anvil: draw custom cursors and dnd icons
This commit is contained in:
parent
280decf863
commit
d1d608ab2b
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@ -20,9 +20,14 @@ use smithay::{
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},
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wayland::{
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compositor::{roles::Role, SubsurfaceRole, TraversalAction},
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data_device::DnDIconRole,
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seat::CursorImageRole,
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shm::with_buffer_contents as shm_buffer_contents,
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},
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wayland_server::{protocol::wl_buffer, Resource},
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wayland_server::{
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protocol::{wl_buffer, wl_surface},
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Resource,
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},
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};
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use shaders;
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@ -284,20 +289,16 @@ pub struct TextureMetadata {
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}
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impl<F: GLGraphicsBackend + 'static> GliumDrawer<F> {
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pub fn draw_windows(&self, window_map: &MyWindowMap, compositor_token: MyCompositorToken, log: &Logger) {
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let mut frame = self.draw();
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frame.clear(None, Some((0.8, 0.8, 0.9, 1.0)), false, Some(1.0), None);
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// redraw the frame, in a simple but inneficient way
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{
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let screen_dimensions = self.borrow().get_framebuffer_dimensions();
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window_map.with_windows_from_bottom_to_top(|toplevel_surface, initial_place| {
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if let Some(wl_surface) = toplevel_surface.get_surface() {
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// this surface is a root of a subsurface tree that needs to be drawn
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fn draw_surface_tree(
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&self,
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frame: &mut Frame,
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root: &Resource<wl_surface::WlSurface>,
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location: (i32, i32),
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compositor_token: MyCompositorToken,
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screen_dimensions: (u32, u32),
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) {
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compositor_token
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.with_surface_tree_upward(
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wl_surface,
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initial_place,
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|_surface, attributes, role, &(mut x, mut y)| {
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.with_surface_tree_upward(root, location, |_surface, attributes, role, &(mut x, mut y)| {
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// there is actually something to draw !
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if attributes.user_data.texture.is_none() {
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if let Some(buffer) = attributes.user_data.buffer.take() {
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@ -315,7 +316,7 @@ impl<F: GLGraphicsBackend + 'static> GliumDrawer<F> {
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y += subdata.location.1;
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}
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self.render_texture(
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&mut frame,
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frame,
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&metadata.texture,
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metadata.fragment,
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metadata.y_inverted,
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@ -325,13 +326,11 @@ impl<F: GLGraphicsBackend + 'static> GliumDrawer<F> {
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::glium::Blend {
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color: ::glium::BlendingFunction::Addition {
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source: ::glium::LinearBlendingFactor::One,
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destination:
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::glium::LinearBlendingFactor::OneMinusSourceAlpha,
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destination: ::glium::LinearBlendingFactor::OneMinusSourceAlpha,
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},
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alpha: ::glium::BlendingFunction::Addition {
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source: ::glium::LinearBlendingFactor::One,
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destination:
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::glium::LinearBlendingFactor::OneMinusSourceAlpha,
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destination: ::glium::LinearBlendingFactor::OneMinusSourceAlpha,
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},
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..Default::default()
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},
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@ -341,14 +340,69 @@ impl<F: GLGraphicsBackend + 'static> GliumDrawer<F> {
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// we are not display, so our children are neither
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TraversalAction::SkipChildren
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}
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},
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)
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})
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.unwrap();
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}
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pub fn draw_windows(
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&self,
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frame: &mut Frame,
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window_map: &MyWindowMap,
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compositor_token: MyCompositorToken,
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) {
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// redraw the frame, in a simple but inneficient way
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{
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let screen_dimensions = self.borrow().get_framebuffer_dimensions();
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window_map.with_windows_from_bottom_to_top(|toplevel_surface, initial_place| {
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if let Some(wl_surface) = toplevel_surface.get_surface() {
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// this surface is a root of a subsurface tree that needs to be drawn
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self.draw_surface_tree(
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frame,
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&wl_surface,
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initial_place,
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compositor_token,
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screen_dimensions,
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);
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}
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});
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}
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if let Err(err) = frame.finish() {
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error!(log, "Error during rendering: {:?}", err);
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}
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}
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pub fn draw_cursor(
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&self,
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frame: &mut Frame,
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surface: &Resource<wl_surface::WlSurface>,
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(x, y): (i32, i32),
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token: MyCompositorToken,
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) {
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let (dx, dy) = match token.with_role_data::<CursorImageRole, _, _>(surface, |data| data.hotspot) {
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Ok(h) => h,
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Err(_) => {
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warn!(
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self.log,
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"Trying to display as a cursor a surface that does not have the CursorImage role."
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);
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(0, 0)
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}
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};
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let screen_dimensions = self.borrow().get_framebuffer_dimensions();
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self.draw_surface_tree(frame, surface, (x - dx, y - dy), token, screen_dimensions);
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}
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pub fn draw_dnd_icon(
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&self,
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frame: &mut Frame,
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surface: &Resource<wl_surface::WlSurface>,
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(x, y): (i32, i32),
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token: MyCompositorToken,
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) {
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if !token.has_role::<DnDIconRole>(surface) {
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warn!(
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self.log,
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"Trying to display as a dnd icon a surface that does not have the DndIcon role."
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);
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}
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let screen_dimensions = self.borrow().get_framebuffer_dimensions();
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self.draw_surface_tree(frame, surface, (x, y), token, screen_dimensions);
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}
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}
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@ -7,7 +7,7 @@ use std::{
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rc::Rc,
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sync::{
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atomic::{AtomicBool, Ordering},
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Arc,
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Arc, Mutex,
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},
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};
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@ -43,9 +43,9 @@ use smithay::{
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input::Libinput,
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wayland::{
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compositor::CompositorToken,
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data_device::{default_action_chooser, init_data_device, set_data_device_focus},
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data_device::{default_action_chooser, init_data_device, set_data_device_focus, DataDeviceEvent},
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output::{Mode, Output, PhysicalProperties},
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seat::{Seat, XkbConfig},
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seat::{CursorImageStatus, Seat, XkbConfig},
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shm::init_shm_global,
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},
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wayland_server::{
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@ -53,8 +53,8 @@ use smithay::{
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generic::{EventedFd, Generic},
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EventLoop, LoopHandle, Source,
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},
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protocol::wl_output,
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Display,
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protocol::{wl_output, wl_surface},
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Display, Resource,
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},
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};
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@ -101,6 +101,8 @@ pub fn run_udev(mut display: Display, mut event_loop: EventLoop<()>, log: Logger
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let running = Arc::new(AtomicBool::new(true));
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let pointer_location = Rc::new(RefCell::new((0.0, 0.0)));
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let cursor_status = Arc::new(Mutex::new(CursorImageStatus::Default));
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let dnd_icon = Arc::new(Mutex::new(None));
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/*
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* Initialize the udev backend
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@ -124,6 +126,8 @@ pub fn run_udev(mut display: Display, mut event_loop: EventLoop<()>, log: Logger
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window_map: window_map.clone(),
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pointer_location: pointer_location.clone(),
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pointer_image: ImageBuffer::from_raw(64, 64, bytes.to_vec()).unwrap(),
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cursor_status: cursor_status.clone(),
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dnd_icon: dnd_icon.clone(),
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loop_handle: event_loop.handle(),
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notifier: udev_notifier,
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logger: log.clone(),
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@ -136,9 +140,18 @@ pub fn run_udev(mut display: Display, mut event_loop: EventLoop<()>, log: Logger
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/*
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* Initialize wayland clipboard
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*/
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init_data_device(
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&mut display.borrow_mut(),
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|_| {},
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move |event| match event {
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DataDeviceEvent::DnDStarted { icon, .. } => {
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*dnd_icon.lock().unwrap() = icon;
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}
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DataDeviceEvent::DnDDropped => {
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*dnd_icon.lock().unwrap() = None;
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}
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_ => {}
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},
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default_action_chooser,
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compositor_token.clone(),
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log.clone(),
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@ -154,7 +167,9 @@ pub fn run_udev(mut display: Display, mut event_loop: EventLoop<()>, log: Logger
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log.clone(),
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);
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let pointer = w_seat.add_pointer(compositor_token.clone(), |_| {});
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let pointer = w_seat.add_pointer(compositor_token.clone(), move |new_status| {
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*cursor_status.lock().unwrap() = new_status;
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});
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let keyboard = w_seat
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.add_keyboard(XkbConfig::default(), 1000, 500, |seat, focus| {
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set_data_device_focus(seat, focus.and_then(|s| s.client()))
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@ -271,6 +286,8 @@ struct UdevHandlerImpl<S: SessionNotifier, Data: 'static> {
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window_map: Rc<RefCell<MyWindowMap>>,
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pointer_location: Rc<RefCell<(f64, f64)>>,
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pointer_image: ImageBuffer<Rgba<u8>, Vec<u8>>,
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cursor_status: Arc<Mutex<CursorImageStatus>>,
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dnd_icon: Arc<Mutex<Option<Resource<wl_surface::WlSurface>>>>,
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loop_handle: LoopHandle<Data>,
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notifier: S,
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logger: ::slog::Logger,
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@ -410,6 +427,8 @@ impl<S: SessionNotifier, Data: 'static> UdevHandler for UdevHandlerImpl<S, Data>
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backends: backends.clone(),
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window_map: self.window_map.clone(),
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pointer_location: self.pointer_location.clone(),
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cursor_status: self.cursor_status.clone(),
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dnd_icon: self.dnd_icon.clone(),
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logger: self.logger.clone(),
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});
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@ -504,6 +523,8 @@ pub struct DrmHandlerImpl {
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backends: Rc<RefCell<HashMap<crtc::Handle, GliumDrawer<RenderSurface>>>>,
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window_map: Rc<RefCell<MyWindowMap>>,
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pointer_location: Rc<RefCell<(f64, f64)>>,
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cursor_status: Arc<Mutex<CursorImageStatus>>,
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dnd_icon: Arc<Mutex<Option<Resource<wl_surface::WlSurface>>>>,
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logger: ::slog::Logger,
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}
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@ -520,7 +541,44 @@ impl DeviceHandler for DrmHandlerImpl {
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}
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// and draw in sync with our monitor
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drawer.draw_windows(&*self.window_map.borrow(), self.compositor_token, &self.logger);
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let mut frame = drawer.draw();
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frame.clear(None, Some((0.8, 0.8, 0.9, 1.0)), false, Some(1.0), None);
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// draw the surfaces
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drawer.draw_windows(&mut frame, &*self.window_map.borrow(), self.compositor_token);
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let (x, y) = *self.pointer_location.borrow();
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// draw the dnd icon if applicable
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{
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let guard = self.dnd_icon.lock().unwrap();
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if let Some(ref surface) = *guard {
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if surface.is_alive() {
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drawer.draw_dnd_icon(
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&mut frame,
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surface,
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(x as i32, y as i32),
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self.compositor_token,
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);
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}
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}
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}
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// draw the cursor as relevant
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{
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let mut guard = self.cursor_status.lock().unwrap();
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// reset the cursor if the surface is no longer alive
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let mut reset = false;
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if let CursorImageStatus::Image(ref surface) = *guard {
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reset = !surface.is_alive();
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}
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if reset {
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*guard = CursorImageStatus::Default;
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}
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if let CursorImageStatus::Image(ref surface) = *guard {
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drawer.draw_cursor(&mut frame, surface, (x as i32, y as i32), self.compositor_token);
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}
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}
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if let Err(err) = frame.finish() {
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error!(self.logger, "Error during rendering: {:?}", err);
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}
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}
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}
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@ -1,15 +1,15 @@
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use std::{
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cell::RefCell,
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rc::Rc,
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sync::{atomic::AtomicBool, Arc},
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sync::{atomic::AtomicBool, Arc, Mutex},
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};
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use smithay::{
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backend::{egl::EGLGraphicsBackend, graphics::gl::GLGraphicsBackend, input::InputBackend, winit},
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wayland::{
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data_device::{default_action_chooser, init_data_device, set_data_device_focus},
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data_device::{default_action_chooser, init_data_device, set_data_device_focus, DataDeviceEvent},
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output::{Mode, Output, PhysicalProperties},
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seat::{Seat, XkbConfig},
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seat::{CursorImageStatus, Seat, XkbConfig},
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shm::init_shm_global,
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},
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wayland_server::{calloop::EventLoop, protocol::wl_output, Display},
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@ -50,9 +50,20 @@ pub fn run_winit(display: &mut Display, event_loop: &mut EventLoop<()>, log: Log
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let (compositor_token, _, _, window_map) = init_shell(display, log.clone());
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let dnd_icon = Arc::new(Mutex::new(None));
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let dnd_icon2 = dnd_icon.clone();
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init_data_device(
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display,
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|_| {},
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move |event| match event {
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DataDeviceEvent::DnDStarted { icon, .. } => {
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*dnd_icon2.lock().unwrap() = icon;
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}
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DataDeviceEvent::DnDDropped => {
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*dnd_icon2.lock().unwrap() = None;
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}
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_ => {}
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},
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default_action_chooser,
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compositor_token.clone(),
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log.clone(),
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@ -60,7 +71,13 @@ pub fn run_winit(display: &mut Display, event_loop: &mut EventLoop<()>, log: Log
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let (mut seat, _) = Seat::new(display, "winit".into(), compositor_token.clone(), log.clone());
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let pointer = seat.add_pointer(compositor_token.clone(), |_| {});
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let cursor_status = Arc::new(Mutex::new(CursorImageStatus::Default));
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let cursor_status2 = cursor_status.clone();
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let pointer = seat.add_pointer(compositor_token.clone(), move |new_status| {
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// TODO: hide winit system cursor when relevant
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*cursor_status2.lock().unwrap() = new_status
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});
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let keyboard = seat
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.add_keyboard(XkbConfig::default(), 1000, 500, |seat, focus| {
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@ -96,6 +113,8 @@ pub fn run_winit(display: &mut Display, event_loop: &mut EventLoop<()>, log: Log
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refresh: 60_000,
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});
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let pointer_location = Rc::new(RefCell::new((0.0, 0.0)));
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input.set_handler(AnvilInputHandler::new(
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log.clone(),
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pointer,
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@ -103,7 +122,7 @@ pub fn run_winit(display: &mut Display, event_loop: &mut EventLoop<()>, log: Log
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window_map.clone(),
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(0, 0),
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running.clone(),
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Rc::new(RefCell::new((0.0, 0.0))),
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pointer_location.clone(),
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));
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info!(log, "Initialization completed, starting the main loop.");
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@ -111,7 +130,46 @@ pub fn run_winit(display: &mut Display, event_loop: &mut EventLoop<()>, log: Log
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loop {
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input.dispatch_new_events().unwrap();
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drawer.draw_windows(&*window_map.borrow(), compositor_token, &log);
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// drawing logic
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{
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use glium::Surface;
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let mut frame = drawer.draw();
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frame.clear(None, Some((0.8, 0.8, 0.9, 1.0)), false, Some(1.0), None);
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// draw the windows
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drawer.draw_windows(&mut frame, &*window_map.borrow(), compositor_token);
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let (x, y) = *pointer_location.borrow();
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// draw the dnd icon if any
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{
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let guard = dnd_icon.lock().unwrap();
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if let Some(ref surface) = *guard {
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if surface.is_alive() {
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drawer.draw_dnd_icon(&mut frame, surface, (x as i32, y as i32), compositor_token);
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}
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}
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}
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// draw the cursor as relevant
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{
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let mut guard = cursor_status.lock().unwrap();
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// reset the cursor if the surface is no longer alive
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let mut reset = false;
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if let CursorImageStatus::Image(ref surface) = *guard {
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reset = !surface.is_alive();
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}
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if reset {
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*guard = CursorImageStatus::Default;
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}
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// draw as relevant
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if let CursorImageStatus::Image(ref surface) = *guard {
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drawer.draw_cursor(&mut frame, surface, (x as i32, y as i32), compositor_token);
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}
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}
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if let Err(err) = frame.finish() {
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error!(log, "Error during rendering: {:?}", err);
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}
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}
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event_loop
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.dispatch(Some(::std::time::Duration::from_millis(16)), &mut ())
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|
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@ -17,7 +17,7 @@ pub struct CursorImageRole {
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}
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/// Possible status of a cursor as requested by clients
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#[derive(Clone)]
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#[derive(Clone, PartialEq)]
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pub enum CursorImageStatus {
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/// The cursor should be hidden
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Hidden,
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