smithay/anvil
Victor Brekenfeld fb30c830d7 Fixup anvil for winit rendering
- Since a lot of functionality is now in smithay's rendering module
  we can get rid of shm_load, shaders and the glium dependency.
- glium_drawer becomes drawing and only features some code to get from surfaces
  to textures for any(!) renderer.
  (Should probably moved into smithay at some point as well.)
- buffer_utils is only necessary to query the buffer size anymore.
- disable egl-buffer support temporarily
2021-05-15 16:12:12 +02:00
..
resources move examples into our own compositor: anvil 2018-05-07 19:56:38 +02:00
src Fixup anvil for winit rendering 2021-05-15 16:12:12 +02:00
Cargo.toml Fixup anvil for winit rendering 2021-05-15 16:12:12 +02:00
build.rs fix some clippy warnings (#147) 2020-01-01 11:43:16 +01:00