Merge branch 'Smithay:master' into master
This commit is contained in:
commit
67daf0d433
|
@ -55,6 +55,12 @@
|
|||
- The button code for a `PointerButtonEvent` may now be obtained using `PointerButtonEvent::button_code`.
|
||||
- `Renderer` now allows texture filtering methods to be set.
|
||||
|
||||
#### Utils
|
||||
|
||||
- `Rectangle` can now also be converted from f64 to i32 variants
|
||||
- `Rectangle::contains_rect` can be used to check if a rectangle is contained within another
|
||||
- `Coordinate` is now part of the public api, so it can be used for coordinate agnositic functions outside of the utils module or even out-of-tree
|
||||
|
||||
### Bugfixes
|
||||
|
||||
#### Clients & Protocols
|
||||
|
|
|
@ -118,7 +118,10 @@ use x11rb::{
|
|||
protocol::{
|
||||
self as x11,
|
||||
dri3::ConnectionExt as _,
|
||||
xproto::{ColormapAlloc, ConnectionExt, PixmapWrapper, VisualClass},
|
||||
xproto::{
|
||||
ColormapAlloc, ConnectionExt, CreateWindowAux, PixmapWrapper, VisualClass, WindowClass,
|
||||
WindowWrapper,
|
||||
},
|
||||
ErrorKind,
|
||||
},
|
||||
rust_connection::{ReplyError, RustConnection},
|
||||
|
@ -216,9 +219,28 @@ impl X11Backend {
|
|||
|
||||
let atoms = Atoms::new(&*connection)?.reply()?;
|
||||
|
||||
// We need to give the X11Source a window we have created, we cannot send the close event to the root
|
||||
// window (0). To handle this, we will create a window we never map or provide to users to the backend
|
||||
// can be sent a message for shutdown.
|
||||
|
||||
let close_window = WindowWrapper::create_window(
|
||||
&*connection,
|
||||
x11rb::COPY_DEPTH_FROM_PARENT,
|
||||
screen.root,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
0,
|
||||
WindowClass::INPUT_OUTPUT,
|
||||
x11rb::COPY_FROM_PARENT,
|
||||
&CreateWindowAux::new(),
|
||||
)?
|
||||
.into_window();
|
||||
|
||||
let source = X11Source::new(
|
||||
connection.clone(),
|
||||
0, // send the close request to something to ensure we can wake the reader thread for events.
|
||||
close_window,
|
||||
atoms._SMITHAY_X11_BACKEND_CLOSE,
|
||||
logger.clone(),
|
||||
);
|
||||
|
|
|
@ -17,15 +17,45 @@ pub struct Buffer;
|
|||
#[derive(Debug)]
|
||||
pub struct Raw;
|
||||
|
||||
/// Trait for types serving as a coordinate for other geometry utils
|
||||
pub trait Coordinate:
|
||||
Sized + Add<Self, Output = Self> + Sub<Self, Output = Self> + PartialOrd + Default + Copy + fmt::Debug
|
||||
{
|
||||
/// Downscale the coordinate
|
||||
fn downscale(self, scale: Self) -> Self;
|
||||
/// Upscale the coordinate
|
||||
fn upscale(self, scale: Self) -> Self;
|
||||
/// Convert the coordinate to a f64
|
||||
fn to_f64(self) -> f64;
|
||||
/// Convert to this coordinate from a f64
|
||||
fn from_f64(v: f64) -> Self;
|
||||
/// Compare and return the smaller one
|
||||
fn min(self, other: Self) -> Self {
|
||||
if self < other {
|
||||
self
|
||||
} else {
|
||||
other
|
||||
}
|
||||
}
|
||||
/// Compare and return the larger one
|
||||
fn max(self, other: Self) -> Self {
|
||||
if self > other {
|
||||
self
|
||||
} else {
|
||||
other
|
||||
}
|
||||
}
|
||||
/// Test if the coordinate is not negative
|
||||
fn non_negative(self) -> bool;
|
||||
/// Returns the absolute value of this coordinate
|
||||
fn abs(self) -> Self;
|
||||
|
||||
/// Saturating integer addition. Computes self + other, saturating at the numeric bounds instead of overflowing.
|
||||
fn saturating_add(self, other: Self) -> Self;
|
||||
/// Saturating integer subtraction. Computes self - other, saturating at the numeric bounds instead of overflowing.
|
||||
fn saturating_sub(self, other: Self) -> Self;
|
||||
/// Saturating integer multiplication. Computes self * other, saturating at the numeric bounds instead of overflowing.
|
||||
fn saturating_mul(self, other: Self) -> Self;
|
||||
}
|
||||
|
||||
/// Implements Coordinate for an unsigned numerical type.
|
||||
|
@ -68,6 +98,19 @@ macro_rules! unsigned_coordinate_impl {
|
|||
fn abs(self) -> Self {
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn saturating_add(self, other: Self) -> Self {
|
||||
self.saturating_add(other)
|
||||
}
|
||||
#[inline]
|
||||
fn saturating_sub(self, other: Self) -> Self {
|
||||
self.saturating_sub(other)
|
||||
}
|
||||
#[inline]
|
||||
fn saturating_mul(self, other: Self) -> Self {
|
||||
self.saturating_mul(other)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -120,6 +163,19 @@ macro_rules! signed_coordinate_impl {
|
|||
fn abs(self) -> Self {
|
||||
self.abs()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn saturating_add(self, other: Self) -> Self {
|
||||
self.saturating_add(other)
|
||||
}
|
||||
#[inline]
|
||||
fn saturating_sub(self, other: Self) -> Self {
|
||||
self.saturating_sub(other)
|
||||
}
|
||||
#[inline]
|
||||
fn saturating_mul(self, other: Self) -> Self {
|
||||
self.saturating_mul(other)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -171,6 +227,19 @@ macro_rules! floating_point_coordinate_impl {
|
|||
fn abs(self) -> Self {
|
||||
self.abs()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn saturating_add(self, other: Self) -> Self {
|
||||
self + other
|
||||
}
|
||||
#[inline]
|
||||
fn saturating_sub(self, other: Self) -> Self {
|
||||
self - other
|
||||
}
|
||||
#[inline]
|
||||
fn saturating_mul(self, other: Self) -> Self {
|
||||
self * other
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -185,6 +254,9 @@ floating_point_coordinate_impl! {
|
|||
*/
|
||||
|
||||
/// A point as defined by its x and y coordinates
|
||||
///
|
||||
/// Operations on points are saturating.
|
||||
#[repr(C)]
|
||||
pub struct Point<N, Kind> {
|
||||
/// horizontal coordinate
|
||||
pub x: N,
|
||||
|
@ -368,41 +440,41 @@ impl<N, Kind> From<Point<N, Kind>> for (N, N) {
|
|||
}
|
||||
}
|
||||
|
||||
impl<N: Add<Output = N>, Kind> Add for Point<N, Kind> {
|
||||
impl<N: Coordinate, Kind> Add for Point<N, Kind> {
|
||||
type Output = Point<N, Kind>;
|
||||
#[inline]
|
||||
fn add(self, other: Point<N, Kind>) -> Point<N, Kind> {
|
||||
Point {
|
||||
x: self.x + other.x,
|
||||
y: self.y + other.y,
|
||||
x: self.x.saturating_add(other.x),
|
||||
y: self.y.saturating_add(other.y),
|
||||
_kind: std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<N: AddAssign, Kind> AddAssign for Point<N, Kind> {
|
||||
impl<N: Coordinate, Kind> AddAssign for Point<N, Kind> {
|
||||
#[inline]
|
||||
fn add_assign(&mut self, rhs: Self) {
|
||||
self.x += rhs.x;
|
||||
self.y += rhs.y
|
||||
self.x = self.x.saturating_add(rhs.x);
|
||||
self.y = self.y.saturating_add(rhs.y);
|
||||
}
|
||||
}
|
||||
|
||||
impl<N: SubAssign, Kind> SubAssign for Point<N, Kind> {
|
||||
impl<N: Coordinate, Kind> SubAssign for Point<N, Kind> {
|
||||
#[inline]
|
||||
fn sub_assign(&mut self, rhs: Self) {
|
||||
self.x -= rhs.x;
|
||||
self.y -= rhs.y
|
||||
self.x = self.x.saturating_sub(rhs.x);
|
||||
self.y = self.y.saturating_sub(rhs.y);
|
||||
}
|
||||
}
|
||||
|
||||
impl<N: Sub<Output = N>, Kind> Sub for Point<N, Kind> {
|
||||
impl<N: Coordinate, Kind> Sub for Point<N, Kind> {
|
||||
type Output = Point<N, Kind>;
|
||||
#[inline]
|
||||
fn sub(self, other: Point<N, Kind>) -> Point<N, Kind> {
|
||||
Point {
|
||||
x: self.x - other.x,
|
||||
y: self.y - other.y,
|
||||
x: self.x.saturating_sub(other.x),
|
||||
y: self.y.saturating_sub(other.y),
|
||||
_kind: std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
|
@ -448,6 +520,9 @@ impl<N: Default, Kind> Default for Point<N, Kind> {
|
|||
/// Constructors of this type ensure that the values are always positive via
|
||||
/// `debug_assert!()`, however manually changing the values of the fields
|
||||
/// can break this invariant.
|
||||
///
|
||||
/// Operations on sizes are saturating.
|
||||
#[repr(C)]
|
||||
pub struct Size<N, Kind> {
|
||||
/// horizontal coordinate
|
||||
pub w: N,
|
||||
|
@ -617,27 +692,27 @@ impl<N, Kind> From<Size<N, Kind>> for (N, N) {
|
|||
}
|
||||
}
|
||||
|
||||
impl<N: Add<Output = N>, Kind> Add for Size<N, Kind> {
|
||||
impl<N: Coordinate, Kind> Add for Size<N, Kind> {
|
||||
type Output = Size<N, Kind>;
|
||||
#[inline]
|
||||
fn add(self, other: Size<N, Kind>) -> Size<N, Kind> {
|
||||
Size {
|
||||
w: self.w + other.w,
|
||||
h: self.h + other.h,
|
||||
w: self.w.saturating_add(other.w),
|
||||
h: self.h.saturating_add(other.h),
|
||||
_kind: std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<N: AddAssign, Kind> AddAssign for Size<N, Kind> {
|
||||
impl<N: Coordinate, Kind> AddAssign for Size<N, Kind> {
|
||||
#[inline]
|
||||
fn add_assign(&mut self, rhs: Self) {
|
||||
self.w += rhs.w;
|
||||
self.h += rhs.h
|
||||
self.w = self.w.saturating_add(rhs.w);
|
||||
self.h = self.h.saturating_add(rhs.h);
|
||||
}
|
||||
}
|
||||
|
||||
impl<N: SubAssign + fmt::Debug + PartialOrd, Kind> SubAssign for Size<N, Kind> {
|
||||
impl<N: Coordinate, Kind> SubAssign for Size<N, Kind> {
|
||||
#[inline]
|
||||
fn sub_assign(&mut self, rhs: Self) {
|
||||
debug_assert!(
|
||||
|
@ -647,8 +722,8 @@ impl<N: SubAssign + fmt::Debug + PartialOrd, Kind> SubAssign for Size<N, Kind> {
|
|||
(&rhs.w, &rhs.h),
|
||||
);
|
||||
|
||||
self.w -= rhs.w;
|
||||
self.h -= rhs.h
|
||||
self.w = self.w.saturating_sub(rhs.w);
|
||||
self.h = self.h.saturating_sub(rhs.h);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -683,31 +758,34 @@ impl<N: Default, Kind> Default for Size<N, Kind> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<N: Add<Output = N>, Kind> Add<Size<N, Kind>> for Point<N, Kind> {
|
||||
impl<N: Coordinate, Kind> Add<Size<N, Kind>> for Point<N, Kind> {
|
||||
type Output = Point<N, Kind>;
|
||||
#[inline]
|
||||
fn add(self, other: Size<N, Kind>) -> Point<N, Kind> {
|
||||
Point {
|
||||
x: self.x + other.w,
|
||||
y: self.y + other.h,
|
||||
x: self.x.saturating_add(other.w),
|
||||
y: self.y.saturating_add(other.h),
|
||||
_kind: std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<N: Sub<Output = N>, Kind> Sub<Size<N, Kind>> for Point<N, Kind> {
|
||||
impl<N: Coordinate, Kind> Sub<Size<N, Kind>> for Point<N, Kind> {
|
||||
type Output = Point<N, Kind>;
|
||||
#[inline]
|
||||
fn sub(self, other: Size<N, Kind>) -> Point<N, Kind> {
|
||||
Point {
|
||||
x: self.x - other.w,
|
||||
y: self.y - other.h,
|
||||
x: self.x.saturating_sub(other.w),
|
||||
y: self.y.saturating_sub(other.h),
|
||||
_kind: std::marker::PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A rectangle defined by its top-left corner and dimensions
|
||||
///
|
||||
/// Operations on retangles are saturating.
|
||||
#[repr(C)]
|
||||
pub struct Rectangle<N, Kind> {
|
||||
/// Location of the top-left corner of the rectangle
|
||||
pub loc: Point<N, Kind>,
|
||||
|
@ -725,6 +803,29 @@ impl<N: Coordinate, Kind> Rectangle<N, Kind> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<Kind> Rectangle<f64, Kind> {
|
||||
/// Convert to i32 for integer-space manipulations by rounding float values
|
||||
#[inline]
|
||||
pub fn to_i32_round<N: Coordinate>(self) -> Rectangle<N, Kind> {
|
||||
Rectangle {
|
||||
loc: self.loc.to_i32_round(),
|
||||
size: self.size.to_i32_round(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Convert to i32 by returning the largest integer-space rectangle fitting into the float-based rectangle
|
||||
#[inline]
|
||||
pub fn to_i32_down<N: Coordinate>(self) -> Rectangle<N, Kind> {
|
||||
Rectangle::from_extemities(self.loc.to_i32_ceil(), (self.loc + self.size).to_i32_floor())
|
||||
}
|
||||
|
||||
/// Convert to i32 by returning the smallest integet-space rectangle encapsulating the float-based rectangle
|
||||
#[inline]
|
||||
pub fn to_i32_up<N: Coordinate>(self) -> Rectangle<N, Kind> {
|
||||
Rectangle::from_extemities(self.loc.to_i32_floor(), (self.loc + self.size).to_i32_ceil())
|
||||
}
|
||||
}
|
||||
|
||||
impl<N: Coordinate, Kind> Rectangle<N, Kind> {
|
||||
/// Create a new [`Rectangle`] from the coordinates of its top-left corner and its dimensions
|
||||
#[inline]
|
||||
|
@ -735,7 +836,7 @@ impl<N: Coordinate, Kind> Rectangle<N, Kind> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Create a new [`Rectangle`] from the coordinates of its top-left corner and its dimensions
|
||||
/// Create a new [`Rectangle`] from the coordinates of its top-left corner and its bottom-right corner
|
||||
#[inline]
|
||||
pub fn from_extemities(
|
||||
topleft: impl Into<Point<N, Kind>>,
|
||||
|
@ -754,63 +855,57 @@ impl<N: Coordinate, Kind> Rectangle<N, Kind> {
|
|||
pub fn contains<P: Into<Point<N, Kind>>>(self, point: P) -> bool {
|
||||
let p: Point<N, Kind> = point.into();
|
||||
(p.x >= self.loc.x)
|
||||
&& (p.x < self.loc.x + self.size.w)
|
||||
&& (p.x < self.loc.x.saturating_add(self.size.w))
|
||||
&& (p.y >= self.loc.y)
|
||||
&& (p.y < self.loc.y + self.size.h)
|
||||
&& (p.y < self.loc.y.saturating_add(self.size.h))
|
||||
}
|
||||
|
||||
/// Checks whether given [`Rectangle`] is inside the rectangle
|
||||
#[inline]
|
||||
pub fn contains_rect<R: Into<Rectangle<N, Kind>>>(self, rect: R) -> bool {
|
||||
let r: Rectangle<N, Kind> = rect.into();
|
||||
self.contains(r.loc) && self.contains(r.loc + r.size)
|
||||
}
|
||||
|
||||
/// Checks whether a given [`Rectangle`] overlaps with this one
|
||||
#[inline]
|
||||
pub fn overlaps(self, other: Rectangle<N, Kind>) -> bool {
|
||||
pub fn overlaps(self, other: impl Into<Rectangle<N, Kind>>) -> bool {
|
||||
let other = other.into();
|
||||
// if the rectangle is not outside of the other
|
||||
// they must overlap
|
||||
!(
|
||||
// self is left of other
|
||||
self.loc.x + self.size.w < other.loc.x
|
||||
self.loc.x.saturating_add(self.size.w) < other.loc.x
|
||||
// self is right of other
|
||||
|| self.loc.x > other.loc.x + other.size.w
|
||||
|| self.loc.x > other.loc.x.saturating_add(other.size.w)
|
||||
// self is above of other
|
||||
|| self.loc.y + self.size.h < other.loc.y
|
||||
|| self.loc.y.saturating_add(self.size.h) < other.loc.y
|
||||
// self is below of other
|
||||
|| self.loc.y > other.loc.y + other.size.h
|
||||
|| self.loc.y > other.loc.y.saturating_add(other.size.h)
|
||||
)
|
||||
}
|
||||
|
||||
/// Clamp rectangle to min and max corners resulting in the overlapping area of two rectangles
|
||||
#[inline]
|
||||
pub fn intersection(self, other: impl Into<Rectangle<N, Kind>>) -> Self {
|
||||
let other = other.into();
|
||||
Rectangle::from_extemities(
|
||||
(self.loc.x.max(other.loc.x), self.loc.y.max(other.loc.y)),
|
||||
(
|
||||
(self.loc.x.saturating_add(self.size.w)).min(other.loc.x.saturating_add(other.size.w)),
|
||||
(self.loc.y.saturating_add(self.size.h)).min(other.loc.y.saturating_add(other.size.h)),
|
||||
),
|
||||
)
|
||||
}
|
||||
|
||||
/// Compute the bounding box of a given set of points
|
||||
pub fn bounding_box(points: impl IntoIterator<Item = Point<N, Kind>>) -> Self {
|
||||
let ret = points.into_iter().fold(None, |acc, point| {
|
||||
match acc {
|
||||
let ret = points.into_iter().fold(None, |acc, point| match acc {
|
||||
None => Some((point, point)),
|
||||
// we don't have cmp::{min,max} for f64 :(
|
||||
Some((min_point, max_point)) => Some((
|
||||
(
|
||||
if min_point.x > point.x {
|
||||
point.x
|
||||
} else {
|
||||
min_point.x
|
||||
},
|
||||
if min_point.y > point.y {
|
||||
point.y
|
||||
} else {
|
||||
min_point.y
|
||||
},
|
||||
)
|
||||
.into(),
|
||||
(
|
||||
if max_point.x < point.x {
|
||||
point.x
|
||||
} else {
|
||||
max_point.x
|
||||
},
|
||||
if max_point.y < point.y {
|
||||
point.y
|
||||
} else {
|
||||
max_point.y
|
||||
},
|
||||
)
|
||||
.into(),
|
||||
(point.x.min(min_point.x), point.y.min(min_point.y)).into(),
|
||||
(point.x.max(max_point.x), point.y.max(max_point.y)).into(),
|
||||
)),
|
||||
}
|
||||
});
|
||||
|
||||
match ret {
|
||||
|
|
|
@ -8,7 +8,7 @@ pub mod x11rb;
|
|||
|
||||
pub mod user_data;
|
||||
|
||||
pub use self::geometry::{Buffer, Logical, Physical, Point, Raw, Rectangle, Size};
|
||||
pub use self::geometry::{Buffer, Coordinate, Logical, Physical, Point, Raw, Rectangle, Size};
|
||||
|
||||
/// This resource is not managed by Smithay
|
||||
#[derive(Debug)]
|
||||
|
|
Loading…
Reference in New Issue