//! Utilities for handling surfaces, subsurfaces and regions //! //! This module provides automatic handling of sufaces, subsurfaces //! and region wayland objects, by registering an implementation for //! for the `wl_compositor` and `wl_subcompositor` globals. //! //! ## Why use this implementation //! //! This implementation does a simple job: it stores in a coherent way the state of //! surface trees with subsurfaces, to provide you a direct access to the tree //! structure and all surface metadata. //! //! As such, you can, given a root surface with a role requiring it to be displayed, //! you can iterate over the whole tree of subsurfaces to recover all the metadata you //! need to display the subsurface tree. //! //! This implementation will not do anything more than present you the metadata specified by the //! client in a coherent and practical way. All the logic regarding to drawing itself, and //! the positionning of windows (surface trees) one relative to another is out of its scope. //! //! ## How to use it //! //! ### Initialization //! //! To initialize this implementation, use the `compositor_init` method provided //! by this module. It'll require you to first define as few things, as shown in //! this example: //! //! ``` //! # extern crate wayland_server; //! # #[macro_use] extern crate smithay; //! use smithay::wayland::compositor::compositor_init; //! //! // Define some user data to be associated with the surfaces. //! // It must implement the Default trait, which will represent the state of a surface which //! // has just been created. //! #[derive(Default)] //! struct MyData { //! // whatever you need here //! } //! //! // Declare the roles enum //! define_roles!(MyRoles); //! //! # fn main() { //! # let mut event_loop = wayland_server::calloop::EventLoop::<()>::new().unwrap(); //! # let mut display = wayland_server::Display::new(event_loop.handle()); //! // Call the init function: //! let (token, _, _) = compositor_init::( //! &mut display, //! |request, surface, compositor_token| { //! /* //! Your handling of the user requests. //! */ //! }, //! None // put a logger here //! ); //! //! // this `token` is what you'll use to access the surface associated data //! //! // You're now ready to go! //! # } //! ``` //! //! ### Use the surface metadata //! //! As you can see in the previous example, in the end we are retrieving a token from //! the init function. This token is necessary to retrieve the metadata associated with //! a surface. It can be cloned. See `CompositorToken` for the details of what it enables you. //! //! The surface metadata is held in the `SurfaceAttributes` struct. In contains double-buffered //! state pending from the client as defined by the protocol for `wl_surface`, as well as your //! user-defined type holding any data you need to have associated with a struct. See its //! documentation for details. //! //! This `CompositorToken` also provides access to the metadata associated with the role of the //! surfaces. See the documentation of the `roles` submodule for a detailed explanation. use std::{cell::RefCell, rc::Rc, sync::Mutex}; mod handlers; pub mod roles; mod tree; pub use self::tree::TraversalAction; use self::{ roles::{Role, RoleType, WrongRole}, tree::SurfaceData, }; use utils::Rectangle; use wayland_server::{ protocol::{ wl_buffer, wl_callback, wl_compositor, wl_output, wl_region, wl_subcompositor, wl_surface::WlSurface, }, Display, Global, NewResource, Resource, }; /// Description of which part of a surface /// should be considered damaged and needs to be redrawn pub enum Damage { /// The whole surface must be considered damaged (this is the default) Full, /// A rectangle containing the damaged zone, in surface coordinates Surface(Rectangle), /// A rectangle containing the damaged zone, in buffer coordinates /// /// Note: Buffer scaling must be taken into consideration Buffer(Rectangle), } #[derive(Copy, Clone, Default)] struct Marker { _u: ::std::marker::PhantomData, _r: ::std::marker::PhantomData, } /// Data associated with a surface, aggreged by the handlers /// /// Most of the fields of this struct represent a double-buffered state, which /// should only be applied once a `commit` request is received from the surface. /// /// You are responsible for setting those values as you see fit to avoid /// processing them two times. pub struct SurfaceAttributes { /// Buffer defining the contents of the surface /// /// The tuple represent the coordinates of this buffer /// relative to the location of the current buffer. /// /// If set to `Some(None)`, it means the user specifically asked for the /// surface to be unmapped. /// /// You are free to set this field to `None` to avoid processing it several /// times. It'll be set to `Some(...)` if the user attaches a buffer (or NULL) to /// the surface. pub buffer: Option, (i32, i32))>>, /// Scale of the contents of the buffer, for higher-resolution contents. /// /// If it matches the one of the output displaying this surface, no change /// is necessary. pub buffer_scale: i32, /// Transform under which interpret the contents of the buffer /// /// If it matches the one of the output displaying this surface, no change /// is necessary. pub buffer_transform: wl_output::Transform, /// Region of the surface that is guaranteed to be opaque /// /// By default the whole surface is potentially transparent pub opaque_region: Option, /// Region of the surface that is sensitive to user input /// /// By default the whole surface should be sensitive pub input_region: Option, /// Damage rectangle /// /// Hint provided by the client to suggest that only this part /// of the surface was changed and needs to be redrawn pub damage: Damage, /// User-controlled data /// /// This is your field to host whatever you need. pub user_data: U, } impl Default for SurfaceAttributes { fn default() -> SurfaceAttributes { SurfaceAttributes { buffer: None, buffer_scale: 1, buffer_transform: wl_output::Transform::Normal, opaque_region: None, input_region: None, damage: Damage::Full, user_data: Default::default(), } } } /// Attributes defining the behaviour of a sub-surface relative to its parent #[derive(Copy, Clone, Debug)] pub struct SubsurfaceRole { /// Location of the top-left corner of this sub-surface relative to /// the top-left corner of its parent pub location: (i32, i32), /// Sync status of this sub-surface /// /// If `true`, this surface should be repainted synchronously with its parent /// if `false`, it should be considered independant of its parent regarding /// repaint timings. pub sync: bool, } impl Default for SubsurfaceRole { fn default() -> SubsurfaceRole { SubsurfaceRole { location: (0, 0), sync: true, } } } /// Kind of a rectangle part of a region #[derive(Copy, Clone, Debug)] pub enum RectangleKind { /// This rectangle should be added to the region Add, /// The intersection of this rectangle with the region should /// be removed from the region Subtract, } /// Description of the contents of a region /// /// A region is defined as an union and difference of rectangle. /// /// This struct contains an ordered Vec containing the rectangles defining /// a region. They should be added or substracted in this order to compute the /// actual contents of the region. #[derive(Clone, Debug)] pub struct RegionAttributes { /// List of rectangle part of this region pub rects: Vec<(RectangleKind, Rectangle)>, } impl Default for RegionAttributes { fn default() -> RegionAttributes { RegionAttributes { rects: Vec::new() } } } /// A Compositor global token /// /// This token can be cloned at will, and is the entry-point to /// access data associated with the `wl_surface` and `wl_region` managed /// by the `CompositorGlobal` that provided it. pub struct CompositorToken { _data: ::std::marker::PhantomData<*mut U>, _role: ::std::marker::PhantomData<*mut R>, } // we implement them manually because #[derive(..)] would require // U: Clone and R: Clone impl Copy for CompositorToken {} impl Clone for CompositorToken { fn clone(&self) -> CompositorToken { *self } } unsafe impl Send for CompositorToken {} unsafe impl Sync for CompositorToken {} impl CompositorToken { pub(crate) fn make() -> CompositorToken { CompositorToken { _data: ::std::marker::PhantomData, _role: ::std::marker::PhantomData, } } } impl CompositorToken { /// Access the data of a surface /// /// The closure will be called with the contents of the data associated with this surface. /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn with_surface_data(&self, surface: &Resource, f: F) -> T where F: FnOnce(&mut SurfaceAttributes) -> T, { SurfaceData::::with_data(surface, f) } } impl CompositorToken where U: 'static, R: RoleType + Role + 'static, { /// Access the data of a surface tree from bottom to top /// /// The provided closure is called successively on the surface and all its child subsurfaces, /// in a depth-first order. This matches the order in which the surfaces are supposed to be /// drawn: top-most last. /// /// The arguments provided to the closure are, in this order: /// /// - The surface object itself /// - a mutable reference to its surface attribute data /// - a mutable reference to its role data, /// - a custom value that is passed in a fold-like maneer, but only from the output of a parent /// to its children. See `TraversalAction` for details. /// /// If the surface not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn with_surface_tree_upward( &self, surface: &Resource, initial: T, f: F, ) -> Result<(), ()> where F: FnMut(&Resource, &mut SurfaceAttributes, &mut R, &T) -> TraversalAction, { SurfaceData::::map_tree(surface, initial, f, false); Ok(()) } /// Access the data of a surface tree from top to bottom /// /// The provided closure is called successively on the surface and all its child subsurfaces, /// in a depth-first order. This matches the reverse of the order in which the surfaces are /// supposed to be drawn: top-most first. /// /// Behavior is the same as `with_surface_tree_upward`. pub fn with_surface_tree_downward( &self, surface: &Resource, initial: T, f: F, ) -> Result<(), ()> where F: FnMut(&Resource, &mut SurfaceAttributes, &mut R, &T) -> TraversalAction, { SurfaceData::::map_tree(surface, initial, f, true); Ok(()) } /// Retrieve the parent of this surface /// /// Returns `None` is this surface is a root surface /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn get_parent(&self, surface: &Resource) -> Option> { SurfaceData::::get_parent(surface) } /// Retrieve the children of this surface /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn get_children(&self, surface: &Resource) -> Vec> { SurfaceData::::get_children(surface) } } impl CompositorToken { /// Check wether this surface as a role or not /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn has_a_role(&self, surface: &Resource) -> bool { SurfaceData::::has_a_role(surface) } /// Check wether this surface as a specific role /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn has_role(&self, surface: &Resource) -> bool where R: Role, { SurfaceData::::has_role::(surface) } /// Register that this surface has given role with default data /// /// Fails if the surface already has a role. /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn give_role(&self, surface: &Resource) -> Result<(), ()> where R: Role, RoleData: Default, { SurfaceData::::give_role::(surface) } /// Register that this surface has given role with given data /// /// Fails if the surface already has a role and returns the data. /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn give_role_with( &self, surface: &Resource, data: RoleData, ) -> Result<(), RoleData> where R: Role, { SurfaceData::::give_role_with::(surface, data) } /// Access the role data of a surface /// /// Fails and don't call the closure if the surface doesn't have this role /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn with_role_data(&self, surface: &Resource, f: F) -> Result where R: Role, F: FnOnce(&mut RoleData) -> T, { SurfaceData::::with_role_data::(surface, f) } /// Register that this surface does not have a role any longer and retrieve the data /// /// Fails if the surface didn't already have this role. /// /// If the surface is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn remove_role(&self, surface: &Resource) -> Result where R: Role, { SurfaceData::::remove_role::(surface) } /// Retrieve the metadata associated with a wl_region /// /// If the region is not managed by the CompositorGlobal that provided this token, this /// will panic (having more than one compositor is not supported). pub fn get_region_attributes(&self, region: &Resource) -> RegionAttributes { match region.user_data::>() { Some(mutex) => mutex.lock().unwrap().clone(), None => panic!("Accessing the data of foreign regions is not supported."), } } } /// Create new `wl_compositor` and `wl_subcompositor` globals. /// /// The globals are directly registered into the eventloop, and this function /// returns a `CompositorToken` which you'll need access the data associated to /// the `wl_surface`s. /// /// It also returns the two global handles, in case you whish to remove these /// globals from the event loop in the future. pub fn compositor_init( display: &mut Display, implem: Impl, logger: L, ) -> ( CompositorToken, Global, Global, ) where L: Into>, U: Default + 'static, R: Default + RoleType + Role + 'static, Impl: FnMut(SurfaceEvent, Resource, CompositorToken) + 'static, { let log = ::slog_or_stdlog(logger).new(o!("smithay_module" => "compositor_handler")); let implem = Rc::new(RefCell::new(implem)); let comp_token = display.get_token(); let sub_token = display.get_token(); let compositor = display.create_global(4, move |new_compositor, _version| { self::handlers::implement_compositor::( new_compositor, comp_token.clone(), log.clone(), implem.clone(), ); }); let subcompositor = display.create_global(1, move |new_subcompositor, _version| { self::handlers::implement_subcompositor::(new_subcompositor, sub_token.clone()); }); (CompositorToken::make(), compositor, subcompositor) } /// User-handled events for surfaces /// /// The global provided by smithay cannot process these events for you, so /// they are forwarded directly via your provided implementation, and are /// described by this global. pub enum SurfaceEvent { /// The double-buffered state has been validated by the client /// /// At this point, the pending state that has been accumulated in the `SurfaceAttributes` associated /// to this surface should be integrated into the current state of the surface. /// /// See [`wayland_server::protocol::wl_surface::Implementation::commit`](https://docs.rs/wayland-server/0.10.1/wayland_server/protocol/wl_surface/struct.Implementation.html#structfield.commit) /// for more details Commit, /// The client asks to be notified when would be a good time to update the contents of this surface /// /// You must keep the provided `WlCallback` and trigger it at the appropriate time by calling /// its `done()` method. /// /// See [`wayland_server::protocol::wl_surface::Implementation::frame`](https://docs.rs/wayland-server/0.10.1/wayland_server/protocol/wl_surface/struct.Implementation.html#structfield.frame) /// for more details Frame { /// The created `WlCallback` callback: NewResource, }, }