smithay/examples/udev.rs

475 lines
19 KiB
Rust

extern crate drm;
#[macro_use]
extern crate glium;
extern crate rand;
extern crate input as libinput;
extern crate image;
extern crate libudev;
#[macro_use(define_roles)]
extern crate smithay;
extern crate xkbcommon;
extern crate wayland_server;
#[macro_use]
extern crate slog;
extern crate slog_async;
extern crate slog_term;
extern crate ctrlc;
mod helpers;
use drm::control::{Device as ControlDevice, ResourceInfo};
use drm::control::connector::{Info as ConnectorInfo, State as ConnectorState};
use drm::control::encoder::Info as EncoderInfo;
use drm::control::crtc;
use drm::result::Error as DrmError;
use glium::Surface;
use image::{ImageBuffer, Rgba};
use libinput::{Libinput, Device as LibinputDevice, event};
use libinput::event::keyboard::KeyboardEventTrait;
use helpers::{init_shell, GliumDrawer, MyWindowMap, Roles, SurfaceData};
use slog::{Drain, Logger};
use smithay::backend::drm::{DrmBackend, DrmDevice, DrmHandler};
use smithay::backend::graphics::GraphicsBackend;
use smithay::backend::graphics::egl::EGLGraphicsBackend;
use smithay::backend::input::{self, Event, InputBackend, InputHandler, KeyboardKeyEvent, PointerButtonEvent,
PointerAxisEvent};
use smithay::backend::libinput::{LibinputInputBackend, libinput_bind, PointerAxisEvent as LibinputPointerAxisEvent, LibinputSessionInterface};
use smithay::backend::udev::{UdevBackend, UdevHandler, udev_backend_bind};
use smithay::backend::session::{Session, SessionNotifier};
use smithay::backend::session::direct::{direct_session_bind, DirectSession};
use smithay::wayland::compositor::{CompositorToken, SubsurfaceRole, TraversalAction};
use smithay::wayland::compositor::roles::Role;
use smithay::wayland::output::{Mode, Output, PhysicalProperties};
use smithay::wayland::seat::{KeyboardHandle, PointerHandle, Seat};
use smithay::wayland::shell::ShellState;
use smithay::wayland::shm::init_shm_global;
use std::cell::RefCell;
use std::collections::HashSet;
use std::io::Error as IoError;
use std::rc::Rc;
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, Ordering};
use std::time::Duration;
use xkbcommon::xkb::keysyms as xkb;
use wayland_server::{StateToken, StateProxy};
use wayland_server::protocol::{wl_output, wl_pointer};
struct LibinputInputHandler {
log: Logger,
pointer: PointerHandle,
keyboard: KeyboardHandle,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: Rc<RefCell<(f64, f64)>>,
screen_size: (u32, u32),
serial: u32,
running: Arc<AtomicBool>,
}
impl LibinputInputHandler {
fn next_serial(&mut self) -> u32 {
self.serial += 1;
self.serial
}
}
impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
fn on_seat_created(&mut self, _: &input::Seat) {
/* we just create a single static one */
}
fn on_seat_destroyed(&mut self, _: &input::Seat) {
/* we just create a single static one */
}
fn on_seat_changed(&mut self, _: &input::Seat) {
/* we just create a single static one */
}
fn on_keyboard_key(&mut self, _: &input::Seat, evt: event::keyboard::KeyboardKeyEvent) {
let keycode = evt.key();
let state = evt.state();
debug!(self.log, "key"; "keycode" => keycode, "state" => format!("{:?}", state));
let serial = self.next_serial();
self.keyboard.input(keycode, state, serial, |modifiers, keysym| {
if modifiers.ctrl && modifiers.alt && keysym == xkb::KEY_BackSpace {
self.running.store(false, Ordering::SeqCst);
false
} else {
true
}
});
}
fn on_pointer_move(&mut self, _: &input::Seat, evt: event::pointer::PointerMotionEvent) {
let (x, y) = (evt.dx(), evt.dy());
let serial = self.next_serial();
let mut location = self.pointer_location.borrow_mut();
location.0 += x;
location.1 += y;
let under = self.window_map.borrow().get_surface_under((location.0, location.1));
self.pointer.motion(
under.as_ref().map(|&(ref s, (x, y))| (s, x, y)),
serial,
evt.time(),
);
}
fn on_pointer_move_absolute(&mut self, _: &input::Seat, evt: event::pointer::PointerMotionAbsoluteEvent) {
let (x, y) = (evt.absolute_x_transformed(self.screen_size.0), evt.absolute_y_transformed(self.screen_size.1));
*self.pointer_location.borrow_mut() = (x, y);
let serial = self.next_serial();
let under = self.window_map.borrow().get_surface_under((x, y));
self.pointer.motion(
under.as_ref().map(|&(ref s, (x, y))| (s, x, y)),
serial,
evt.time(),
);
}
fn on_pointer_button(&mut self, _: &input::Seat, evt: event::pointer::PointerButtonEvent) {
let serial = self.next_serial();
let button = evt.button();
let state = match evt.state() {
input::MouseButtonState::Pressed => {
// change the keyboard focus
let under = self.window_map
.borrow_mut()
.get_surface_and_bring_to_top(*self.pointer_location.borrow());
self.keyboard
.set_focus(under.as_ref().map(|&(ref s, _)| s), serial);
wl_pointer::ButtonState::Pressed
}
input::MouseButtonState::Released => wl_pointer::ButtonState::Released,
};
self.pointer.button(button, state, serial, evt.time());
}
fn on_pointer_axis(&mut self, _: &input::Seat, evt: LibinputPointerAxisEvent) {
let axis = match evt.axis() {
input::Axis::Vertical => wayland_server::protocol::wl_pointer::Axis::VerticalScroll,
input::Axis::Horizontal => wayland_server::protocol::wl_pointer::Axis::HorizontalScroll,
};
self.pointer.axis(axis, evt.amount(), evt.time());
}
fn on_touch_down(&mut self, _: &input::Seat, _: event::touch::TouchDownEvent) {
/* not done in this example */
}
fn on_touch_motion(&mut self, _: &input::Seat, _: event::touch::TouchMotionEvent) {
/* not done in this example */
}
fn on_touch_up(&mut self, _: &input::Seat, _: event::touch::TouchUpEvent) {
/* not done in this example */
}
fn on_touch_cancel(&mut self, _: &input::Seat, _: event::touch::TouchCancelEvent) {
/* not done in this example */
}
fn on_touch_frame(&mut self, _: &input::Seat, _: event::touch::TouchFrameEvent) {
/* not done in this example */
}
fn on_input_config_changed(&mut self, _: &mut [LibinputDevice]) {
/* not done in this example */
}
}
fn main() {
// A logger facility, here we use the terminal for this example
let log = Logger::root(
slog_term::FullFormat::new(slog_term::PlainSyncDecorator::new(std::io::stdout())).build().fuse(),
o!(),
);
// Initialize the wayland server
let (mut display, mut event_loop) = wayland_server::create_display();
/*
* Initialize the compositor
*/
init_shm_global(&mut event_loop, vec![], log.clone());
let (compositor_token, shell_state_token, window_map) = init_shell(&mut event_loop, log.clone());
/*
* Initialize session on the current tty
*/
let (session, mut notifier) = DirectSession::new(None, log.clone()).unwrap();
let session = Rc::new(RefCell::new(session));
let running = Arc::new(AtomicBool::new(true));
let r = running.clone();
ctrlc::set_handler(move || {
r.store(false, Ordering::SeqCst);
}).expect("Error setting Ctrl-C handler");
let pointer_location = Rc::new(RefCell::new((0.0, 0.0)));
/*
* Initialize the udev backend
*/
let context = libudev::Context::new().unwrap();
let bytes = include_bytes!("resources/cursor2.rgba");
let udev
= UdevBackend::new(&mut event_loop, &context, session.clone(), UdevHandlerImpl {
shell_state_token,
compositor_token,
window_map: window_map.clone(),
pointer_location: pointer_location.clone(),
pointer_image: ImageBuffer::from_raw(64, 64, bytes.to_vec()).unwrap(),
logger: log.clone(),
}, log.clone()).unwrap();
let udev_token = event_loop.state().insert(udev);
let udev_session_id = notifier.register(udev_token.clone());
let (seat_token, _) = Seat::new(&mut event_loop, session.seat().into(), log.clone());
let pointer = event_loop.state().get_mut(&seat_token).add_pointer();
let keyboard = event_loop
.state()
.get_mut(&seat_token)
.add_keyboard("", "", "", None, 1000, 500)
.expect("Failed to initialize the keyboard");
let (output_token, _output_global) = Output::new(
&mut event_loop,
"Drm".into(),
PhysicalProperties {
width: 0,
height: 0,
subpixel: wl_output::Subpixel::Unknown,
maker: "Smithay".into(),
model: "Generic DRM".into(),
},
log.clone(),
);
let (w, h) = (1920, 1080); // Hardcode full-hd res
event_loop
.state()
.get_mut(&output_token)
.change_current_state(
Some(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
}),
None,
None,
);
event_loop
.state()
.get_mut(&output_token)
.set_preferred(Mode {
width: w as i32,
height: h as i32,
refresh: 60_000,
});
/*
* Initialize libinput backend
*/
let seat = session.seat();
let mut libinput_context = Libinput::new_from_udev::<LibinputSessionInterface<Rc<RefCell<DirectSession>>>>(session.into(), &context);
let libinput_session_id = notifier.register(libinput_context.clone());
libinput_context.udev_assign_seat(&seat).unwrap();
let mut libinput_backend = LibinputInputBackend::new(libinput_context, log.clone());
libinput_backend.set_handler(LibinputInputHandler {
log: log.clone(),
pointer,
keyboard,
window_map: window_map.clone(),
pointer_location,
screen_size: (w, h),
serial: 0,
running: running.clone(),
});
let libinput_event_source = libinput_bind(libinput_backend, &mut event_loop).unwrap();
let session_event_source = direct_session_bind(notifier, &mut event_loop, log.clone()).unwrap();
let udev_event_source = udev_backend_bind(&mut event_loop, udev_token).unwrap();
/*
* Add a listening socket
*/
let name = display.add_socket_auto().unwrap().into_string().unwrap();
println!("Listening on socket: {}", name);
while running.load(Ordering::SeqCst) {
event_loop.dispatch(Some(16));
display.flush_clients();
window_map.borrow_mut().refresh();
}
println!("Bye Bye");
let mut notifier = session_event_source.remove();
notifier.unregister(udev_session_id);
notifier.unregister(libinput_session_id);
libinput_event_source.remove();
let udev_token = udev_event_source.remove();
let udev = event_loop.state().remove(udev_token);
udev.close(event_loop.state());
}
struct UdevHandlerImpl {
shell_state_token: StateToken<ShellState<SurfaceData, Roles, (), ()>>,
compositor_token: CompositorToken<SurfaceData, Roles, ()>,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: Rc<RefCell<(f64, f64)>>,
pointer_image: ImageBuffer<Rgba<u8>, Vec<u8>>,
logger: ::slog::Logger,
}
impl UdevHandlerImpl {
pub fn scan_connectors<'a, S: Into<StateProxy<'a>>>(&self, state: S, device: &mut DrmDevice<GliumDrawer<DrmBackend>>) {
// Get a set of all modesetting resource handles (excluding planes):
let res_handles = device.resource_handles().unwrap();
// Use first connected connector
let connector_infos: Vec<ConnectorInfo> = res_handles
.connectors()
.iter()
.map(|conn| {
ConnectorInfo::load_from_device(device, *conn).unwrap()
})
.filter(|conn| conn.connection_state() == ConnectorState::Connected)
.inspect(|conn| info!(self.logger, "Connected: {:?}", conn.connector_type()))
.collect();
let mut used_crtcs: HashSet<crtc::Handle> = HashSet::new();
let mut state = state.into();
// very naive way of finding good crtc/encoder/connector combinations. This problem is np-complete
for connector_info in connector_infos {
let encoder_infos = connector_info.encoders().iter().flat_map(|encoder_handle| EncoderInfo::load_from_device(device, *encoder_handle)).collect::<Vec<EncoderInfo>>();
for encoder_info in encoder_infos {
for crtc in res_handles.filter_crtcs(encoder_info.possible_crtcs()) {
if !used_crtcs.contains(&crtc) {
let mode = connector_info.modes()[0]; // Use first mode (usually highest resoltion, but in reality you should filter and sort and check and match with other connectors, if you use more then one.)
// create a backend
let renderer_token = device.create_backend(&mut state, crtc, mode, vec![connector_info.handle()]).unwrap();
// create cursor
{
let renderer = state.get_mut(renderer_token);
renderer.set_cursor_representation(&self.pointer_image, (2, 2)).unwrap();
}
// render first frame
{
let renderer = state.get_mut(renderer_token);
let mut frame = renderer.draw();
frame.clear_color(0.8, 0.8, 0.9, 1.0);
frame.finish().unwrap();
}
used_crtcs.insert(crtc);
break;
}
}
}
}
}
}
impl UdevHandler<GliumDrawer<DrmBackend>, DrmHandlerImpl> for UdevHandlerImpl {
fn device_added<'a, S: Into<StateProxy<'a>>>(&mut self, state: S, device: &mut DrmDevice<GliumDrawer<DrmBackend>>) -> Option<DrmHandlerImpl>
{
self.scan_connectors(state, device);
Some(DrmHandlerImpl {
shell_state_token: self.shell_state_token.clone(),
compositor_token: self.compositor_token.clone(),
window_map: self.window_map.clone(),
pointer_location: self.pointer_location.clone(),
logger: self.logger.clone(),
})
}
fn device_changed<'a, S: Into<StateProxy<'a>>>(&mut self, state: S, device: &StateToken<DrmDevice<GliumDrawer<DrmBackend>>>) {
//quick and dirty
let mut state = state.into();
self.device_removed(&mut state, device);
state.with_value(device, |state, device| self.scan_connectors(state, device));
}
fn device_removed<'a, S: Into<StateProxy<'a>>>(&mut self, state: S, device: &StateToken<DrmDevice<GliumDrawer<DrmBackend>>>) {
state.into().with_value(device, |state, device| {
let crtcs = device.current_backends().into_iter().map(|backend| state.get(backend).crtc()).collect::<Vec<crtc::Handle>>();
let mut state: StateProxy = state.into();
for crtc in crtcs {
device.destroy_backend(&mut state, &crtc);
}
});
}
fn error<'a, S: Into<StateProxy<'a>>>(&mut self, _state: S, error: IoError) {
error!(self.logger, "{:?}", error);
}
}
pub struct DrmHandlerImpl {
shell_state_token: StateToken<ShellState<SurfaceData, Roles, (), ()>>,
compositor_token: CompositorToken<SurfaceData, Roles, ()>,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: Rc<RefCell<(f64, f64)>>,
logger: ::slog::Logger,
}
impl DrmHandler<GliumDrawer<DrmBackend>> for DrmHandlerImpl {
fn ready<'a, S: Into<StateProxy<'a>>>(&mut self, state: S, _device: &mut DrmDevice<GliumDrawer<DrmBackend>>,
backend: &StateToken<GliumDrawer<DrmBackend>>, _crtc: crtc::Handle, _frame: u32, _duration: Duration) {
let state = state.into();
let drawer = state.get(backend);
{
let (x, y) = *self.pointer_location.borrow();
let _ = (**drawer).set_cursor_position(x.trunc().abs() as u32, y.trunc().abs() as u32);
}
let mut frame = drawer.draw();
frame.clear_color(0.8, 0.8, 0.9, 1.0);
// redraw the frame, in a simple but inneficient way
{
let screen_dimensions = drawer.get_framebuffer_dimensions();
self.window_map
.borrow()
.with_windows_from_bottom_to_top(|toplevel_surface, initial_place| {
if let Some(wl_surface) = toplevel_surface.get_surface() {
// this surface is a root of a subsurface tree that needs to be drawn
self.compositor_token
.with_surface_tree_upward(
wl_surface,
initial_place,
|_surface, attributes, role, &(mut x, mut y)| {
if let Some((ref contents, (w, h))) = attributes.user_data.buffer {
// there is actually something to draw !
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
x += subdata.x;
y += subdata.y;
}
drawer.render(
&mut frame,
contents,
(w, h),
(x, y),
screen_dimensions,
);
TraversalAction::DoChildren((x, y))
} else {
// we are not display, so our children are neither
TraversalAction::SkipChildren
}
},
)
.unwrap();
}
});
}
if let Err(err) = frame.finish() {
error!(self.logger, "Error during rendering: {:?}", err);
}
}
fn error<'a, S: Into<StateProxy<'a>>>(&mut self, _state: S, _device: &mut DrmDevice<GliumDrawer<DrmBackend>>,
error: DrmError) {
error!(self.logger, "{:?}", error);
}
}