- renderer: Change the renderer api to not import different buffer types directly,
but import any supported wl_buffer
- renderer: Remove destroy_texture call and move responsibility into implementation
- gles2: Cache egl images as well as textures on wl_buffer userdata
- gles2: Implement delayed destruction of textures to avoid leaking or changing global state on drop
Tracking of Frames, so that only one unique one can exist at a time
(gles does not allow multiple frames being rendered in parallel)
lead to very unfriendly lifetime-heavy code. A renderer is already
*unique*, just move the code there and add an error variant to catch
misuses.
It is not necessary to set the cursor position on winit since the
windowing system already updates the position on its own. Instead, doing
this makes the cursor (almost) stuck and unmovable. Thus, this commit
just removes that code from the winit backend.
Fixes: https://github.com/Smithay/smithay/issues/241
Signed-off-by: Uli Schlachter <psychon@znc.in>
libinput provides sub-pixel precision for pointer motion & touch events.
Keep this precision by switching all coordinates values from input
events to f64 (rather than i32 or u32). Otherwise, values are rounded
and part of the movment is lost.
Potentially fixes#224
slog-stdlog has a significant dependency tree and is basically unsued if
the downstream crate of Smithay always provides a logger (like anvil),
so it is not really needed.
The resize handler with a window resize request causes oscillations between two window sizes (presumably the inner and the outer). While it's not clear what part of the stack causes it, checking `window.get_inner_size()` already presents the correct size.
Either way, changing the same property in its change handler is a recipe for feedback loops as this one and should be avoided whenever possible, and then carefully fortified too.
This commit removes some clippy warnings (to advance #45) by doing the following:
- replace usage of `mem::uninitialized()` with `MaybeUninit`
- replace usage of `nix::libc::{uint64_t, int32_t}` with `{u64, i32}`
- replace functions inside of `Option::ok_or` with `Option::ok_or_else`
- replace functions inside of `Result::unwrap_or` with `Result::unwrap_or_else`
- replace occurrences of pass-by-reference with pass-by-value when
appropriate
- replace unused variables in pattern-matching with wildcards
- replace `match` expressions that have only one case with `if let`
expressions
- replace UpperCamelCase names of consts with SCREAMING_SNAKE_CASE
- remove `clone()` on types that implement Copy
- remove redundant imports
- remove `fn main()` from doctests
- remove let binding for variables that are returned afterwards
* Rename priviledged to privileged in backend/drm/mod.rs
* Fix a number of typos in comments
* Fix typos in string literals
* Wrap identifiers with backticks in doc comments
* Spelling and capitalisation in doc comments
* Use XWayland in comments
This seems to be the standard capitalisation, even though the executable
is called `Xwayland`.
* Use Glium instead of glium in comments
* Use DRM and API in comments
* Fix remaining occurrence of 'priviledged'
* Reformat code to appease Travis' rustfmt
This event poses issues regarding its semantic (what space are the
coordinates in?) and arguably won't be used anyway. So let's remove it
for now, it can still be added afterwards if it appears to be really
needed.
Unify winit with the other backends in only ever dealing with physical
sizes. All dimensions and coordinates are provided in the physical space
(transformed by the dpi factor provided by winit), and the user is
responsible for dealing with the dpi scaling if they want.
A compositor using it can deal with it either by following the scaling
transmitted by the backend or using some value retrieved by other means
(like a command line argument, like weston does).
This means that a non-hidpi aware implementation will appear very small
on an hidpi screen, but not broken. This is now the current state of
anvil.
This also changes the WinitEventsHandler trait to merge the resized()
and hidpifactorchanged() callbacks into a single one, providing the
physical size and the dpi factor whenever either changes.