x11: rework impl to allow multiple windows
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@ -30,6 +30,7 @@
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- `Present` was merged into the `X11Surface`
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- `X11Surface::buffer` now additionally returns the age of the buffer
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- `X11Surface` now has an explicit `submit` function
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- `X11Surface` is now multi-window capable.
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### Additions
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@ -12,7 +12,7 @@ use smithay::{
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backend::{
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egl::{EGLContext, EGLDisplay},
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renderer::{gles2::Gles2Renderer, Bind, ImportEgl, Renderer, Transform, Unbind},
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x11::{X11Backend, X11Event, X11Surface},
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x11::{WindowBuilder, X11Backend, X11Event, X11Surface},
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SwapBuffersError,
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},
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reexports::{
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@ -59,27 +59,39 @@ pub fn run_x11(log: Logger) {
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let mut event_loop = EventLoop::try_new().unwrap();
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let display = Rc::new(RefCell::new(Display::new()));
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let mut backend = X11Backend::with_title("Anvil", log.clone()).expect("Failed to initialize X11 backend");
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let backend = X11Backend::new(log.clone()).expect("Failed to initilize X11 backend");
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let handle = backend.handle();
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// Obtain the DRM node the X server uses for direct rendering.
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let drm_node = backend
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let drm_node = handle
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.drm_node()
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.expect("Could not get DRM node used by X server");
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// Create the gbm device for buffer allocation and the X11 surface which presents to the window.
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// Create the gbm device for buffer allocation.
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let device = gbm::Device::new(drm_node).expect("Failed to create gbm device");
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// Initialize EGL using the GBM device setup earlier.
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// Initialize EGL using the GBM device.
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let egl = EGLDisplay::new(&device, log.clone()).expect("Failed to create EGLDisplay");
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let device = Arc::new(Mutex::new(device));
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// Create the OpenGL context
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let context = EGLContext::new(&egl, log.clone()).expect("Failed to create EGLContext");
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let surface = X11Surface::new(
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&mut backend,
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device,
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context
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.dmabuf_render_formats()
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.iter()
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.map(|format| format.modifier),
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)
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.expect("Failed to create X11 surface");
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let window = WindowBuilder::new()
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.title("Anvil")
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.build(&handle)
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.expect("Failed to create first window");
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let device = Arc::new(Mutex::new(device));
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// Create the surface for the window.
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let surface = handle
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.create_surface(
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&window,
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device,
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context
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.dmabuf_render_formats()
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.iter()
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.map(|format| format.modifier),
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)
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.expect("Failed to create X11 surface");
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let renderer =
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unsafe { Gles2Renderer::new(context, log.clone()) }.expect("Failed to initialize renderer");
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@ -104,8 +116,6 @@ pub fn run_x11(log: Logger) {
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}
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}
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let window = backend.window();
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let size = {
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let s = window.size();
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@ -25,10 +25,17 @@ pub enum X11Error {
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#[error("Creating the window failed")]
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CreateWindow(CreateWindowError),
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/// An X11 surface already exists for this backend.
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#[error("An X11 surface already exists for this backend")]
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/// An X11 surface already exists for this window.
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#[error("An X11 surface already exists for this window")]
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SurfaceExists,
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/// An invalid window was used to create an X11 surface.
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///
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/// This error will be risen if the window was destroyed or the window does not belong to the [`X11Handle`](super::X11Handle)
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/// in use.
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#[error("An invalid window was used to create an X11 surface")]
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InvalidWindow,
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/// The X server is not capable of direct rendering.
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#[error("The X server is not capable of direct rendering")]
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CannotDirectRender,
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File diff suppressed because it is too large
Load Diff
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@ -15,6 +15,7 @@ use super::{extension::Extensions, Atoms, Window, X11Error};
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use drm_fourcc::DrmFourcc;
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use std::sync::{
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atomic::{AtomicU32, AtomicU64},
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mpsc::Sender,
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Arc, Mutex, Weak,
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};
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use x11rb::{
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@ -60,6 +61,10 @@ pub(crate) struct WindowInner {
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pub atoms: Atoms,
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pub cursor_state: Arc<Mutex<CursorState>>,
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pub size: Mutex<Size<u16, Logical>>,
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/// Channel used to send resize notifications to the surface that presents to this window.
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///
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/// This value will be [`None`] if no surface is bound to the window.
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pub resize: Mutex<Option<Sender<Size<u16, Logical>>>>,
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pub next_serial: AtomicU32,
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pub last_msc: Arc<AtomicU64>,
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pub format: DrmFourcc,
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@ -154,6 +159,7 @@ impl WindowInner {
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format,
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depth,
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extensions,
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resize: Mutex::new(None),
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};
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// Enable WM_DELETE_WINDOW so our client is not disconnected upon our toplevel window being destroyed.
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