Fix egl_to_texture check
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8678738d01
commit
bcb2aa3864
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@ -177,7 +177,7 @@ impl<F: GLGraphicsBackend + 'static> GliumDrawer<F> {
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.unwrap();
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.unwrap();
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unsafe {
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unsafe {
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images
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images
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.bind_to_texture(0, opengl_texture.get_id())
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.bind_to_texture(0, opengl_texture.get_id(), &*self.display.borrow())
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.expect("Failed to bind to texture");
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.expect("Failed to bind to texture");
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}
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}
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Ok(TextureMetadata {
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Ok(TextureMetadata {
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@ -430,11 +430,7 @@ impl<B: native::Backend, N: native::NativeDisplay<B>> EGLGraphicsBackend for EGL
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if res == 0 {
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if res == 0 {
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return Err(Error::OtherEGLDisplayAlreadyBound);
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return Err(Error::OtherEGLDisplayAlreadyBound);
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}
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}
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Ok(EGLBufferReader::new(
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Ok(EGLBufferReader::new(self.display.clone(), display.c_ptr()))
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self.display.clone(),
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display.c_ptr(),
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&self.extensions,
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))
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}
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}
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}
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}
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@ -447,13 +443,11 @@ pub struct EGLBufferReader {
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wayland: *mut wl_display,
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wayland: *mut wl_display,
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#[cfg(feature = "renderer_gl")]
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#[cfg(feature = "renderer_gl")]
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gl: gl_ffi::Gles2,
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gl: gl_ffi::Gles2,
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#[cfg(feature = "renderer_gl")]
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egl_to_texture_support: bool,
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}
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}
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#[cfg(feature = "use_system_lib")]
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#[cfg(feature = "use_system_lib")]
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impl EGLBufferReader {
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impl EGLBufferReader {
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fn new(display: Arc<EGLDisplayHandle>, wayland: *mut wl_display, extensions: &[String]) -> Self {
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fn new(display: Arc<EGLDisplayHandle>, wayland: *mut wl_display) -> Self {
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#[cfg(feature = "renderer_gl")]
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#[cfg(feature = "renderer_gl")]
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let gl = gl_ffi::Gles2::load_with(|s| get_proc_address(s) as *const _);
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let gl = gl_ffi::Gles2::load_with(|s| get_proc_address(s) as *const _);
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@ -461,10 +455,6 @@ impl EGLBufferReader {
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display,
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display,
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wayland,
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wayland,
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#[cfg(feature = "renderer_gl")]
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#[cfg(feature = "renderer_gl")]
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egl_to_texture_support: extensions
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.iter()
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.any(|s| s == "GL_OES_EGL_image" || s == "GL_OES_EGL_image_base"),
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#[cfg(feature = "renderer_gl")]
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gl,
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gl,
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}
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}
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}
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}
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@ -570,8 +560,6 @@ impl EGLBufferReader {
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buffer,
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buffer,
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#[cfg(feature = "renderer_gl")]
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#[cfg(feature = "renderer_gl")]
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gl: self.gl.clone(),
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gl: self.gl.clone(),
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#[cfg(feature = "renderer_gl")]
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egl_to_texture_support: self.egl_to_texture_support,
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})
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})
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}
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}
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@ -19,7 +19,7 @@
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//! of an EGL-based [`WlBuffer`](wayland_server::protocol::wl_buffer::WlBuffer) for rendering.
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//! of an EGL-based [`WlBuffer`](wayland_server::protocol::wl_buffer::WlBuffer) for rendering.
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#[cfg(feature = "renderer_gl")]
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#[cfg(feature = "renderer_gl")]
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use crate::backend::graphics::gl::ffi as gl_ffi;
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use crate::backend::graphics::gl::{ffi as gl_ffi, GLGraphicsBackend};
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use nix::libc::c_uint;
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use nix::libc::c_uint;
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use std::fmt;
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use std::fmt;
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#[cfg(feature = "wayland_frontend")]
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#[cfg(feature = "wayland_frontend")]
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@ -43,6 +43,8 @@ pub use self::surface::EGLSurface;
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#[cfg(feature = "use_system_lib")]
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#[cfg(feature = "use_system_lib")]
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use crate::backend::egl::display::EGLBufferReader;
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use crate::backend::egl::display::EGLBufferReader;
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use crate::backend::egl::display::EGLDisplayHandle;
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use crate::backend::egl::display::EGLDisplayHandle;
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#[cfg(feature = "renderer_gl")]
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use std::ffi::CStr;
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use std::ffi::CString;
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use std::ffi::CString;
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use std::sync::Arc;
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use std::sync::Arc;
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@ -181,8 +183,6 @@ pub struct EGLImages {
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buffer: WlBuffer,
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buffer: WlBuffer,
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#[cfg(feature = "renderer_gl")]
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#[cfg(feature = "renderer_gl")]
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gl: gl_ffi::Gles2,
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gl: gl_ffi::Gles2,
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#[cfg(feature = "renderer_gl")]
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egl_to_texture_support: bool,
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}
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}
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#[cfg(feature = "wayland_frontend")]
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#[cfg(feature = "wayland_frontend")]
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@ -195,17 +195,34 @@ impl EGLImages {
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/// Bind plane to an OpenGL texture id
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/// Bind plane to an OpenGL texture id
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///
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///
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/// This does only temporarily modify the OpenGL state any changes are reverted before returning.
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/// This does only temporarily modify the OpenGL state any changes are reverted before returning.
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/// The given `GLGraphicsBackend` must be the one belonging to the `tex_id` and will be the current
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/// context (and surface if applicable) after this function returns.
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///
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///
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/// # Safety
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/// # Safety
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///
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///
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/// The given `tex_id` needs to be a valid GL texture otherwise undefined behavior might occur.
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/// The given `tex_id` needs to be a valid GL texture in the given context otherwise undefined behavior might occur.
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#[cfg(feature = "renderer_gl")]
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#[cfg(feature = "renderer_gl")]
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pub unsafe fn bind_to_texture(
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pub unsafe fn bind_to_texture(
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&self,
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&self,
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plane: usize,
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plane: usize,
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tex_id: c_uint,
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tex_id: c_uint,
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backend: &dyn GLGraphicsBackend,
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) -> ::std::result::Result<(), TextureCreationError> {
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) -> ::std::result::Result<(), TextureCreationError> {
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if !self.egl_to_texture_support {
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// receive the list of extensions for *this* context
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backend
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.make_current()
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.map_err(|_| TextureCreationError::ContextLost)?;
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let egl_to_texture_support = {
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// the list of gl extensions supported by the context
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let data = CStr::from_ptr(self.gl.GetString(gl_ffi::EXTENSIONS) as *const _)
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.to_bytes()
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.to_vec();
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let list = String::from_utf8(data).unwrap();
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list.split(' ')
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.any(|s| s == "GL_OES_EGL_image" || s == "GL_OES_EGL_image_base")
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};
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if !egl_to_texture_support {
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return Err(TextureCreationError::GLExtensionNotSupported("GL_OES_EGL_image"));
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return Err(TextureCreationError::GLExtensionNotSupported("GL_OES_EGL_image"));
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}
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}
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