Commit Graph

1267 Commits

Author SHA1 Message Date
Victor Brekenfeld 93edc842b2 drm: allow commit/page_flip calls to *not* trigger an event 2021-05-15 16:12:12 +02:00
Victor Brekenfeld c8b370a030 drm: change logger visibility 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 0414417f3c egl: Allow creation of shared contexts 2021-05-15 16:12:12 +02:00
Victor Brekenfeld c6df50cb67 egl: Rexport EGLContext on toplevel 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 347507fc92 drm/legacy: Assume Argb8888 is at least supported like we used to 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 1f86faf1e6 drm: re-add device_id() to DrmDevice 2021-05-15 16:12:12 +02:00
Victor Brekenfeld c05a7aafdf swapchain: export Error type 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 1bba21bf4f swapchain: allow slots to contain userdata 2021-05-15 16:12:12 +02:00
Victor Brekenfeld c107d42ced drm/renderer: Fixup convertion into SwapBuffersError 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 0180bb6ef5 drm: allow to test if scanning out a buffer would succeed 2021-05-15 16:12:12 +02:00
Victor Brekenfeld d042609dbd swapchain: increase cap for additional queuing (e.g. explicit synchronization) 2021-05-15 16:12:12 +02:00
Victor Brekenfeld bcf6a5c4b9 gbm: allow to import dmabufs 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 58f22afa40 dmabuf's take ownership over their contents -> do not reference original buffer 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 9d021d52a4 drm: expose supported plane formats 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 52d581371c renderer: Allow Bind implementations to expose supported formats 2021-05-15 16:12:12 +02:00
Victor Brekenfeld b7aa4c416b egl: enumerate supported dmabuf formats 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 4d8bd26131 egl: enumerate supported dmabuf formats 2021-05-15 16:12:12 +02:00
Victor Brekenfeld a74aa728f7 swapchain: handle buffer conversion for the user 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 84439e5400 swapchain: fix borked resize logic 2021-05-15 16:12:12 +02:00
Victor Brekenfeld fb30c830d7 Fixup anvil for winit rendering
- Since a lot of functionality is now in smithay's rendering module
  we can get rid of shm_load, shaders and the glium dependency.
- glium_drawer becomes drawing and only features some code to get from surfaces
  to textures for any(!) renderer.
  (Should probably moved into smithay at some point as well.)
- buffer_utils is only necessary to query the buffer size anymore.
- disable egl-buffer support temporarily
2021-05-15 16:12:12 +02:00
Victor Brekenfeld 3a2e4ddf61 Migrate the winit backend to the new egl and renderer apis. 2021-05-15 16:12:12 +02:00
Victor Brekenfeld f3f10242e9 Remove the generic "graphics" module.
- Cursor is not necessary anymore as rendering hardware vs software
  cursors just depends on "where" you render the cursor.
- Format is replaced by drm-fourcc and more related to buffers and
  therefor the allocator module anyway.
- GL/Glium are replaced by the renderer module.
- Software was unused and very small anyway and can be implemented
  with the new renderer api.
- SwapBuffersError is (for now) just moved into the top-level backend module.
2021-05-15 16:12:12 +02:00
Victor Brekenfeld 0628a83ea4 Update build.rs to generate code for the actual extensions we are using now 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 4d5d7afb5a Introduce a new OpenGL renderer
This pulls a lot of code from anvil/src/glium_drawer and replaces glium
as glium has too many assumptions about the backend.
(Mostly that a fixed framebuffer exists, see fix bullet point.)

Depending on how picky glium is, we could try to re-introduce glium support
later with a some workarounds, but for now this is actually more
straight-forward to support and test.

- Add a new GL renderer, that only depends on egl as an initialization platform.
  In particular do not depend on a surface being available.
  Renderers share some basic drawing functions and may bind objects to render upon.
  E.g. surfaces or buffers, textures, etc for the gles2 renderer.
- Be explicit about extensions we require and use. Use some very very common ones
  to make our lives easier (e.g. BGRA and unpack to read in manditory shm formats).
- Enable GL debug output
- Allow more flexible rendering (e.g. 3D compositors) by allowing user-provided
  projection matrices. Also provide helper functions to allow easy-ish handling
  of surface and output transformations.
- Add API for renderers to tell the wayland-frontend about supported buffer-types.
- Also incoperate code from anvil/src/shm_load to handle buffer loading in the renderer
  (as this is a renderer dependant operation).
2021-05-15 16:12:12 +02:00
Victor Brekenfeld d99108a8e6 Simplify egl platform code
- Remove EGLStream code, nvidia support will re-introduced,
  when 470 hopefully lands with GBM support this summer.
- Greately simplify the native code by setting exclusively on
  `EGL_EXT_platform_base` and its extensions for initialization.
- Remove generic parameters for the underlying objects on `EGLDisplay`
  and `EGLSurface` by using trait objects instead.
- Allow creation of `EGLContext`s without a config for surface-less usage.
2021-05-15 16:12:12 +02:00
Victor Brekenfeld d606165088 Restructure drm backend
- Remove the `Device`, `Surface`, `RawDevice` and `RawSurface` traits.
  We are not trying to merge the different responsibilities between...
  - Drm-Surfaces: crtcs and planes for displaying buffers
  - Gbm-Surfaces: allocating and managing front- and back-buffers
  - EGL-Surfaces: Load drawing apis.
  ..anymore.
- Instead unify the legacy and atomic backends into one `DrmDevice` and
  a `DrmSurface`, that under the hood dispatches onto the different modules.
- Do not keep a list of surfaces inside the devices. These are reference-counting
  nightmares and a frequent issue due to the read-only nature of `Rc` and `Arc` and
  thread-safety related problems.
- Surfaces are mostly doing state-tracking independently of each other
  and contain some more helper functions.
- Simplify session code, because we do not need to pass the events
  through three layers of devices and surfaces anymore.
- Each surface now represents a plane. Rendering to a plane is just like
  any other rendering step, including the Cursor-plane.
  (Legacy interfaces only have one to avoid dealing with short-comings of the api).
2021-05-15 16:12:12 +02:00
Victor Brekenfeld c388a502c4 Add allocator module
- Add module that deals with different kinds of buffers (memory and external),
  their allocation and usage for rendering. Also try to properly support modifiers this time.
- Describe gbm functionality as an allocator (instead of a rendering device/surface).
- Also create a quick-and-dirty dumb buffer allocator for tesing / simpler tasks.
- Add a (current untested) wrapper for dmabufs and some code for converting from gbm for now.
- (also untested) Swapchain helper to manage front/backbuffers for surfaceless rendering.
2021-05-15 16:12:12 +02:00
Victor Brekenfeld 8fc23c767b Update to new drm-rs version and introduce drm-fourcc for formats 2021-05-15 16:12:12 +02:00
Benjamin Lee 5ac7f7c884 replaced usage of slog_or_stdlog with slog_or_fallback
I think this was missed on a previous refactoring pass, and never got
tested?
2021-05-04 20:24:28 +02:00
Victor Berger 243d2d8b38 libinput: add missing #[cfg()] 2021-04-11 12:59:54 +02:00
Victor Berger 7bbd284f0b
Merge pull request #259 from PolyMeilex/debug
Implement Debug trait for some public types
2021-02-26 10:46:01 +01:00
Poly d2373fdddd [Debug Trait] Remove unnecessary manual imps 2021-02-23 20:21:20 +01:00
Poly 804a6cb59f [Debug Trait] Add missing comment 2021-02-23 20:20:12 +01:00
Poly 6d76d1c1a2 [Debug Trait] Comments and Cleanup
.
2021-02-22 21:05:00 +01:00
Poly de3dfacee0 [Debug Trait] General cleanup and small fixes 2021-02-22 21:00:49 +01:00
Poly e9eb698dd0 [Debug Trait] wayland
wayland/compositor
wayland/data_device
wayland/dmabuf
wayland/explicit_synchronization
wayland/output
wayland/seat
wayland/shell
wayland/shm
2021-02-22 21:00:49 +01:00
Poly aa2a0523bf [Debug Trait] utils 2021-02-22 21:00:49 +01:00
Poly f96fcee1fd [Debug Trait] backend
backend/libinput
backend/egl
backend/drm
backend/session
2021-02-22 21:00:49 +01:00
Poly bb90631d65 [Debug Trait] signaling.rs 2021-02-22 21:00:49 +01:00
Poly f6a63d351d [Debug Trait] input.rs, udev.rs, winit.rs
smithay/smithay#258
2021-02-22 21:00:49 +01:00
Victor Berger 991eba216d Update most dependencies 2021-02-22 20:27:46 +01:00
Uli Schlachter ff09b8e116 Use the correct position for Xwayland surfaces
Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-19 11:38:17 +01:00
Uli Schlachter 3504182a5e Add a new surface role for Xwayland surfaces
Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-19 11:38:17 +01:00
Uli Schlachter 734b541ecd Map between X11 Windows and WlSurfaces
Xwayland gives us a mapping between X11 window and WlSurface IDs via
special WL_SURFACE_ID messages. This commit uses these messages to find
the corresponding WlSurface. For this, the new client.get_resource API
from wayland-server is needed.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-19 11:38:17 +01:00
Uli Schlachter a6c40a002b Add an X11 EventSource to calloop
This commit creates an event source for calloop that receives X11 events
from the X11 server.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-19 11:38:17 +01:00
Uli Schlachter df01587459 Become the X11 window manager after Xwayland startup
This commits adds the necessary magic incantations to become the X11 WM
after Xwayland starts.

This uses the pure-Rust implementation from x11rb, but any other X11
crate could be used as well.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-19 11:38:17 +01:00
Uli Schlachter 2f0dadd6ca anvil: Add a xwayland feature
This commit adds an xwayland feature to anvil. Right now, this feature
doesn't do much. anvil uses the smithay code to start XWayland, but does
not do anything with it once it is running.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-19 11:38:17 +01:00
Gary Guo 4a065818c4 Document shell approach for Xwayland launching 2021-02-14 21:15:49 +01:00
Gary Guo 4d25153397 Use sh to handle SIGUSR1 and replace fork+exec with spawn 2021-02-14 21:15:49 +01:00
Uli Schlachter a7f18e5deb winit: Allow moving the cursor
It is not necessary to set the cursor position on winit since the
windowing system already updates the position on its own. Instead, doing
this makes the cursor (almost) stuck and unmovable. Thus, this commit
just removes that code from the winit backend.

Fixes: https://github.com/Smithay/smithay/issues/241
Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-14 21:08:40 +01:00