mod global; mod handlers; mod tree; mod region; pub use self::tree::RoleStatus; use self::tree::SurfaceData; use wayland_server::{Client, EventLoopHandle, Init, resource_is_registered}; use wayland_server::protocol::{wl_buffer, wl_callback, wl_output, wl_surface}; /// Description of which part of a surface /// should be considered damaged and needs to be redrawn pub enum Damage { /// The whole surface must be considered damaged (this is the default) Full, /// A rectangle containing the damaged zone, in surface coordinates Surface(Rectangle), /// A rectangle containing the smaazed zone, in buffer coordinates /// /// Note: Buffer scaling must be taken into consideration Buffer(Rectangle), } /// Data associated with a surface, aggreged by the handlers /// /// Most of the fields of this struct represent a double-buffered state, which /// should only be applied once a `commit` request is received from the surface. /// /// You are responsible for setting those values as you see fit to avoid /// processing them two times. pub struct SurfaceAttributes { /// Buffer defining the contents of the surface /// /// The tuple represent the coordinates of this buffer /// relative to the location of the current buffer. /// /// If set to `Some(None)`, it means the user specifically asked for the /// surface to be unmapped. /// /// You are free to set this field to `None` to avoid processing it several /// times. It'll be set to `Some(...)` if the user attaches a buffer (or NULL) to /// the surface. pub buffer: Option>, /// Scale of the contents of the buffer, for higher-resolution contents. /// /// If it matches the one of the output displaying this surface, no change /// is necessary. pub buffer_scale: i32, /// Transform under which interpret the contents of the buffer /// /// If it matches the one of the output displaying this surface, no change /// is necessary. pub buffer_transform: wl_output::Transform, /// Region of the surface that is guaranteed to be opaque /// /// By default the whole surface is potentially transparent pub opaque_region: Option, /// Region of the surface that is sensitive to user input /// /// By default the whole surface should be sensitive pub input_region: Option, /// Damage rectangle /// /// Hint provided by the client to suggest that only this part /// of the surface was changed and needs to be redrawn pub damage: Damage, /// Subsurface-related attribute /// /// Is `Some` if this surface is a sub-surface /// /// **Warning:** Changing this field by yourself can cause panics. pub subsurface_attributes: Option, /// User-controlled data /// /// This is your field to host whatever you need. pub user_data: U, } impl Default for SurfaceAttributes { fn default() -> SurfaceAttributes { SurfaceAttributes { buffer: None, buffer_scale: 1, buffer_transform: wl_output::Transform::Normal, opaque_region: None, input_region: None, damage: Damage::Full, subsurface_attributes: None, user_data: Default::default(), } } } /// Attributes defining the behaviour of a sub-surface relative to its parent pub struct SubsurfaceAttributes { /// Horizontal location of the top-left corner of this sub-surface relative to /// the top-left corner of its parent pub x: i32, /// Vertical location of the top-left corner of this sub-surface relative to /// the top-left corner of its parent pub y: i32, /// Sync status of this sub-surface /// /// If `true`, this surface should be repainted synchronously with its parent /// if `false`, it should be considered independant of its parent regarding /// repaint timings. pub sync: bool, } impl Default for SubsurfaceAttributes { fn default() -> SubsurfaceAttributes { SubsurfaceAttributes { x: 0, y: 0, sync: true, } } } /// Kind of a rectangle part of a region #[derive(Copy,Clone)] pub enum RectangleKind { /// This rectangle should be added to the region Add, /// The intersection of this rectangle with the region should /// be removed from the region Subtract, } /// A rectangle defined by its top-left corner and dimensions #[derive(Copy,Clone)] pub struct Rectangle { /// horizontal position of the top-leftcorner of the rectangle, in surface coordinates pub x: i32, /// vertical position of the top-leftcorner of the rectangle, in surface coordinates pub y: i32, /// width of the rectangle pub width: i32, /// height of the rectangle pub height: i32, } /// Description of the contents of a region /// /// A region is defined as an union and difference of rectangle. /// /// This struct contains an ordered Vec containing the rectangles defining /// a region. They should be added or substracted in this order to compute the /// actual contents of the region. #[derive(Clone)] pub struct RegionAttributes { /// List of rectangle part of this region pub rects: Vec<(RectangleKind, Rectangle)>, } impl Default for RegionAttributes { fn default() -> RegionAttributes { RegionAttributes { rects: Vec::new() } } } /// A Compositor global token /// /// This token can be cloned at will, and is the entry-point to /// access data associated with the wl_surface and wl_region managed /// by the `CompositorGlobal` that provided it. #[derive(Copy,Clone)] pub struct CompositorToken { hid: usize, _data: ::std::marker::PhantomData<*mut U>, _handler: ::std::marker::PhantomData<*mut H>, } impl CompositorToken { /// Access the data of a surface /// /// The closure will be called with the contents of the data associated with this surface. /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn with_surface_data(&self, surface: &wl_surface::WlSurface, f: F) where F: FnOnce(&mut SurfaceAttributes) { assert!(resource_is_registered::<_, CompositorHandler>(surface, self.hid), "Accessing the data of foreign surfaces is not supported."); unsafe { SurfaceData::::with_data(surface, f); } } /// Access the data of a surface tree /// /// The provided closure is called successively on the surface and all its child subsurfaces, /// in a depth-first order. This matches the order in which the surfaces are supposed to be /// drawn: top-most last. /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn with_surface_tree(&self, surface: &wl_surface::WlSurface, f: F) -> Result<(), ()> where F: FnMut(&wl_surface::WlSurface, &mut SurfaceAttributes) -> bool { assert!(resource_is_registered::<_, CompositorHandler>(surface, self.hid), "Accessing the data of foreign surfaces is not supported."); unsafe { SurfaceData::::map_tree(surface, f); } Ok(()) } /// Retrieve the parent of this surface /// /// Returns `None` is this surface is a root surface /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn get_parent(&self, surface: &wl_surface::WlSurface) -> Option { assert!(resource_is_registered::<_, CompositorHandler>(surface, self.hid), "Accessing the data of foreign surfaces is not supported."); unsafe { SurfaceData::::get_parent(surface) } } /// Retrieve the role status this surface /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn role_status(&self, surface: &wl_surface::WlSurface) -> RoleStatus { assert!(resource_is_registered::<_, CompositorHandler>(surface, self.hid), "Accessing the data of foreign surfaces is not supported."); unsafe { SurfaceData::::role_status(surface) } } /// Register that this surface has a role /// /// This makes this surface impossible to become a subsurface, as /// a surface can only have a single role at a time. /// /// Fails if the surface already has a role. /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn give_role(&self, surface: &wl_surface::WlSurface) -> Result<(), ()> { assert!(resource_is_registered::<_, CompositorHandler>(surface, self.hid), "Accessing the data of foreign surfaces is not supported."); unsafe { SurfaceData::::give_role(surface) } } /// Register that this surface has no role /// /// It is a noop if this surface already didn't have one, but fails if /// the role was "subsurface". This role is automatically managed and as such /// cannot be removed manually. /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn remove_role(&self, surface: &wl_surface::WlSurface) -> Result<(), ()> { assert!(resource_is_registered::<_, CompositorHandler>(surface, self.hid), "Accessing the data of foreign surfaces is not supported."); unsafe { SurfaceData::::remove_role(surface) } } } pub struct CompositorHandler { my_id: usize, log: ::slog::Logger, handler: H, _data: ::std::marker::PhantomData, } impl Init for CompositorHandler { fn init(&mut self, _evqh: &mut EventLoopHandle, index: usize) { self.my_id = index; debug!(self.log, "Init finished") } } impl CompositorHandler { /// Create a new CompositorHandler pub fn new(handler: H, logger: L) -> CompositorHandler where L: Into> { let log = ::slog_or_stdlog(logger); CompositorHandler { my_id: ::std::usize::MAX, log: log.new(o!("smithay_module" => "compositor_handler")), handler: handler, _data: ::std::marker::PhantomData, } } /// Create a token to access the data associated to the objects managed by this handler. pub fn get_token(&self) -> CompositorToken { assert!(self.my_id != ::std::usize::MAX, "CompositorHandler is not initialized yet."); CompositorToken { hid: self.my_id, _data: ::std::marker::PhantomData, _handler: ::std::marker::PhantomData, } } /// Access the underlying sub-handler pub fn get_handler(&mut self) -> &mut H { &mut self.handler } } /// Sub-handler trait for surface event handling /// /// The global provided by Smithay cannot process these events for you, so they /// are forwarded directly to a handler implementing this trait that you must provide /// at creation of the `CompositorHandler`. pub trait Handler { /// See `wayland_server::protocol::wl_surface::Handler::commit` fn commit(&mut self, evlh: &mut EventLoopHandle, client: &Client, surface: &wl_surface::WlSurface); /// See `wayland_server::protocol::wl_surface::Handler::frame` fn frame(&mut self, evlh: &mut EventLoopHandle, client: &Client, surface: &wl_surface::WlSurface, callback: wl_callback::WlCallback); }