Commit Graph

226 Commits

Author SHA1 Message Date
Victor Brekenfeld 978ef1b393 renderer: Closure-based api 2021-05-24 23:46:03 +02:00
Victor Brekenfeld a4f66da69f drm: Properly expose planes for surfaces 2021-05-20 01:06:16 +02:00
Victor Brekenfeld 5e1128b973 gles2: Link texture in buffer for caching 2021-05-17 00:40:10 +02:00
Victor Brekenfeld 55b4d4b89a shm: Release buffer as soon as possible 2021-05-16 20:08:10 +02:00
Victor Brekenfeld c41cc9828f renderer: Cache textures in SurfaceAttributes 2021-05-16 20:00:45 +02:00
Victor Brekenfeld 524057418e drm: Fixup tty switching 2021-05-15 22:28:39 +02:00
Victor Brekenfeld 149c923876 cargo fmt 2021-05-15 18:17:43 +02:00
Victor Brekenfeld b4f216d7b8 anvil: Update to new renderer changes 2021-05-15 16:12:13 +02:00
Victor Brekenfeld 5245595037 fix: Compiling anvil without egl 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 1839756f68 fix: Try shm-buffer imports, even if we do not have an egl-buffer reader... 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 52c01535d0 rustfmt 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 36bf5618ed clippy fixes 2021-05-15 16:12:12 +02:00
Victor Brekenfeld ccd86cd8c1 anvil: Do not throw rendering errors away 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 795903d7e0 anvil: Fixup compiling egl support 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 0661ebebb8 anvil: Properly free textures 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 30a8693789 anvil: Reintroduce egl buffer support 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 45cd37373a anvil: Render software cursors again 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 43d3e9cd14 anvil: Fixup udev/tty backend, so that it runs at least 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 2c9c150e5e renderer: Remove `Frame` trait and merge into `Renderer`
Tracking of Frames, so that only one unique one can exist at a time
(gles does not allow multiple frames being rendered in parallel)
lead to very unfriendly lifetime-heavy code. A renderer is already
*unique*, just move the code there and add an error variant to catch
misuses.
2021-05-15 16:12:12 +02:00
Victor Brekenfeld fb30c830d7 Fixup anvil for winit rendering
- Since a lot of functionality is now in smithay's rendering module
  we can get rid of shm_load, shaders and the glium dependency.
- glium_drawer becomes drawing and only features some code to get from surfaces
  to textures for any(!) renderer.
  (Should probably moved into smithay at some point as well.)
- buffer_utils is only necessary to query the buffer size anymore.
- disable egl-buffer support temporarily
2021-05-15 16:12:12 +02:00
Victor Berger 991eba216d Update most dependencies 2021-02-22 20:27:46 +01:00
Uli Schlachter ff09b8e116 Use the correct position for Xwayland surfaces
Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-19 11:38:17 +01:00
Uli Schlachter 3504182a5e Add a new surface role for Xwayland surfaces
Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-19 11:38:17 +01:00
Uli Schlachter 734b541ecd Map between X11 Windows and WlSurfaces
Xwayland gives us a mapping between X11 window and WlSurface IDs via
special WL_SURFACE_ID messages. This commit uses these messages to find
the corresponding WlSurface. For this, the new client.get_resource API
from wayland-server is needed.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-19 11:38:17 +01:00
Uli Schlachter a6c40a002b Add an X11 EventSource to calloop
This commit creates an event source for calloop that receives X11 events
from the X11 server.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-19 11:38:17 +01:00
Uli Schlachter df01587459 Become the X11 window manager after Xwayland startup
This commits adds the necessary magic incantations to become the X11 WM
after Xwayland starts.

This uses the pure-Rust implementation from x11rb, but any other X11
crate could be used as well.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-19 11:38:17 +01:00
Uli Schlachter 2f0dadd6ca anvil: Add a xwayland feature
This commit adds an xwayland feature to anvil. Right now, this feature
doesn't do much. anvil uses the smithay code to start XWayland, but does
not do anything with it once it is running.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-19 11:38:17 +01:00
Victor Berger 36e11284c2 New clippy fixes 2020-11-02 10:24:55 +01:00
Victor Berger 8fde779806 Dependencies updates 2020-11-02 10:24:55 +01:00
Eric Anholt 78d28165c3
Update nix to 0.19 (#237) 2020-10-31 18:33:18 +01:00
Victor Berger d3429fa37d anvil: send frame callback before blocking to draw on winit 2020-10-26 12:52:28 +01:00
Victor Berger 5421b9675c anvil: send millisecond time in frame callback
This is what the protocol requires, and apps rely on it to figure
out how long time elapsed between draws.
2020-10-26 12:52:28 +01:00
Jonas Platte bcc8f13b2b Fix most rustc & clippy warnings 2020-09-16 12:56:32 +02:00
Mateus Carmo M de F Barbosa 2a351d0879 Use Serial type for all serials 2020-08-27 13:07:01 +02:00
Victor Berger 49dda88c63 backend.input: keep sub-pixel precision in events
libinput provides sub-pixel precision for pointer motion & touch events.
Keep this precision by switching all coordinates values from input
events to f64 (rather than i32 or u32). Otherwise, values are rounded
and part of the movment is lost.

Potentially fixes #224
2020-07-13 17:56:20 +02:00
Victor Brekenfeld 9c3c3d939e cargo fmt & lint 2020-06-28 00:25:15 +02:00
Victor Brekenfeld 3fd336aba5 anvil: GliumDrawer handle hardware cursors and track state 2020-06-28 00:23:24 +02:00
Victor Brekenfeld bf011e8071 anvil: Introduce BufferTextures 2020-06-28 00:23:24 +02:00
Victor Brekenfeld 4930e7e8b2 anvil: create a texture per backend 2020-06-28 00:23:24 +02:00
Victor Brekenfeld f84d6cb180 anvil/udev: do not upload a cursor every frame 2020-06-28 00:23:24 +02:00
Victor Brekenfeld 7e75a68e57 anvil: allow swapping monitors via shortcut 2020-06-28 00:23:24 +02:00
Victor Brekenfeld 33fb393383 anvil: clamp input to current output instead of full hd 2020-06-28 00:23:22 +02:00
Victor Brekenfeld d7f800c76d anvil: create and render to multiple outputs independently 2020-06-28 00:05:01 +02:00
Victor Brekenfeld 9fd8dd9cec anvil: allow draw_windows to take optional output coordinates 2020-06-28 00:05:01 +02:00
Victor Brekenfeld 7b4459f649 drm: Make surfaces `Send` 2020-06-11 18:57:05 +02:00
Victor Brekenfeld cc67764c23 make clippy happy 2020-06-11 12:16:43 +02:00
Victor Berger a717fa36cd backend.session: Migrate to using Signaler
Change the session backend to rely on Signaler to propagate its
signals. Also introduce the Linkable trait to allow generic composition
of objects needing to listen for signals.
2020-05-23 21:37:22 +02:00
Victor Berger c3859d999b backend.session: use pkg-config to find logind lib
Introduce the `backend_session_elogind` cargo feature which pulls
`backend_session_logind` and makes the logind session backend seek
`libelogind.so` instead of `libsystemd.so`.

Fixes #127
2020-05-23 21:37:22 +02:00
Victor Berger b05c2ccbba backend.session: rework as calloop event sources
Rework the Session Notifiers so that they are calloop event sources
by themselves, allowing them to be inserted by the user without the
`bind_session` dance.

Also update the logind backend to use the current dbus-rs API, rather
than the deprecated one.
2020-05-23 21:37:22 +02:00
Victor Brekenfeld 0c19a461b6 anvil: use fallback-device for gbm/nvidia 2020-05-23 00:29:32 +02:00
Victor Brekenfeld 38d3db565a anvil: do not double initialize surfaces with multiple matching encoders 2020-05-23 00:29:32 +02:00
Victor Brekenfeld 64a57a4cc8 downgrade some recoverable errors to warnings 2020-05-12 20:03:03 +02:00
Victor Brekenfeld f1c40f7306 lint: fmt & clippy 2020-05-12 20:03:03 +02:00
Victor Brekenfeld 7518f8c0f7 anvil: retry initial renderings 2020-05-12 19:47:10 +02:00
Victor Berger b708f88da6 anvil: Fuse InputHandler into AnvilState 2020-05-12 08:46:34 +02:00
Victor Berger 8f543eb597 backend.input: rework libinput as a calloop source 2020-05-12 08:46:34 +02:00
Victor Berger 5552c81a32 anvil: Introduce InputInitData to simplify function prototypes 2020-05-02 13:27:35 +02:00
Victor Berger 35d8cea547 anvil: Introduce RenderTextureSpec to simplify render_texture 2020-05-02 13:27:35 +02:00
Victor Berger 64aedce01f anvil: Introduce ShellHandle type to simply return values 2020-05-02 13:27:35 +02:00
Victor Berger 743a80c004 anvil: remove unused imports 2020-05-02 13:27:35 +02:00
Victor Brekenfeld 28166ce002
Merge pull request #206 from Smithay/fix/drm_connector
Fix drm mode and connector handling
2020-05-01 16:46:36 +02:00
Victor Brekenfeld 9300e35093 lint: fmt 2020-04-30 19:03:02 +02:00
Victor Brekenfeld 31b6d84442 WIP: Rework egl and glium errors 2020-04-30 00:24:35 +02:00
Victor Berger 31f1f4f9e0 backend.udev: rework as an event source 2020-04-28 11:13:25 +02:00
Victor Berger 104774eeb0 Minor clippy fixed 2020-04-28 11:13:25 +02:00
Victor Berger b3aae074e4 Update calloop to 0.6 2020-04-28 11:13:25 +02:00
Victor Berger eddbe3c708 Update wayland-rs to 0.26 2020-04-28 11:13:25 +02:00
Victor Berger d2e77dca31 Alphabetically sort dependencies 2020-04-28 11:13:25 +02:00
Victor Brekenfeld d6fa2e96cf drm: Require all surfaces to always have a mode set 2020-04-27 00:45:58 +02:00
Victor Brekenfeld a4203bd216 examples/anvil: add disable_connectors for device creation 2020-04-27 00:45:58 +02:00
Victor Berger d48c04fd7b anvil: Implement subsurface state caching 2020-04-22 12:12:57 +02:00
Victor Berger 315797ff43 anvil: bulk-send frame events after each page flip 2020-04-22 12:12:57 +02:00
Victor Berger 59f7167702 anvil: move common logic into AnvilState 2020-04-22 12:12:57 +02:00
Victor Berger cd6e148143 anvil: restore correct dispatching of wayland clients 2020-04-22 12:12:57 +02:00
Victor Berger 548a929d1c wayland.compositor: Correct frame callback handling 2020-04-22 12:12:57 +02:00
Victor Berger 1736db27b4 anvil: set saner values for key repeat rate 2020-04-21 23:04:23 +02:00
Victor Brekenfeld 24a51f721d anvil: use fallback-device for atomic/legacy 2020-04-21 20:18:35 +02:00
Victor Brekenfeld d30bd4555e anvil: use atomic modesetting 2020-04-21 20:18:34 +02:00
Victor Brekenfeld 8ba33f2473 anvil: Report errors of failed device initializations 2020-04-21 20:18:34 +02:00
Victor Berger 61fecb44cf anvil: disable clippy lint for glium macros 2020-04-21 15:00:00 +02:00
Victor Brekenfeld bcb2aa3864 Fix egl_to_texture check 2020-04-18 15:03:20 +02:00
Chandler Newman f7c05fa064 Rename WaylandEGLDisplay to EGLBufferReader 2020-04-15 21:19:20 +01:00
Chandler Newman a684f5d8d6 Refactor EGL backend 2020-04-15 12:01:01 +01:00
Victor Berger 8ab34f0081 Update dependencies. 2020-04-15 11:24:50 +02:00
Victor Berger b54d95c15d
Fix most clippy warnings (#185)
* Add missing documentation

* Fix most clippy warnings
2020-04-15 09:28:22 +02:00
Victor Brekenfeld b43c0db115 Update to udev 0.4 2020-04-13 17:07:08 +02:00
Victor Brekenfeld 2b5c0448eb anvil: Fix udev build without egl 2020-04-11 13:47:01 +02:00
Victor Brekenfeld f6b3d630ce rustfmt 2020-04-10 19:18:58 +02:00
Victor Brekenfeld e8e8667d89 Upgrade to the upcoming drm-rs 0.4 2020-04-10 16:58:49 +02:00
Victor Berger 1b5537d537 Restore logind as a default feature 2020-04-05 20:03:09 +02:00
Jonas Platte b8c20ebf30
Update wayland-rs to 0.25 (#171)
Update wayland-rs to 0.25 and calloop to 0.5

Co-authored-by: Victor Berger <victor.berger@m4x.org>
2020-04-05 19:01:08 +02:00
Victor Berger a60e1cd7fd
Merge pull request #156 from YaLTeR/resize
anvil: implement the Resize request
2020-02-12 22:57:32 +01:00
Ivan Molodetskikh e1396d2e1a
anvil.shell: add our own ResizeEdge
It mirrors the one in wl_shell_surface and lets us not depend on it.
2020-02-11 11:06:36 +03:00
Ivan Molodetskikh c0d0d0d2b8
anvil.shell: respect min and max size in resize 2020-02-08 18:36:09 +03:00
Ivan Molodetskikh e76f9f14ed
anvil.shell: store min_size and max_size 2020-02-08 13:51:12 +03:00
Ivan Molodetskikh adbab32bd8
anvil.shell: update location on top-left resizing 2020-02-08 13:51:11 +03:00
Ivan Molodetskikh 60ca2f9c88
anvil.shell: don't send first configure to WlShell
It doesn't need it, and it also takes the (0, 0) size literally, which
makes everything try to be the smallest size possible initially.
2020-02-08 09:53:50 +03:00
Ivan Molodetskikh 09d7f597d4
anvil.shell: refresh toplevels on commit
This updates the toplevel state in the WindowMap as soon as it's
committed. It will be used to update the toplevel location on top-left
resize, but this is a better approach in general than the current
update-every-drawn-frame. I think we should update the WindowMap state
as soon as possible, and only when necessary.
2020-02-08 08:47:14 +03:00
Ivan Molodetskikh ab45cdecdc
anvil.window_map: add refresh_toplevel 2020-02-08 08:47:14 +03:00
Ivan Molodetskikh 223b523f80
anvil.window_map: add WindowMap::find 2020-02-08 08:47:14 +03:00