smithay/anvil/src/buffer_utils.rs

235 lines
7.6 KiB
Rust

use glium::texture::Texture2d;
#[cfg(feature = "egl")]
use glium::{
texture::{MipmapsOption, UncompressedFloatFormat},
GlObject,
};
use slog::Logger;
use std::collections::HashMap;
#[cfg(feature = "egl")]
use std::{cell::RefCell, rc::Rc};
#[cfg(feature = "egl")]
use smithay::backend::egl::{
display::EGLBufferReader, BufferAccessError as EGLBufferAccessError, EGLImages, Format,
};
use smithay::{
backend::graphics::gl::GLGraphicsBackend,
reexports::wayland_server::protocol::wl_buffer::WlBuffer,
wayland::shm::{with_buffer_contents as shm_buffer_contents, BufferAccessError},
};
use crate::glium_drawer::GliumDrawer;
/// Utilities for working with `WlBuffer`s.
#[derive(Clone)]
pub struct BufferUtils {
#[cfg(feature = "egl")]
egl_buffer_reader: Rc<RefCell<Option<EGLBufferReader>>>,
log: Logger,
}
impl BufferUtils {
/// Creates a new `BufferUtils`.
#[cfg(feature = "egl")]
pub fn new(egl_buffer_reader: Rc<RefCell<Option<EGLBufferReader>>>, log: Logger) -> Self {
Self {
egl_buffer_reader,
log,
}
}
/// Creates a new `BufferUtils`.
#[cfg(not(feature = "egl"))]
pub fn new(log: Logger) -> Self {
Self { log }
}
/// Returns the dimensions of an image stored in the buffer.
#[cfg(feature = "egl")]
pub fn dimensions(&self, buffer: &WlBuffer) -> Option<(i32, i32)> {
// Try to retrieve the EGL dimensions of this buffer, and, if that fails, the shm dimensions.
self.egl_buffer_reader
.borrow()
.as_ref()
.and_then(|display| display.egl_buffer_dimensions(buffer))
.or_else(|| self.shm_buffer_dimensions(buffer).ok())
}
/// Returns the dimensions of an image stored in the buffer.
#[cfg(not(feature = "egl"))]
pub fn dimensions(&self, buffer: &WlBuffer) -> Option<(i32, i32)> {
self.shm_buffer_dimensions(buffer).ok()
}
/// Returns the dimensions of an image stored in the shm buffer.
fn shm_buffer_dimensions(&self, buffer: &WlBuffer) -> Result<(i32, i32), BufferAccessError> {
shm_buffer_contents(buffer, |_, data| (data.width, data.height)).map_err(|err| {
warn!(self.log, "Unable to load buffer contents"; "err" => format!("{:?}", err));
err
})
}
#[cfg(feature = "egl")]
pub fn load_buffer(&self, buffer: WlBuffer) -> Result<BufferTextures, WlBuffer> {
// try to retrieve the egl contents of this buffer
let images = if let Some(display) = &self.egl_buffer_reader.borrow().as_ref() {
display.egl_buffer_contents(&buffer)
} else {
return Err(buffer);
};
match images {
Ok(images) => {
// we have an EGL buffer
Ok(BufferTextures {
buffer,
textures: HashMap::new(),
fragment: crate::shaders::BUFFER_RGBA,
y_inverted: images.y_inverted,
dimensions: (images.width, images.height),
images: Some(images), // I guess we need to keep this alive ?
logger: self.log.clone(),
})
}
Err(EGLBufferAccessError::NotManaged(_)) => {
// this is not an EGL buffer, try SHM
self.load_shm_buffer(buffer)
}
Err(err) => {
error!(self.log, "EGL error"; "err" => format!("{:?}", err));
Err(buffer)
}
}
}
#[cfg(not(feature = "egl"))]
pub fn load_buffer(&self, buffer: WlBuffer) -> Result<BufferTextures, WlBuffer> {
self.load_shm_buffer(buffer)
}
fn load_shm_buffer(&self, buffer: WlBuffer) -> Result<BufferTextures, WlBuffer> {
let (width, height, format) =
match shm_buffer_contents(&buffer, |_, data| (data.width, data.height, data.format)) {
Ok(x) => x,
Err(err) => {
warn!(self.log, "Unable to load buffer contents"; "err" => format!("{:?}", err));
return Err(buffer);
}
};
let shader = match crate::shm_load::load_format(format) {
Ok(x) => x.1,
Err(format) => {
warn!(self.log, "Unable to load buffer format: {:?}", format);
return Err(buffer);
}
};
Ok(BufferTextures {
buffer,
textures: HashMap::new(),
fragment: shader,
y_inverted: false,
dimensions: (width as u32, height as u32),
#[cfg(feature = "egl")]
images: None,
logger: self.log.clone(),
})
}
}
pub struct BufferTextures {
buffer: WlBuffer,
pub textures: HashMap<usize, Texture2d>,
pub fragment: usize,
pub y_inverted: bool,
pub dimensions: (u32, u32),
#[cfg(feature = "egl")]
images: Option<EGLImages>,
logger: slog::Logger,
}
impl BufferTextures {
#[cfg(feature = "egl")]
pub fn load_texture<'a, F: GLGraphicsBackend + 'static>(
&'a mut self,
drawer: &GliumDrawer<F>,
) -> Result<&'a Texture2d, ()> {
if self.textures.contains_key(&drawer.id) {
return Ok(&self.textures[&drawer.id]);
}
if let Some(images) = self.images.as_ref() {
//EGL buffer
let format = match images.format {
Format::RGB => UncompressedFloatFormat::U8U8U8,
Format::RGBA => UncompressedFloatFormat::U8U8U8U8,
_ => {
warn!(self.logger, "Unsupported EGL buffer format"; "format" => format!("{:?}", images.format));
return Err(());
}
};
let opengl_texture = Texture2d::empty_with_format(
&drawer.display,
format,
MipmapsOption::NoMipmap,
images.width,
images.height,
)
.unwrap();
unsafe {
images
.bind_to_texture(0, opengl_texture.get_id(), &*drawer.display.borrow())
.expect("Failed to bind to texture");
}
self.textures.insert(drawer.id, opengl_texture);
Ok(&self.textures[&drawer.id])
} else {
self.load_shm_texture(drawer)
}
}
#[cfg(not(feature = "egl"))]
pub fn load_texture<'a, F: GLGraphicsBackend + 'static>(
&'a mut self,
drawer: &GliumDrawer<F>,
) -> Result<&'a Texture2d, ()> {
if self.textures.contains_key(&drawer.id) {
return Ok(&self.textures[&drawer.id]);
}
self.load_shm_texture(drawer)
}
fn load_shm_texture<'a, F: GLGraphicsBackend + 'static>(
&'a mut self,
drawer: &GliumDrawer<F>,
) -> Result<&'a Texture2d, ()> {
match shm_buffer_contents(&self.buffer, |slice, data| {
crate::shm_load::load_shm_buffer(data, slice)
.map(|(image, _kind)| Texture2d::new(&drawer.display, image).unwrap())
}) {
Ok(Ok(texture)) => {
self.textures.insert(drawer.id, texture);
Ok(&self.textures[&drawer.id])
}
Ok(Err(format)) => {
warn!(self.logger, "Unsupported SHM buffer format"; "format" => format!("{:?}", format));
Err(())
}
Err(err) => {
warn!(self.logger, "Unable to load buffer contents"; "err" => format!("{:?}", err));
Err(())
}
}
}
}
impl Drop for BufferTextures {
fn drop(&mut self) {
self.buffer.release()
}
}