anvil.shell: store input_region in SurfaceData
This is the most up-to-date committed input region.
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fd50b45e61
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fac4ca260e
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@ -13,7 +13,7 @@ use smithay::{
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},
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},
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utils::Rectangle,
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utils::Rectangle,
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wayland::{
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wayland::{
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compositor::{compositor_init, CompositorToken, SurfaceAttributes, SurfaceEvent},
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compositor::{compositor_init, CompositorToken, RegionAttributes, SurfaceAttributes, SurfaceEvent},
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data_device::DnDIconRole,
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data_device::DnDIconRole,
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seat::CursorImageRole,
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seat::CursorImageRole,
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shell::{
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shell::{
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@ -138,17 +138,21 @@ pub fn init_shell(
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pub struct SurfaceData {
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pub struct SurfaceData {
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pub buffer: Option<wl_buffer::WlBuffer>,
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pub buffer: Option<wl_buffer::WlBuffer>,
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pub texture: Option<crate::glium_drawer::TextureMetadata>,
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pub texture: Option<crate::glium_drawer::TextureMetadata>,
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pub input_region: Option<RegionAttributes>,
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}
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}
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fn surface_commit(surface: &wl_surface::WlSurface, token: CompositorToken<Roles>) {
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fn surface_commit(surface: &wl_surface::WlSurface, token: CompositorToken<Roles>) {
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// we retrieve the contents of the associated buffer and copy it
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token.with_surface_data(surface, |attributes| {
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token.with_surface_data(surface, |attributes| {
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attributes.user_data.insert_if_missing(SurfaceData::default);
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attributes.user_data.insert_if_missing(SurfaceData::default);
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let data = attributes.user_data.get_mut::<SurfaceData>().unwrap();
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data.input_region = attributes.input_region.clone();
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// we retrieve the contents of the associated buffer and copy it
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match attributes.buffer.take() {
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match attributes.buffer.take() {
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Some(Some((buffer, (_x, _y)))) => {
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Some(Some((buffer, (_x, _y)))) => {
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// new contents
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// new contents
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// TODO: handle hotspot coordinates
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// TODO: handle hotspot coordinates
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let data = attributes.user_data.get_mut::<SurfaceData>().unwrap();
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if let Some(old_buffer) = data.buffer.replace(buffer) {
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if let Some(old_buffer) = data.buffer.replace(buffer) {
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old_buffer.release();
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old_buffer.release();
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}
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}
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@ -156,7 +160,6 @@ fn surface_commit(surface: &wl_surface::WlSurface, token: CompositorToken<Roles>
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}
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}
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Some(None) => {
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Some(None) => {
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// erase the contents
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// erase the contents
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let data = attributes.user_data.get_mut::<SurfaceData>().unwrap();
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if let Some(old_buffer) = data.buffer.take() {
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if let Some(old_buffer) = data.buffer.take() {
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old_buffer.release();
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old_buffer.release();
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}
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}
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