Merge pull request #434 from Smithay/feature/geometry_additions
Geometry additions
This commit is contained in:
commit
c0b9ecbcdf
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@ -55,6 +55,12 @@
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- The button code for a `PointerButtonEvent` may now be obtained using `PointerButtonEvent::button_code`.
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- `Renderer` now allows texture filtering methods to be set.
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#### Utils
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- `Rectangle` can now also be converted from f64 to i32 variants
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- `Rectangle::contains_rect` can be used to check if a rectangle is contained within another
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- `Coordinate` is now part of the public api, so it can be used for coordinate agnositic functions outside of the utils module or even out-of-tree
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### Bugfixes
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#### Clients & Protocols
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@ -17,15 +17,45 @@ pub struct Buffer;
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#[derive(Debug)]
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pub struct Raw;
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/// Trait for types serving as a coordinate for other geometry utils
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pub trait Coordinate:
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Sized + Add<Self, Output = Self> + Sub<Self, Output = Self> + PartialOrd + Default + Copy + fmt::Debug
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{
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/// Downscale the coordinate
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fn downscale(self, scale: Self) -> Self;
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/// Upscale the coordinate
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fn upscale(self, scale: Self) -> Self;
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/// Convert the coordinate to a f64
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fn to_f64(self) -> f64;
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/// Convert to this coordinate from a f64
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fn from_f64(v: f64) -> Self;
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/// Compare and return the smaller one
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fn min(self, other: Self) -> Self {
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if self < other {
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self
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} else {
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other
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}
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}
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/// Compare and return the larger one
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fn max(self, other: Self) -> Self {
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if self > other {
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self
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} else {
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other
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}
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}
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/// Test if the coordinate is not negative
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fn non_negative(self) -> bool;
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/// Returns the absolute value of this coordinate
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fn abs(self) -> Self;
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/// Saturating integer addition. Computes self + other, saturating at the numeric bounds instead of overflowing.
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fn saturating_add(self, other: Self) -> Self;
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/// Saturating integer subtraction. Computes self - other, saturating at the numeric bounds instead of overflowing.
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fn saturating_sub(self, other: Self) -> Self;
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/// Saturating integer multiplication. Computes self * other, saturating at the numeric bounds instead of overflowing.
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fn saturating_mul(self, other: Self) -> Self;
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}
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/// Implements Coordinate for an unsigned numerical type.
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@ -68,6 +98,19 @@ macro_rules! unsigned_coordinate_impl {
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fn abs(self) -> Self {
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self
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}
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#[inline]
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fn saturating_add(self, other: Self) -> Self {
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self.saturating_add(other)
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}
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#[inline]
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fn saturating_sub(self, other: Self) -> Self {
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self.saturating_sub(other)
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}
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#[inline]
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fn saturating_mul(self, other: Self) -> Self {
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self.saturating_mul(other)
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}
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}
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};
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}
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@ -120,6 +163,19 @@ macro_rules! signed_coordinate_impl {
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fn abs(self) -> Self {
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self.abs()
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}
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#[inline]
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fn saturating_add(self, other: Self) -> Self {
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self.saturating_add(other)
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}
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#[inline]
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fn saturating_sub(self, other: Self) -> Self {
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self.saturating_sub(other)
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}
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#[inline]
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fn saturating_mul(self, other: Self) -> Self {
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self.saturating_mul(other)
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}
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}
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};
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}
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@ -171,6 +227,19 @@ macro_rules! floating_point_coordinate_impl {
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fn abs(self) -> Self {
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self.abs()
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}
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#[inline]
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fn saturating_add(self, other: Self) -> Self {
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self + other
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}
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#[inline]
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fn saturating_sub(self, other: Self) -> Self {
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self - other
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}
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#[inline]
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fn saturating_mul(self, other: Self) -> Self {
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self * other
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}
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}
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};
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}
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@ -185,6 +254,9 @@ floating_point_coordinate_impl! {
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*/
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/// A point as defined by its x and y coordinates
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///
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/// Operations on points are saturating.
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#[repr(C)]
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pub struct Point<N, Kind> {
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/// horizontal coordinate
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pub x: N,
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@ -368,41 +440,41 @@ impl<N, Kind> From<Point<N, Kind>> for (N, N) {
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}
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}
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impl<N: Add<Output = N>, Kind> Add for Point<N, Kind> {
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impl<N: Coordinate, Kind> Add for Point<N, Kind> {
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type Output = Point<N, Kind>;
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#[inline]
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fn add(self, other: Point<N, Kind>) -> Point<N, Kind> {
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Point {
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x: self.x + other.x,
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y: self.y + other.y,
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x: self.x.saturating_add(other.x),
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y: self.y.saturating_add(other.y),
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_kind: std::marker::PhantomData,
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}
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}
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}
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impl<N: AddAssign, Kind> AddAssign for Point<N, Kind> {
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impl<N: Coordinate, Kind> AddAssign for Point<N, Kind> {
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#[inline]
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fn add_assign(&mut self, rhs: Self) {
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self.x += rhs.x;
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self.y += rhs.y
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self.x = self.x.saturating_add(rhs.x);
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self.y = self.y.saturating_add(rhs.y);
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}
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}
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impl<N: SubAssign, Kind> SubAssign for Point<N, Kind> {
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impl<N: Coordinate, Kind> SubAssign for Point<N, Kind> {
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#[inline]
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fn sub_assign(&mut self, rhs: Self) {
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self.x -= rhs.x;
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self.y -= rhs.y
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self.x = self.x.saturating_sub(rhs.x);
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self.y = self.y.saturating_sub(rhs.y);
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}
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}
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impl<N: Sub<Output = N>, Kind> Sub for Point<N, Kind> {
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impl<N: Coordinate, Kind> Sub for Point<N, Kind> {
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type Output = Point<N, Kind>;
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#[inline]
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fn sub(self, other: Point<N, Kind>) -> Point<N, Kind> {
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Point {
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x: self.x - other.x,
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y: self.y - other.y,
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x: self.x.saturating_sub(other.x),
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y: self.y.saturating_sub(other.y),
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_kind: std::marker::PhantomData,
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}
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}
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@ -448,6 +520,9 @@ impl<N: Default, Kind> Default for Point<N, Kind> {
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/// Constructors of this type ensure that the values are always positive via
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/// `debug_assert!()`, however manually changing the values of the fields
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/// can break this invariant.
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///
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/// Operations on sizes are saturating.
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#[repr(C)]
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pub struct Size<N, Kind> {
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/// horizontal coordinate
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pub w: N,
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@ -617,27 +692,27 @@ impl<N, Kind> From<Size<N, Kind>> for (N, N) {
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}
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}
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impl<N: Add<Output = N>, Kind> Add for Size<N, Kind> {
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impl<N: Coordinate, Kind> Add for Size<N, Kind> {
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type Output = Size<N, Kind>;
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#[inline]
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fn add(self, other: Size<N, Kind>) -> Size<N, Kind> {
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Size {
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w: self.w + other.w,
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h: self.h + other.h,
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w: self.w.saturating_add(other.w),
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h: self.h.saturating_add(other.h),
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_kind: std::marker::PhantomData,
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}
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}
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}
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impl<N: AddAssign, Kind> AddAssign for Size<N, Kind> {
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impl<N: Coordinate, Kind> AddAssign for Size<N, Kind> {
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#[inline]
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fn add_assign(&mut self, rhs: Self) {
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self.w += rhs.w;
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self.h += rhs.h
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self.w = self.w.saturating_add(rhs.w);
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self.h = self.h.saturating_add(rhs.h);
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}
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}
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impl<N: SubAssign + fmt::Debug + PartialOrd, Kind> SubAssign for Size<N, Kind> {
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impl<N: Coordinate, Kind> SubAssign for Size<N, Kind> {
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#[inline]
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fn sub_assign(&mut self, rhs: Self) {
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debug_assert!(
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@ -647,8 +722,8 @@ impl<N: SubAssign + fmt::Debug + PartialOrd, Kind> SubAssign for Size<N, Kind> {
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(&rhs.w, &rhs.h),
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);
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self.w -= rhs.w;
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self.h -= rhs.h
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self.w = self.w.saturating_sub(rhs.w);
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self.h = self.h.saturating_sub(rhs.h);
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}
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}
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@ -683,31 +758,34 @@ impl<N: Default, Kind> Default for Size<N, Kind> {
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}
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}
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impl<N: Add<Output = N>, Kind> Add<Size<N, Kind>> for Point<N, Kind> {
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impl<N: Coordinate, Kind> Add<Size<N, Kind>> for Point<N, Kind> {
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type Output = Point<N, Kind>;
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#[inline]
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fn add(self, other: Size<N, Kind>) -> Point<N, Kind> {
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Point {
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x: self.x + other.w,
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y: self.y + other.h,
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x: self.x.saturating_add(other.w),
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y: self.y.saturating_add(other.h),
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_kind: std::marker::PhantomData,
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}
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}
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}
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impl<N: Sub<Output = N>, Kind> Sub<Size<N, Kind>> for Point<N, Kind> {
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impl<N: Coordinate, Kind> Sub<Size<N, Kind>> for Point<N, Kind> {
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type Output = Point<N, Kind>;
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#[inline]
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fn sub(self, other: Size<N, Kind>) -> Point<N, Kind> {
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Point {
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x: self.x - other.w,
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y: self.y - other.h,
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x: self.x.saturating_sub(other.w),
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y: self.y.saturating_sub(other.h),
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_kind: std::marker::PhantomData,
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}
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}
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}
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/// A rectangle defined by its top-left corner and dimensions
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///
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/// Operations on retangles are saturating.
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#[repr(C)]
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pub struct Rectangle<N, Kind> {
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/// Location of the top-left corner of the rectangle
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pub loc: Point<N, Kind>,
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@ -725,6 +803,29 @@ impl<N: Coordinate, Kind> Rectangle<N, Kind> {
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}
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}
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impl<Kind> Rectangle<f64, Kind> {
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/// Convert to i32 for integer-space manipulations by rounding float values
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#[inline]
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pub fn to_i32_round<N: Coordinate>(self) -> Rectangle<N, Kind> {
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Rectangle {
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loc: self.loc.to_i32_round(),
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size: self.size.to_i32_round(),
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}
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}
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/// Convert to i32 by returning the largest integer-space rectangle fitting into the float-based rectangle
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#[inline]
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pub fn to_i32_down<N: Coordinate>(self) -> Rectangle<N, Kind> {
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Rectangle::from_extemities(self.loc.to_i32_ceil(), (self.loc + self.size).to_i32_floor())
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}
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/// Convert to i32 by returning the smallest integet-space rectangle encapsulating the float-based rectangle
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#[inline]
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pub fn to_i32_up<N: Coordinate>(self) -> Rectangle<N, Kind> {
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Rectangle::from_extemities(self.loc.to_i32_floor(), (self.loc + self.size).to_i32_ceil())
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}
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}
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impl<N: Coordinate, Kind> Rectangle<N, Kind> {
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/// Create a new [`Rectangle`] from the coordinates of its top-left corner and its dimensions
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#[inline]
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@ -735,7 +836,7 @@ impl<N: Coordinate, Kind> Rectangle<N, Kind> {
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}
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}
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/// Create a new [`Rectangle`] from the coordinates of its top-left corner and its dimensions
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/// Create a new [`Rectangle`] from the coordinates of its top-left corner and its bottom-right corner
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#[inline]
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pub fn from_extemities(
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topleft: impl Into<Point<N, Kind>>,
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@ -754,63 +855,57 @@ impl<N: Coordinate, Kind> Rectangle<N, Kind> {
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pub fn contains<P: Into<Point<N, Kind>>>(self, point: P) -> bool {
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let p: Point<N, Kind> = point.into();
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(p.x >= self.loc.x)
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&& (p.x < self.loc.x + self.size.w)
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&& (p.x < self.loc.x.saturating_add(self.size.w))
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&& (p.y >= self.loc.y)
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&& (p.y < self.loc.y + self.size.h)
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&& (p.y < self.loc.y.saturating_add(self.size.h))
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}
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/// Checks whether given [`Rectangle`] is inside the rectangle
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#[inline]
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pub fn contains_rect<R: Into<Rectangle<N, Kind>>>(self, rect: R) -> bool {
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let r: Rectangle<N, Kind> = rect.into();
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self.contains(r.loc) && self.contains(r.loc + r.size)
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}
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/// Checks whether a given [`Rectangle`] overlaps with this one
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#[inline]
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pub fn overlaps(self, other: Rectangle<N, Kind>) -> bool {
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pub fn overlaps(self, other: impl Into<Rectangle<N, Kind>>) -> bool {
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let other = other.into();
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// if the rectangle is not outside of the other
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// they must overlap
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!(
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// self is left of other
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self.loc.x + self.size.w < other.loc.x
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self.loc.x.saturating_add(self.size.w) < other.loc.x
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// self is right of other
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|| self.loc.x > other.loc.x + other.size.w
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|| self.loc.x > other.loc.x.saturating_add(other.size.w)
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// self is above of other
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|| self.loc.y + self.size.h < other.loc.y
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|| self.loc.y.saturating_add(self.size.h) < other.loc.y
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// self is below of other
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|| self.loc.y > other.loc.y + other.size.h
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|| self.loc.y > other.loc.y.saturating_add(other.size.h)
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)
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}
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/// Clamp rectangle to min and max corners resulting in the overlapping area of two rectangles
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#[inline]
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pub fn intersection(self, other: impl Into<Rectangle<N, Kind>>) -> Self {
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let other = other.into();
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Rectangle::from_extemities(
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(self.loc.x.max(other.loc.x), self.loc.y.max(other.loc.y)),
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(
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(self.loc.x.saturating_add(self.size.w)).min(other.loc.x.saturating_add(other.size.w)),
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(self.loc.y.saturating_add(self.size.h)).min(other.loc.y.saturating_add(other.size.h)),
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),
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)
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}
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/// Compute the bounding box of a given set of points
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pub fn bounding_box(points: impl IntoIterator<Item = Point<N, Kind>>) -> Self {
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let ret = points.into_iter().fold(None, |acc, point| {
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match acc {
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None => Some((point, point)),
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// we don't have cmp::{min,max} for f64 :(
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Some((min_point, max_point)) => Some((
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(
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if min_point.x > point.x {
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point.x
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} else {
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min_point.x
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},
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if min_point.y > point.y {
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point.y
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} else {
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min_point.y
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},
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)
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.into(),
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(
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if max_point.x < point.x {
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point.x
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} else {
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max_point.x
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},
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if max_point.y < point.y {
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point.y
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} else {
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max_point.y
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},
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)
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.into(),
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)),
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}
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let ret = points.into_iter().fold(None, |acc, point| match acc {
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None => Some((point, point)),
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Some((min_point, max_point)) => Some((
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(point.x.min(min_point.x), point.y.min(min_point.y)).into(),
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(point.x.max(max_point.x), point.y.max(max_point.y)).into(),
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)),
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});
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match ret {
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@ -8,7 +8,7 @@ pub mod x11rb;
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pub mod user_data;
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pub use self::geometry::{Buffer, Logical, Physical, Point, Raw, Rectangle, Size};
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pub use self::geometry::{Buffer, Coordinate, Logical, Physical, Point, Raw, Rectangle, Size};
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/// This resource is not managed by Smithay
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#[derive(Debug)]
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