use std::{process::Command, sync::atomic::Ordering}; #[cfg(feature = "udev")] use crate::udev::UdevData; #[cfg(feature = "winit")] use crate::winit::WinitData; use crate::AnvilState; use smithay::{ backend::input::{ self, Event, InputBackend, InputEvent, KeyState, KeyboardKeyEvent, PointerAxisEvent, PointerButtonEvent, }, reexports::wayland_server::protocol::wl_pointer, wayland::{ seat::{keysyms as xkb, AxisFrame, Keysym, ModifiersState}, SERIAL_COUNTER as SCOUNTER, }, }; #[cfg(feature = "winit")] use smithay::backend::input::PointerMotionAbsoluteEvent; #[cfg(feature = "udev")] use smithay::backend::{input::PointerMotionEvent, session::Session}; impl AnvilState { fn keyboard_key_to_action(&mut self, evt: B::KeyboardKeyEvent) -> KeyAction { let keycode = evt.key_code(); let state = evt.state(); debug!(self.log, "key"; "keycode" => keycode, "state" => format!("{:?}", state)); let serial = SCOUNTER.next_serial(); let log = &self.log; let time = Event::time(&evt); let mut action = KeyAction::None; let suppressed_keys = &mut self.suppressed_keys; self.keyboard .input(keycode, state, serial, time, |modifiers, keysym| { debug!(log, "keysym"; "state" => format!("{:?}", state), "mods" => format!("{:?}", modifiers), "keysym" => ::xkbcommon::xkb::keysym_get_name(keysym) ); // If the key is pressed and triggered a action // we will not forward the key to the client. // Additionally add the key to the suppressed keys // so that we can decide on a release if the key // should be forwarded to the client or not. if let KeyState::Pressed = state { action = process_keyboard_shortcut(*modifiers, keysym); // forward to client only if action == KeyAction::Forward let forward = matches!(action, KeyAction::Forward); if !forward { suppressed_keys.push(keysym); } forward } else { let suppressed = suppressed_keys.contains(&keysym); if suppressed { suppressed_keys.retain(|k| *k != keysym); } !suppressed } }); action } fn on_pointer_button(&mut self, evt: B::PointerButtonEvent) { let serial = SCOUNTER.next_serial(); let button = match evt.button() { input::MouseButton::Left => 0x110, input::MouseButton::Right => 0x111, input::MouseButton::Middle => 0x112, input::MouseButton::Other(b) => b as u32, }; let state = match evt.state() { input::MouseButtonState::Pressed => { // change the keyboard focus unless the pointer is grabbed if !self.pointer.is_grabbed() { let under = self .window_map .borrow_mut() .get_surface_and_bring_to_top(self.pointer_location); self.keyboard .set_focus(under.as_ref().map(|&(ref s, _)| s), serial); } wl_pointer::ButtonState::Pressed } input::MouseButtonState::Released => wl_pointer::ButtonState::Released, }; self.pointer.button(button, state, serial, evt.time()); } fn on_pointer_axis(&mut self, evt: B::PointerAxisEvent) { let source = match evt.source() { input::AxisSource::Continuous => wl_pointer::AxisSource::Continuous, input::AxisSource::Finger => wl_pointer::AxisSource::Finger, input::AxisSource::Wheel | input::AxisSource::WheelTilt => wl_pointer::AxisSource::Wheel, }; let horizontal_amount = evt .amount(input::Axis::Horizontal) .unwrap_or_else(|| evt.amount_discrete(input::Axis::Horizontal).unwrap() * 3.0); let vertical_amount = evt .amount(input::Axis::Vertical) .unwrap_or_else(|| evt.amount_discrete(input::Axis::Vertical).unwrap() * 3.0); let horizontal_amount_discrete = evt.amount_discrete(input::Axis::Horizontal); let vertical_amount_discrete = evt.amount_discrete(input::Axis::Vertical); { let mut frame = AxisFrame::new(evt.time()).source(source); if horizontal_amount != 0.0 { frame = frame.value(wl_pointer::Axis::HorizontalScroll, horizontal_amount); if let Some(discrete) = horizontal_amount_discrete { frame = frame.discrete(wl_pointer::Axis::HorizontalScroll, discrete as i32); } } else if source == wl_pointer::AxisSource::Finger { frame = frame.stop(wl_pointer::Axis::HorizontalScroll); } if vertical_amount != 0.0 { frame = frame.value(wl_pointer::Axis::VerticalScroll, vertical_amount); if let Some(discrete) = vertical_amount_discrete { frame = frame.discrete(wl_pointer::Axis::VerticalScroll, discrete as i32); } } else if source == wl_pointer::AxisSource::Finger { frame = frame.stop(wl_pointer::Axis::VerticalScroll); } self.pointer.axis(frame); } } } #[cfg(feature = "winit")] impl AnvilState { pub fn process_input_event(&mut self, event: InputEvent) { match event { InputEvent::Keyboard { event, .. } => match self.keyboard_key_to_action::(event) { KeyAction::None | KeyAction::Forward => {} KeyAction::Quit => { info!(self.log, "Quitting."); self.running.store(false, Ordering::SeqCst); } KeyAction::Run(cmd) => { info!(self.log, "Starting program"; "cmd" => cmd.clone()); if let Err(e) = Command::new(&cmd).spawn() { error!(self.log, "Failed to start program"; "cmd" => cmd, "err" => format!("{:?}", e) ); } } action => { warn!(self.log, "Key action {:?} unsupported on winit backend.", action); } }, InputEvent::PointerMotionAbsolute { event, .. } => self.on_pointer_move_absolute::(event), InputEvent::PointerButton { event, .. } => self.on_pointer_button::(event), InputEvent::PointerAxis { event, .. } => self.on_pointer_axis::(event), _ => { // other events are not handled in anvil (yet) } } } fn on_pointer_move_absolute(&mut self, evt: B::PointerMotionAbsoluteEvent) { // different cases depending on the context: let (x, y) = evt.position(); self.pointer_location = (x, y); let serial = SCOUNTER.next_serial(); let under = self.window_map.borrow().get_surface_under((x as f64, y as f64)); self.pointer.motion((x, y), under, serial, evt.time()); } } #[cfg(feature = "udev")] impl AnvilState { pub fn process_input_event(&mut self, event: InputEvent) { match event { InputEvent::Keyboard { event, .. } => match self.keyboard_key_to_action::(event) { KeyAction::None | KeyAction::Forward => {} KeyAction::Quit => { info!(self.log, "Quitting."); self.running.store(false, Ordering::SeqCst); } #[cfg(feature = "udev")] KeyAction::VtSwitch(vt) => { info!(self.log, "Trying to switch to vt {}", vt); if let Err(err) = self.backend_data.session.change_vt(vt) { error!(self.log, "Error switching to vt {}: {}", vt, err); } } KeyAction::Run(cmd) => { info!(self.log, "Starting program"; "cmd" => cmd.clone()); if let Err(e) = Command::new(&cmd).spawn() { error!(self.log, "Failed to start program"; "cmd" => cmd, "err" => format!("{:?}", e) ); } } KeyAction::Screen(num) => { if let Some(output) = self.backend_data.output_map.get(num) { let x = self .backend_data .output_map .iter() .take(num) .fold(0, |acc, output| acc + output.size.0) as f64 + (output.size.0 as f64 / 2.0); let y = output.size.1 as f64 / 2.0; self.pointer_location = (x as f64, y as f64) } } }, InputEvent::PointerMotion { event, .. } => self.on_pointer_move::(event), InputEvent::PointerButton { event, .. } => self.on_pointer_button::(event), InputEvent::PointerAxis { event, .. } => self.on_pointer_axis::(event), _ => { // other events are not handled in anvil (yet) } } } fn on_pointer_move(&mut self, evt: B::PointerMotionEvent) { let (x, y) = (evt.delta_x(), evt.delta_y()); let serial = SCOUNTER.next_serial(); self.pointer_location.0 += x as f64; self.pointer_location.1 += y as f64; // clamp to screen limits // this event is never generated by winit self.pointer_location = self.clamp_coords(self.pointer_location); let under = self.window_map.borrow().get_surface_under(self.pointer_location); self.pointer .motion(self.pointer_location, under, serial, evt.time()); } fn clamp_coords(&self, pos: (f64, f64)) -> (f64, f64) { if self.backend_data.output_map.is_empty() { return pos; } let (mut x, mut y) = pos; // max_x is the sum of the width of all outputs let max_x = self .backend_data .output_map .iter() .fold(0u32, |acc, output| acc + output.size.0); x = x.max(0.0).min(max_x as f64); // max y depends on the current output let max_y = self.current_output_size(x).1; y = y.max(0.0).min(max_y as f64); (x, y) } fn current_output_idx(&self, x: f64) -> usize { self.backend_data .output_map .iter() // map each output to their x position .scan(0u32, |acc, output| { let curr_x = *acc; *acc += output.size.0; Some(curr_x) }) // get an index .enumerate() // find the first one with a greater x .find(|(_idx, x_pos)| *x_pos as f64 > x) // the previous output is the one we are on .map(|(idx, _)| idx - 1) .unwrap_or(self.backend_data.output_map.len() - 1) } fn current_output_size(&self, x: f64) -> (u32, u32) { self.backend_data.output_map[self.current_output_idx(x)].size } } /// Possible results of a keyboard action #[derive(Debug)] enum KeyAction { /// Quit the compositor Quit, /// Trigger a vt-switch VtSwitch(i32), /// run a command Run(String), /// Switch the current screen Screen(usize), /// Forward the key to the client Forward, /// Do nothing more None, } fn process_keyboard_shortcut(modifiers: ModifiersState, keysym: Keysym) -> KeyAction { if modifiers.ctrl && modifiers.alt && keysym == xkb::KEY_BackSpace || modifiers.logo && keysym == xkb::KEY_q { // ctrl+alt+backspace = quit // logo + q = quit KeyAction::Quit } else if (xkb::KEY_XF86Switch_VT_1..=xkb::KEY_XF86Switch_VT_12).contains(&keysym) { // VTSwicth KeyAction::VtSwitch((keysym - xkb::KEY_XF86Switch_VT_1 + 1) as i32) } else if modifiers.logo && keysym == xkb::KEY_Return { // run terminal KeyAction::Run("weston-terminal".into()) } else if modifiers.logo && keysym >= xkb::KEY_1 && keysym <= xkb::KEY_9 { KeyAction::Screen((keysym - xkb::KEY_1) as usize) } else { KeyAction::Forward } }