188 lines
6.7 KiB
Rust
188 lines
6.7 KiB
Rust
extern crate drm;
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#[macro_use]
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extern crate glium;
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extern crate rand;
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#[macro_use(define_roles)]
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extern crate smithay;
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extern crate wayland_server;
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#[macro_use]
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extern crate slog;
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extern crate slog_async;
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extern crate slog_term;
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mod helpers;
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use drm::control::{Device as ControlDevice, ResourceInfo};
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use drm::control::connector::{Info as ConnectorInfo, State as ConnectorState};
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use drm::control::encoder::Info as EncoderInfo;
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use glium::Surface;
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use helpers::{shell_implementation, surface_implementation, GliumDrawer, Roles, SurfaceData};
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use slog::{Drain, Logger};
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use smithay::backend::drm::{drm_device_bind, DrmBackend, DrmDevice, DrmHandler};
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use smithay::backend::graphics::egl::EGLGraphicsBackend;
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use smithay::compositor::{compositor_init, CompositorToken, SubsurfaceRole, TraversalAction};
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use smithay::compositor::roles::Role;
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use smithay::shell::{shell_init, ShellState};
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use smithay::shm::init_shm_global;
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use std::borrow::Borrow;
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use std::fs::OpenOptions;
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use std::io::Error as IoError;
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use std::time::Duration;
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use wayland_server::{EventLoopHandle, StateToken};
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fn main() {
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// A logger facility, here we use the terminal for this example
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let log = Logger::root(
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slog_async::Async::default(slog_term::term_full().fuse()).fuse(),
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o!(),
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);
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// Initialize the wayland server
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let (mut display, mut event_loop) = wayland_server::create_display();
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/*
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* Initialize the drm backend
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*/
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// "Find" a suitable drm device
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let mut options = OpenOptions::new();
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options.read(true);
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options.write(true);
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let mut device: DrmDevice<GliumDrawer<DrmBackend>> =
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DrmDevice::new_from_file(options.clone().open("/dev/dri/card0").unwrap(), log.clone()).unwrap();
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// Get a set of all modesetting resource handles (excluding planes):
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let res_handles = device.resource_handles().unwrap();
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// Use first connected connector
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let connector_info = res_handles
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.connectors()
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.iter()
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.map(|conn| {
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ConnectorInfo::load_from_device(&device, *conn).unwrap()
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})
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.find(|conn| conn.connection_state() == ConnectorState::Connected)
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.unwrap();
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// Use the first encoder
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let encoder_info = EncoderInfo::load_from_device(&device, connector_info.encoders()[0]).unwrap();
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// use the connected crtc if any
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let crtc = encoder_info.current_crtc()
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// or use the first one that is compatible with the encoder
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.unwrap_or_else(||
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*res_handles.crtcs()
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.iter()
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.find(|crtc| encoder_info.supports_crtc(**crtc))
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.unwrap());
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// Assuming we found a good connector and loaded the info into `connector_info`
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let mode = connector_info.modes()[0]; // Use first mode (usually highest resoltion, but in reality you should filter and sort and check and match with other connectors, if you use more then one.)
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// Initialize the hardware backend
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let renderer_token = device
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.create_backend(&mut event_loop, crtc, mode, vec![connector_info.handle()])
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.unwrap();
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/*
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* Initialize the globals
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*/
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init_shm_global(&mut event_loop, vec![], log.clone());
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let (compositor_token, _, _) =
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compositor_init(&mut event_loop, surface_implementation(), (), log.clone());
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let (shell_state_token, _, _) = shell_init(
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&mut event_loop,
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compositor_token,
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shell_implementation(),
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compositor_token,
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log.clone(),
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);
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/*
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* Initialize glium
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*/
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{
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let drawer = event_loop.state().get(&renderer_token);
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let mut frame = drawer.draw();
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frame.clear_color(0.8, 0.8, 0.9, 1.0);
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frame.finish().unwrap();
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}
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/*
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* Add a listening socket:
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*/
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let name = display.add_socket_auto().unwrap().into_string().unwrap();
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println!("Listening on socket: {}", name);
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/*
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* Register the DrmDevice on the EventLoop
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*/
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let _source = drm_device_bind(
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&mut event_loop,
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device,
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DrmHandlerImpl {
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shell_state_token,
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compositor_token,
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logger: log,
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},
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).unwrap();
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event_loop.run().unwrap();
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}
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pub struct DrmHandlerImpl {
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shell_state_token: StateToken<ShellState<SurfaceData, Roles, (), ()>>,
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compositor_token: CompositorToken<SurfaceData, Roles, ()>,
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logger: ::slog::Logger,
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}
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impl DrmHandler<GliumDrawer<DrmBackend>> for DrmHandlerImpl {
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fn ready(&mut self, evlh: &mut EventLoopHandle, _device: &mut DrmDevice<GliumDrawer<DrmBackend>>,
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backend: &StateToken<GliumDrawer<DrmBackend>>, _frame: u32, _duration: Duration) {
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let state = evlh.state();
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let drawer = state.get(backend);
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let mut frame = drawer.draw();
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frame.clear_color(0.8, 0.8, 0.9, 1.0);
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// redraw the frame, in a simple but inneficient way
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{
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let screen_dimensions = (drawer.borrow() as &DrmBackend).get_framebuffer_dimensions();
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for toplevel_surface in state.get(&self.shell_state_token).toplevel_surfaces() {
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if let Some(wl_surface) = toplevel_surface.get_surface() {
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// this surface is a root of a subsurface tree that needs to be drawn
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let initial_place = self.compositor_token
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.with_surface_data(wl_surface, |data| data.user_data.location.unwrap_or((0, 0)));
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self.compositor_token
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.with_surface_tree(
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wl_surface,
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initial_place,
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|_surface, attributes, role, &(mut x, mut y)| {
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if let Some((ref contents, (w, h))) = attributes.user_data.buffer {
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// there is actually something to draw !
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if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
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x += subdata.x;
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y += subdata.y;
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}
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drawer.render(&mut frame, contents, (w, h), (x, y), screen_dimensions);
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TraversalAction::DoChildren((x, y))
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} else {
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// we are not display, so our children are neither
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TraversalAction::SkipChildren
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}
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},
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)
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.unwrap();
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}
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}
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}
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frame.finish().unwrap();
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}
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fn error(&mut self, _evlh: &mut EventLoopHandle, _device: &mut DrmDevice<GliumDrawer<DrmBackend>>,
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error: IoError) {
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panic!("{:?}", error);
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}
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}
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