Commit Graph

98 Commits

Author SHA1 Message Date
Victor Berger 6bfe6e1f25 Fix damage handling to support multiple rectangles 2021-05-24 23:50:14 +02:00
Victor Brekenfeld 978ef1b393 renderer: Closure-based api 2021-05-24 23:46:03 +02:00
Victor Brekenfeld e696ce4c35 fix intra-doc links 2021-05-24 19:15:46 +02:00
Victor Brekenfeld 5e1128b973 gles2: Link texture in buffer for caching 2021-05-17 00:40:10 +02:00
Victor Brekenfeld c41cc9828f renderer: Cache textures in SurfaceAttributes 2021-05-16 20:00:45 +02:00
Victor Brekenfeld 149c923876 cargo fmt 2021-05-15 18:17:43 +02:00
Victor Brekenfeld 75b2a2d801 renderer: allow caching resources on WlBuffer
- renderer: Change the renderer api to not import different buffer types directly,
but import any supported wl_buffer
- renderer: Remove destroy_texture call and move responsibility into implementation
- gles2: Cache egl images as well as textures on wl_buffer userdata
- gles2: Implement delayed destruction of textures to avoid leaking or changing global state on drop
2021-05-15 16:12:13 +02:00
Victor Brekenfeld 6c25dde36e Fix some missing Debug implementations 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 7e47d648d4 First pass of adding documentation 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 52c01535d0 rustfmt 2021-05-15 16:12:12 +02:00
Victor Brekenfeld e329adcbd8 fix warnings 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 85bef5fec6 renderer: rename Texture to TextureId to better convey nature of the handle 2021-05-15 16:12:12 +02:00
Victor Brekenfeld ab6dd61592 renderer: add destroy_texture function 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 50b0083269 renderer: Implement import_egl for wl_drm 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 3d8cf0e458 renderer: Add importing bitmaps as textures 2021-05-15 16:12:12 +02:00
Victor Brekenfeld 2c9c150e5e renderer: Remove `Frame` trait and merge into `Renderer`
Tracking of Frames, so that only one unique one can exist at a time
(gles does not allow multiple frames being rendered in parallel)
lead to very unfriendly lifetime-heavy code. A renderer is already
*unique*, just move the code there and add an error variant to catch
misuses.
2021-05-15 16:12:12 +02:00
Victor Brekenfeld 3a2e4ddf61 Migrate the winit backend to the new egl and renderer apis. 2021-05-15 16:12:12 +02:00
Poly 6d76d1c1a2 [Debug Trait] Comments and Cleanup
.
2021-02-22 21:05:00 +01:00
Poly de3dfacee0 [Debug Trait] General cleanup and small fixes 2021-02-22 21:00:49 +01:00
Poly f6a63d351d [Debug Trait] input.rs, udev.rs, winit.rs
smithay/smithay#258
2021-02-22 21:00:49 +01:00
Victor Berger 991eba216d Update most dependencies 2021-02-22 20:27:46 +01:00
Uli Schlachter a7f18e5deb winit: Allow moving the cursor
It is not necessary to set the cursor position on winit since the
windowing system already updates the position on its own. Instead, doing
this makes the cursor (almost) stuck and unmovable. Thus, this commit
just removes that code from the winit backend.

Fixes: https://github.com/Smithay/smithay/issues/241
Signed-off-by: Uli Schlachter <psychon@znc.in>
2021-02-14 21:08:40 +01:00
Victor Berger 49dda88c63 backend.input: keep sub-pixel precision in events
libinput provides sub-pixel precision for pointer motion & touch events.
Keep this precision by switching all coordinates values from input
events to f64 (rather than i32 or u32). Otherwise, values are rounded
and part of the movment is lost.

Potentially fixes #224
2020-07-13 17:56:20 +02:00
Victor Berger 1871b5ddae Make slog-stdlog into an optional dependency
slog-stdlog has a significant dependency tree and is basically unsued if
the downstream crate of Smithay always provides a logger (like anvil),
so it is not really needed.
2020-07-12 16:38:05 +02:00
Victor Brekenfeld 51b5b39b75 cursor: allow cursor clearing on CursorBackend 2020-06-28 00:23:24 +02:00
Victor Berger 8f543eb597 backend.input: rework libinput as a calloop source 2020-05-12 08:46:34 +02:00
Victor Brekenfeld 9300e35093 lint: fmt 2020-04-30 19:03:02 +02:00
Victor Brekenfeld 31b6d84442 WIP: Rework egl and glium errors 2020-04-30 00:24:35 +02:00
Victor Brekenfeld df27224372 gbm: implement CursorBackend generically 2020-04-21 20:18:34 +02:00
Chandler Newman f7c05fa064 Rename WaylandEGLDisplay to EGLBufferReader 2020-04-15 21:19:20 +01:00
Chandler Newman b8df85e744 Mark get_proc_address as safe 2020-04-15 12:16:02 +01:00
Chandler Newman a684f5d8d6 Refactor EGL backend 2020-04-15 12:01:01 +01:00
Victor Berger 6a7d933553 Replace `failure` and `error-chain` by `thiserror` 2020-04-13 13:20:59 +02:00
Sergey Smirnykh f966e28fe5
Update wayland-client & wayland-egl (#181)
Update wayland-client to 0.25.0
Add wayland-egl 0.25.0
2020-04-12 13:11:10 +02:00
Victor Brekenfeld f6b3d630ce rustfmt 2020-04-10 19:18:58 +02:00
Sergey Smirnykh e798259be9 Calculate pointer location correctly 2020-04-08 15:21:21 +02:00
Sergey Smirnykh 3bc1c728a8 Remove excess type conversions 2020-04-08 15:21:21 +02:00
Sergey Smirnykh 9e1bce7c66 Unhide cursor for now 2020-04-08 15:21:21 +02:00
Sergey Smirnykh 73345375ac Update winit dependency to version 22.0 2020-04-08 15:21:17 +02:00
Dorota Czaplejewicz 178a447394 winit: Don't resize in resize handler
The resize handler with a window resize request causes oscillations between two window sizes (presumably the inner and the outer). While it's not clear what part of the stack causes it, checking `window.get_inner_size()` already presents the correct size.

Either way, changing the same property in its change handler is a recipe for feedback loops as this one and should be avoided whenever possible, and then carefully fortified too.
2020-04-06 10:35:27 +02:00
nycex 0140de89fb fix some clippy warnings (#147)
This commit removes some clippy warnings (to advance #45) by doing the following:
- replace usage of `mem::uninitialized()` with `MaybeUninit`
- replace usage of `nix::libc::{uint64_t, int32_t}` with `{u64, i32}`
- replace functions inside of `Option::ok_or` with `Option::ok_or_else`
- replace functions inside of `Result::unwrap_or` with `Result::unwrap_or_else`
- replace occurrences of pass-by-reference with pass-by-value when
  appropriate
- replace unused variables in pattern-matching with wildcards
- replace `match` expressions that have only one case with `if let`
  expressions
- replace UpperCamelCase names of consts with SCREAMING_SNAKE_CASE
- remove `clone()` on types that implement Copy
- remove redundant imports
- remove `fn main()` from doctests
- remove let binding for variables that are returned afterwards
2020-01-01 11:43:16 +01:00
Victor Brekenfeld e5f8c351c7 Check for rust_2018_idioms 2018-12-16 19:31:38 +01:00
Victor Brekenfeld 71bd64a6bf Fix source code for 2018 edition 2018-12-16 19:31:38 +01:00
Victor Brekenfeld 04aee7cbc9 Replace documentation links with intra rustdoc links 2018-12-13 15:14:25 +01:00
Victor Brekenfeld 8abcc145d7 egl: EGLContext borrow native to circumvent RefCell runtime error 2018-12-02 22:01:45 +01:00
Victor Brekenfeld 9a82de6fae graphics: Move PixelFormat out of gl module 2018-11-29 19:41:17 +01:00
Victor Brekenfeld 9ee44672a0 cargo fmt 2018-11-29 16:13:07 +01:00
Victor Brekenfeld 505791e336 Upgrade backends to calloop 0.4 and renamed gl-traits 2018-11-29 16:13:05 +01:00
Colin Benner 734d2ce996 Fmt, spelling and capitalisation fixes (#113)
* Rename priviledged to privileged in backend/drm/mod.rs

* Fix a number of typos in comments

* Fix typos in string literals

* Wrap identifiers with backticks in doc comments

* Spelling and capitalisation in doc comments

* Use XWayland in comments

This seems to be the standard capitalisation, even though the executable
is called `Xwayland`.

* Use Glium instead of glium in comments

* Use DRM and API in comments

* Fix remaining occurrence of 'priviledged'

* Reformat code to appease Travis' rustfmt
2018-10-30 13:56:30 +01:00
Victor Berger 9f0a1fb244 backend.winit: remove the moved() event
This event poses issues regarding its semantic (what space are the
coordinates in?) and arguably won't be used anyway. So let's remove it
for now, it can still be added afterwards if it appears to be really
needed.
2018-10-15 11:15:10 +02:00