Commit Graph

398 Commits

Author SHA1 Message Date
Victor Brekenfeld c107d42ced drm/renderer: Fixup convertion into SwapBuffersError 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 0180bb6ef5 drm: allow to test if scanning out a buffer would succeed 2021-05-15 16:12:12 +02:00
Victor Brekenfeld d042609dbd swapchain: increase cap for additional queuing (e.g. explicit synchronization) 2021-05-15 16:12:12 +02:00
Victor Brekenfeld bcf6a5c4b9 gbm: allow to import dmabufs 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 58f22afa40 dmabuf's take ownership over their contents -> do not reference original buffer 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 9d021d52a4 drm: expose supported plane formats 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 52d581371c renderer: Allow Bind implementations to expose supported formats 2021-05-15 16:12:12 +02:00
Victor Brekenfeld b7aa4c416b egl: enumerate supported dmabuf formats 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 4d8bd26131 egl: enumerate supported dmabuf formats 2021-05-15 16:12:12 +02:00
Victor Brekenfeld a74aa728f7 swapchain: handle buffer conversion for the user 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 84439e5400 swapchain: fix borked resize logic 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 3a2e4ddf61 Migrate the winit backend to the new egl and renderer apis. 2021-05-15 16:12:12 +02:00
Victor Brekenfeld f3f10242e9 Remove the generic "graphics" module.
- Cursor is not necessary anymore as rendering hardware vs software
  cursors just depends on "where" you render the cursor.
- Format is replaced by drm-fourcc and more related to buffers and
  therefor the allocator module anyway.
- GL/Glium are replaced by the renderer module.
- Software was unused and very small anyway and can be implemented
  with the new renderer api.
- SwapBuffersError is (for now) just moved into the top-level backend module.
2021-05-15 16:12:12 +02:00
Victor Brekenfeld 4d5d7afb5a Introduce a new OpenGL renderer
This pulls a lot of code from anvil/src/glium_drawer and replaces glium
as glium has too many assumptions about the backend.
(Mostly that a fixed framebuffer exists, see fix bullet point.)

Depending on how picky glium is, we could try to re-introduce glium support
later with a some workarounds, but for now this is actually more
straight-forward to support and test.

- Add a new GL renderer, that only depends on egl as an initialization platform.
  In particular do not depend on a surface being available.
  Renderers share some basic drawing functions and may bind objects to render upon.
  E.g. surfaces or buffers, textures, etc for the gles2 renderer.
- Be explicit about extensions we require and use. Use some very very common ones
  to make our lives easier (e.g. BGRA and unpack to read in manditory shm formats).
- Enable GL debug output
- Allow more flexible rendering (e.g. 3D compositors) by allowing user-provided
  projection matrices. Also provide helper functions to allow easy-ish handling
  of surface and output transformations.
- Add API for renderers to tell the wayland-frontend about supported buffer-types.
- Also incoperate code from anvil/src/shm_load to handle buffer loading in the renderer
  (as this is a renderer dependant operation).
2021-05-15 16:12:12 +02:00
Victor Brekenfeld d99108a8e6 Simplify egl platform code
- Remove EGLStream code, nvidia support will re-introduced,
  when 470 hopefully lands with GBM support this summer.
- Greately simplify the native code by setting exclusively on
  `EGL_EXT_platform_base` and its extensions for initialization.
- Remove generic parameters for the underlying objects on `EGLDisplay`
  and `EGLSurface` by using trait objects instead.
- Allow creation of `EGLContext`s without a config for surface-less usage.
2021-05-15 16:12:12 +02:00
Victor Brekenfeld d606165088 Restructure drm backend
- Remove the `Device`, `Surface`, `RawDevice` and `RawSurface` traits.
  We are not trying to merge the different responsibilities between...
  - Drm-Surfaces: crtcs and planes for displaying buffers
  - Gbm-Surfaces: allocating and managing front- and back-buffers
  - EGL-Surfaces: Load drawing apis.
  ..anymore.
- Instead unify the legacy and atomic backends into one `DrmDevice` and
  a `DrmSurface`, that under the hood dispatches onto the different modules.
- Do not keep a list of surfaces inside the devices. These are reference-counting
  nightmares and a frequent issue due to the read-only nature of `Rc` and `Arc` and
  thread-safety related problems.
- Surfaces are mostly doing state-tracking independently of each other
  and contain some more helper functions.
- Simplify session code, because we do not need to pass the events
  through three layers of devices and surfaces anymore.
- Each surface now represents a plane. Rendering to a plane is just like
  any other rendering step, including the Cursor-plane.
  (Legacy interfaces only have one to avoid dealing with short-comings of the api).
2021-05-15 16:12:12 +02:00
Victor Brekenfeld c388a502c4 Add allocator module
- Add module that deals with different kinds of buffers (memory and external),
  their allocation and usage for rendering. Also try to properly support modifiers this time.
- Describe gbm functionality as an allocator (instead of a rendering device/surface).
- Also create a quick-and-dirty dumb buffer allocator for tesing / simpler tasks.
- Add a (current untested) wrapper for dmabufs and some code for converting from gbm for now.
- (also untested) Swapchain helper to manage front/backbuffers for surfaceless rendering.
2021-05-15 16:12:12 +02:00
Benjamin Lee 5ac7f7c884 replaced usage of slog_or_stdlog with slog_or_fallback
I think this was missed on a previous refactoring pass, and never got
tested?
2021-05-04 20:24:28 +02:00
Victor Berger 243d2d8b38 libinput: add missing #[cfg()] 2021-04-11 12:59:54 +02:00
Poly d2373fdddd [Debug Trait] Remove unnecessary manual imps 2021-02-23 20:21:20 +01:00
Poly 804a6cb59f [Debug Trait] Add missing comment 2021-02-23 20:20:12 +01:00
Poly 6d76d1c1a2 [Debug Trait] Comments and Cleanup
.
2021-02-22 21:05:00 +01:00
Poly de3dfacee0 [Debug Trait] General cleanup and small fixes 2021-02-22 21:00:49 +01:00
Poly f96fcee1fd [Debug Trait] backend
backend/libinput
backend/egl
backend/drm
backend/session
2021-02-22 21:00:49 +01:00
Poly f6a63d351d [Debug Trait] input.rs, udev.rs, winit.rs
smithay/smithay#258
2021-02-22 21:00:49 +01:00
Victor Berger 991eba216d Update most dependencies 2021-02-22 20:27:46 +01:00
Uli Schlachter a7f18e5deb winit: Allow moving the cursor
It is not necessary to set the cursor position on winit since the
windowing system already updates the position on its own. Instead, doing
this makes the cursor (almost) stuck and unmovable. Thus, this commit
just removes that code from the winit backend.

Fixes: https://github.com/Smithay/smithay/issues/241
Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-14 21:08:40 +01:00
Uli Schlachter 95fbce096c Fix clippy::unnecessary-lazy-evaluations warnings
Signed-off-by: Uli Schlachter <psychon@znc.in>
2020-12-27 12:32:48 +01:00
Victor Berger 36e11284c2 New clippy fixes 2020-11-02 10:24:55 +01:00
Jonas Platte bcc8f13b2b Fix most rustc & clippy warnings 2020-09-16 12:56:32 +02:00
Victor Berger 49dda88c63 backend.input: keep sub-pixel precision in events
libinput provides sub-pixel precision for pointer motion & touch events.
Keep this precision by switching all coordinates values from input
events to f64 (rather than i32 or u32). Otherwise, values are rounded
and part of the movment is lost.

Potentially fixes #224
2020-07-13 17:56:20 +02:00
Victor Berger 1871b5ddae Make slog-stdlog into an optional dependency
slog-stdlog has a significant dependency tree and is basically unsued if
the downstream crate of Smithay always provides a logger (like anvil),
so it is not really needed.
2020-07-12 16:38:05 +02:00
Victor Brekenfeld 9c3c3d939e cargo fmt & lint 2020-06-28 00:25:15 +02:00
Victor Brekenfeld 107b18a4c1 logind: do not include dbus code without dbus dependency 2020-06-28 00:23:24 +02:00
Victor Brekenfeld 51b5b39b75 cursor: allow cursor clearing on CursorBackend 2020-06-28 00:23:24 +02:00
Victor Brekenfeld d603a9ccfb egl: Do not store and release WlBuffer for EGLImages 2020-06-28 00:23:24 +02:00
Victor Brekenfeld 7b4459f649 drm: Make surfaces `Send` 2020-06-11 18:57:05 +02:00
Victor Brekenfeld cc67764c23 make clippy happy 2020-06-11 12:16:43 +02:00
Victor Brekenfeld 3c048075f4 docs: Add more explanations to various graphics code 2020-06-07 22:42:33 +02:00
Victor Brekenfeld a3459cda31 docs: Add more explanations to the eglstream-drm-code 2020-06-07 22:42:33 +02:00
Victor Brekenfeld 978415987f docs: Add more explanations to the gbm-drm-code 2020-06-07 22:42:33 +02:00
Victor Brekenfeld dcb3bb79a7 docs: Add more explanations to the atomic-drm-code 2020-06-07 22:42:33 +02:00
Victor Brekenfeld 7e8f6b2955 docs: Add more explanations to the legacy-drm-code 2020-06-07 22:42:33 +02:00
Victor Brekenfeld fa42a0a223 docs: Add a more fleshed out backend::drm module documentation 2020-06-07 22:42:33 +02:00
Victor Berger a717fa36cd backend.session: Migrate to using Signaler
Change the session backend to rely on Signaler to propagate its
signals. Also introduce the Linkable trait to allow generic composition
of objects needing to listen for signals.
2020-05-23 21:37:22 +02:00
Victor Berger c3859d999b backend.session: use pkg-config to find logind lib
Introduce the `backend_session_elogind` cargo feature which pulls
`backend_session_logind` and makes the logind session backend seek
`libelogind.so` instead of `libsystemd.so`.

Fixes #127
2020-05-23 21:37:22 +02:00
Victor Berger b05c2ccbba backend.session: rework as calloop event sources
Rework the Session Notifiers so that they are calloop event sources
by themselves, allowing them to be inserted by the user without the
`bind_session` dance.

Also update the logind backend to use the current dbus-rs API, rather
than the deprecated one.
2020-05-23 21:37:22 +02:00
Victor Brekenfeld 9acd109a04 fallback: support FallbackDevice<GbmDevice, EglStreamDevice> for automatic nvidia support 2020-05-23 00:29:32 +02:00
Victor Brekenfeld 53f5753943 udev: Add function to query the loaded driver of a device 2020-05-23 00:29:32 +02:00
Victor Brekenfeld 69c1116d82 eglstream: initial backend implementation 2020-05-23 00:29:32 +02:00