610 lines
25 KiB
Rust
610 lines
25 KiB
Rust
extern crate drm;
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#[macro_use]
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extern crate glium;
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extern crate image;
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extern crate input as libinput;
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extern crate rand;
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#[macro_use(define_roles)]
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extern crate smithay;
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extern crate udev;
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extern crate wayland_server;
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extern crate xkbcommon;
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#[macro_use]
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extern crate slog;
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extern crate slog_async;
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extern crate slog_term;
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mod helpers;
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use drm::control::{Device as ControlDevice, ResourceInfo};
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use drm::control::connector::{Info as ConnectorInfo, State as ConnectorState};
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use drm::control::crtc;
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use drm::control::encoder::Info as EncoderInfo;
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use drm::result::Error as DrmError;
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use glium::{Blend, Surface};
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use helpers::{init_shell, Buffer, GliumDrawer, MyWindowMap, Roles, SurfaceData};
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use image::{ImageBuffer, Rgba};
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use libinput::{event, Device as LibinputDevice, Libinput};
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use libinput::event::keyboard::KeyboardEventTrait;
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use slog::{Drain, Logger};
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use smithay::backend::drm::{DevPath, DrmBackend, DrmDevice, DrmHandler};
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use smithay::backend::graphics::GraphicsBackend;
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use smithay::backend::graphics::egl::EGLGraphicsBackend;
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use smithay::backend::graphics::egl::wayland::{EGLDisplay, EGLWaylandExtensions, Format};
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use smithay::backend::input::{self, Event, InputBackend, InputHandler, KeyState, KeyboardKeyEvent,
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PointerAxisEvent, PointerButtonEvent};
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use smithay::backend::libinput::{libinput_bind, LibinputInputBackend, LibinputSessionInterface,
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PointerAxisEvent as LibinputPointerAxisEvent};
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use smithay::backend::session::{Session, SessionNotifier};
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use smithay::backend::session::auto::{auto_session_bind, AutoSession};
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use smithay::backend::udev::{primary_gpu, udev_backend_bind, SessionFdDrmDevice, UdevBackend, UdevHandler};
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use smithay::wayland::compositor::{CompositorToken, SubsurfaceRole, TraversalAction};
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use smithay::wayland::compositor::roles::Role;
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use smithay::wayland::output::{Mode, Output, PhysicalProperties};
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use smithay::wayland::seat::{KeyboardHandle, PointerHandle, Seat};
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use smithay::wayland::shm::init_shm_global;
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use std::cell::RefCell;
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use std::collections::HashMap;
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use std::env;
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use std::io::Error as IoError;
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use std::path::PathBuf;
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use std::process::Command;
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use std::rc::Rc;
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use std::sync::Arc;
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::time::Duration;
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use wayland_server::{Display, EventLoopHandle, StateProxy, StateToken};
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use wayland_server::protocol::{wl_output, wl_pointer};
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use xkbcommon::xkb::keysyms as xkb;
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struct LibinputInputHandler {
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log: Logger,
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pointer: PointerHandle,
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keyboard: KeyboardHandle,
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window_map: Rc<RefCell<MyWindowMap>>,
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pointer_location: Rc<RefCell<(f64, f64)>>,
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screen_size: (u32, u32),
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serial: u32,
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session: AutoSession,
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running: Arc<AtomicBool>,
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}
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impl LibinputInputHandler {
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fn next_serial(&mut self) -> u32 {
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self.serial += 1;
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self.serial
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}
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}
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impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
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fn on_seat_created(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
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/* we just create a single static one */
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}
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fn on_seat_destroyed(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
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/* we just create a single static one */
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}
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fn on_seat_changed(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat) {
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/* we just create a single static one */
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}
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fn on_keyboard_key(
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&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: event::keyboard::KeyboardKeyEvent
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) {
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let keycode = evt.key();
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let state = evt.state();
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debug!(self.log, "key"; "keycode" => keycode, "state" => format!("{:?}", state));
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let serial = self.next_serial();
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// we cannot borrow `self` into the closure, because we need self.keyboard.
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// but rust does not borrow all fields separately, so we need to do that manually...
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let running = &self.running;
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let mut session = &mut self.session;
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let log = &self.log;
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self.keyboard
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.input(keycode, state, serial, move |modifiers, keysym| {
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debug!(log, "keysym"; "state" => format!("{:?}", state), "mods" => format!("{:?}", modifiers), "keysym" => xkbcommon::xkb::keysym_get_name(keysym));
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if modifiers.ctrl && modifiers.alt && keysym == xkb::KEY_BackSpace
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&& state == KeyState::Pressed
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{
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info!(log, "Stopping example using Ctrl+Alt+Backspace");
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running.store(false, Ordering::SeqCst);
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false
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} else if modifiers.logo && keysym == xkb::KEY_q {
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info!(log, "Stopping example using Logo+Q");
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running.store(false, Ordering::SeqCst);
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false
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} else if modifiers.ctrl && modifiers.alt && keysym == xkb::KEY_XF86Switch_VT_1
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&& state == KeyState::Pressed
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{
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info!(log, "Trying to switch to vt 1");
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if let Err(err) = session.change_vt(1) {
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error!(log, "Error switching to vt 1: {}", err);
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}
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false
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} else if modifiers.logo && keysym == xkb::KEY_Return && state == KeyState::Pressed {
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info!(log, "Launching terminal");
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let _ = Command::new("weston-terminal").spawn();
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false
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} else {
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true
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}
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});
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}
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fn on_pointer_move(
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&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: event::pointer::PointerMotionEvent
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) {
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let (x, y) = (evt.dx(), evt.dy());
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let serial = self.next_serial();
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let mut location = self.pointer_location.borrow_mut();
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location.0 += x;
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location.1 += y;
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let under = self.window_map
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.borrow()
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.get_surface_under((location.0, location.1));
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self.pointer.motion(
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under.as_ref().map(|&(ref s, (x, y))| (s, x, y)),
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serial,
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evt.time(),
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);
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}
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fn on_pointer_move_absolute(
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&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat,
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evt: event::pointer::PointerMotionAbsoluteEvent,
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) {
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let (x, y) = (
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evt.absolute_x_transformed(self.screen_size.0),
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evt.absolute_y_transformed(self.screen_size.1),
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);
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*self.pointer_location.borrow_mut() = (x, y);
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let serial = self.next_serial();
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let under = self.window_map.borrow().get_surface_under((x, y));
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self.pointer.motion(
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under.as_ref().map(|&(ref s, (x, y))| (s, x, y)),
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serial,
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evt.time(),
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);
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}
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fn on_pointer_button(
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&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: event::pointer::PointerButtonEvent
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) {
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let serial = self.next_serial();
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let button = evt.button();
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let state = match evt.state() {
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input::MouseButtonState::Pressed => {
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// change the keyboard focus
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let under = self.window_map
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.borrow_mut()
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.get_surface_and_bring_to_top(*self.pointer_location.borrow());
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self.keyboard
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.set_focus(under.as_ref().map(|&(ref s, _)| s), serial);
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wl_pointer::ButtonState::Pressed
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}
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input::MouseButtonState::Released => wl_pointer::ButtonState::Released,
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};
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self.pointer.button(button, state, serial, evt.time());
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}
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fn on_pointer_axis(
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&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, evt: LibinputPointerAxisEvent
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) {
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let axis = match evt.axis() {
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input::Axis::Vertical => wayland_server::protocol::wl_pointer::Axis::VerticalScroll,
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input::Axis::Horizontal => wayland_server::protocol::wl_pointer::Axis::HorizontalScroll,
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};
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self.pointer.axis(axis, evt.amount(), evt.time());
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}
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fn on_touch_down(
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&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchDownEvent
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) {
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/* not done in this example */
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}
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fn on_touch_motion(
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&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchMotionEvent
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) {
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/* not done in this example */
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}
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fn on_touch_up(&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchUpEvent) {
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/* not done in this example */
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}
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fn on_touch_cancel(
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&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchCancelEvent
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) {
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/* not done in this example */
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}
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fn on_touch_frame(
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&mut self, _evlh: &mut EventLoopHandle, _: &input::Seat, _: event::touch::TouchFrameEvent
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) {
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/* not done in this example */
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}
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fn on_input_config_changed(&mut self, _evlh: &mut EventLoopHandle, _: &mut [LibinputDevice]) {
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/* not done in this example */
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}
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}
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fn main() {
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let active_egl_context = Rc::new(RefCell::new(None));
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// A logger facility, here we use the terminal for this example
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let log = Logger::root(
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slog_term::FullFormat::new(slog_term::PlainSyncDecorator::new(std::io::stdout()))
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.build()
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.fuse(),
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o!(),
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);
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// Initialize the wayland server
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let (mut display, mut event_loop) = wayland_server::create_display();
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/*
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* Add a listening socket
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*/
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let name = display.add_socket_auto().unwrap().into_string().unwrap();
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println!("Listening on socket: {}", name);
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env::set_var("WAYLAND_DISPLAY", name);
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let display = Rc::new(display);
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/*
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* Initialize the compositor
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*/
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init_shm_global(&mut event_loop, vec![], log.clone());
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let (compositor_token, _shell_state_token, window_map) =
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init_shell(&mut event_loop, log.clone(), active_egl_context.clone());
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/*
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* Initialize session
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*/
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let (session, mut notifier) = AutoSession::new(log.clone()).unwrap();
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let running = Arc::new(AtomicBool::new(true));
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let pointer_location = Rc::new(RefCell::new((0.0, 0.0)));
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/*
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* Initialize the udev backend
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*/
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let context = udev::Context::new().unwrap();
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let seat = session.seat();
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let primary_gpu = primary_gpu(&context, &seat).unwrap_or_default();
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let bytes = include_bytes!("resources/cursor2.rgba");
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let udev_token = UdevBackend::new(
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&mut event_loop,
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&context,
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session.clone(),
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UdevHandlerImpl {
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compositor_token,
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active_egl_context,
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backends: HashMap::new(),
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display: display.clone(),
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primary_gpu,
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window_map: window_map.clone(),
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pointer_location: pointer_location.clone(),
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pointer_image: ImageBuffer::from_raw(64, 64, bytes.to_vec()).unwrap(),
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logger: log.clone(),
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},
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log.clone(),
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).unwrap();
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let udev_session_id = notifier.register(udev_token.clone());
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let (seat_token, _) = Seat::new(&mut event_loop, session.seat().into(), log.clone());
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let pointer = event_loop.state().get_mut(&seat_token).add_pointer();
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let keyboard = event_loop
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.state()
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.get_mut(&seat_token)
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.add_keyboard("", "", "", None, 1000, 500)
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.expect("Failed to initialize the keyboard");
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let (output_token, _output_global) = Output::new(
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&mut event_loop,
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"Drm".into(),
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PhysicalProperties {
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width: 0,
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height: 0,
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subpixel: wl_output::Subpixel::Unknown,
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maker: "Smithay".into(),
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model: "Generic DRM".into(),
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},
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log.clone(),
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);
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let (w, h) = (1920, 1080); // Hardcode full-hd res
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event_loop
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.state()
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.get_mut(&output_token)
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.change_current_state(
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Some(Mode {
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width: w as i32,
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height: h as i32,
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refresh: 60_000,
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}),
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None,
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None,
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);
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event_loop
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.state()
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.get_mut(&output_token)
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.set_preferred(Mode {
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width: w as i32,
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height: h as i32,
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refresh: 60_000,
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});
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/*
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* Initialize libinput backend
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*/
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let mut libinput_context =
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Libinput::new_from_udev::<LibinputSessionInterface<AutoSession>>(session.clone().into(), &context);
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let libinput_session_id = notifier.register(libinput_context.clone());
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libinput_context.udev_assign_seat(&seat).unwrap();
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let mut libinput_backend = LibinputInputBackend::new(libinput_context, log.clone());
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libinput_backend.set_handler(
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&mut event_loop,
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LibinputInputHandler {
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log: log.clone(),
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pointer,
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keyboard,
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window_map: window_map.clone(),
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pointer_location,
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screen_size: (w, h),
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serial: 0,
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session: session,
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running: running.clone(),
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},
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);
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let libinput_event_source = libinput_bind(libinput_backend, &mut event_loop).unwrap();
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let session_event_source = auto_session_bind(notifier, &mut event_loop).unwrap();
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let udev_event_source = udev_backend_bind(&mut event_loop, udev_token).unwrap();
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while running.load(Ordering::SeqCst) {
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if let Err(_) = event_loop.dispatch(Some(16)) {
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running.store(false, Ordering::SeqCst);
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} else {
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display.flush_clients();
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window_map.borrow_mut().refresh();
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}
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}
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println!("Bye Bye");
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let mut notifier = session_event_source.unbind();
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notifier.unregister(udev_session_id);
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notifier.unregister(libinput_session_id);
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libinput_event_source.remove();
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let udev_token = udev_event_source.remove();
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let udev = event_loop.state().remove(udev_token);
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udev.close(event_loop.state());
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}
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struct UdevHandlerImpl {
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compositor_token: CompositorToken<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>>,
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active_egl_context: Rc<RefCell<Option<EGLDisplay>>>,
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backends: HashMap<u64, Rc<RefCell<HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>>>>>,
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display: Rc<Display>,
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primary_gpu: Option<PathBuf>,
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window_map: Rc<RefCell<MyWindowMap>>,
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pointer_location: Rc<RefCell<(f64, f64)>>,
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pointer_image: ImageBuffer<Rgba<u8>, Vec<u8>>,
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logger: ::slog::Logger,
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}
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impl UdevHandlerImpl {
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pub fn scan_connectors(
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&self, device: &mut DrmDevice<SessionFdDrmDevice>
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) -> HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>> {
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// Get a set of all modesetting resource handles (excluding planes):
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let res_handles = device.resource_handles().unwrap();
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// Use first connected connector
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let connector_infos: Vec<ConnectorInfo> = res_handles
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.connectors()
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.iter()
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.map(|conn| ConnectorInfo::load_from_device(device, *conn).unwrap())
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.filter(|conn| conn.connection_state() == ConnectorState::Connected)
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.inspect(|conn| info!(self.logger, "Connected: {:?}", conn.connector_type()))
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.collect();
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let mut backends = HashMap::new();
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// very naive way of finding good crtc/encoder/connector combinations. This problem is np-complete
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for connector_info in connector_infos {
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let encoder_infos = connector_info
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.encoders()
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.iter()
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.flat_map(|encoder_handle| EncoderInfo::load_from_device(device, *encoder_handle))
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.collect::<Vec<EncoderInfo>>();
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for encoder_info in encoder_infos {
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for crtc in res_handles.filter_crtcs(encoder_info.possible_crtcs()) {
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if !backends.contains_key(&crtc) {
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let mode = connector_info.modes()[0]; // Use first mode (usually highest resoltion, but in reality you should filter and sort and check and match with other connectors, if you use more then one.)
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// create a backend
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let renderer = GliumDrawer::from(
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device
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.create_backend(crtc, mode, vec![connector_info.handle()])
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.unwrap(),
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);
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// create cursor
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renderer
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.set_cursor_representation(&self.pointer_image, (2, 2))
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.unwrap();
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// render first frame
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{
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let mut frame = renderer.draw();
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frame.clear_color(0.8, 0.8, 0.9, 1.0);
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frame.finish().unwrap();
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}
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backends.insert(crtc, renderer);
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break;
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}
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}
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}
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}
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backends
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}
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}
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impl UdevHandler<DrmHandlerImpl> for UdevHandlerImpl {
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fn device_added<'a, S: Into<StateProxy<'a>>>(
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&mut self, _state: S, device: &mut DrmDevice<SessionFdDrmDevice>
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) -> Option<DrmHandlerImpl> {
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// init hardware acceleration on the primary gpu.
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if device.dev_path().and_then(|path| path.canonicalize().ok()) == self.primary_gpu {
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*self.active_egl_context.borrow_mut() = device.bind_wl_display(&*self.display).ok();
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}
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let backends = Rc::new(RefCell::new(self.scan_connectors(device)));
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self.backends.insert(device.device_id(), backends.clone());
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Some(DrmHandlerImpl {
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compositor_token: self.compositor_token.clone(),
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|
backends,
|
|
window_map: self.window_map.clone(),
|
|
pointer_location: self.pointer_location.clone(),
|
|
logger: self.logger.clone(),
|
|
})
|
|
}
|
|
|
|
fn device_changed<'a, S: Into<StateProxy<'a>>>(
|
|
&mut self, state: S, device: &StateToken<DrmDevice<SessionFdDrmDevice>>
|
|
) {
|
|
//quick and dirt, just re-init all backends
|
|
let mut state = state.into();
|
|
let backends = self.backends.get(&state.get(device).device_id()).unwrap();
|
|
*backends.borrow_mut() = self.scan_connectors(state.get_mut(device));
|
|
}
|
|
|
|
fn device_removed<'a, S: Into<StateProxy<'a>>>(
|
|
&mut self, state: S, device: &StateToken<DrmDevice<SessionFdDrmDevice>>
|
|
) {
|
|
let state = state.into();
|
|
let device = state.get(device);
|
|
|
|
// drop the backends on this side
|
|
self.backends.remove(&device.device_id());
|
|
|
|
// don't use hardware acceleration anymore, if this was the primary gpu
|
|
if device.dev_path().and_then(|path| path.canonicalize().ok()) == self.primary_gpu {
|
|
*self.active_egl_context.borrow_mut() = None;
|
|
}
|
|
}
|
|
|
|
fn error<'a, S: Into<StateProxy<'a>>>(&mut self, _state: S, error: IoError) {
|
|
error!(self.logger, "{:?}", error);
|
|
}
|
|
}
|
|
|
|
pub struct DrmHandlerImpl {
|
|
compositor_token: CompositorToken<SurfaceData, Roles, Rc<RefCell<Option<EGLDisplay>>>>,
|
|
backends: Rc<RefCell<HashMap<crtc::Handle, GliumDrawer<DrmBackend<SessionFdDrmDevice>>>>>,
|
|
window_map: Rc<RefCell<MyWindowMap>>,
|
|
pointer_location: Rc<RefCell<(f64, f64)>>,
|
|
logger: ::slog::Logger,
|
|
}
|
|
|
|
impl DrmHandler<SessionFdDrmDevice> for DrmHandlerImpl {
|
|
fn ready(
|
|
&mut self, _device: &mut DrmDevice<SessionFdDrmDevice>, crtc: crtc::Handle, _frame: u32,
|
|
_duration: Duration,
|
|
) {
|
|
if let Some(drawer) = self.backends.borrow().get(&crtc) {
|
|
{
|
|
let (x, y) = *self.pointer_location.borrow();
|
|
let _ = drawer.set_cursor_position(x.trunc().abs() as u32, y.trunc().abs() as u32);
|
|
}
|
|
let mut frame = drawer.draw();
|
|
frame.clear_color(0.8, 0.8, 0.9, 1.0);
|
|
// redraw the frame, in a simple but inneficient way
|
|
{
|
|
let screen_dimensions = drawer.get_framebuffer_dimensions();
|
|
self.window_map.borrow().with_windows_from_bottom_to_top(
|
|
|toplevel_surface, initial_place| {
|
|
if let Some(wl_surface) = toplevel_surface.get_surface() {
|
|
// this surface is a root of a subsurface tree that needs to be drawn
|
|
self.compositor_token
|
|
.with_surface_tree_upward(
|
|
wl_surface,
|
|
initial_place,
|
|
|_surface, attributes, role, &(mut x, mut y)| {
|
|
// there is actually something to draw !
|
|
if attributes.user_data.texture.is_none() {
|
|
let mut remove = false;
|
|
match attributes.user_data.buffer {
|
|
Some(Buffer::Egl { ref images }) => {
|
|
match images.format {
|
|
Format::RGB | Format::RGBA => {
|
|
attributes.user_data.texture =
|
|
drawer.texture_from_egl(&images);
|
|
}
|
|
_ => {
|
|
// we don't handle the more complex formats here.
|
|
attributes.user_data.texture = None;
|
|
remove = true;
|
|
}
|
|
};
|
|
}
|
|
Some(Buffer::Shm { ref data, ref size }) => {
|
|
attributes.user_data.texture =
|
|
Some(drawer.texture_from_mem(data, *size));
|
|
}
|
|
_ => {}
|
|
}
|
|
if remove {
|
|
attributes.user_data.buffer = None;
|
|
}
|
|
}
|
|
|
|
if let Some(ref texture) = attributes.user_data.texture {
|
|
if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
|
|
x += subdata.x;
|
|
y += subdata.y;
|
|
}
|
|
info!(self.logger, "Render window");
|
|
drawer.render_texture(
|
|
&mut frame,
|
|
texture,
|
|
match *attributes.user_data.buffer.as_ref().unwrap() {
|
|
Buffer::Egl { ref images } => images.y_inverted,
|
|
Buffer::Shm { .. } => false,
|
|
},
|
|
match *attributes.user_data.buffer.as_ref().unwrap() {
|
|
Buffer::Egl { ref images } => {
|
|
(images.width, images.height)
|
|
}
|
|
Buffer::Shm { ref size, .. } => *size,
|
|
},
|
|
(x, y),
|
|
screen_dimensions,
|
|
Blend::alpha_blending(),
|
|
);
|
|
TraversalAction::DoChildren((x, y))
|
|
} else {
|
|
// we are not display, so our children are neither
|
|
TraversalAction::SkipChildren
|
|
}
|
|
},
|
|
)
|
|
.unwrap();
|
|
}
|
|
},
|
|
);
|
|
}
|
|
if let Err(err) = frame.finish() {
|
|
error!(self.logger, "Error during rendering: {:?}", err);
|
|
}
|
|
}
|
|
}
|
|
|
|
fn error(&mut self, _device: &mut DrmDevice<SessionFdDrmDevice>, error: DrmError) {
|
|
error!(self.logger, "{:?}", error);
|
|
}
|
|
}
|