//! Utilities for handling surfaces, subsurfaces and regions //! //! This module provides automatic handling of sufaces, subsurfaces //! and region wayland objects, by registering an implementation for //! for the `wl_compositor` and `wl_subcompositor` globals. //! //! ## Why use this implementation //! //! This implementation does a simple job: it stores in a coherent way the state of //! surface trees with subsurfaces, to provide you a direct access to the tree //! structure and all surface metadata. //! //! As such, you can, given a root surface with a role requiring it to be displayed, //! you can iterate over the whole tree of subsurfaces to recover all the metadata you //! need to display the subsurface tree. //! //! This implementation will not do anything more than present you the metadata specified by the //! client in a coherent and practical way. All the logic regarding to drawing itself, and //! the positionning of windows (surface trees) one relative to another is out of its scope. //! //! ## How to use it //! //! ### Initialization //! //! To initialize this implementation, use the `compositor_init` method provided //! by this module. It'll require you to first define as few things, as shown in //! this example: //! //! ``` //! # extern crate wayland_server; //! # #[macro_use] extern crate smithay; //! use wayland_server::protocol::wl_compositor::WlCompositor; //! use wayland_server::protocol::wl_subcompositor::WlSubcompositor; //! use smithay::compositor::{compositor_init, SurfaceUserImplementation}; //! //! // Define some user data to be associated with the surfaces. //! // It must implement the Default trait, which will represent the state of a surface which //! // has just been created. //! #[derive(Default)] //! struct MyData { //! // whatever you need here //! } //! //! // Declare the roles enum //! define_roles!(MyRoles); //! //! # fn main() { //! # let (_display, mut event_loop) = wayland_server::create_display(); //! // define your implementation for surface //! let my_implementation = SurfaceUserImplementation { //! commit: |evlh, idata, surface, token| { /* ... */ }, //! frame: |evlh, idata, surface, callback, token| { /* ... */ } //! }; //! // define your implementation data //! let my_implementation_data = (); //! //! // Call the init function: //! let (token, _, _) = compositor_init::( //! &mut event_loop, //! my_implementation, // instance of compositor::SurfaceUserImplementation //! my_implementation_data, // whatever implementation data you need //! None // put a logger here //! ); //! //! // this `token` is what you'll use to access the surface associated data //! //! // You're now ready to go! //! # } //! ``` //! //! ### Use the surface metadata //! //! As you can see in the previous example, in the end we are retrieving a token from //! the init function. This token is necessary to retrieve the metadata associated with //! a surface. It can be cloned, and is sendable accross threads (as long as your //! `Mydata` and `MyRoles` are `Send` too). See `CompositorToken` for //! the details of what it enables you. //! //! The surface metadata is held in the `SurfaceAttributes` struct. In contains double-buffered //! state pending from the client as defined by the protocol for wl_surface, as well as your //! user-defined type holding any data you need to have associated with a struct. See its //! documentation for details. //! //! This `CompositorToken` also provides access to the metadata associated with the role of the //! surfaces. See the documentation of the `roles` submodule for a detailed explanation. mod handlers; mod tree; mod region; pub mod roles; pub use self::handlers::SurfaceIData; use self::region::RegionData; use self::roles::{Role, RoleType, WrongRole}; use self::tree::SurfaceData; pub use self::tree::TraversalAction; use utils::Rectangle; use wayland_server::{resource_is_registered, EventLoop, EventLoopHandle, Global}; use wayland_server::protocol::{wl_buffer, wl_callback, wl_compositor, wl_output, wl_region, wl_subcompositor, wl_surface}; /// Description of which part of a surface /// should be considered damaged and needs to be redrawn pub enum Damage { /// The whole surface must be considered damaged (this is the default) Full, /// A rectangle containing the damaged zone, in surface coordinates Surface(Rectangle), /// A rectangle containing the damaged zone, in buffer coordinates /// /// Note: Buffer scaling must be taken into consideration Buffer(Rectangle), } #[derive(Copy, Clone, Default)] struct Marker { _u: ::std::marker::PhantomData, _r: ::std::marker::PhantomData, } /// Data associated with a surface, aggreged by the handlers /// /// Most of the fields of this struct represent a double-buffered state, which /// should only be applied once a `commit` request is received from the surface. /// /// You are responsible for setting those values as you see fit to avoid /// processing them two times. pub struct SurfaceAttributes { /// Buffer defining the contents of the surface /// /// The tuple represent the coordinates of this buffer /// relative to the location of the current buffer. /// /// If set to `Some(None)`, it means the user specifically asked for the /// surface to be unmapped. /// /// You are free to set this field to `None` to avoid processing it several /// times. It'll be set to `Some(...)` if the user attaches a buffer (or NULL) to /// the surface. pub buffer: Option>, /// Scale of the contents of the buffer, for higher-resolution contents. /// /// If it matches the one of the output displaying this surface, no change /// is necessary. pub buffer_scale: i32, /// Transform under which interpret the contents of the buffer /// /// If it matches the one of the output displaying this surface, no change /// is necessary. pub buffer_transform: wl_output::Transform, /// Region of the surface that is guaranteed to be opaque /// /// By default the whole surface is potentially transparent pub opaque_region: Option, /// Region of the surface that is sensitive to user input /// /// By default the whole surface should be sensitive pub input_region: Option, /// Damage rectangle /// /// Hint provided by the client to suggest that only this part /// of the surface was changed and needs to be redrawn pub damage: Damage, /// User-controlled data /// /// This is your field to host whatever you need. pub user_data: U, } impl Default for SurfaceAttributes { fn default() -> SurfaceAttributes { SurfaceAttributes { buffer: None, buffer_scale: 1, buffer_transform: wl_output::Transform::Normal, opaque_region: None, input_region: None, damage: Damage::Full, user_data: Default::default(), } } } /// Attributes defining the behaviour of a sub-surface relative to its parent #[derive(Copy, Clone, Debug)] pub struct SubsurfaceRole { /// Horizontal location of the top-left corner of this sub-surface relative to /// the top-left corner of its parent pub x: i32, /// Vertical location of the top-left corner of this sub-surface relative to /// the top-left corner of its parent pub y: i32, /// Sync status of this sub-surface /// /// If `true`, this surface should be repainted synchronously with its parent /// if `false`, it should be considered independant of its parent regarding /// repaint timings. pub sync: bool, } impl Default for SubsurfaceRole { fn default() -> SubsurfaceRole { SubsurfaceRole { x: 0, y: 0, sync: true, } } } /// Kind of a rectangle part of a region #[derive(Copy, Clone, Debug)] pub enum RectangleKind { /// This rectangle should be added to the region Add, /// The intersection of this rectangle with the region should /// be removed from the region Subtract, } /// Description of the contents of a region /// /// A region is defined as an union and difference of rectangle. /// /// This struct contains an ordered Vec containing the rectangles defining /// a region. They should be added or substracted in this order to compute the /// actual contents of the region. #[derive(Clone, Debug)] pub struct RegionAttributes { /// List of rectangle part of this region pub rects: Vec<(RectangleKind, Rectangle)>, } impl Default for RegionAttributes { fn default() -> RegionAttributes { RegionAttributes { rects: Vec::new() } } } /// A Compositor global token /// /// This token can be cloned at will, and is the entry-point to /// access data associated with the wl_surface and wl_region managed /// by the `CompositorGlobal` that provided it. pub struct CompositorToken { _data: ::std::marker::PhantomData<*mut U>, _role: ::std::marker::PhantomData<*mut R>, _idata: ::std::marker::PhantomData<*mut ID>, } unsafe impl Send for CompositorToken {} unsafe impl Sync for CompositorToken {} // we implement them manually because #[derive(..)] would require // U: Clone and R: Clone impl Copy for CompositorToken {} impl Clone for CompositorToken { fn clone(&self) -> CompositorToken { *self } } impl CompositorToken { pub(crate) fn make() -> CompositorToken { CompositorToken { _data: ::std::marker::PhantomData, _role: ::std::marker::PhantomData, _idata: ::std::marker::PhantomData, } } } impl CompositorToken { /// Access the data of a surface /// /// The closure will be called with the contents of the data associated with this surface. /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn with_surface_data(&self, surface: &wl_surface::WlSurface, f: F) -> T where F: FnOnce(&mut SurfaceAttributes) -> T, { assert!( resource_is_registered( surface, &self::handlers::surface_implementation::() ), "Accessing the data of foreign surfaces is not supported." ); unsafe { SurfaceData::::with_data(surface, f) } } } impl CompositorToken where U: 'static, R: RoleType + Role + 'static, ID: 'static, { /// Access the data of a surface tree /// /// The provided closure is called successively on the surface and all its child subsurfaces, /// in a depth-first order. This matches the order in which the surfaces are supposed to be /// drawn: top-most last. /// /// The arguments provided to the closure are, in this order: /// /// - The surface object itself /// - a mutable reference to its surface attribute data /// - a mutable reference to its role data, /// - a custom value that is passer in a fold-like maneer, but only from the output of a parent /// to its children. See `TraversalAction` for details. /// /// If the surface not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn with_surface_tree(&self, surface: &wl_surface::WlSurface, initial: T, f: F) -> Result<(), ()> where F: FnMut(&wl_surface::WlSurface, &mut SurfaceAttributes, &mut R, &T) -> TraversalAction, { assert!( resource_is_registered( surface, &self::handlers::surface_implementation::() ), "Accessing the data of foreign surfaces is not supported." ); unsafe { SurfaceData::::map_tree(surface, initial, f); } Ok(()) } /// Retrieve the parent of this surface /// /// Returns `None` is this surface is a root surface /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn get_parent(&self, surface: &wl_surface::WlSurface) -> Option { assert!( resource_is_registered( surface, &self::handlers::surface_implementation::() ), "Accessing the data of foreign surfaces is not supported." ); unsafe { SurfaceData::::get_parent(surface) } } /// Retrieve the children of this surface /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn get_children(&self, surface: &wl_surface::WlSurface) -> Vec { assert!( resource_is_registered( surface, &self::handlers::surface_implementation::() ), "Accessing the data of foreign surfaces is not supported." ); unsafe { SurfaceData::::get_children(surface) } } } impl CompositorToken { /// Check wether this surface as a role or not /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn has_a_role(&self, surface: &wl_surface::WlSurface) -> bool { assert!( resource_is_registered( surface, &self::handlers::surface_implementation::() ), "Accessing the data of foreign surfaces is not supported." ); unsafe { SurfaceData::::has_a_role(surface) } } /// Check wether this surface as a specific role /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn has_role(&self, surface: &wl_surface::WlSurface) -> bool where R: Role, { assert!( resource_is_registered( surface, &self::handlers::surface_implementation::() ), "Accessing the data of foreign surfaces is not supported." ); unsafe { SurfaceData::::has_role::(surface) } } /// Register that this surface has given role with default data /// /// Fails if the surface already has a role. /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn give_role(&self, surface: &wl_surface::WlSurface) -> Result<(), ()> where R: Role, RoleData: Default, { assert!( resource_is_registered( surface, &self::handlers::surface_implementation::() ), "Accessing the data of foreign surfaces is not supported." ); unsafe { SurfaceData::::give_role::(surface) } } /// Register that this surface has given role with given data /// /// Fails if the surface already has a role and returns the data. /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn give_role_with(&self, surface: &wl_surface::WlSurface, data: RoleData) -> Result<(), RoleData> where R: Role, { assert!( resource_is_registered( surface, &self::handlers::surface_implementation::() ), "Accessing the data of foreign surfaces is not supported." ); unsafe { SurfaceData::::give_role_with::(surface, data) } } /// Access the role data of a surface /// /// Fails and don't call the closure if the surface doesn't have this role /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn with_role_data(&self, surface: &wl_surface::WlSurface, f: F) -> Result where R: Role, F: FnOnce(&mut RoleData) -> T, { assert!( resource_is_registered( surface, &self::handlers::surface_implementation::() ), "Accessing the data of foreign surfaces is not supported." ); unsafe { SurfaceData::::with_role_data::(surface, f) } } /// Register that this surface does not have a role any longer and retrieve the data /// /// Fails if the surface didn't already have this role. /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn remove_role(&self, surface: &wl_surface::WlSurface) -> Result where R: Role, { assert!( resource_is_registered( surface, &self::handlers::surface_implementation::() ), "Accessing the data of foreign surfaces is not supported." ); unsafe { SurfaceData::::remove_role::(surface) } } /// Retrieve the metadata associated with a wl_region /// /// If the region is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn get_region_attributes(&self, region: &wl_region::WlRegion) -> RegionAttributes { assert!( resource_is_registered(region, &self::handlers::region_implementation()), "Accessing the data of foreign surfaces is not supported." ); unsafe { RegionData::get_attributes(region) } } } /// Create new wl_compositor and wl_subcompositor globals. /// /// The globals are directly registered into the eventloop, and this function /// returns a `CompositorToken` which you'll need access the data associated to /// the `wl_surface`s. /// /// It also returns the two global handles, in case you whish to remove these /// globals from the event loop in the future. pub fn compositor_init( evl: &mut EventLoop, implem: SurfaceUserImplementation, idata: ID, logger: L) -> ( CompositorToken, Global>, Global, ) where L: Into>, U: Default + 'static, R: Default + RoleType + Role + 'static, ID: 'static, { let log = ::slog_or_stdlog(logger); let idata = self::handlers::SurfaceIData::make( log.new(o!("smithay_module" => "compositor_handler")), implem, idata, ); let compositor_global_token = evl.register_global::(4, self::handlers::compositor_bind, idata); let subcompositor_global_token = evl.register_global::( 1, self::handlers::subcompositor_bind::, (), ); ( CompositorToken::make(), compositor_global_token, subcompositor_global_token, ) } /// Sub-implementation for surface event handling /// /// The global provided by Smithay cannot process these events for you, so they /// are forwarded directly to this implementation that you must provide /// at creation of the compositor global. pub struct SurfaceUserImplementation { /// The double-buffered state has been validated by the client /// /// At this point, the pending state that has been accumulated in the `SurfaceAttributes` associated /// to this surface should be integrated into the current state of the surface. /// /// See [`wayland_server::protocol::wl_surface::Implementation::commit`](https://docs.rs/wayland-server/0.10.1/wayland_server/protocol/wl_surface/struct.Implementation.html#structfield.commit) /// for more details pub commit: fn( evlh: &mut EventLoopHandle, idata: &mut ID, surface: &wl_surface::WlSurface, token: CompositorToken, ), /// The client asks to be notified when would be a good time to update the contents of this surface /// /// You must keep the provided `WlCallback` and trigger it at the appropriate time by calling /// its `done()` method. /// /// See [`wayland_server::protocol::wl_surface::Implementation::frame`](https://docs.rs/wayland-server/0.10.1/wayland_server/protocol/wl_surface/struct.Implementation.html#structfield.frame) /// for more details pub frame: fn( evlh: &mut EventLoopHandle, idata: &mut ID, surface: &wl_surface::WlSurface, callback: wl_callback::WlCallback, token: CompositorToken, ), } impl Copy for SurfaceUserImplementation {} impl Clone for SurfaceUserImplementation { fn clone(&self) -> SurfaceUserImplementation { *self } }