smithay/examples/drm.rs

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Rust
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extern crate drm;
#[macro_use]
extern crate glium;
extern crate rand;
#[macro_use(define_roles)]
extern crate smithay;
extern crate wayland_server;
#[macro_use]
extern crate slog;
extern crate slog_async;
extern crate slog_term;
mod helpers;
use drm::control::{Device as ControlDevice, ResourceInfo};
use drm::control::connector::{Info as ConnectorInfo, State as ConnectorState};
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use drm::control::crtc;
use drm::control::encoder::Info as EncoderInfo;
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use drm::result::Error as DrmError;
use glium::Surface;
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use helpers::{init_shell, GliumDrawer, MyWindowMap, Roles, SurfaceData};
use slog::{Drain, Logger};
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use smithay::backend::drm::{drm_device_bind, DrmBackend, DrmDevice, DrmHandler};
use smithay::backend::graphics::egl::EGLGraphicsBackend;
use smithay::wayland::compositor::{CompositorToken, SubsurfaceRole, TraversalAction};
use smithay::wayland::compositor::roles::Role;
use smithay::wayland::shell::ShellState;
use smithay::wayland::shm::init_shm_global;
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use std::cell::RefCell;
use std::fs::OpenOptions;
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use std::rc::Rc;
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use std::time::Duration;
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use wayland_server::{StateToken, StateProxy};
fn main() {
// A logger facility, here we use the terminal for this example
let log = Logger::root(
slog_async::Async::default(slog_term::term_full().fuse()).fuse(),
o!(),
);
// Initialize the wayland server
let (mut display, mut event_loop) = wayland_server::create_display();
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/*
* Initialize the drm backend
*/
// "Find" a suitable drm device
let mut options = OpenOptions::new();
options.read(true);
options.write(true);
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let mut device: DrmDevice<GliumDrawer<DrmBackend>> =
DrmDevice::new_from_file(options.clone().open("/dev/dri/card0").unwrap(), log.clone()).unwrap();
// Get a set of all modesetting resource handles (excluding planes):
let res_handles = device.resource_handles().unwrap();
// Use first connected connector
let connector_info = res_handles
.connectors()
.iter()
.map(|conn| {
ConnectorInfo::load_from_device(&device, *conn).unwrap()
})
.find(|conn| conn.connection_state() == ConnectorState::Connected)
.unwrap();
// Use the first encoder
let encoder_info = EncoderInfo::load_from_device(&device, connector_info.encoders()[0]).unwrap();
// use the connected crtc if any
let crtc = encoder_info.current_crtc()
// or use the first one that is compatible with the encoder
.unwrap_or_else(||
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*res_handles.filter_crtcs(encoder_info.possible_crtcs())
.iter()
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.next()
.unwrap());
// Assuming we found a good connector and loaded the info into `connector_info`
let mode = connector_info.modes()[0]; // Use first mode (usually highest resoltion, but in reality you should filter and sort and check and match with other connectors, if you use more then one.)
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{
// Initialize the hardware backend
let renderer = device
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.create_backend(event_loop.state(), crtc, mode, vec![connector_info.handle()])
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.unwrap();
/*
* Initialize glium
*/
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let mut frame = event_loop.state().get(renderer).draw();
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frame.clear_color(0.8, 0.8, 0.9, 1.0);
frame.finish().unwrap();
}
/*
* Initialize the globals
*/
init_shm_global(&mut event_loop, vec![], log.clone());
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let (compositor_token, shell_state_token, window_map) = init_shell(&mut event_loop, log.clone());
/*
* Add a listening socket:
*/
let name = display.add_socket_auto().unwrap().into_string().unwrap();
println!("Listening on socket: {}", name);
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/*
* Register the DrmDevice on the EventLoop
*/
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let device_token = event_loop.state().insert(device);
let _source = drm_device_bind(
&mut event_loop,
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device_token,
DrmHandlerImpl {
shell_state_token,
compositor_token,
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window_map: window_map.clone(),
logger: log,
},
).unwrap();
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loop {
event_loop.dispatch(Some(16)).unwrap();
display.flush_clients();
window_map.borrow_mut().refresh();
}
}
pub struct DrmHandlerImpl {
shell_state_token: StateToken<ShellState<SurfaceData, Roles, (), ()>>,
compositor_token: CompositorToken<SurfaceData, Roles, ()>,
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window_map: Rc<RefCell<MyWindowMap>>,
logger: ::slog::Logger,
}
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impl DrmHandler<GliumDrawer<DrmBackend>> for DrmHandlerImpl {
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fn ready<'a, S: Into<StateProxy<'a>>>(&mut self, state: S, _device: &mut DrmDevice<GliumDrawer<DrmBackend>>,
backend: &StateToken<GliumDrawer<DrmBackend>>, _crtc: crtc::Handle, _frame: u32, _duration: Duration) {
let state = state.into();
let drawer = state.get(backend);
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let mut frame = drawer.draw();
frame.clear_color(0.8, 0.8, 0.9, 1.0);
// redraw the frame, in a simple but inneficient way
{
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let screen_dimensions = drawer.get_framebuffer_dimensions();
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self.window_map
.borrow()
.with_windows_from_bottom_to_top(|toplevel_surface, initial_place| {
if let Some(wl_surface) = toplevel_surface.get_surface() {
// this surface is a root of a subsurface tree that needs to be drawn
self.compositor_token
.with_surface_tree_upward(
wl_surface,
initial_place,
|_surface, attributes, role, &(mut x, mut y)| {
if let Some((ref contents, (w, h))) = attributes.user_data.buffer {
// there is actually something to draw !
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
x += subdata.x;
y += subdata.y;
}
drawer.render(
&mut frame,
contents,
(w, h),
(x, y),
screen_dimensions,
);
TraversalAction::DoChildren((x, y))
} else {
// we are not display, so our children are neither
TraversalAction::SkipChildren
}
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},
)
.unwrap();
}
});
}
frame.finish().unwrap();
}
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fn error<'a, S: Into<StateProxy<'a>>>(&mut self, _state: S, _device: &mut DrmDevice<GliumDrawer<DrmBackend>>,
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error: DrmError) {
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panic!("{:?}", error);
}
}