Commit Graph

607 Commits

Author SHA1 Message Date
Victor Brekenfeld 643ff5395d gbm: Refactor: remove internal `Buffers` struct 2021-11-24 18:57:51 +01:00
Victor Brekenfeld 9584219ffa swapchain: Use `UserDataMap` instead of generic parameter 2021-11-24 18:57:49 +01:00
Victoria Brekenfeld a4fab6633c
Merge pull request #406 from i509VCB/input/remove-dispatch-new
input: remove `InputBackend::dispatch_new_events`
2021-11-24 18:57:01 +01:00
i509VCB 5506c7e1c5 apply cargo fmt and clippy 2021-11-24 18:43:37 +01:00
i509VCB 86716f9c9f x11: allocate buffers using gbm with modifiers 2021-11-24 18:42:24 +01:00
i509VCB 53d43905ac x11: store dmabufs in buffer object userdata 2021-11-24 18:11:27 +01:00
Victor Brekenfeld 42b646a152 x11: Initialize via egl instead of dri3 if possible 2021-11-24 18:11:26 +01:00
i509VCB e4891b0c9e
egl: Introduce EGLDevice
More specifically, this introduces a way to query the available EGL devices on a system, `EGLDevices::enumerate`.
Also this introduces a way to get the `EGLDevice` used by an `EGLDisplay`, `EGLDevice::device_for_display`

Co-authored-by: Drakulix <github@drakulix.de>
2021-11-23 10:52:02 -06:00
Victor Brekenfeld 8bf7d91f98
backend/drm: Do not open new file descriptors in `DrmNode`
`DrmNode` was made to manage open drm nodes (including render nodes)
without having to create a `DrmDevice`. Even if opening render nodes
*should* work in general on most systems, the user should be in charge
of opening device, because they *may* want to use a `Session` or
something else. Therefor remove all `open` calls from drm/node.

The X11-backend, which tries to optain a render node, now opens the
render node itself, if getting a path proves to be successful.
2021-11-23 10:09:48 -06:00
i509VCB 7b1c0501f3 clean up warnings from github 2021-11-23 14:45:38 +01:00
i509VCB d1fae4ba4e
Merge branch 'master' into input/remove-dispatch-new 2021-11-22 18:19:46 +00:00
Victor Brekenfeld 87069f26e9 renderer: rename function parameters for clearer purpose 2021-11-22 16:38:31 +01:00
Victor Brekenfeld 011a7da665 renderer: Remove render_texture from Frame 2021-11-22 16:38:31 +01:00
Victor Brekenfeld 7a7f1217d8 renderer: Allow to set texture filtering methods 2021-11-22 16:38:31 +01:00
i509VCB d00197052c x11: add option to make extensions optional 2021-11-22 15:26:52 +01:00
Victor Brekenfeld cf6f7a0726 gbm: use Xrgb8888, if alpha variant is not available 2021-11-04 19:13:57 +01:00
i509VCB 8ca5d1f301 input: remove `InputBackend::dispatch_new_events` 2021-10-28 15:37:02 -05:00
i509VCB 3283010d2c Add Forward/Back mouse buttons 2021-10-27 12:23:12 -05:00
i509VCB e1400a1926 Mention where keyboard key code constants may be found 2021-10-27 12:23:07 -05:00
i509VCB 77c970e197 winit: rework around `WinitEvent` vs `InputEvent<Special = WinitEvent>` 2021-10-27 14:16:19 +02:00
Victor Brekenfeld 3dde8d70ef Update to input-rs 0.7 2021-10-23 22:49:32 +02:00
Victor Brekenfeld af8863578e Fix trailing_semicolon on egl macro 2021-10-23 15:24:55 +02:00
i509VCB 2e68cfda5a X11 backend 2021-10-17 13:46:15 -05:00
i509VCB 953d9ce158 Implement `Hash` on some enums in `backend::input` 2021-10-17 13:46:07 -05:00
i509VCB 4d93805814 Add `DrmNode` to `backend::drm`. 2021-10-17 13:46:07 -05:00
Poly 10cab4eab9 backend.libseat: Fix dispatch double borrow 2021-08-26 01:00:31 +02:00
Poly df9be985ca Fix Clippy 2021-07-30 18:10:48 +02:00
Poly e3522dfb34
backend.egl: Early return on dead buffers (#352) 2021-07-28 23:31:43 +02:00
Victor Berger 07deba4c1b Documentation fixes in preparation for release 2021-07-25 11:19:09 +02:00
i509VCB 7e4eff529e Put smithay's docs through a spell checker.
I noticed quite a few spelling errors, so I fixed a whole bunch of them.
2021-07-25 09:09:56 +02:00
Victor Berger 5524f1f6bd Deny warnings in CI 2021-07-25 09:09:12 +02:00
Victor Berger 782b21f363 Update dependencies 2021-07-25 09:09:12 +02:00
Victor Brekenfeld 3cc89dcf6e gles2: expose texture id 2021-07-25 08:30:01 +02:00
Victor Brekenfeld 3e4d93dfff egl: Fix segfault in egl logging for empty command strings 2021-07-25 08:29:41 +02:00
Victor Brekenfeld 6933494b6a docs: some backend clarifications 2021-07-16 00:34:00 +02:00
Victor Brekenfeld 945d7128d8 Backend documentation fixes and additions 2021-07-15 20:53:05 +02:00
Victor Brekenfeld 1cf1d4739b buffer: use Size instead of width/height 2021-07-13 23:37:28 +02:00
Victor Brekenfeld 00fb4561b7 gles2: Enable scissor test for optimization.
Skips unnecessary drawcalls outside of the viewable area.
This may happen with textures rendered over the edges of our screen.
2021-07-13 23:28:11 +02:00
Victor Brekenfeld 8bd17d71d2 renderer: Support cropping and scaling 2021-07-13 23:28:07 +02:00
Victor Brekenfeld 56f5557f8c anvil: Move import_bitmap into anvil 2021-07-13 23:21:08 +02:00
Victor Brekenfeld a938c2874f gles2: Allow usage of raw-gl calls out-of-tree 2021-07-13 23:21:08 +02:00
Christian Meissl d09de13bfc use size for transformed functions 2021-07-13 22:38:32 +02:00
Christian Meissl 72e4d910fe implement fractional HiDPI scaling
expose output from output map and return a reference
in find

change scale with keyboard shortcut

scale input coordinates and render location
according to output_scale

scale buffers during rendering

adapt window locations on output scale
change to that the location will appear
to be stable

scale udev pointer location on output scale
change to make the pointer location appear stable

Use a UserDataMap to store the udev output id

Short names for udev outputs for easier output
scale configuration
2021-07-13 22:38:32 +02:00
Victor Berger e60374a459 Fix unused imports 2021-07-13 14:23:21 +02:00
Victor Berger 0bad0a4a62 move input.rs to input/mod.rs, same for libinput.rs 2021-07-13 14:23:21 +02:00
Victor Berger 54ea0d3a74 Introduce Logical/Physical Point/Rectangle 2021-07-13 13:58:06 +02:00
Victor Brekenfeld 510c0a5400 egl: Add debug logging
Add debug logging to egl via the `EGL_KHR_debug` extension similar to our
support for `GL_KHR_debug`. Sadly unlike the GL-extensions the EGL-extension
does not let us provide any user-data for the callback, so we fall back to
using `slog-stdlog`, when available.

Since we only want to initialize this once, when libEGL gets loaded and
not per display, but we need to query the list of supported extensions
first, some initialization steps where moved around.
2021-07-10 20:07:12 +02:00
Victor Brekenfeld 3e2f2afa28 egl: Let the native surface handle attributes
The required surface attributes for egl surface creation might be very
dependent on the used egl platform. Therefor let the native surface type
handle the attributes instead of deriving them from a set of properties.
2021-07-10 20:05:08 +02:00
Victor Brekenfeld d97a9f9970 egl: Fix egl display handle visibility
Currently there is no way to get the raw handle of an `EGLDisplay`, but
this can be necessary for implementing additional egl platforms out-of-tree.
2021-07-10 19:48:00 +02:00
Poly 07743faad2 Apply suggestions from code review & Rebase 2021-07-05 23:57:28 +02:00
Poly 1c9e3fe903 input: Add tablet events 2021-07-05 22:36:32 +02:00
Victor Berger 1cdb55aee6 backend.session: review docs 2021-07-05 22:34:54 +02:00
Victor Berger e17bbe590a backend.winit: review docs 2021-07-05 22:34:54 +02:00
Victor Berger 1c59625a06 backend.udev: review docs 2021-07-05 22:34:54 +02:00
Victor Berger 468a3bb8dc doc: expand root documentation 2021-07-05 22:34:54 +02:00
Victor Berger 89079d6dd3 Fix unused import warning 2021-07-05 22:34:54 +02:00
Victor Berger d5b033f5b5 move signaling to utils::signaling 2021-07-05 22:34:54 +02:00
Victor Berger 811df39214 Add all missing Debug implementations
Fixes #258
2021-07-05 21:40:50 +02:00
Victor Berger b1b025992f Update calloop to 0.9 2021-07-05 21:40:50 +02:00
i509VCB fb11dcb251
Winit: Share the resized size instead of using egl display field (#328) 2021-07-04 23:39:01 +02:00
Poly c2457db8d1 Fix libseat build 2021-07-01 23:51:50 +02:00
Victor Brekenfeld 50741bc7bb Rework `InputBackend` abstractions to track individual devices
Removes the notion of Seats from `InputBackend` and replaces it with
`DeviceAdded` and `DeviceRemoved` events allowing compositors to
descriminate between single devices.

A new abstraction to model multiple seats on a single input backend
may be be added separately at a later time.
2021-06-30 00:06:59 +02:00
Christian Meissl 736eb11cd5 use platform specifc types for XlibWindow and gbm
this fixes compilation on 32bit targets like armv7
2021-06-29 18:46:00 +02:00
Victor Berger da5c814555 Clippy fixes 2021-06-29 18:03:44 +02:00
Victor Berger 053bc98faa Fix all CI warnings 2021-06-29 18:03:44 +02:00
Christian Meissl 453f33d5a4 add a environment variable to the direct session...
...that is used as a fallback if no explicit
tty is requested
2021-06-29 15:13:03 +02:00
Victor Brekenfeld eb5e4bcf92 Fix wl_drm on winit backend 2021-06-27 22:19:12 +02:00
Victor Berger ad55ab71c9 compositor: Introduce transaction state tracking
This changes the state handling logic of wl_surface to automatically
track subsurface pending in the form of transactions. The role enum
(and the associated type parameter) is no more, and replaced by a
general-purpose typemap-like container on surfaces.

The new logic is introduced in the files:

- `src/wayland/compositor/cache.rs`
- `src/wayland/compositor/transaction.rs`

The rest of the PR is the fallout of these changes, as well as a few
trivial clippy fixes.
2021-06-26 21:52:38 +02:00
Victor Brekenfeld d17cd5326d Remove EGLBufferReader from buffer_type and buffer_dimensions api 2021-06-24 22:17:08 +02:00
Victor Brekenfeld c578a9e16c Move EGLBufferReader management into ImportEgl 2021-06-24 22:12:08 +02:00
Victor Brekenfeld 268ad95767 gles2: Fixup cleanup of unused dmabuf-bindings 2021-06-23 18:36:06 +02:00
Victor Brekenfeld ce3b2d1eab Rework `DrmRenderSurface` into `GbmBufferedSurface`.
Removes the renderer from the `DrmRenderSurface` allowing anvil
to use just one renderer per backend.

Since the old `DrmRenderSurface` was dependant on gbm anyway to import
buffers, the new `GbmBufferedSurface` does now only supports gbm as an allocator,
which hugely simplifies the code and also skips some unnecessary imports/exports.
2021-06-23 18:36:06 +02:00
Poly f9f77288c8
libseat support (#292) 2021-06-15 23:35:16 +02:00
Victor Berger 41c7b22cc4 doc: fix ci upload & broken links 2021-06-11 17:46:32 +02:00
Victor Berger 9ad0edd2a3 Fix several clippy lints 2021-06-10 22:01:10 +02:00
Victor Berger c630bd9086 cargo fmt 2021-06-10 22:01:10 +02:00
Victor Brekenfeld a38592bc92 dmabuf: Unify types of `wayland::dmabuf` and `allocator::dmabuf` 2021-06-08 21:57:35 +02:00
Victor Brekenfeld b6822becf6 egl: expose supported dmabuf formats 2021-06-08 21:57:35 +02:00
Victor Brekenfeld 969cdda85c renderer: Split Renderer trait into Import sub-traits 2021-06-08 21:47:05 +02:00
Victor Brekenfeld 2661b86019 renderer: Add a way to query the buffer *type* 2021-06-08 21:47:05 +02:00
Victor Berger aaa6e625e9 Update to calloop 0.8, DrmDevice as an EventSource 2021-06-03 11:45:22 +02:00
Victor Brekenfeld e008360bde allocator: Let the allocator select the best modifier out of a given set.
This change fixes modifier selection by delegating this to the allocators
and thus to libgbm, which can ask the driver for an appropriate modifier
for scanout, that results in the best possible performance.

We do not have this information, the order in which modifiers are returned
by EGL has no meaning and this is far better then testing modifiers
non-deterministically at random and choosing the first one, that does
not error out...
2021-06-03 11:19:22 +02:00
Victor Brekenfeld 87d33fc42e renderer: Document `Frame` Associated Type and Trait 2021-05-29 17:57:34 +02:00
Victor Brekenfeld 7aa0c43396 drm/atomic: workaround possible amdgpu bug 2021-05-29 17:53:08 +02:00
Victor Brekenfeld 3e984d5cf3 Remove unused imports 2021-05-27 17:35:28 +02:00
Victor Brekenfeld 25c61c7a73 Fixup import_buffer definition to account for subsurface damage 2021-05-27 17:35:28 +02:00
Victor Brekenfeld 12e80ca2c6 cargo fmt 2021-05-26 19:12:45 +02:00
Victor Brekenfeld 890a17189b
Merge pull request #279 from cmeissl/renderer/v4-fix-egl-y-invert
handle egl query with EGL_WAYLAND_Y_INVERTED_WL returning EGL_FALSE
2021-05-26 19:10:50 +02:00
Christian Meissl 730dbc896a handle egl query with EGL_WAYLAND_Y_INVERTED_WL...
...returning EGL_FALSE
2021-05-25 12:28:35 +02:00
Victor Brekenfeld 67a9478293 renderer: Properly cache shm-resource surface-global 2021-05-25 00:40:55 +02:00
Victor Berger 6bfe6e1f25 Fix damage handling to support multiple rectangles 2021-05-24 23:50:14 +02:00
Victor Brekenfeld 978ef1b393 renderer: Closure-based api 2021-05-24 23:46:03 +02:00
Victor Brekenfeld 73420b75bc renderer: Implementation comments 2021-05-24 19:28:21 +02:00
Victor Brekenfeld e696ce4c35 fix intra-doc links 2021-05-24 19:15:46 +02:00
Christian Meissl 0493215c8e disable texture cache for egl imports and...
...fix format in gles2 renderer
2021-05-23 17:54:12 +02:00
Victor Brekenfeld 2843c5c374 Address some review comments 2021-05-23 15:13:04 +02:00
Christian Meissl 26527a131f wait for the GL commands to finish...
...before submitting the buffer to the backend
2021-05-21 13:30:15 +02:00
Victor Brekenfeld a4f66da69f drm: Properly expose planes for surfaces 2021-05-20 01:06:16 +02:00
Victor Brekenfeld fd2703a57d fixup not working feature annotation 2021-05-19 16:40:08 +02:00
Victor Brekenfeld c88b14f725 fix compiling with limited feature sets 2021-05-18 21:17:33 +02:00