242 lines
7.9 KiB
Rust
242 lines
7.9 KiB
Rust
//! A general purpose signaling mechanism
|
|
//!
|
|
//! This mechanism allows inter-module communication, by letting your modules
|
|
//! register callbacks to listen for events generated by other modules. This
|
|
//! signaling mechanism is synchronous and non-threadsafe. If you need
|
|
//! ascynchronous threadsafe communication, instead consider relying on channels.
|
|
//!
|
|
//! The whole mechanism is built on the [`Signaler`](./struct.Signaler.html) type.
|
|
//! It serves both as a message sending facility and a way to register new callbacks
|
|
//! for these messages. It can be cloned and passed around between your modules with
|
|
//! `Rc`-like semantics.
|
|
//!
|
|
//! When sending a new signal with `Signaler::signal`, the provided value `E` will
|
|
//! be made accessible as a reference `&E` to all registered callback.
|
|
//!
|
|
//! Sending a signal or registering a new callback from within a callback is supported.
|
|
//! These will however take effect after the current signal is completely delivered.
|
|
//! Ordering of sent signals and callback registration is preserved.
|
|
|
|
use std::{
|
|
any::Any,
|
|
cell::RefCell,
|
|
collections::VecDeque,
|
|
rc::{Rc, Weak},
|
|
};
|
|
|
|
/// A signaler, main type for signaling
|
|
#[derive(Clone)]
|
|
pub struct Signaler<S> {
|
|
inner: Rc<SignalInner<S>>,
|
|
}
|
|
|
|
impl<S> Signaler<S> {
|
|
/// Create a new signaler for given signal type
|
|
pub fn new() -> Signaler<S> {
|
|
Signaler {
|
|
inner: Rc::new(SignalInner::new()),
|
|
}
|
|
}
|
|
|
|
/// Register a new callback to this signaler
|
|
///
|
|
/// This method returns a `SignalToken`, which you must keep as long
|
|
/// as you need your callback to remain in place. Dropping it will
|
|
/// disable and free your callback. If you don't plan to ever disable
|
|
/// your callback, see [`SignalToken::leak()`](./struct.SignalToken.html).
|
|
///
|
|
/// If you register a callback from within a callback of the same Signaler,
|
|
/// the new callback will only be inserted *after* the current signal is
|
|
/// completely delivered, and thus will not receive it.
|
|
#[must_use]
|
|
pub fn register<F: FnMut(&S) + 'static>(&self, f: F) -> SignalToken {
|
|
let rc = Rc::new(RefCell::new(f));
|
|
let weak = Rc::downgrade(&rc) as Weak<RefCell<dyn FnMut(&S)>>;
|
|
self.inner.insert(weak);
|
|
SignalToken { signal: rc }
|
|
}
|
|
|
|
/// Signal the callbacks
|
|
///
|
|
/// All registered callbacks will be invoked with a reference to the value
|
|
/// you provide here, after which that value will be dropped.
|
|
///
|
|
/// If this method is invoked from within a callback of the same Signaler,
|
|
/// its signalling will be delayed until the current signal is completely
|
|
/// delivered and this method will return immediately.
|
|
pub fn signal(&self, signal: S) {
|
|
self.inner.send(signal);
|
|
}
|
|
}
|
|
|
|
impl<S> Default for Signaler<S> {
|
|
fn default() -> Self {
|
|
Self::new()
|
|
}
|
|
}
|
|
|
|
/// A token associated with a callback registered to a Signaler
|
|
///
|
|
/// Dropping it will disable and drop the callback it is associated to.
|
|
/// If you don't plan to ever disable the callback, you can use the `leak`
|
|
/// method to safely get rid of this value.
|
|
pub struct SignalToken {
|
|
signal: Rc<dyn Any>,
|
|
}
|
|
|
|
impl SignalToken {
|
|
/// Destroy the token without disabling the associated callback
|
|
pub fn leak(self) {
|
|
// leak the Rc, so that it is never deallocated
|
|
let _ = Rc::into_raw(self.signal);
|
|
}
|
|
}
|
|
|
|
type WeakCallback<S> = Weak<RefCell<dyn FnMut(&S)>>;
|
|
|
|
struct SignalInner<S> {
|
|
callbacks: RefCell<Vec<WeakCallback<S>>>,
|
|
pending_callbacks: RefCell<Vec<WeakCallback<S>>>,
|
|
pending_events: RefCell<VecDeque<S>>,
|
|
}
|
|
|
|
impl<S> SignalInner<S> {
|
|
fn new() -> SignalInner<S> {
|
|
SignalInner {
|
|
callbacks: RefCell::new(Vec::new()),
|
|
pending_callbacks: RefCell::new(Vec::new()),
|
|
pending_events: RefCell::new(VecDeque::new()),
|
|
}
|
|
}
|
|
|
|
fn insert(&self, weak: WeakCallback<S>) {
|
|
// attempt to insert the new callback
|
|
if let Ok(mut guard) = self.callbacks.try_borrow_mut() {
|
|
// success, insert it
|
|
guard.push(weak);
|
|
} else {
|
|
// The callback list is already borrowed, this means that this insertion is
|
|
// done from within a callback.
|
|
// In that case, insert the callback into the pending list, `send`
|
|
// will insert it in the callback list when it is finished dispatching
|
|
// the current event.
|
|
self.pending_callbacks.borrow_mut().push(weak);
|
|
}
|
|
}
|
|
|
|
fn send(&self, event: S) {
|
|
// insert the new event into the pending list
|
|
self.pending_events.borrow_mut().push_back(event);
|
|
// now try to dispatch the events from the pending list
|
|
// new events might be added by other callbacks in the process
|
|
// so we try to completely drain it before returning
|
|
//
|
|
// If we cannot get the guard, that means an other dispatching is
|
|
// already in progress. It'll empty the pending list, so there is
|
|
// nothing more we need to do.
|
|
if let Ok(mut guard) = self.callbacks.try_borrow_mut() {
|
|
// We cannot just use `while let` because this would keep the
|
|
// borrow of self.pending_events alive during the whole loop, rather
|
|
// than just the evaluation of the condition. :/
|
|
loop {
|
|
let next_event = self.pending_events.borrow_mut().pop_front();
|
|
if let Some(event) = next_event {
|
|
// Send the message, cleaning up defunct callbacks in the process
|
|
guard.retain(|weak| {
|
|
if let Some(cb) = Weak::upgrade(weak) {
|
|
(&mut *cb.borrow_mut())(&event);
|
|
true
|
|
} else {
|
|
false
|
|
}
|
|
});
|
|
// integrate any pending callbacks resulting from the dispatching
|
|
// of this event
|
|
guard.extend(self.pending_callbacks.borrow_mut().drain(..));
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
|
|
use std::{cell::Cell, rc::Rc};
|
|
|
|
#[test]
|
|
fn basic_signal() {
|
|
let signaler = Signaler::<u32>::new();
|
|
|
|
let signaled = Rc::new(Cell::new(false));
|
|
let signaled2 = signaled.clone();
|
|
|
|
let _token = signaler.register(move |_| signaled2.set(true));
|
|
|
|
signaler.signal(0);
|
|
|
|
assert!(signaled.get());
|
|
}
|
|
|
|
#[test]
|
|
fn remove_callback() {
|
|
let signaler = Signaler::<u32>::new();
|
|
|
|
let token = signaler.register(|&i| assert_eq!(i, 42));
|
|
|
|
signaler.signal(42);
|
|
|
|
::std::mem::drop(token);
|
|
|
|
signaler.signal(41);
|
|
|
|
let _token = signaler.register(|&i| assert_eq!(i, 39));
|
|
|
|
signaler.signal(39);
|
|
}
|
|
|
|
#[test]
|
|
fn delayed_signal() {
|
|
let signaler = Signaler::<u32>::new();
|
|
|
|
let mut signaled = false;
|
|
let sign2 = signaler.clone();
|
|
let _token = signaler.register(move |&i| {
|
|
if !signaled {
|
|
sign2.signal(42);
|
|
signaled = true;
|
|
} else {
|
|
assert_eq!(i, 42);
|
|
}
|
|
});
|
|
|
|
signaler.signal(0);
|
|
}
|
|
|
|
#[test]
|
|
fn delayed_register() {
|
|
let signaler = Signaler::<bool>::new();
|
|
|
|
let signaled = Rc::new(Cell::new(0u32));
|
|
let signaled2 = signaled.clone();
|
|
let sign2 = signaler.clone();
|
|
|
|
let _token1 = signaler.register(move |&original| {
|
|
signaled2.set(signaled2.get() + 1);
|
|
if original {
|
|
let signaled3 = signaled2.clone();
|
|
sign2.register(move |_| signaled3.set(signaled3.get() + 1)).leak();
|
|
sign2.signal(false);
|
|
}
|
|
});
|
|
|
|
signaler.signal(true);
|
|
|
|
// Two rounds of signals, the first triggers 1 callback, the second triggers 2
|
|
assert_eq!(signaled.get(), 3);
|
|
}
|
|
}
|