anvil.shell: check that there's a grab before Move
If there's no click grab then the request is invalid.
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03392bf7d1
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@ -160,6 +160,11 @@ pub fn init_shell(
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// TODO: touch move.
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// TODO: touch move.
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let pointer = seat.get_pointer().unwrap();
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let pointer = seat.get_pointer().unwrap();
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// Check that this surface has a click grab.
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if !pointer.has_grab(serial) {
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return;
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}
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let start_data = pointer.grab_start_data().unwrap();
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let start_data = pointer.grab_start_data().unwrap();
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let toplevel = SurfaceKind::Xdg(surface);
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let toplevel = SurfaceKind::Xdg(surface);
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@ -210,6 +215,11 @@ pub fn init_shell(
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// TODO: touch move.
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// TODO: touch move.
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let pointer = seat.get_pointer().unwrap();
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let pointer = seat.get_pointer().unwrap();
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// Check that this surface has a click grab.
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if !pointer.has_grab(serial) {
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return;
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}
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let start_data = pointer.grab_start_data().unwrap();
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let start_data = pointer.grab_start_data().unwrap();
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let toplevel = SurfaceKind::Wl(surface);
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let toplevel = SurfaceKind::Wl(surface);
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