gles2: Expose underlying `EGLContext`
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@ -1017,12 +1017,25 @@ impl Drop for Gles2Renderer {
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}
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impl Gles2Renderer {
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/// Get access to the underlying [`EGLContext`].
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///
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/// *Note*: Modifying the context state, might result in rendering issues.
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/// The context state is considerd an implementation detail
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/// and no guarantee is made about what can or cannot be changed.
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/// To make sure a certain modification does not interfere with
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/// the renderer's behaviour, check the source.
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pub fn egl_context(&self) -> &EGLContext {
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&self.egl
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}
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/// Run custom code in the GL context owned by this renderer.
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///
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/// *Note*: Any changes to the GL state should be restored at the end of this function.
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/// Otherwise this can lead to rendering errors while using functions of this renderer.
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/// Relying on any state set by the renderer may break on any smithay update as the
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/// details about how this renderer works are considered an implementation detail.
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/// The OpenGL state of the renderer is considered an implementation detail
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/// and no guarantee is made about what can or cannot be changed,
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/// as such you should reset everything you change back to its previous value
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/// or check the source code of the version of Smithay you are using to ensure
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/// your changes don't interfere with the renderer's behavior.
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/// Doing otherwise can lead to rendering errors while using other functions of this renderer.
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pub fn with_context<F, R>(&mut self, func: F) -> Result<R, Gles2Error>
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where
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F: FnOnce(&mut Self, &ffi::Gles2) -> R,
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