smithay/wlcs_anvil/src/renderer.rs

135 lines
3.3 KiB
Rust

use std::cell::Cell;
use smithay::{
backend::{
allocator::dmabuf::Dmabuf,
renderer::{Frame, ImportDma, ImportShm, Renderer, Texture, TextureFilter},
SwapBuffersError,
},
reexports::wayland_server::protocol::wl_buffer,
utils::{Buffer, Physical, Rectangle, Size, Transform},
wayland::compositor::SurfaceData,
};
pub struct DummyRenderer {}
impl DummyRenderer {
pub fn new() -> DummyRenderer {
DummyRenderer {}
}
}
impl Renderer for DummyRenderer {
type Error = SwapBuffersError;
type TextureId = DummyTexture;
type Frame = DummyFrame;
fn render<F, R>(
&mut self,
_size: Size<i32, Physical>,
_dst_transform: Transform,
rendering: F,
) -> Result<R, Self::Error>
where
F: FnOnce(&mut Self, &mut Self::Frame) -> R,
{
let mut frame = DummyFrame {};
Ok(rendering(self, &mut frame))
}
fn upscale_filter(&mut self, _filter: TextureFilter) -> Result<(), Self::Error> {
Ok(())
}
fn downscale_filter(&mut self, _filter: TextureFilter) -> Result<(), Self::Error> {
Ok(())
}
}
impl ImportShm for DummyRenderer {
fn import_shm_buffer(
&mut self,
buffer: &wl_buffer::WlBuffer,
surface: Option<&SurfaceData>,
_damage: &[Rectangle<i32, Buffer>],
) -> Result<<Self as Renderer>::TextureId, <Self as Renderer>::Error> {
use smithay::wayland::shm::with_buffer_contents;
let ret = with_buffer_contents(&buffer, |slice, data| {
let offset = data.offset as u32;
let width = data.width as u32;
let height = data.height as u32;
let stride = data.stride as u32;
let mut x = 0;
for h in 0..height {
for w in 0..width {
x |= slice[(offset + w + h * stride) as usize];
}
}
if let Some(data) = surface {
data.data_map.insert_if_missing(|| Cell::new(0u8));
data.data_map.get::<Cell<u8>>().unwrap().set(x);
}
(width, height)
});
match ret {
Ok((width, height)) => Ok(DummyTexture { width, height }),
Err(e) => Err(SwapBuffersError::TemporaryFailure(Box::new(e))),
}
}
}
impl ImportDma for DummyRenderer {
fn import_dmabuf(
&mut self,
_dmabuf: &Dmabuf,
) -> Result<<Self as Renderer>::TextureId, <Self as Renderer>::Error> {
unimplemented!()
}
}
pub struct DummyFrame {}
impl Frame for DummyFrame {
type Error = SwapBuffersError;
type TextureId = DummyTexture;
fn clear(&mut self, _color: [f32; 4], _damage: &[Rectangle<i32, Physical>]) -> Result<(), Self::Error> {
Ok(())
}
fn render_texture_from_to(
&mut self,
_texture: &Self::TextureId,
_src: Rectangle<i32, Buffer>,
_dst: Rectangle<f64, Physical>,
_damage: &[Rectangle<i32, Buffer>],
_src_transform: Transform,
_alpha: f32,
) -> Result<(), Self::Error> {
Ok(())
}
fn transformation(&self) -> Transform {
Transform::Normal
}
}
pub struct DummyTexture {
width: u32,
height: u32,
}
impl Texture for DummyTexture {
fn width(&self) -> u32 {
self.width
}
fn height(&self) -> u32 {
self.height
}
}