anvil: Pass window and output maps using dispatch data AnvilState
This commit is contained in:
parent
60fdbaebc5
commit
fdaf1859b0
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@ -289,8 +289,6 @@ impl PointerGrab for ResizeSurfaceGrab {
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pub struct ShellHandles {
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pub xdg_state: Arc<Mutex<XdgShellState>>,
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pub wl_state: Arc<Mutex<WlShellState>>,
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pub window_map: Rc<RefCell<WindowMap>>,
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pub output_map: Rc<RefCell<OutputMap>>,
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}
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fn fullscreen_output_geometry(
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@ -336,364 +334,380 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
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log.clone(),
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);
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// Init a window map, to track the location of our windows
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let window_map = Rc::new(RefCell::new(WindowMap::default()));
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let output_map = Rc::new(RefCell::new(OutputMap::new(
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display.clone(),
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window_map.clone(),
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log.clone(),
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)));
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// init the xdg_shell
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let xdg_window_map = window_map.clone();
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let xdg_output_map = output_map.clone();
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let (xdg_shell_state, _, _) = xdg_shell_init(
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&mut *display.borrow_mut(),
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move |shell_event, _dispatch_data| match shell_event {
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XdgRequest::NewToplevel { surface } => {
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// place the window at a random location on the primary output
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// or if there is not output in a [0;800]x[0;800] square
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use rand::distributions::{Distribution, Uniform};
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move |shell_event, mut ddata| {
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let state = ddata.get::<AnvilState<BackendData>>().unwrap();
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let output_geometry = xdg_output_map
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.borrow()
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.with_primary()
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.map(|o| o.geometry())
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.unwrap_or_else(|| Rectangle::from_loc_and_size((0, 0), (800, 800)));
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let max_x = output_geometry.loc.x + (((output_geometry.size.w as f32) / 3.0) * 2.0) as i32;
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let max_y = output_geometry.loc.y + (((output_geometry.size.h as f32) / 3.0) * 2.0) as i32;
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let x_range = Uniform::new(output_geometry.loc.x, max_x);
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let y_range = Uniform::new(output_geometry.loc.y, max_y);
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let mut rng = rand::thread_rng();
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let x = x_range.sample(&mut rng);
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let y = y_range.sample(&mut rng);
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// Do not send a configure here, the initial configure
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// of a xdg_surface has to be sent during the commit if
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// the surface is not already configured
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xdg_window_map
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.borrow_mut()
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.insert(SurfaceKind::Xdg(surface), (x, y).into());
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}
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XdgRequest::NewPopup { surface, positioner } => {
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// Do not send a configure here, the initial configure
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// of a xdg_surface has to be sent during the commit if
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// the surface is not already configured
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match shell_event {
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XdgRequest::NewToplevel { surface } => {
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// place the window at a random location on the primary output
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// or if there is not output in a [0;800]x[0;800] square
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use rand::distributions::{Distribution, Uniform};
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// TODO: properly recompute the geometry with the whole of positioner state
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surface
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.with_pending_state(|state| {
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// NOTE: This is not really necessary as the default geometry
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// is already set the same way, but for demonstrating how
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// to set the initial popup geometry this code is left as
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// an example
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state.geometry = positioner.get_geometry();
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})
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.unwrap();
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xdg_window_map.borrow_mut().insert_popup(PopupKind::Xdg(surface));
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}
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XdgRequest::RePosition {
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surface,
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positioner,
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token,
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} => {
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let result = surface.with_pending_state(|state| {
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// NOTE: This is again a simplification, a proper compositor would
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// calculate the geometry of the popup here. For simplicity we just
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// use the default implementation here that does not take the
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// window position and output constraints into account.
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let geometry = positioner.get_geometry();
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state.geometry = geometry;
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state.positioner = positioner;
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});
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let output_geometry = state
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.output_map
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.borrow()
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.with_primary()
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.map(|o| o.geometry())
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.unwrap_or_else(|| Rectangle::from_loc_and_size((0, 0), (800, 800)));
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if result.is_ok() {
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surface.send_repositioned(token);
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}
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}
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XdgRequest::Move {
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surface,
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seat,
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serial,
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} => {
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let seat = Seat::from_resource(&seat).unwrap();
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// TODO: touch move.
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let pointer = seat.get_pointer().unwrap();
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// Check that this surface has a click grab.
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if !pointer.has_grab(serial) {
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return;
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}
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let start_data = pointer.grab_start_data().unwrap();
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// If the focus was for a different surface, ignore the request.
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if start_data.focus.is_none()
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|| !start_data
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.focus
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.as_ref()
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.unwrap()
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.0
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.as_ref()
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.same_client_as(surface.get_surface().unwrap().as_ref())
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{
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return;
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}
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let toplevel = SurfaceKind::Xdg(surface.clone());
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let mut initial_window_location = xdg_window_map.borrow().location(&toplevel).unwrap();
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// If surface is maximized then unmaximize it
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if let Some(current_state) = surface.current_state() {
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if current_state.states.contains(xdg_toplevel::State::Maximized) {
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let fs_changed = surface.with_pending_state(|state| {
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state.states.unset(xdg_toplevel::State::Maximized);
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state.size = None;
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});
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if fs_changed.is_ok() {
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surface.send_configure();
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// NOTE: In real compositor mouse location should be mapped to a new window size
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// For example, you could:
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// 1) transform mouse pointer position from compositor space to window space (location relative)
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// 2) divide the x coordinate by width of the window to get the percentage
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// - 0.0 would be on the far left of the window
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// - 0.5 would be in middle of the window
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// - 1.0 would be on the far right of the window
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// 3) multiply the percentage by new window width
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// 4) by doing that, drag will look a lot more natural
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//
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// but for anvil needs setting location to pointer location is fine
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let pos = pointer.current_location();
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initial_window_location = (pos.x as i32, pos.y as i32).into();
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}
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}
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}
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let grab = MoveSurfaceGrab {
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start_data,
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window_map: xdg_window_map.clone(),
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toplevel,
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initial_window_location,
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};
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pointer.set_grab(grab, serial);
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}
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XdgRequest::Resize {
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surface,
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seat,
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serial,
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edges,
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} => {
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let seat = Seat::from_resource(&seat).unwrap();
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// TODO: touch resize.
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let pointer = seat.get_pointer().unwrap();
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// Check that this surface has a click grab.
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if !pointer.has_grab(serial) {
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return;
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}
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let start_data = pointer.grab_start_data().unwrap();
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// If the focus was for a different surface, ignore the request.
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if start_data.focus.is_none()
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|| !start_data
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.focus
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.as_ref()
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.unwrap()
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.0
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.as_ref()
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.same_client_as(surface.get_surface().unwrap().as_ref())
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{
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return;
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}
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let toplevel = SurfaceKind::Xdg(surface.clone());
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let initial_window_location = xdg_window_map.borrow().location(&toplevel).unwrap();
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let geometry = xdg_window_map.borrow().geometry(&toplevel).unwrap();
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let initial_window_size = geometry.size;
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with_states(surface.get_surface().unwrap(), move |states| {
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states
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.data_map
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.get::<RefCell<SurfaceData>>()
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.unwrap()
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let max_x =
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output_geometry.loc.x + (((output_geometry.size.w as f32) / 3.0) * 2.0) as i32;
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let max_y =
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output_geometry.loc.y + (((output_geometry.size.h as f32) / 3.0) * 2.0) as i32;
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let x_range = Uniform::new(output_geometry.loc.x, max_x);
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let y_range = Uniform::new(output_geometry.loc.y, max_y);
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let mut rng = rand::thread_rng();
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let x = x_range.sample(&mut rng);
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let y = y_range.sample(&mut rng);
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// Do not send a configure here, the initial configure
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// of a xdg_surface has to be sent during the commit if
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// the surface is not already configured
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state
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.window_map
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.borrow_mut()
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.resize_state = ResizeState::Resizing(ResizeData {
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edges: edges.into(),
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initial_window_location,
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initial_window_size,
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});
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})
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.unwrap();
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.insert(SurfaceKind::Xdg(surface), (x, y).into());
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}
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let grab = ResizeSurfaceGrab {
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start_data,
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toplevel,
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edges: edges.into(),
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initial_window_size,
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last_window_size: initial_window_size,
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};
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XdgRequest::NewPopup { surface, positioner } => {
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// Do not send a configure here, the initial configure
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// of a xdg_surface has to be sent during the commit if
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// the surface is not already configured
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pointer.set_grab(grab, serial);
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}
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XdgRequest::AckConfigure {
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surface,
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configure: Configure::Toplevel(configure),
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..
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} => {
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let waiting_for_serial = with_states(&surface, |states| {
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if let Some(data) = states.data_map.get::<RefCell<SurfaceData>>() {
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if let ResizeState::WaitingForFinalAck(_, serial) = data.borrow().resize_state {
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return Some(serial);
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}
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}
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None
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})
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.unwrap();
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if let Some(serial) = waiting_for_serial {
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// When the resize grab is released the surface
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// resize state will be set to WaitingForFinalAck
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// and the client will receive a configure request
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// without the resize state to inform the client
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// resizing has finished. Here we will wait for
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// the client to acknowledge the end of the
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// resizing. To check if the surface was resizing
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// before sending the configure we need to use
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// the current state as the received acknowledge
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// will no longer have the resize state set
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let is_resizing = with_states(&surface, |states| {
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states
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.data_map
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.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
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.unwrap()
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.lock()
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.unwrap()
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.current
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.states
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.contains(xdg_toplevel::State::Resizing)
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})
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.unwrap();
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if configure.serial >= serial && is_resizing {
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with_states(&surface, |states| {
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let mut data = states
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.data_map
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.get::<RefCell<SurfaceData>>()
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.unwrap()
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.borrow_mut();
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if let ResizeState::WaitingForFinalAck(resize_data, _) = data.resize_state {
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data.resize_state = ResizeState::WaitingForCommit(resize_data);
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} else {
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unreachable!()
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}
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// TODO: properly recompute the geometry with the whole of positioner state
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surface
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.with_pending_state(|state| {
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// NOTE: This is not really necessary as the default geometry
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// is already set the same way, but for demonstrating how
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// to set the initial popup geometry this code is left as
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// an example
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state.geometry = positioner.get_geometry();
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})
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.unwrap();
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state
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.window_map
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.borrow_mut()
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.insert_popup(PopupKind::Xdg(surface));
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}
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XdgRequest::RePosition {
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surface,
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positioner,
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token,
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} => {
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let result = surface.with_pending_state(|state| {
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// NOTE: This is again a simplification, a proper compositor would
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// calculate the geometry of the popup here. For simplicity we just
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// use the default implementation here that does not take the
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// window position and output constraints into account.
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let geometry = positioner.get_geometry();
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state.geometry = geometry;
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state.positioner = positioner;
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});
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if result.is_ok() {
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surface.send_repositioned(token);
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}
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}
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}
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XdgRequest::Fullscreen { surface, output, .. } => {
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// NOTE: This is only one part of the solution. We can set the
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// location and configure size here, but the surface should be rendered fullscreen
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// independently from its buffer size
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let wl_surface = if let Some(surface) = surface.get_surface() {
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surface
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} else {
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// If there is no underlying surface just ignore the request
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return;
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};
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let output_geometry = fullscreen_output_geometry(
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wl_surface,
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output.as_ref(),
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&xdg_window_map.borrow(),
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&xdg_output_map.borrow(),
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);
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XdgRequest::Move {
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surface,
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seat,
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serial,
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} => {
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let seat = Seat::from_resource(&seat).unwrap();
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// TODO: touch move.
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let pointer = seat.get_pointer().unwrap();
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if let Some(geometry) = output_geometry {
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if let Some(surface) = surface.get_surface() {
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let mut xdg_window_map = xdg_window_map.borrow_mut();
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if let Some(kind) = xdg_window_map.find(surface) {
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xdg_window_map.set_location(&kind, geometry.loc);
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// Check that this surface has a click grab.
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if !pointer.has_grab(serial) {
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return;
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}
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let start_data = pointer.grab_start_data().unwrap();
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// If the focus was for a different surface, ignore the request.
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if start_data.focus.is_none()
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|| !start_data
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.focus
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.as_ref()
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.unwrap()
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.0
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.as_ref()
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.same_client_as(surface.get_surface().unwrap().as_ref())
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{
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return;
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}
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let toplevel = SurfaceKind::Xdg(surface.clone());
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let mut initial_window_location = state.window_map.borrow().location(&toplevel).unwrap();
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// If surface is maximized then unmaximize it
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if let Some(current_state) = surface.current_state() {
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if current_state.states.contains(xdg_toplevel::State::Maximized) {
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let fs_changed = surface.with_pending_state(|state| {
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state.states.unset(xdg_toplevel::State::Maximized);
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state.size = None;
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});
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if fs_changed.is_ok() {
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surface.send_configure();
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// NOTE: In real compositor mouse location should be mapped to a new window size
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// For example, you could:
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// 1) transform mouse pointer position from compositor space to window space (location relative)
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// 2) divide the x coordinate by width of the window to get the percentage
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// - 0.0 would be on the far left of the window
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// - 0.5 would be in middle of the window
|
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// - 1.0 would be on the far right of the window
|
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// 3) multiply the percentage by new window width
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// 4) by doing that, drag will look a lot more natural
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//
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// but for anvil needs setting location to pointer location is fine
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let pos = pointer.current_location();
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initial_window_location = (pos.x as i32, pos.y as i32).into();
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}
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}
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}
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let ret = surface.with_pending_state(|state| {
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state.states.set(xdg_toplevel::State::Fullscreen);
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state.size = Some(geometry.size);
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state.fullscreen_output = output;
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});
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if ret.is_ok() {
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surface.send_configure();
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let grab = MoveSurfaceGrab {
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start_data,
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window_map: state.window_map.clone(),
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toplevel,
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initial_window_location,
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};
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pointer.set_grab(grab, serial);
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}
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XdgRequest::Resize {
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surface,
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seat,
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serial,
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edges,
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} => {
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let seat = Seat::from_resource(&seat).unwrap();
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// TODO: touch resize.
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let pointer = seat.get_pointer().unwrap();
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// Check that this surface has a click grab.
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if !pointer.has_grab(serial) {
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return;
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}
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let start_data = pointer.grab_start_data().unwrap();
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// If the focus was for a different surface, ignore the request.
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if start_data.focus.is_none()
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|| !start_data
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.focus
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.as_ref()
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.unwrap()
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.0
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.as_ref()
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.same_client_as(surface.get_surface().unwrap().as_ref())
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{
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return;
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}
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let toplevel = SurfaceKind::Xdg(surface.clone());
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let initial_window_location = state.window_map.borrow().location(&toplevel).unwrap();
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let geometry = state.window_map.borrow().geometry(&toplevel).unwrap();
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let initial_window_size = geometry.size;
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with_states(surface.get_surface().unwrap(), move |states| {
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states
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.data_map
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.get::<RefCell<SurfaceData>>()
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||||
.unwrap()
|
||||
.borrow_mut()
|
||||
.resize_state = ResizeState::Resizing(ResizeData {
|
||||
edges: edges.into(),
|
||||
initial_window_location,
|
||||
initial_window_size,
|
||||
});
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let grab = ResizeSurfaceGrab {
|
||||
start_data,
|
||||
toplevel,
|
||||
edges: edges.into(),
|
||||
initial_window_size,
|
||||
last_window_size: initial_window_size,
|
||||
};
|
||||
|
||||
pointer.set_grab(grab, serial);
|
||||
}
|
||||
}
|
||||
XdgRequest::UnFullscreen { surface } => {
|
||||
let ret = surface.with_pending_state(|state| {
|
||||
state.states.unset(xdg_toplevel::State::Fullscreen);
|
||||
state.size = None;
|
||||
state.fullscreen_output = None;
|
||||
});
|
||||
if ret.is_ok() {
|
||||
surface.send_configure();
|
||||
}
|
||||
}
|
||||
XdgRequest::Maximize { surface } => {
|
||||
// NOTE: This should use layer-shell when it is implemented to
|
||||
// get the correct maximum size
|
||||
let output_geometry = {
|
||||
let xdg_window_map = xdg_window_map.borrow();
|
||||
surface
|
||||
.get_surface()
|
||||
.and_then(|s| xdg_window_map.find(s))
|
||||
.and_then(|k| xdg_window_map.location(&k))
|
||||
.and_then(|position| {
|
||||
xdg_output_map
|
||||
.borrow()
|
||||
.find_by_position(position)
|
||||
.map(|o| o.geometry())
|
||||
|
||||
XdgRequest::AckConfigure {
|
||||
surface,
|
||||
configure: Configure::Toplevel(configure),
|
||||
..
|
||||
} => {
|
||||
let waiting_for_serial = with_states(&surface, |states| {
|
||||
if let Some(data) = states.data_map.get::<RefCell<SurfaceData>>() {
|
||||
if let ResizeState::WaitingForFinalAck(_, serial) = data.borrow().resize_state {
|
||||
return Some(serial);
|
||||
}
|
||||
}
|
||||
|
||||
None
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
if let Some(serial) = waiting_for_serial {
|
||||
// When the resize grab is released the surface
|
||||
// resize state will be set to WaitingForFinalAck
|
||||
// and the client will receive a configure request
|
||||
// without the resize state to inform the client
|
||||
// resizing has finished. Here we will wait for
|
||||
// the client to acknowledge the end of the
|
||||
// resizing. To check if the surface was resizing
|
||||
// before sending the configure we need to use
|
||||
// the current state as the received acknowledge
|
||||
// will no longer have the resize state set
|
||||
let is_resizing = with_states(&surface, |states| {
|
||||
states
|
||||
.data_map
|
||||
.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
|
||||
.unwrap()
|
||||
.lock()
|
||||
.unwrap()
|
||||
.current
|
||||
.states
|
||||
.contains(xdg_toplevel::State::Resizing)
|
||||
})
|
||||
};
|
||||
.unwrap();
|
||||
|
||||
if let Some(geometry) = output_geometry {
|
||||
if let Some(surface) = surface.get_surface() {
|
||||
let mut xdg_window_map = xdg_window_map.borrow_mut();
|
||||
if let Some(kind) = xdg_window_map.find(surface) {
|
||||
xdg_window_map.set_location(&kind, geometry.loc);
|
||||
if configure.serial >= serial && is_resizing {
|
||||
with_states(&surface, |states| {
|
||||
let mut data = states
|
||||
.data_map
|
||||
.get::<RefCell<SurfaceData>>()
|
||||
.unwrap()
|
||||
.borrow_mut();
|
||||
if let ResizeState::WaitingForFinalAck(resize_data, _) = data.resize_state {
|
||||
data.resize_state = ResizeState::WaitingForCommit(resize_data);
|
||||
} else {
|
||||
unreachable!()
|
||||
}
|
||||
})
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
XdgRequest::Fullscreen { surface, output, .. } => {
|
||||
// NOTE: This is only one part of the solution. We can set the
|
||||
// location and configure size here, but the surface should be rendered fullscreen
|
||||
// independently from its buffer size
|
||||
let wl_surface = if let Some(surface) = surface.get_surface() {
|
||||
surface
|
||||
} else {
|
||||
// If there is no underlying surface just ignore the request
|
||||
return;
|
||||
};
|
||||
|
||||
let output_geometry = fullscreen_output_geometry(
|
||||
wl_surface,
|
||||
output.as_ref(),
|
||||
&state.window_map.borrow(),
|
||||
&state.output_map.borrow(),
|
||||
);
|
||||
|
||||
if let Some(geometry) = output_geometry {
|
||||
if let Some(surface) = surface.get_surface() {
|
||||
let mut xdg_window_map = state.window_map.borrow_mut();
|
||||
|
||||
if let Some(kind) = xdg_window_map.find(surface) {
|
||||
xdg_window_map.set_location(&kind, geometry.loc);
|
||||
}
|
||||
}
|
||||
|
||||
let ret = surface.with_pending_state(|state| {
|
||||
state.states.set(xdg_toplevel::State::Fullscreen);
|
||||
state.size = Some(geometry.size);
|
||||
state.fullscreen_output = output;
|
||||
});
|
||||
if ret.is_ok() {
|
||||
surface.send_configure();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
XdgRequest::UnFullscreen { surface } => {
|
||||
let ret = surface.with_pending_state(|state| {
|
||||
state.states.set(xdg_toplevel::State::Maximized);
|
||||
state.size = Some(geometry.size);
|
||||
state.states.unset(xdg_toplevel::State::Fullscreen);
|
||||
state.size = None;
|
||||
state.fullscreen_output = None;
|
||||
});
|
||||
if ret.is_ok() {
|
||||
surface.send_configure();
|
||||
}
|
||||
}
|
||||
}
|
||||
XdgRequest::UnMaximize { surface } => {
|
||||
let ret = surface.with_pending_state(|state| {
|
||||
state.states.unset(xdg_toplevel::State::Maximized);
|
||||
state.size = None;
|
||||
});
|
||||
if ret.is_ok() {
|
||||
surface.send_configure();
|
||||
|
||||
XdgRequest::Maximize { surface } => {
|
||||
// NOTE: This should use layer-shell when it is implemented to
|
||||
// get the correct maximum size
|
||||
let output_geometry = {
|
||||
let xdg_window_map = state.window_map.borrow();
|
||||
surface
|
||||
.get_surface()
|
||||
.and_then(|s| xdg_window_map.find(s))
|
||||
.and_then(|k| xdg_window_map.location(&k))
|
||||
.and_then(|position| {
|
||||
state
|
||||
.output_map
|
||||
.borrow()
|
||||
.find_by_position(position)
|
||||
.map(|o| o.geometry())
|
||||
})
|
||||
};
|
||||
|
||||
if let Some(geometry) = output_geometry {
|
||||
if let Some(surface) = surface.get_surface() {
|
||||
let mut xdg_window_map = state.window_map.borrow_mut();
|
||||
|
||||
if let Some(kind) = xdg_window_map.find(surface) {
|
||||
xdg_window_map.set_location(&kind, geometry.loc);
|
||||
}
|
||||
}
|
||||
|
||||
let ret = surface.with_pending_state(|state| {
|
||||
state.states.set(xdg_toplevel::State::Maximized);
|
||||
state.size = Some(geometry.size);
|
||||
});
|
||||
|
||||
if ret.is_ok() {
|
||||
surface.send_configure();
|
||||
}
|
||||
}
|
||||
}
|
||||
XdgRequest::UnMaximize { surface } => {
|
||||
let ret = surface.with_pending_state(|state| {
|
||||
state.states.unset(xdg_toplevel::State::Maximized);
|
||||
state.size = None;
|
||||
});
|
||||
|
||||
if ret.is_ok() {
|
||||
surface.send_configure();
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
_ => (),
|
||||
},
|
||||
log.clone(),
|
||||
);
|
||||
|
||||
// init the wl_shell
|
||||
let shell_window_map = window_map.clone();
|
||||
let shell_output_map = output_map.clone();
|
||||
let (wl_shell_state, _) = wl_shell_init(
|
||||
&mut *display.borrow_mut(),
|
||||
move |req: ShellRequest, _dispatch_data| {
|
||||
move |req: ShellRequest, mut ddata| {
|
||||
let state = ddata.get::<AnvilState<BackendData>>().unwrap();
|
||||
|
||||
match req {
|
||||
ShellRequest::SetKind {
|
||||
surface,
|
||||
|
@ -703,7 +717,8 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
|
|||
// or if there is not output in a [0;800]x[0;800] square
|
||||
use rand::distributions::{Distribution, Uniform};
|
||||
|
||||
let output_geometry = shell_output_map
|
||||
let output_geometry = state
|
||||
.output_map
|
||||
.borrow()
|
||||
.with_primary()
|
||||
.map(|o| o.geometry())
|
||||
|
@ -717,10 +732,12 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
|
|||
let mut rng = rand::thread_rng();
|
||||
let x = x_range.sample(&mut rng);
|
||||
let y = y_range.sample(&mut rng);
|
||||
shell_window_map
|
||||
state
|
||||
.window_map
|
||||
.borrow_mut()
|
||||
.insert(SurfaceKind::Wl(surface), (x, y).into());
|
||||
}
|
||||
|
||||
ShellRequest::SetKind {
|
||||
surface,
|
||||
kind: ShellSurfaceKind::Fullscreen { output, .. },
|
||||
|
@ -738,16 +755,18 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
|
|||
let output_geometry = fullscreen_output_geometry(
|
||||
wl_surface,
|
||||
output.as_ref(),
|
||||
&shell_window_map.borrow(),
|
||||
&shell_output_map.borrow(),
|
||||
&state.window_map.borrow(),
|
||||
&state.output_map.borrow(),
|
||||
);
|
||||
|
||||
if let Some(geometry) = output_geometry {
|
||||
shell_window_map
|
||||
state
|
||||
.window_map
|
||||
.borrow_mut()
|
||||
.insert(SurfaceKind::Wl(surface), geometry.loc);
|
||||
}
|
||||
}
|
||||
|
||||
ShellRequest::Move {
|
||||
surface,
|
||||
seat,
|
||||
|
@ -778,17 +797,18 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
|
|||
}
|
||||
|
||||
let toplevel = SurfaceKind::Wl(surface);
|
||||
let initial_window_location = shell_window_map.borrow().location(&toplevel).unwrap();
|
||||
let initial_window_location = state.window_map.borrow().location(&toplevel).unwrap();
|
||||
|
||||
let grab = MoveSurfaceGrab {
|
||||
start_data,
|
||||
window_map: shell_window_map.clone(),
|
||||
window_map: state.window_map.clone(),
|
||||
toplevel,
|
||||
initial_window_location,
|
||||
};
|
||||
|
||||
pointer.set_grab(grab, serial);
|
||||
}
|
||||
|
||||
ShellRequest::Resize {
|
||||
surface,
|
||||
seat,
|
||||
|
@ -820,8 +840,8 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
|
|||
}
|
||||
|
||||
let toplevel = SurfaceKind::Wl(surface.clone());
|
||||
let initial_window_location = shell_window_map.borrow().location(&toplevel).unwrap();
|
||||
let geometry = shell_window_map.borrow().geometry(&toplevel).unwrap();
|
||||
let initial_window_location = state.window_map.borrow().location(&toplevel).unwrap();
|
||||
let geometry = state.window_map.borrow().geometry(&toplevel).unwrap();
|
||||
let initial_window_size = geometry.size;
|
||||
|
||||
with_states(surface.get_surface().unwrap(), move |states| {
|
||||
|
@ -854,8 +874,6 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
|
|||
log.clone(),
|
||||
);
|
||||
|
||||
let layer_window_map = window_map.clone();
|
||||
let layer_output_map = output_map.clone();
|
||||
smithay::wayland::shell::wlr_layer::wlr_layer_shell_init(
|
||||
&mut *display.borrow_mut(),
|
||||
move |event, mut ddata| match event {
|
||||
|
@ -865,8 +883,8 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
|
|||
layer,
|
||||
..
|
||||
} => {
|
||||
let output_map = layer_output_map.borrow();
|
||||
let anvil_state = ddata.get::<AnvilState<BackendData>>().unwrap();
|
||||
let output_map = anvil_state.output_map.borrow();
|
||||
|
||||
let output = output.and_then(|output| output_map.find_by_output(&output));
|
||||
let output = output.unwrap_or_else(|| {
|
||||
|
@ -878,9 +896,10 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
|
|||
if let Some(wl_surface) = surface.get_surface() {
|
||||
output.add_layer_surface(wl_surface.clone());
|
||||
|
||||
layer_window_map.borrow_mut().layers.insert(surface, layer);
|
||||
anvil_state.window_map.borrow_mut().layers.insert(surface, layer);
|
||||
}
|
||||
}
|
||||
|
||||
LayerShellRequest::AckConfigure { .. } => {}
|
||||
},
|
||||
log.clone(),
|
||||
|
@ -889,8 +908,6 @@ pub fn init_shell<BackendData: 'static>(display: Rc<RefCell<Display>>, log: ::sl
|
|||
ShellHandles {
|
||||
xdg_state: xdg_shell_state,
|
||||
wl_state: wl_shell_state,
|
||||
window_map,
|
||||
output_map,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -26,7 +26,7 @@ use smithay::{
|
|||
#[cfg(feature = "xwayland")]
|
||||
use smithay::xwayland::{XWayland, XWaylandEvent};
|
||||
|
||||
use crate::shell::init_shell;
|
||||
use crate::{output_map::OutputMap, shell::init_shell, window_map::WindowMap};
|
||||
|
||||
pub struct AnvilState<BackendData> {
|
||||
pub backend_data: BackendData,
|
||||
|
@ -79,11 +79,20 @@ impl<BackendData: Backend + 'static> AnvilState<BackendData> {
|
|||
)
|
||||
.expect("Failed to init the wayland event source.");
|
||||
|
||||
// Init a window map, to track the location of our windows
|
||||
let window_map = Rc::new(RefCell::new(WindowMap::default()));
|
||||
let output_map = Rc::new(RefCell::new(OutputMap::new(
|
||||
display.clone(),
|
||||
window_map.clone(),
|
||||
log.clone(),
|
||||
)));
|
||||
|
||||
// Init the basic compositor globals
|
||||
|
||||
init_shm_global(&mut (*display).borrow_mut(), vec![], log.clone());
|
||||
|
||||
let shell_handles = init_shell::<BackendData>(display.clone(), log.clone());
|
||||
// Init the shell states
|
||||
init_shell::<BackendData>(display.clone(), log.clone());
|
||||
|
||||
init_xdg_output_manager(&mut display.borrow_mut(), log.clone());
|
||||
init_xdg_activation_global(
|
||||
|
@ -192,8 +201,8 @@ impl<BackendData: Backend + 'static> AnvilState<BackendData> {
|
|||
running: Arc::new(AtomicBool::new(true)),
|
||||
display,
|
||||
handle,
|
||||
window_map: shell_handles.window_map,
|
||||
output_map: shell_handles.output_map,
|
||||
window_map,
|
||||
output_map,
|
||||
dnd_icon,
|
||||
log,
|
||||
socket_name,
|
||||
|
|
Loading…
Reference in New Issue