renderer: import_buffer (sadly) depends on backend_egl
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@ -176,7 +176,7 @@ pub trait Renderer {
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///
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/// The implementation defines, if the id keeps being valid, if the buffer is released,
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/// to avoid relying on implementation details, keep the buffer alive, until you destroyed this texture again.
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#[cfg(feature = "wayland_frontend")]
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#[cfg(all(feature = "wayland_frontend", feature = "backend_egl"))]
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fn import_buffer(
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&mut self,
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buffer: &wl_buffer::WlBuffer,
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