[Debug Trait] Remove unnecessary manual imps
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@ -43,6 +43,7 @@ use wayland_server::Display;
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/// [`Device`](::backend::drm::Device) Wrapper to assist fallback
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/// [`Device`](::backend::drm::Device) Wrapper to assist fallback
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/// in case initialization of the preferred device type fails.
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/// in case initialization of the preferred device type fails.
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#[derive(Debug)]
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pub enum FallbackDevice<D1: Device + 'static, D2: Device + 'static> {
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pub enum FallbackDevice<D1: Device + 'static, D2: Device + 'static> {
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/// Variant for successful initialization of the preferred device
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/// Variant for successful initialization of the preferred device
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Preference(D1),
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Preference(D1),
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@ -50,22 +51,6 @@ pub enum FallbackDevice<D1: Device + 'static, D2: Device + 'static> {
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Fallback(D2),
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Fallback(D2),
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}
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}
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// Device is a trait, so we have to impl Debug manually
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impl<D1: Device + 'static, D2: Device + 'static> fmt::Debug for FallbackDevice<D1, D2> {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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FallbackDevice::Preference(d) => f
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.debug_struct("FallbackDevice::Preference")
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.field("device_id", &d.device_id())
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.finish(),
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FallbackDevice::Fallback(d) => f
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.debug_struct("FallbackDevice::Preference")
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.field("device_id", &d.device_id())
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.finish(),
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}
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}
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}
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struct FallbackDeviceHandlerD1<E1, E2, C, S1, S2, D1, D2>(
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struct FallbackDeviceHandlerD1<E1, E2, C, S1, S2, D1, D2>(
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Box<dyn DeviceHandler<Device = FallbackDevice<D1, D2>> + 'static>,
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Box<dyn DeviceHandler<Device = FallbackDevice<D1, D2>> + 'static>,
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)
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)
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@ -146,6 +131,7 @@ where
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/// [`Surface`](::backend::drm::Surface) Wrapper to assist fallback
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/// [`Surface`](::backend::drm::Surface) Wrapper to assist fallback
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/// in case initialization of the preferred device type fails.
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/// in case initialization of the preferred device type fails.
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#[derive(Debug)]
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pub enum FallbackSurface<S1: Surface, S2: Surface> {
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pub enum FallbackSurface<S1: Surface, S2: Surface> {
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/// Variant for successful initialization of the preferred device
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/// Variant for successful initialization of the preferred device
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Preference(S1),
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Preference(S1),
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@ -153,22 +139,6 @@ pub enum FallbackSurface<S1: Surface, S2: Surface> {
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Fallback(S2),
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Fallback(S2),
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}
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}
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// Surface is a trait, so we have to impl Debug manually
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impl<S1: Surface, S2: Surface> fmt::Debug for FallbackSurface<S1, S2> {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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FallbackSurface::Preference(s) => f
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.debug_struct("FallbackDevice::Preference")
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.field("crtc", &s.crtc())
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.finish(),
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FallbackSurface::Fallback(s) => f
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.debug_struct("FallbackDevice::Preference")
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.field("crtc", &s.crtc())
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.finish(),
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}
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}
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}
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/// Enum uniting two kinds of possible errors.
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/// Enum uniting two kinds of possible errors.
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#[derive(Debug, thiserror::Error)]
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#[derive(Debug, thiserror::Error)]
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pub enum EitherError<E1: std::error::Error + 'static, E2: std::error::Error + 'static> {
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pub enum EitherError<E1: std::error::Error + 'static, E2: std::error::Error + 'static> {
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@ -425,28 +425,9 @@ impl From<event::pointer::ButtonState> for backend::MouseButtonState {
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/// Wrapper for types implementing the [`Session`] trait to provide
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/// Wrapper for types implementing the [`Session`] trait to provide
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/// a [`libinput::LibinputInterface`] implementation.
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/// a [`libinput::LibinputInterface`] implementation.
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#[cfg(feature = "backend_session")]
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#[cfg(feature = "backend_session")]
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#[derive(Debug)]
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pub struct LibinputSessionInterface<S: Session>(S);
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pub struct LibinputSessionInterface<S: Session>(S);
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// Session is a trait, so we have to impl Debug manually
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#[cfg(feature = "backend_session")]
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impl<S: Session> fmt::Debug for LibinputSessionInterface<S> {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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struct SessionDebug<'a, S: Session>(&'a S);
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impl<'a, S: Session> fmt::Debug for SessionDebug<'a, S> {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("Session")
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.field("is_active", &self.0.is_active())
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.field("seat", &self.0.seat())
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.finish()
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}
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}
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f.debug_tuple("LibinputSessionInterface")
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.field(&SessionDebug(&self.0))
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.finish()
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}
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}
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#[cfg(feature = "backend_session")]
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#[cfg(feature = "backend_session")]
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impl<S: Session> From<S> for LibinputSessionInterface<S> {
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impl<S: Session> From<S> for LibinputSessionInterface<S> {
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fn from(session: S) -> LibinputSessionInterface<S> {
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fn from(session: S) -> LibinputSessionInterface<S> {
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