212 lines
6.4 KiB
Rust
212 lines
6.4 KiB
Rust
use std::{
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cell::RefCell,
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rc::Rc,
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sync::{
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atomic::{AtomicBool, Ordering},
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Arc, Mutex,
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},
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};
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use smithay::{
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backend::{egl::EGLGraphicsBackend, graphics::gl::GLGraphicsBackend, input::InputBackend, winit},
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reexports::{
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calloop::EventLoop,
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wayland_server::{protocol::wl_output, Display},
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},
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wayland::{
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data_device::{default_action_chooser, init_data_device, set_data_device_focus, DataDeviceEvent},
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output::{Mode, Output, PhysicalProperties},
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seat::{CursorImageStatus, Seat, XkbConfig},
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shm::init_shm_global,
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},
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};
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use slog::Logger;
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use crate::buffer_utils::BufferUtils;
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use crate::glium_drawer::GliumDrawer;
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use crate::input_handler::AnvilInputHandler;
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use crate::shell::init_shell;
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use crate::AnvilState;
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pub fn run_winit(display: &mut Display, event_loop: &mut EventLoop<AnvilState>, log: Logger) -> Result<(), ()> {
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let (renderer, mut input) = winit::init(log.clone()).map_err(|_| ())?;
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#[cfg(feature = "egl")]
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let egl_display = Rc::new(RefCell::new(
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if let Ok(egl_display) = renderer.bind_wl_display(&display) {
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info!(log, "EGL hardware-acceleration enabled");
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Some(egl_display)
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} else {
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None
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},
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));
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let (w, h) = renderer.get_framebuffer_dimensions();
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#[cfg(feature = "egl")]
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let drawer = GliumDrawer::init(renderer, egl_display.clone(), log.clone());
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#[cfg(not(feature = "egl"))]
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let drawer = GliumDrawer::init(renderer, log.clone());
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#[cfg(feature = "egl")]
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let buffer_utils = BufferUtils::new(egl_display, log.clone());
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#[cfg(not(feature = "egl"))]
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let buffer_utils = BufferUtils::new(log.clone());
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let name = display.add_socket_auto().unwrap().into_string().unwrap();
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info!(log, "Listening on wayland socket"; "name" => name.clone());
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::std::env::set_var("WAYLAND_DISPLAY", name);
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let running = Arc::new(AtomicBool::new(true));
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/*
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* Initialize the globals
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*/
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init_shm_global(display, vec![], log.clone());
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let (compositor_token, _, _, window_map) = init_shell(display, buffer_utils, log.clone());
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let dnd_icon = Arc::new(Mutex::new(None));
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let dnd_icon2 = dnd_icon.clone();
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init_data_device(
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display,
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move |event| match event {
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DataDeviceEvent::DnDStarted { icon, .. } => {
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*dnd_icon2.lock().unwrap() = icon;
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}
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DataDeviceEvent::DnDDropped => {
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*dnd_icon2.lock().unwrap() = None;
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}
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_ => {}
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},
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default_action_chooser,
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compositor_token,
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log.clone(),
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);
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let (mut seat, _) = Seat::new(display, "winit".into(), compositor_token, log.clone());
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let cursor_status = Arc::new(Mutex::new(CursorImageStatus::Default));
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let cursor_status2 = cursor_status.clone();
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let pointer = seat.add_pointer(compositor_token.clone(), move |new_status| {
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// TODO: hide winit system cursor when relevant
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*cursor_status2.lock().unwrap() = new_status
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});
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let keyboard = seat
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.add_keyboard(XkbConfig::default(), 1000, 500, |seat, focus| {
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set_data_device_focus(seat, focus.and_then(|s| s.as_ref().client()))
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})
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.expect("Failed to initialize the keyboard");
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let (output, _) = Output::new(
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display,
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"Winit".into(),
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PhysicalProperties {
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width: 0,
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height: 0,
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subpixel: wl_output::Subpixel::Unknown,
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make: "Smithay".into(),
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model: "Winit".into(),
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},
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log.clone(),
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);
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output.change_current_state(
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Some(Mode {
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width: w as i32,
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height: h as i32,
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refresh: 60_000,
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}),
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None,
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None,
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);
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output.set_preferred(Mode {
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width: w as i32,
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height: h as i32,
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refresh: 60_000,
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});
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let pointer_location = Rc::new(RefCell::new((0.0, 0.0)));
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input.set_handler(AnvilInputHandler::new(
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log.clone(),
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pointer,
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keyboard,
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window_map.clone(),
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(0, 0),
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running.clone(),
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pointer_location.clone(),
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));
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info!(log, "Initialization completed, starting the main loop.");
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while running.load(Ordering::SeqCst) {
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input.dispatch_new_events().unwrap();
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// drawing logic
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{
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use glium::Surface;
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let mut frame = drawer.draw();
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frame.clear(None, Some((0.8, 0.8, 0.9, 1.0)), false, Some(1.0), None);
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// draw the windows
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drawer.draw_windows(&mut frame, &*window_map.borrow(), compositor_token);
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let (x, y) = *pointer_location.borrow();
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// draw the dnd icon if any
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{
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let guard = dnd_icon.lock().unwrap();
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if let Some(ref surface) = *guard {
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if surface.as_ref().is_alive() {
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drawer.draw_dnd_icon(&mut frame, surface, (x as i32, y as i32), compositor_token);
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}
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}
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}
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// draw the cursor as relevant
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{
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let mut guard = cursor_status.lock().unwrap();
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// reset the cursor if the surface is no longer alive
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let mut reset = false;
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if let CursorImageStatus::Image(ref surface) = *guard {
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reset = !surface.as_ref().is_alive();
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}
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if reset {
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*guard = CursorImageStatus::Default;
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}
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// draw as relevant
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if let CursorImageStatus::Image(ref surface) = *guard {
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drawer.draw_cursor(&mut frame, surface, (x as i32, y as i32), compositor_token);
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}
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}
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if let Err(err) = frame.finish() {
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error!(log, "Error during rendering: {:?}", err);
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}
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}
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let mut state = AnvilState::default();
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if event_loop
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.dispatch(Some(::std::time::Duration::from_millis(16)), &mut state)
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.is_err()
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{
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running.store(false, Ordering::SeqCst);
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} else {
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if state.need_wayland_dispatch {
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display.dispatch(std::time::Duration::from_millis(0), &mut state);
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}
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display.flush_clients(&mut state);
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window_map.borrow_mut().refresh();
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}
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}
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// Cleanup stuff
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window_map.borrow_mut().clear();
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Ok(())
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}
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