Commit Graph

90 Commits

Author SHA1 Message Date
Victoria Brekenfeld 21a78f9858 gles: Don't apply output transformations to buffer damage 2022-01-17 21:26:06 +01:00
Victor Brekenfeld 439d5a7820 Consistently use buffer coordinates
- Moves `Transform` into utils::geometry
- Changes conversion from and into buffer-coordinates to take
  `Transform` arguments.
- `Renderer` take `Buffer`-space damage now
- buffer_transform is taken into account everywhere
2022-01-16 20:32:17 +01:00
Victor Brekenfeld f76311227b gles2: Apply output transformations for damage 2022-01-16 20:15:38 +01:00
Victor Brekenfeld 5cbd4352b9 renderer: add `transform_rect` 2022-01-12 22:14:53 +01:00
Victor Brekenfeld fefb287fa8 gles2: Fixup texture filtering 2022-01-12 22:14:53 +01:00
Victor Brekenfeld bffae036f7 gles2: Expose transformation of a `Frame` 2022-01-12 22:14:53 +01:00
Victor Brekenfeld 20d95c80c6 gles2: Expose `Gles2Frame`s projection matrix 2022-01-12 22:14:53 +01:00
Victor Brekenfeld f4811646be gles2: Expose underlying `EGLContext` 2022-01-12 22:14:53 +01:00
Christian Meissl 9f5bf25b6b clamp the damage rect to the destination rect
this fixes issues when the damage rect is greater
than the destination rect, like providing i32::Max as
the damage size
2022-01-07 19:48:43 +01:00
Victor Brekenfeld fafbf300dc desktop: Add missing cfg directives 2022-01-05 21:44:58 +01:00
Victor Brekenfeld 8059bdc5db desktop: docs 2022-01-05 20:48:07 +01:00
Victor Brekenfeld 8e34865acc space: Let downstream `RenderElements` hash `(&Space, &Output)` 2022-01-05 20:46:59 +01:00
Victor Brekenfeld a5f3c5c5d2 clippy fixes 2022-01-05 13:03:55 +01:00
Victor Brekenfeld 537b34fe0b cleanup: imports 2022-01-04 19:06:47 +01:00
Victor Brekenfeld 61b19e4198 renderer: fixup damage calculations for smaller buffer sizes 2022-01-04 18:06:00 +01:00
Victor Brekenfeld 827a3c8c2a desktop: Fixup intersection calls 2022-01-04 12:50:39 +01:00
Victor Brekenfeld 94968e2d0f desktop: track damage per space/output 2022-01-04 12:50:39 +01:00
Victor Brekenfeld 31b308836f renderer: Use fine grained damage for rendering
Up until now we always redrew the whole windows, which worked
fine - except for some transparency issues - but left performance
on the table.

So now we use instancing to render only the actually damaged regions
inside the window, which also fixes our few rendering issues.

We also use a shader now for clearing the screen to use instancing as
well and lower the amount of draw calls at the begin of a frame for
clearing parts of it.

And while we are add it we remove the last rendering artifacts
by optimizing the damage vector by deduplicating and merging rectangles.
2022-01-04 12:50:39 +01:00
Victor Brekenfeld f55f1bbbe0 desktop: handle xdg-popups 2022-01-04 12:50:39 +01:00
Victor Brekenfeld 76787fb7df renderer: Account for OpenGLs coordinate system in the Gles2Renderer 2022-01-04 12:50:39 +01:00
Victor Brekenfeld eccdd5221c renderer: Make Transform::transform_size use a Size instead of u32 2022-01-04 12:50:39 +01:00
Victor Brekenfeld 57f45d9941 renderer: Allow clear calls on specific regions 2022-01-04 12:50:39 +01:00
Victor Brekenfeld 87069f26e9 renderer: rename function parameters for clearer purpose 2021-11-22 16:38:31 +01:00
Victor Brekenfeld 011a7da665 renderer: Remove render_texture from Frame 2021-11-22 16:38:31 +01:00
Victor Brekenfeld 7a7f1217d8 renderer: Allow to set texture filtering methods 2021-11-22 16:38:31 +01:00
Poly df9be985ca Fix Clippy 2021-07-30 18:10:48 +02:00
Victor Berger 07deba4c1b Documentation fixes in preparation for release 2021-07-25 11:19:09 +02:00
i509VCB 7e4eff529e Put smithay's docs through a spell checker.
I noticed quite a few spelling errors, so I fixed a whole bunch of them.
2021-07-25 09:09:56 +02:00
Victor Berger 5524f1f6bd Deny warnings in CI 2021-07-25 09:09:12 +02:00
Victor Brekenfeld 3cc89dcf6e gles2: expose texture id 2021-07-25 08:30:01 +02:00
Victor Brekenfeld 945d7128d8 Backend documentation fixes and additions 2021-07-15 20:53:05 +02:00
Victor Brekenfeld 1cf1d4739b buffer: use Size instead of width/height 2021-07-13 23:37:28 +02:00
Victor Brekenfeld 00fb4561b7 gles2: Enable scissor test for optimization.
Skips unnecessary drawcalls outside of the viewable area.
This may happen with textures rendered over the edges of our screen.
2021-07-13 23:28:11 +02:00
Victor Brekenfeld 8bd17d71d2 renderer: Support cropping and scaling 2021-07-13 23:28:07 +02:00
Victor Brekenfeld 56f5557f8c anvil: Move import_bitmap into anvil 2021-07-13 23:21:08 +02:00
Victor Brekenfeld a938c2874f gles2: Allow usage of raw-gl calls out-of-tree 2021-07-13 23:21:08 +02:00
Christian Meissl 72e4d910fe implement fractional HiDPI scaling
expose output from output map and return a reference
in find

change scale with keyboard shortcut

scale input coordinates and render location
according to output_scale

scale buffers during rendering

adapt window locations on output scale
change to that the location will appear
to be stable

scale udev pointer location on output scale
change to make the pointer location appear stable

Use a UserDataMap to store the udev output id

Short names for udev outputs for easier output
scale configuration
2021-07-13 22:38:32 +02:00
Victor Berger e60374a459 Fix unused imports 2021-07-13 14:23:21 +02:00
Victor Berger 54ea0d3a74 Introduce Logical/Physical Point/Rectangle 2021-07-13 13:58:06 +02:00
Victor Berger 811df39214 Add all missing Debug implementations
Fixes #258
2021-07-05 21:40:50 +02:00
Victor Berger 053bc98faa Fix all CI warnings 2021-06-29 18:03:44 +02:00
Victor Berger ad55ab71c9 compositor: Introduce transaction state tracking
This changes the state handling logic of wl_surface to automatically
track subsurface pending in the form of transactions. The role enum
(and the associated type parameter) is no more, and replaced by a
general-purpose typemap-like container on surfaces.

The new logic is introduced in the files:

- `src/wayland/compositor/cache.rs`
- `src/wayland/compositor/transaction.rs`

The rest of the PR is the fallout of these changes, as well as a few
trivial clippy fixes.
2021-06-26 21:52:38 +02:00
Victor Brekenfeld d17cd5326d Remove EGLBufferReader from buffer_type and buffer_dimensions api 2021-06-24 22:17:08 +02:00
Victor Brekenfeld c578a9e16c Move EGLBufferReader management into ImportEgl 2021-06-24 22:12:08 +02:00
Victor Brekenfeld 268ad95767 gles2: Fixup cleanup of unused dmabuf-bindings 2021-06-23 18:36:06 +02:00
Victor Berger 9ad0edd2a3 Fix several clippy lints 2021-06-10 22:01:10 +02:00
Victor Berger c630bd9086 cargo fmt 2021-06-10 22:01:10 +02:00
Victor Brekenfeld a38592bc92 dmabuf: Unify types of `wayland::dmabuf` and `allocator::dmabuf` 2021-06-08 21:57:35 +02:00
Victor Brekenfeld 969cdda85c renderer: Split Renderer trait into Import sub-traits 2021-06-08 21:47:05 +02:00
Victor Brekenfeld 2661b86019 renderer: Add a way to query the buffer *type* 2021-06-08 21:47:05 +02:00