commit.
move fullscreen output geometry calculation to
a helper function
rename with_outputs to with_client_outputs and
take client instead of generic resource
the positioning of outputs, tracks
the surfaces on the outputs and
sends enter/leave for the surfaces
Additionally the output_map will
handle re-location of windows if
a output mode is changed, an output is
added or removed.
The shell has been updated to use the
primary output for the initial placement.
The fullscreen/maximize requests will now
handle the shell part correctly. For real
fullscreen output the rendering has to be
changed.
The output name is considered unique
and an output can be retrieved from
the map by location, output or name.
This can be used as the base for HiDPI
handling.
Removes the notion of Seats from `InputBackend` and replaces it with
`DeviceAdded` and `DeviceRemoved` events allowing compositors to
descriminate between single devices.
A new abstraction to model multiple seats on a single input backend
may be be added separately at a later time.