backend.winit: review docs

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Victor Berger 2021-07-02 15:50:59 +02:00 committed by Victor Berger
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//! Implementation of backend traits for types provided by `winit` //! Implementation of backend traits for types provided by `winit`
//!
//! This module provides the appropriate implementations of the backend
//! interfaces for running a compositor as a Wayland of X11 client using [`winit`].
//!
//! ## Usage
//!
//! The backend is initialized using of of the [`init`], [`init_from_builder`] or
//! [`init_from_builder_with_gl_attr`] functions, depending on the amount of control
//! you want on the initialization of the backend. These functions will provide you
//! with two objects:
//!
//! - a [`WinitGraphicsBackend`], which can give you an implementation of a [`Renderer`]
//! (or even [`Gles2Renderer`]) through its `renderer` method in addition to further
//! functionality to access and manage the created winit-window.
//! - a [`WinitInputBackend`], which is an implementation of the [`InputBackend`] trait
//! using the input events forwarded from the host graphics server.
//!
//! The other types in this module are the instances of the associated types of these
//! two traits for the winit backend.
use crate::backend::egl::display::EGLDisplay; use crate::backend::egl::display::EGLDisplay;
use crate::backend::{ use crate::backend::{