Victor Brekenfeld
31b6d84442
WIP: Rework egl and glium errors
2020-04-30 00:24:35 +02:00
Victor Brekenfeld
d6fa2e96cf
drm: Require all surfaces to always have a mode set
2020-04-27 00:45:58 +02:00
Victor Brekenfeld
a4203bd216
examples/anvil: add disable_connectors for device creation
2020-04-27 00:45:58 +02:00
Victor Berger
d48c04fd7b
anvil: Implement subsurface state caching
2020-04-22 12:12:57 +02:00
Victor Berger
315797ff43
anvil: bulk-send frame events after each page flip
2020-04-22 12:12:57 +02:00
Victor Berger
59f7167702
anvil: move common logic into AnvilState
2020-04-22 12:12:57 +02:00
Victor Berger
cd6e148143
anvil: restore correct dispatching of wayland clients
2020-04-22 12:12:57 +02:00
Victor Berger
548a929d1c
wayland.compositor: Correct frame callback handling
2020-04-22 12:12:57 +02:00
Victor Berger
1736db27b4
anvil: set saner values for key repeat rate
2020-04-21 23:04:23 +02:00
Victor Brekenfeld
24a51f721d
anvil: use fallback-device for atomic/legacy
2020-04-21 20:18:35 +02:00
Victor Brekenfeld
d30bd4555e
anvil: use atomic modesetting
2020-04-21 20:18:34 +02:00
Victor Brekenfeld
8ba33f2473
anvil: Report errors of failed device initializations
2020-04-21 20:18:34 +02:00
Victor Berger
61fecb44cf
anvil: disable clippy lint for glium macros
2020-04-21 15:00:00 +02:00
Victor Brekenfeld
bcb2aa3864
Fix egl_to_texture check
2020-04-18 15:03:20 +02:00
Chandler Newman
f7c05fa064
Rename WaylandEGLDisplay to EGLBufferReader
2020-04-15 21:19:20 +01:00
Chandler Newman
a684f5d8d6
Refactor EGL backend
2020-04-15 12:01:01 +01:00
Victor Berger
8ab34f0081
Update dependencies.
2020-04-15 11:24:50 +02:00
Victor Berger
b54d95c15d
Fix most clippy warnings ( #185 )
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* Add missing documentation
* Fix most clippy warnings
2020-04-15 09:28:22 +02:00
Victor Brekenfeld
b43c0db115
Update to udev 0.4
2020-04-13 17:07:08 +02:00
Victor Brekenfeld
2b5c0448eb
anvil: Fix udev build without egl
2020-04-11 13:47:01 +02:00
Victor Brekenfeld
f6b3d630ce
rustfmt
2020-04-10 19:18:58 +02:00
Victor Brekenfeld
e8e8667d89
Upgrade to the upcoming drm-rs 0.4
2020-04-10 16:58:49 +02:00
Victor Berger
1b5537d537
Restore logind as a default feature
2020-04-05 20:03:09 +02:00
Jonas Platte
b8c20ebf30
Update wayland-rs to 0.25 ( #171 )
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Update wayland-rs to 0.25 and calloop to 0.5
Co-authored-by: Victor Berger <victor.berger@m4x.org>
2020-04-05 19:01:08 +02:00
Victor Berger
a60e1cd7fd
Merge pull request #156 from YaLTeR/resize
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anvil: implement the Resize request
2020-02-12 22:57:32 +01:00
Ivan Molodetskikh
e1396d2e1a
anvil.shell: add our own ResizeEdge
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It mirrors the one in wl_shell_surface and lets us not depend on it.
2020-02-11 11:06:36 +03:00
Ivan Molodetskikh
c0d0d0d2b8
anvil.shell: respect min and max size in resize
2020-02-08 18:36:09 +03:00
Ivan Molodetskikh
e76f9f14ed
anvil.shell: store min_size and max_size
2020-02-08 13:51:12 +03:00
Ivan Molodetskikh
adbab32bd8
anvil.shell: update location on top-left resizing
2020-02-08 13:51:11 +03:00
Ivan Molodetskikh
60ca2f9c88
anvil.shell: don't send first configure to WlShell
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It doesn't need it, and it also takes the (0, 0) size literally, which
makes everything try to be the smallest size possible initially.
2020-02-08 09:53:50 +03:00
Ivan Molodetskikh
09d7f597d4
anvil.shell: refresh toplevels on commit
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This updates the toplevel state in the WindowMap as soon as it's
committed. It will be used to update the toplevel location on top-left
resize, but this is a better approach in general than the current
update-every-drawn-frame. I think we should update the WindowMap state
as soon as possible, and only when necessary.
2020-02-08 08:47:14 +03:00
Ivan Molodetskikh
ab45cdecdc
anvil.window_map: add refresh_toplevel
2020-02-08 08:47:14 +03:00
Ivan Molodetskikh
223b523f80
anvil.window_map: add WindowMap::find
2020-02-08 08:47:14 +03:00
Ivan Molodetskikh
6d36375f27
anvil.window_map: implement Clone for Kind
2020-02-08 08:47:14 +03:00
Ivan Molodetskikh
ca7e91a98c
anvil.shell: implement the Resize request
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Currently doesn't move the window when resizing left or top.
2020-02-08 08:47:13 +03:00
Ivan Molodetskikh
546ff48af5
anvil.window_map: add WindowMap::geometry
2020-02-03 16:54:11 +03:00
Ivan Molodetskikh
9fd9db82ae
anvil.shell: store geometry in SurfaceData
2020-02-03 16:54:11 +03:00
Ivan Molodetskikh
ebb3a05502
anvil: make get_size and contains_point methods
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This removes the need to store them as generic members, and will ease
the addition of new methods.
2020-02-03 16:54:11 +03:00
Ivan Molodetskikh
533a006bd1
anvil.window_map: fix bbox computation
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It said max_y = y + w instead of y + h.
2020-02-03 16:54:11 +03:00
Ivan Molodetskikh
5814626dbe
anvil.window_map: rename input_bbox to bbox
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Since this value turns out to be more useful than for just input fast
path.
2020-02-03 16:54:10 +03:00
Victor Berger
7fa7fe03be
Merge pull request #155 from YaLTeR/fix-dimensions
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anvil: retrieve buffer dimensions on commit
2020-02-03 14:53:35 +01:00
Ivan Molodetskikh
a224f774ee
anvil: store buffer dimensions separately
...
Before this change, the texture size was used for the dimensions.
However, the texture is not created until the next rendered frame, which
means that frequently size was returned as zero, resulting in pointer
focus artifacts. With this change, the dimensions are retrieved
immediately on surface commit.
2020-02-03 12:56:59 +03:00
Ivan Molodetskikh
825995687a
anvil: add BufferUtils
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A helper struct which currently contains only a method for retrieving
buffer dimensions. Will be used for getting the buffer dimensions early,
before rendering, to always have up-to-date size which is not zero.
2020-02-03 12:56:59 +03:00
Ivan Molodetskikh
32613f3cd6
anvil.shell: check that grab is correct in Move
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Check that the grab had a focus and it was the same client as this
surface.
2020-02-03 12:31:39 +03:00
Ivan Molodetskikh
d8495d81f2
anvil.shell: check that there's a grab before Move
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If there's no click grab then the request is invalid.
2020-02-03 12:31:38 +03:00
Ivan Molodetskikh
03392bf7d1
seat: add GrabStartData to PointerGrab
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Stores the data about the event that started the grab. Will be useful
for things like move and resize requests.
2020-02-03 12:31:38 +03:00
Ivan Molodetskikh
24af494cbf
anvil.shell: implement the Move request
2020-02-03 07:51:05 +03:00
Ivan Molodetskikh
0ea4ec9abe
anvil.window_map: add WindowMap::set_location
2020-02-02 15:37:06 +03:00
Ivan Molodetskikh
a51e421c19
anvil.window_map: add WindowMap::location
2020-02-02 15:37:06 +03:00
Ivan Molodetskikh
69b1c1870e
anvil.window_map: add Kind::equals
2020-02-02 15:37:06 +03:00