anvil/udev: Try to load XCursor theme for default cursor
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@ -9,6 +9,8 @@ edition = "2018"
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[dependencies]
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bitflags = "1.2.1"
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input = { version = "0.5.0", features = ["udev"], optional = true }
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thiserror = "1"
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xcursor = { version = "0.3.3", optional = true }
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image = { version = "0.23.14", default-features = false, optional = true }
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rand = "0.7"
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slog = { version = "2.1.1" }
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@ -36,7 +38,7 @@ gl_generator = "0.14"
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default = [ "winit", "udev", "logind", "egl", "xwayland" ]
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egl = [ "smithay/use_system_lib", "smithay/backend_egl" ]
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winit = [ "smithay/backend_winit" ]
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udev = [ "smithay/backend_libinput", "smithay/backend_udev", "smithay/backend_drm", "smithay/backend_gbm", "smithay/backend_egl", "smithay/backend_session", "input", "image" ]
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udev = [ "smithay/backend_libinput", "smithay/backend_udev", "smithay/backend_drm", "smithay/backend_gbm", "smithay/backend_egl", "smithay/backend_session", "input", "image", "xcursor" ]
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logind = [ "smithay/backend_session_logind" ]
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elogind = ["logind", "smithay/backend_session_elogind" ]
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libseat = ["smithay/backend_session_libseat" ]
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@ -0,0 +1,92 @@
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use std::io::Read;
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use xcursor::{
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parser::{parse_xcursor, Image},
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CursorTheme,
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};
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static FALLBACK_CURSOR_DATA: &[u8] = include_bytes!("../resources/cursor.rgba");
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pub struct Cursor {
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icons: Vec<Image>,
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size: u32,
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}
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impl Cursor {
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pub fn load(log: &::slog::Logger) -> Cursor {
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let name = std::env::var("XCURSOR_THEME")
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.ok()
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.unwrap_or_else(|| "default".into());
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let size = std::env::var("XCURSOR_SIZE")
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.ok()
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.and_then(|s| s.parse().ok())
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.unwrap_or(24);
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let theme = CursorTheme::load(&name);
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let icons = load_icon(&theme)
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.map_err(|err| slog::warn!(log, "Unable to load xcursor: {}, using fallback cursor", err))
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.unwrap_or_else(|_| {
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vec![Image {
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size: 32,
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width: 64,
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height: 64,
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xhot: 1,
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yhot: 1,
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delay: 1,
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pixels_rgba: Vec::from(FALLBACK_CURSOR_DATA),
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pixels_argb: vec![], //unused
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}]
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});
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Cursor { icons, size }
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}
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pub fn get_image(&self, scale: u32, millis: u32) -> Image {
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let size = self.size * scale;
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frame(millis, size, &self.icons)
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}
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}
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fn nearest_images(size: u32, images: &[Image]) -> impl Iterator<Item = &Image> {
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// Follow the nominal size of the cursor to choose the nearest
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let nearest_image = images
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.iter()
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.min_by_key(|image| (size as i32 - image.size as i32).abs())
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.unwrap();
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images
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.iter()
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.filter(move |image| image.width == nearest_image.width && image.height == nearest_image.height)
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}
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fn frame(mut millis: u32, size: u32, images: &[Image]) -> Image {
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let total = nearest_images(size, images).fold(0, |acc, image| acc + image.delay);
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millis %= total;
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for img in nearest_images(size, images) {
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if millis < img.delay {
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return img.clone();
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}
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millis -= img.delay;
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}
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unreachable!()
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}
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#[derive(thiserror::Error, Debug)]
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enum Error {
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#[error("Theme has no default cursor")]
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NoDefaultCursor,
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#[error("Error opening xcursor file: {0}")]
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File(#[from] std::io::Error),
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#[error("Failed to parse XCursor file")]
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Parse,
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}
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fn load_icon(theme: &CursorTheme) -> Result<Vec<Image>, Error> {
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let icon_path = theme.load_icon("default").ok_or(Error::NoDefaultCursor)?;
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let mut cursor_file = std::fs::File::open(&icon_path)?;
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let mut cursor_data = Vec::new();
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cursor_file.read_to_end(&mut cursor_data)?;
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parse_xcursor(&cursor_data).ok_or(Error::Parse)
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}
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@ -14,6 +14,8 @@ use std::{cell::RefCell, rc::Rc};
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use slog::Drain;
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use smithay::reexports::{calloop::EventLoop, wayland_server::Display};
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#[cfg(feature = "udev")]
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mod cursor;
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mod drawing;
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mod input_handler;
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mod shell;
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@ -90,7 +90,7 @@ pub struct UdevData {
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primary_gpu: Option<PathBuf>,
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backends: HashMap<dev_t, BackendData>,
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signaler: Signaler<SessionSignal>,
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pointer_image: ImageBuffer<Rgba<u8>, Vec<u8>>,
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pointer_image: crate::cursor::Cursor,
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render_timer: TimerHandle<(u64, crtc::Handle)>,
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}
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@ -122,7 +122,6 @@ pub fn run_udev(
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/*
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* Initialize the compositor
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*/
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let pointer_bytes = include_bytes!("../resources/cursor2.rgba");
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#[cfg(feature = "egl")]
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let primary_gpu = primary_gpu(&session.seat()).unwrap_or_default();
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@ -135,7 +134,7 @@ pub fn run_udev(
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primary_gpu,
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backends: HashMap::new(),
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signaler: session_signal.clone(),
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pointer_image: ImageBuffer::from_raw(64, 64, pointer_bytes.to_vec()).unwrap(),
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pointer_image: crate::cursor::Cursor::load(&log),
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render_timer: timer.handle(),
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};
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let mut state = AnvilState::init(display.clone(), event_loop.handle(), data, log.clone());
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@ -258,7 +257,7 @@ pub type RenderSurface = GbmBufferedSurface<SessionFd>;
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struct BackendData {
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_restart_token: SignalToken,
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surfaces: Rc<RefCell<HashMap<crtc::Handle, Rc<RefCell<RenderSurface>>>>>,
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pointer_image: Gles2Texture,
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pointer_images: Vec<(xcursor::parser::Image, Gles2Texture)>,
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renderer: Rc<RefCell<Gles2Renderer>>,
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gbm: GbmDevice<SessionFd>,
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registration_token: RegistrationToken,
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@ -469,9 +468,6 @@ impl AnvilState<UdevData> {
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&self.log,
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)));
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let pointer_image = import_bitmap(&mut *renderer.borrow_mut(), &self.backend_data.pointer_image)
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.expect("Failed to load pointer");
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let dev_id = device.device_id();
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let handle = self.handle.clone();
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let restart_token = self.backend_data.signaler.register(move |signal| match signal {
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@ -509,7 +505,7 @@ impl AnvilState<UdevData> {
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surfaces: backends,
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renderer,
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gbm,
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pointer_image,
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pointer_images: Vec::new(),
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dev_id,
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},
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);
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@ -608,15 +604,34 @@ impl AnvilState<UdevData> {
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};
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for (&crtc, surface) in to_render_iter {
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// TODO get scale from the rendersurface when supporting HiDPI
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let frame = self
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.backend_data
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.pointer_image
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.get_image(1 /*scale*/, self.start_time.elapsed().as_millis() as u32);
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let renderer = &mut *device_backend.renderer.borrow_mut();
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let pointer_images = &mut device_backend.pointer_images;
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let pointer_image = pointer_images
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.iter()
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.find_map(|(image, texture)| if image == &frame { Some(texture) } else { None })
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.cloned()
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.unwrap_or_else(|| {
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let image =
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ImageBuffer::from_raw(frame.width, frame.height, &*frame.pixels_rgba).unwrap();
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let texture = import_bitmap(renderer, &image).expect("Failed to import cursor bitmap");
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pointer_images.push((frame, texture.clone()));
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texture
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});
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let result = render_surface(
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&mut *surface.borrow_mut(),
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&mut *device_backend.renderer.borrow_mut(),
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renderer,
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device_backend.dev_id,
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crtc,
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&mut *self.window_map.borrow_mut(),
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&*self.output_map.borrow(),
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self.pointer_location,
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&device_backend.pointer_image,
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&pointer_image,
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&*self.dnd_icon.lock().unwrap(),
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&mut *self.cursor_status.lock().unwrap(),
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&self.log,
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@ -802,7 +817,7 @@ fn initial_render(surface: &mut RenderSurface, renderer: &mut Gles2Renderer) ->
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fn import_bitmap<C: std::ops::Deref<Target = [u8]>>(
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renderer: &mut Gles2Renderer,
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image: &image::ImageBuffer<image::Rgba<u8>, C>,
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image: &ImageBuffer<Rgba<u8>, C>,
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) -> Result<Gles2Texture, Gles2Error> {
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use smithay::backend::renderer::gles2::ffi;
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