Commit Graph

205 Commits

Author SHA1 Message Date
Victor Brekenfeld 50741bc7bb Rework `InputBackend` abstractions to track individual devices
Removes the notion of Seats from `InputBackend` and replaces it with
`DeviceAdded` and `DeviceRemoved` events allowing compositors to
descriminate between single devices.

A new abstraction to model multiple seats on a single input backend
may be be added separately at a later time.
2021-06-30 00:06:59 +02:00
Victor Berger da5c814555 Clippy fixes 2021-06-29 18:03:44 +02:00
Victor Berger 053bc98faa Fix all CI warnings 2021-06-29 18:03:44 +02:00
Poly 3623947939 [Anvil] XDG activate support 2021-06-29 15:13:19 +02:00
Victor Brekenfeld eb5e4bcf92 Fix wl_drm on winit backend 2021-06-27 22:19:12 +02:00
Victor Berger ad55ab71c9 compositor: Introduce transaction state tracking
This changes the state handling logic of wl_surface to automatically
track subsurface pending in the form of transactions. The role enum
(and the associated type parameter) is no more, and replaced by a
general-purpose typemap-like container on surfaces.

The new logic is introduced in the files:

- `src/wayland/compositor/cache.rs`
- `src/wayland/compositor/transaction.rs`

The rest of the PR is the fallout of these changes, as well as a few
trivial clippy fixes.
2021-06-26 21:52:38 +02:00
Victor Brekenfeld d17cd5326d Remove EGLBufferReader from buffer_type and buffer_dimensions api 2021-06-24 22:17:08 +02:00
Victor Brekenfeld c578a9e16c Move EGLBufferReader management into ImportEgl 2021-06-24 22:12:08 +02:00
Victor Brekenfeld ce3b2d1eab Rework `DrmRenderSurface` into `GbmBufferedSurface`.
Removes the renderer from the `DrmRenderSurface` allowing anvil
to use just one renderer per backend.

Since the old `DrmRenderSurface` was dependant on gbm anyway to import
buffers, the new `GbmBufferedSurface` does now only supports gbm as an allocator,
which hugely simplifies the code and also skips some unnecessary imports/exports.
2021-06-23 18:36:06 +02:00
Christian Meissl 4cb03a1d0d track suppressed keys and...
...forward non suppressed keys on release
fixes #242
2021-06-20 12:07:47 +02:00
Poly 69543c0cfa Fix Anvil panic when resizing dead window 2021-06-18 11:39:33 +02:00
Poly f9f77288c8
libseat support (#292) 2021-06-15 23:35:16 +02:00
cmeissl e9aef7caad
rework xdg_shell (#286)
* rework xdg_shell
use distinct surface roles for xdg_toplevel and
xdg_popup using a xdg_role! macro

* fix clippy warnings in shell

* added a generic DeadResource error and...
...added a result to xdg with_pending_state
Renamed the ToplevelState to ToplevelStateSet
2021-06-15 23:32:02 +02:00
Victor Berger 9ad0edd2a3 Fix several clippy lints 2021-06-10 22:01:10 +02:00
Victor Berger c630bd9086 cargo fmt 2021-06-10 22:01:10 +02:00
Victor Berger 671e2053e9 xwayland: rework as an EventSource
Reorganize the XWayland abstraction into a calloop EventLoop.

Fixes #245
Fixes #203
2021-06-10 21:52:08 +02:00
Victor Berger 01b5c1a183 anvil: don't release SHM buffers twice 2021-06-09 21:15:27 +02:00
Victor Brekenfeld 5b70ca4206 anvil: dmabuf support 2021-06-08 21:57:35 +02:00
Victor Brekenfeld 969cdda85c renderer: Split Renderer trait into Import sub-traits 2021-06-08 21:47:05 +02:00
Victor Berger 327321612d anvil: remove several Rc and RefCell 2021-06-03 11:45:22 +02:00
Victor Berger 85440840c8 anvil: flatten DrmRenderer into AnvilState 2021-06-03 11:45:22 +02:00
Victor Berger 4bf6bfa08d anvil: reorganize platform-specific values 2021-06-03 11:45:22 +02:00
Victor Berger 3f01f978f8 wayland.compositor: DispatchData available in the callback 2021-06-03 11:45:22 +02:00
Victor Berger aaa6e625e9 Update to calloop 0.8, DrmDevice as an EventSource 2021-06-03 11:45:22 +02:00
Christian Meissl 4f0161658f make the frame_callback a list 2021-05-30 15:40:35 +02:00
Victor Brekenfeld 25c61c7a73 Fixup import_buffer definition to account for subsurface damage 2021-05-27 17:35:28 +02:00
Victor Brekenfeld 12e80ca2c6 cargo fmt 2021-05-26 19:12:45 +02:00
Victor Brekenfeld 67a9478293 renderer: Properly cache shm-resource surface-global 2021-05-25 00:40:55 +02:00
Victor Berger 6bfe6e1f25 Fix damage handling to support multiple rectangles 2021-05-24 23:50:14 +02:00
Victor Brekenfeld 978ef1b393 renderer: Closure-based api 2021-05-24 23:46:03 +02:00
Victor Brekenfeld a4f66da69f drm: Properly expose planes for surfaces 2021-05-20 01:06:16 +02:00
Victor Brekenfeld 5e1128b973 gles2: Link texture in buffer for caching 2021-05-17 00:40:10 +02:00
Victor Brekenfeld 55b4d4b89a shm: Release buffer as soon as possible 2021-05-16 20:08:10 +02:00
Victor Brekenfeld c41cc9828f renderer: Cache textures in SurfaceAttributes 2021-05-16 20:00:45 +02:00
Victor Brekenfeld 524057418e drm: Fixup tty switching 2021-05-15 22:28:39 +02:00
Victor Brekenfeld 149c923876 cargo fmt 2021-05-15 18:17:43 +02:00
Victor Brekenfeld b4f216d7b8 anvil: Update to new renderer changes 2021-05-15 16:12:13 +02:00
Victor Brekenfeld 5245595037 fix: Compiling anvil without egl 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 1839756f68 fix: Try shm-buffer imports, even if we do not have an egl-buffer reader... 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 52c01535d0 rustfmt 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 36bf5618ed clippy fixes 2021-05-15 16:12:12 +02:00
Victor Brekenfeld ccd86cd8c1 anvil: Do not throw rendering errors away 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 795903d7e0 anvil: Fixup compiling egl support 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 0661ebebb8 anvil: Properly free textures 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 30a8693789 anvil: Reintroduce egl buffer support 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 45cd37373a anvil: Render software cursors again 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 43d3e9cd14 anvil: Fixup udev/tty backend, so that it runs at least 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 2c9c150e5e renderer: Remove `Frame` trait and merge into `Renderer`
Tracking of Frames, so that only one unique one can exist at a time
(gles does not allow multiple frames being rendered in parallel)
lead to very unfriendly lifetime-heavy code. A renderer is already
*unique*, just move the code there and add an error variant to catch
misuses.
2021-05-15 16:12:12 +02:00
Victor Brekenfeld fb30c830d7 Fixup anvil for winit rendering
- Since a lot of functionality is now in smithay's rendering module
  we can get rid of shm_load, shaders and the glium dependency.
- glium_drawer becomes drawing and only features some code to get from surfaces
  to textures for any(!) renderer.
  (Should probably moved into smithay at some point as well.)
- buffer_utils is only necessary to query the buffer size anymore.
- disable egl-buffer support temporarily
2021-05-15 16:12:12 +02:00
Victor Berger 991eba216d Update most dependencies 2021-02-22 20:27:46 +01:00