use std::{ cell::RefCell, rc::Rc, sync::{Arc, Mutex}, }; use rand; use smithay::{ reexports::wayland_server::{ protocol::{wl_buffer, wl_shell_surface, wl_surface}, Display, }, utils::Rectangle, wayland::{ compositor::{compositor_init, CompositorToken, SurfaceAttributes, SurfaceEvent}, data_device::DnDIconRole, seat::CursorImageRole, shell::{ legacy::{ wl_shell_init, ShellRequest, ShellState as WlShellState, ShellSurfaceKind, ShellSurfaceRole, }, xdg::{ xdg_shell_init, PopupConfigure, ShellState as XdgShellState, ToplevelConfigure, XdgRequest, XdgSurfaceRole, }, }, }, }; use crate::window_map::{Kind as SurfaceKind, WindowMap}; define_roles!(Roles => [ XdgSurface, XdgSurfaceRole ] [ ShellSurface, ShellSurfaceRole] [ DnDIcon, DnDIconRole ] [ CursorImage, CursorImageRole ] ); pub type MyWindowMap = WindowMap< Roles, fn(&SurfaceAttributes) -> Option<(i32, i32)>, fn(&SurfaceAttributes, (f64, f64)) -> bool, >; pub type MyCompositorToken = CompositorToken; pub fn init_shell( display: &mut Display, log: ::slog::Logger, ) -> ( CompositorToken, Arc>>, Arc>>, Rc>, ) { // Create the compositor let (compositor_token, _, _) = compositor_init( display, move |request, surface, ctoken| match request { SurfaceEvent::Commit => surface_commit(&surface, ctoken), SurfaceEvent::Frame { callback } => callback .implement_closure(|_, _| unreachable!(), None::, ()) .done(0), }, log.clone(), ); // Init a window map, to track the location of our windows let window_map = Rc::new(RefCell::new(WindowMap::new( compositor_token, get_size as _, contains_point as _, ))); // init the xdg_shell let xdg_window_map = window_map.clone(); let (xdg_shell_state, _, _) = xdg_shell_init( display, compositor_token, move |shell_event| match shell_event { XdgRequest::NewToplevel { surface } => { // place the window at a random location in the [0;800]x[0;800] square use rand::distributions::{Distribution, Uniform}; let range = Uniform::new(0, 800); let mut rng = rand::thread_rng(); let x = range.sample(&mut rng); let y = range.sample(&mut rng); surface.send_configure(ToplevelConfigure { size: None, states: vec![], serial: 42, }); xdg_window_map .borrow_mut() .insert(SurfaceKind::Xdg(surface), (x, y)); } XdgRequest::NewPopup { surface } => surface.send_configure(PopupConfigure { size: (10, 10), position: (10, 10), serial: 42, }), _ => (), }, log.clone(), ); // init the wl_shell let shell_window_map = window_map.clone(); let (wl_shell_state, _) = wl_shell_init( display, compositor_token, move |req: ShellRequest<_>| { if let ShellRequest::SetKind { surface, kind: ShellSurfaceKind::Toplevel, } = req { // place the window at a random location in the [0;800]x[0;800] square use rand::distributions::{Distribution, Uniform}; let range = Uniform::new(0, 800); let mut rng = rand::thread_rng(); let x = range.sample(&mut rng); let y = range.sample(&mut rng); surface.send_configure((0, 0), wl_shell_surface::Resize::None); shell_window_map .borrow_mut() .insert(SurfaceKind::Wl(surface), (x, y)); } }, log.clone(), ); (compositor_token, xdg_shell_state, wl_shell_state, window_map) } #[derive(Default)] pub struct SurfaceData { pub buffer: Option, pub texture: Option, } fn surface_commit(surface: &wl_surface::WlSurface, token: CompositorToken) { // we retrieve the contents of the associated buffer and copy it token.with_surface_data(surface, |attributes| { attributes.user_data.insert_if_missing(SurfaceData::default); match attributes.buffer.take() { Some(Some((buffer, (_x, _y)))) => { // new contents // TODO: handle hotspot coordinates let data = attributes.user_data.get_mut::().unwrap(); if let Some(old_buffer) = data.buffer.replace(buffer) { old_buffer.release(); } data.texture = None; } Some(None) => { // erase the contents let data = attributes.user_data.get_mut::().unwrap(); if let Some(old_buffer) = data.buffer.take() { old_buffer.release(); } data.texture = None; } None => {} } }); } fn get_size(attrs: &SurfaceAttributes) -> Option<(i32, i32)> { attrs.user_data.get::().and_then(|data| { data.texture .as_ref() .map(|ref meta| meta.dimensions) .map(|(x, y)| (x as i32, y as i32)) }) } fn contains_point(attrs: &SurfaceAttributes, point: (f64, f64)) -> bool { let (w, h) = match get_size(attrs) { None => return false, // If the surface has no size, it can't have an input region. Some(wh) => wh, }; let rect = Rectangle { x: 0, y: 0, width: w, height: h, }; rect.contains((point.0 as i32, point.1 as i32)) }