Merge pull request #221 from Smithay/anvil/outputs
anvil: support multiple outputs
This commit is contained in:
commit
b75d6524ce
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@ -1,13 +1,25 @@
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use glium::texture::Texture2d;
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#[cfg(feature = "egl")]
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use glium::{
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texture::{MipmapsOption, UncompressedFloatFormat},
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GlObject,
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};
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use slog::Logger;
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use std::collections::HashMap;
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#[cfg(feature = "egl")]
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use std::{cell::RefCell, rc::Rc};
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use slog::Logger;
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#[cfg(feature = "egl")]
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use smithay::backend::egl::display::EGLBufferReader;
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use smithay::{
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reexports::wayland_server::protocol::wl_buffer::WlBuffer,
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wayland::shm::with_buffer_contents as shm_buffer_contents,
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use smithay::backend::egl::{
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display::EGLBufferReader, BufferAccessError as EGLBufferAccessError, EGLImages, Format,
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};
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use smithay::{
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backend::graphics::gl::GLGraphicsBackend,
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reexports::wayland_server::protocol::wl_buffer::WlBuffer,
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wayland::shm::{with_buffer_contents as shm_buffer_contents, BufferAccessError},
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};
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use crate::glium_drawer::GliumDrawer;
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/// Utilities for working with `WlBuffer`s.
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#[derive(Clone)]
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@ -41,22 +53,182 @@ impl BufferUtils {
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.borrow()
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.as_ref()
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.and_then(|display| display.egl_buffer_dimensions(buffer))
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.or_else(|| self.shm_buffer_dimensions(buffer))
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.or_else(|| self.shm_buffer_dimensions(buffer).ok())
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}
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/// Returns the dimensions of an image stored in the buffer.
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#[cfg(not(feature = "egl"))]
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pub fn dimensions(&self, buffer: &WlBuffer) -> Option<(i32, i32)> {
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self.shm_buffer_dimensions(buffer)
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self.shm_buffer_dimensions(buffer).ok()
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}
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/// Returns the dimensions of an image stored in the shm buffer.
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fn shm_buffer_dimensions(&self, buffer: &WlBuffer) -> Option<(i32, i32)> {
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shm_buffer_contents(buffer, |_, data| (data.width, data.height))
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.map_err(|err| {
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warn!(self.log, "Unable to load buffer contents"; "err" => format!("{:?}", err));
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err
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})
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.ok()
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fn shm_buffer_dimensions(&self, buffer: &WlBuffer) -> Result<(i32, i32), BufferAccessError> {
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shm_buffer_contents(buffer, |_, data| (data.width, data.height)).map_err(|err| {
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warn!(self.log, "Unable to load buffer contents"; "err" => format!("{:?}", err));
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err
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})
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}
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#[cfg(feature = "egl")]
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pub fn load_buffer(&self, buffer: WlBuffer) -> Result<BufferTextures, WlBuffer> {
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// try to retrieve the egl contents of this buffer
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let images = if let Some(display) = &self.egl_buffer_reader.borrow().as_ref() {
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display.egl_buffer_contents(&buffer)
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} else {
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return Err(buffer);
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};
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match images {
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Ok(images) => {
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// we have an EGL buffer
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Ok(BufferTextures {
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buffer,
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textures: HashMap::new(),
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fragment: crate::shaders::BUFFER_RGBA,
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y_inverted: images.y_inverted,
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dimensions: (images.width, images.height),
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images: Some(images), // I guess we need to keep this alive ?
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logger: self.log.clone(),
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})
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}
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Err(EGLBufferAccessError::NotManaged(_)) => {
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// this is not an EGL buffer, try SHM
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self.load_shm_buffer(buffer)
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}
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Err(err) => {
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error!(self.log, "EGL error"; "err" => format!("{:?}", err));
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Err(buffer)
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}
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}
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}
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#[cfg(not(feature = "egl"))]
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pub fn load_buffer(&self, buffer: WlBuffer) -> Result<BufferTextures, WlBuffer> {
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self.load_shm_buffer(buffer)
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}
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fn load_shm_buffer(&self, buffer: WlBuffer) -> Result<BufferTextures, WlBuffer> {
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let (width, height, format) =
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match shm_buffer_contents(&buffer, |_, data| (data.width, data.height, data.format)) {
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Ok(x) => x,
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Err(err) => {
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warn!(self.log, "Unable to load buffer contents"; "err" => format!("{:?}", err));
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return Err(buffer);
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}
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};
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let shader = match crate::shm_load::load_format(format) {
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Ok(x) => x.1,
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Err(format) => {
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warn!(self.log, "Unable to load buffer format: {:?}", format);
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return Err(buffer);
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}
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};
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Ok(BufferTextures {
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buffer,
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textures: HashMap::new(),
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fragment: shader,
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y_inverted: false,
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dimensions: (width as u32, height as u32),
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#[cfg(feature = "egl")]
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images: None,
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logger: self.log.clone(),
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})
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}
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}
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pub struct BufferTextures {
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buffer: WlBuffer,
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pub textures: HashMap<usize, Texture2d>,
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pub fragment: usize,
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pub y_inverted: bool,
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pub dimensions: (u32, u32),
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#[cfg(feature = "egl")]
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images: Option<EGLImages>,
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logger: slog::Logger,
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}
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impl BufferTextures {
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#[cfg(feature = "egl")]
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pub fn load_texture<'a, F: GLGraphicsBackend + 'static>(
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&'a mut self,
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drawer: &GliumDrawer<F>,
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) -> Result<&'a Texture2d, ()> {
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if self.textures.contains_key(&drawer.id) {
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return Ok(&self.textures[&drawer.id]);
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}
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if let Some(images) = self.images.as_ref() {
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//EGL buffer
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let format = match images.format {
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Format::RGB => UncompressedFloatFormat::U8U8U8,
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Format::RGBA => UncompressedFloatFormat::U8U8U8U8,
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_ => {
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warn!(self.logger, "Unsupported EGL buffer format"; "format" => format!("{:?}", images.format));
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return Err(());
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}
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};
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let opengl_texture = Texture2d::empty_with_format(
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&drawer.display,
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format,
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MipmapsOption::NoMipmap,
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images.width,
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images.height,
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)
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.unwrap();
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unsafe {
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images
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.bind_to_texture(0, opengl_texture.get_id(), &*drawer.display.borrow())
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.expect("Failed to bind to texture");
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}
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self.textures.insert(drawer.id, opengl_texture);
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Ok(&self.textures[&drawer.id])
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} else {
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self.load_shm_texture(drawer)
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}
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}
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#[cfg(not(feature = "egl"))]
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pub fn load_texture<'a, F: GLGraphicsBackend + 'static>(
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&'a mut self,
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drawer: &GliumDrawer<F>,
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) -> Result<&'a Texture2d, ()> {
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if self.textures.contains_key(&drawer.id) {
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return Ok(&self.textures[&drawer.id]);
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}
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self.load_shm_texture(drawer)
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}
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fn load_shm_texture<'a, F: GLGraphicsBackend + 'static>(
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&'a mut self,
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drawer: &GliumDrawer<F>,
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) -> Result<&'a Texture2d, ()> {
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match shm_buffer_contents(&self.buffer, |slice, data| {
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crate::shm_load::load_shm_buffer(data, slice)
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.map(|(image, _kind)| Texture2d::new(&drawer.display, image).unwrap())
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}) {
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Ok(Ok(texture)) => {
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self.textures.insert(drawer.id, texture);
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Ok(&self.textures[&drawer.id])
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}
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Ok(Err(format)) => {
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warn!(self.logger, "Unsupported SHM buffer format"; "format" => format!("{:?}", format));
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Err(())
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}
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Err(err) => {
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warn!(self.logger, "Unable to load buffer contents"; "err" => format!("{:?}", err));
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Err(())
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}
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}
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}
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}
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impl Drop for BufferTextures {
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fn drop(&mut self) {
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self.buffer.release()
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}
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}
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@ -1,42 +1,33 @@
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use std::{
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cell::{Ref, RefCell},
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rc::Rc,
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sync::atomic::{AtomicBool, AtomicUsize, Ordering},
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};
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use glium::{
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self,
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index::PrimitiveType,
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texture::{MipmapsOption, Texture2d, UncompressedFloatFormat},
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GlObject, Surface,
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};
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use glium::{self, index::PrimitiveType, texture::Texture2d, Surface};
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use slog::Logger;
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#[cfg(feature = "egl")]
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use smithay::backend::egl::display::EGLBufferReader;
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use smithay::{
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backend::{
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egl::{BufferAccessError, EGLImages, Format},
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graphics::{
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gl::GLGraphicsBackend,
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glium::{Frame, GliumGraphicsBackend},
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SwapBuffersError,
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},
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},
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reexports::{
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calloop::LoopHandle,
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wayland_server::protocol::{wl_buffer, wl_surface},
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backend::graphics::{
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gl::GLGraphicsBackend,
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glium::{Frame, GliumGraphicsBackend},
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CursorBackend, SwapBuffersError,
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},
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reexports::{calloop::LoopHandle, wayland_server::protocol::wl_surface},
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utils::Rectangle,
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wayland::{
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compositor::{roles::Role, SubsurfaceRole, TraversalAction},
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data_device::DnDIconRole,
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seat::CursorImageRole,
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shm::with_buffer_contents as shm_buffer_contents,
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},
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};
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use crate::buffer_utils::BufferUtils;
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use crate::shaders;
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use crate::shell::{MyCompositorToken, MyWindowMap, SurfaceData};
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pub static BACKEND_COUNTER: AtomicUsize = AtomicUsize::new(0);
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#[derive(Copy, Clone)]
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struct Vertex {
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position: [f32; 2],
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|
@ -51,12 +42,13 @@ mod implement_vertex {
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}
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pub struct GliumDrawer<F: GLGraphicsBackend + 'static> {
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display: GliumGraphicsBackend<F>,
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pub id: usize,
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pub display: GliumGraphicsBackend<F>,
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vertex_buffer: glium::VertexBuffer<Vertex>,
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index_buffer: glium::IndexBuffer<u16>,
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programs: [glium::Program; shaders::FRAGMENT_COUNT],
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#[cfg(feature = "egl")]
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egl_buffer_reader: Rc<RefCell<Option<EGLBufferReader>>>,
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buffer_loader: BufferUtils,
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pub hardware_cursor: AtomicBool,
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log: Logger,
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}
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|
@ -67,56 +59,7 @@ impl<F: GLGraphicsBackend + 'static> GliumDrawer<F> {
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}
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impl<T: Into<GliumGraphicsBackend<T>> + GLGraphicsBackend + 'static> GliumDrawer<T> {
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#[cfg(feature = "egl")]
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pub fn init(
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backend: T,
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egl_buffer_reader: Rc<RefCell<Option<EGLBufferReader>>>,
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log: Logger,
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) -> GliumDrawer<T> {
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let display = backend.into();
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// building the vertex buffer, which contains all the vertices that we will draw
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let vertex_buffer = glium::VertexBuffer::new(
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&display,
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&[
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Vertex {
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position: [0.0, 0.0],
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tex_coords: [0.0, 0.0],
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},
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Vertex {
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position: [0.0, 1.0],
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tex_coords: [0.0, 1.0],
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},
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Vertex {
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position: [1.0, 1.0],
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tex_coords: [1.0, 1.0],
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},
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Vertex {
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position: [1.0, 0.0],
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tex_coords: [1.0, 0.0],
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},
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],
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)
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.unwrap();
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// building the index buffer
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let index_buffer =
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glium::IndexBuffer::new(&display, PrimitiveType::TriangleStrip, &[1 as u16, 2, 0, 3]).unwrap();
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let programs = opengl_programs!(&display);
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GliumDrawer {
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display,
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vertex_buffer,
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index_buffer,
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programs,
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egl_buffer_reader,
|
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log,
|
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}
|
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}
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|
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#[cfg(not(feature = "egl"))]
|
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pub fn init(backend: T, log: Logger) -> GliumDrawer<T> {
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pub fn init(backend: T, buffer_loader: BufferUtils, log: Logger) -> GliumDrawer<T> {
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let display = backend.into();
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// building the vertex buffer, which contains all the vertices that we will draw
|
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|
@ -150,99 +93,98 @@ impl<T: Into<GliumGraphicsBackend<T>> + GLGraphicsBackend + 'static> GliumDrawer
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let programs = opengl_programs!(&display);
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|
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GliumDrawer {
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id: BACKEND_COUNTER.fetch_add(1, Ordering::AcqRel),
|
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display,
|
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vertex_buffer,
|
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index_buffer,
|
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programs,
|
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buffer_loader,
|
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hardware_cursor: AtomicBool::new(false),
|
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log,
|
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}
|
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}
|
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}
|
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|
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impl<F: GLGraphicsBackend + 'static> GliumDrawer<F> {
|
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#[cfg(feature = "egl")]
|
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pub fn texture_from_buffer(&self, buffer: wl_buffer::WlBuffer) -> Result<TextureMetadata, ()> {
|
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// try to retrieve the egl contents of this buffer
|
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let images = if let Some(display) = &self.egl_buffer_reader.borrow().as_ref() {
|
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display.egl_buffer_contents(buffer)
|
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} else {
|
||||
Err(BufferAccessError::NotManaged(
|
||||
buffer,
|
||||
smithay::backend::egl::EGLError::BadDisplay,
|
||||
))
|
||||
impl<F: GLGraphicsBackend + CursorBackend + 'static> GliumDrawer<F> {
|
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pub fn draw_hardware_cursor(
|
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&self,
|
||||
cursor: &<F as CursorBackend>::CursorFormat,
|
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hotspot: (u32, u32),
|
||||
position: (i32, i32),
|
||||
) {
|
||||
let (x, y) = position;
|
||||
let _ = self.display.borrow().set_cursor_position(x as u32, y as u32);
|
||||
if !self.hardware_cursor.swap(true, Ordering::SeqCst)
|
||||
&& self
|
||||
.display
|
||||
.borrow()
|
||||
.set_cursor_representation(cursor, hotspot)
|
||||
.is_err()
|
||||
{
|
||||
warn!(self.log, "Failed to upload hardware cursor",);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn draw_software_cursor(
|
||||
&self,
|
||||
frame: &mut Frame,
|
||||
surface: &wl_surface::WlSurface,
|
||||
(x, y): (i32, i32),
|
||||
token: MyCompositorToken,
|
||||
) {
|
||||
let (dx, dy) = match token.with_role_data::<CursorImageRole, _, _>(surface, |data| data.hotspot) {
|
||||
Ok(h) => h,
|
||||
Err(_) => {
|
||||
warn!(
|
||||
self.log,
|
||||
"Trying to display as a cursor a surface that does not have the CursorImage role."
|
||||
);
|
||||
(0, 0)
|
||||
}
|
||||
};
|
||||
match images {
|
||||
Ok(images) => {
|
||||
// we have an EGL buffer
|
||||
let format = match images.format {
|
||||
Format::RGB => UncompressedFloatFormat::U8U8U8,
|
||||
Format::RGBA => UncompressedFloatFormat::U8U8U8U8,
|
||||
_ => {
|
||||
warn!(self.log, "Unsupported EGL buffer format"; "format" => format!("{:?}", images.format));
|
||||
return Err(());
|
||||
}
|
||||
};
|
||||
let opengl_texture = Texture2d::empty_with_format(
|
||||
&self.display,
|
||||
format,
|
||||
MipmapsOption::NoMipmap,
|
||||
images.width,
|
||||
images.height,
|
||||
)
|
||||
.unwrap();
|
||||
unsafe {
|
||||
images
|
||||
.bind_to_texture(0, opengl_texture.get_id(), &*self.display.borrow())
|
||||
.expect("Failed to bind to texture");
|
||||
}
|
||||
Ok(TextureMetadata {
|
||||
texture: opengl_texture,
|
||||
fragment: crate::shaders::BUFFER_RGBA,
|
||||
y_inverted: images.y_inverted,
|
||||
dimensions: (images.width, images.height),
|
||||
images: Some(images), // I guess we need to keep this alive ?
|
||||
})
|
||||
}
|
||||
Err(BufferAccessError::NotManaged(buffer, _)) => {
|
||||
// this is not an EGL buffer, try SHM
|
||||
self.texture_from_shm_buffer(buffer)
|
||||
}
|
||||
Err(err) => {
|
||||
error!(self.log, "EGL error"; "err" => format!("{:?}", err));
|
||||
Err(())
|
||||
}
|
||||
let screen_dimensions = self.borrow().get_framebuffer_dimensions();
|
||||
self.draw_surface_tree(frame, surface, (x - dx, y - dy), token, screen_dimensions);
|
||||
self.clear_cursor()
|
||||
}
|
||||
|
||||
pub fn clear_cursor(&self) {
|
||||
if self.hardware_cursor.swap(false, Ordering::SeqCst)
|
||||
&& self.display.borrow().clear_cursor_representation().is_err()
|
||||
{
|
||||
warn!(self.log, "Failed to clear cursor");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "egl"))]
|
||||
pub fn texture_from_buffer(&self, buffer: wl_buffer::WlBuffer) -> Result<TextureMetadata, ()> {
|
||||
self.texture_from_shm_buffer(buffer)
|
||||
}
|
||||
|
||||
fn texture_from_shm_buffer(&self, buffer: wl_buffer::WlBuffer) -> Result<TextureMetadata, ()> {
|
||||
match shm_buffer_contents(&buffer, |slice, data| {
|
||||
crate::shm_load::load_shm_buffer(data, slice)
|
||||
.map(|(image, kind)| (Texture2d::new(&self.display, image).unwrap(), kind, data))
|
||||
}) {
|
||||
Ok(Ok((texture, kind, data))) => Ok(TextureMetadata {
|
||||
texture,
|
||||
fragment: kind,
|
||||
y_inverted: false,
|
||||
dimensions: (data.width as u32, data.height as u32),
|
||||
#[cfg(feature = "egl")]
|
||||
images: None,
|
||||
}),
|
||||
Ok(Err(format)) => {
|
||||
warn!(self.log, "Unsupported SHM buffer format"; "format" => format!("{:?}", format));
|
||||
Err(())
|
||||
// I would love to do this (check on !CursorBackend), but this is essentially specialization...
|
||||
// And since this is just an example compositor, it seems we require now,
|
||||
// that for the use of software cursors we need the hardware cursor trait (to do automatic cleanup..)
|
||||
/*
|
||||
impl<F: GLGraphicsBackend + !CursorBackend + 'static> GliumDrawer<F> {
|
||||
pub fn draw_software_cursor(
|
||||
&self,
|
||||
frame: &mut Frame,
|
||||
surface: &wl_surface::WlSurface,
|
||||
(x, y): (i32, i32),
|
||||
token: MyCompositorToken,
|
||||
) {
|
||||
let (dx, dy) = match token.with_role_data::<CursorImageRole, _, _>(surface, |data| data.hotspot) {
|
||||
Ok(h) => h,
|
||||
Err(_) => {
|
||||
warn!(
|
||||
self.log,
|
||||
"Trying to display as a cursor a surface that does not have the CursorImage role."
|
||||
);
|
||||
(0, 0)
|
||||
}
|
||||
Err(err) => {
|
||||
warn!(self.log, "Unable to load buffer contents"; "err" => format!("{:?}", err));
|
||||
Err(())
|
||||
}
|
||||
}
|
||||
};
|
||||
let screen_dimensions = self.borrow().get_framebuffer_dimensions();
|
||||
self.draw_surface_tree(frame, surface, (x - dx, y - dy), token, screen_dimensions);
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
impl<F: GLGraphicsBackend + 'static> GliumDrawer<F> {
|
||||
pub fn render_texture(&self, target: &mut Frame, spec: RenderTextureSpec<'_>) {
|
||||
let xscale = 2.0 * (spec.surface_dimensions.0 as f32) / (spec.screen_size.0 as f32);
|
||||
let mut yscale = -2.0 * (spec.surface_dimensions.1 as f32) / (spec.screen_size.1 as f32);
|
||||
|
@ -295,15 +237,6 @@ pub struct RenderTextureSpec<'a> {
|
|||
blending: glium::Blend,
|
||||
}
|
||||
|
||||
pub struct TextureMetadata {
|
||||
pub texture: Texture2d,
|
||||
pub fragment: usize,
|
||||
pub y_inverted: bool,
|
||||
pub dimensions: (u32, u32),
|
||||
#[cfg(feature = "egl")]
|
||||
images: Option<EGLImages>,
|
||||
}
|
||||
|
||||
impl<F: GLGraphicsBackend + 'static> GliumDrawer<F> {
|
||||
fn draw_surface_tree(
|
||||
&self,
|
||||
|
@ -322,25 +255,12 @@ impl<F: GLGraphicsBackend + 'static> GliumDrawer<F> {
|
|||
let mut data = data.borrow_mut();
|
||||
if data.texture.is_none() {
|
||||
if let Some(buffer) = data.current_state.buffer.take() {
|
||||
if let Ok(m) = self.texture_from_buffer(buffer.clone()) {
|
||||
// release the buffer if it was an SHM buffer
|
||||
#[cfg(feature = "egl")]
|
||||
{
|
||||
if m.images.is_none() {
|
||||
buffer.release();
|
||||
}
|
||||
}
|
||||
#[cfg(not(feature = "egl"))]
|
||||
{
|
||||
buffer.release();
|
||||
}
|
||||
|
||||
data.texture = Some(m);
|
||||
} else {
|
||||
match self.buffer_loader.load_buffer(buffer) {
|
||||
Ok(m) => data.texture = Some(m),
|
||||
// there was an error reading the buffer, release it, we
|
||||
// already logged the error
|
||||
buffer.release();
|
||||
}
|
||||
Err(buffer) => buffer.release(),
|
||||
};
|
||||
}
|
||||
}
|
||||
// Now, should we be drawn ?
|
||||
|
@ -362,36 +282,42 @@ impl<F: GLGraphicsBackend + 'static> GliumDrawer<F> {
|
|||
},
|
||||
|_surface, attributes, role, &(mut x, mut y)| {
|
||||
if let Some(ref data) = attributes.user_data.get::<RefCell<SurfaceData>>() {
|
||||
let data = data.borrow();
|
||||
if let Some(ref metadata) = data.texture {
|
||||
// we need to re-extract the subsurface offset, as the previous closure
|
||||
// only passes it to our children
|
||||
if Role::<SubsurfaceRole>::has(role) {
|
||||
x += data.current_state.sub_location.0;
|
||||
y += data.current_state.sub_location.1;
|
||||
}
|
||||
self.render_texture(
|
||||
frame,
|
||||
RenderTextureSpec {
|
||||
texture: &metadata.texture,
|
||||
texture_kind: metadata.fragment,
|
||||
y_inverted: metadata.y_inverted,
|
||||
surface_dimensions: metadata.dimensions,
|
||||
surface_location: (x, y),
|
||||
screen_size: screen_dimensions,
|
||||
blending: ::glium::Blend {
|
||||
color: ::glium::BlendingFunction::Addition {
|
||||
source: ::glium::LinearBlendingFactor::One,
|
||||
destination: ::glium::LinearBlendingFactor::OneMinusSourceAlpha,
|
||||
let mut data = data.borrow_mut();
|
||||
let (sub_x, sub_y) = data.current_state.sub_location;
|
||||
if let Some(buffer_textures) = data.texture.as_mut() {
|
||||
let texture_kind = buffer_textures.fragment;
|
||||
let y_inverted = buffer_textures.y_inverted;
|
||||
let surface_dimensions = buffer_textures.dimensions;
|
||||
if let Ok(ref texture) = buffer_textures.load_texture(&self) {
|
||||
// we need to re-extract the subsurface offset, as the previous closure
|
||||
// only passes it to our children
|
||||
if Role::<SubsurfaceRole>::has(role) {
|
||||
x += sub_x;
|
||||
y += sub_y;
|
||||
}
|
||||
self.render_texture(
|
||||
frame,
|
||||
RenderTextureSpec {
|
||||
texture: &texture,
|
||||
texture_kind,
|
||||
y_inverted,
|
||||
surface_dimensions,
|
||||
surface_location: (x, y),
|
||||
screen_size: screen_dimensions,
|
||||
blending: ::glium::Blend {
|
||||
color: ::glium::BlendingFunction::Addition {
|
||||
source: ::glium::LinearBlendingFactor::One,
|
||||
destination: ::glium::LinearBlendingFactor::OneMinusSourceAlpha,
|
||||
},
|
||||
alpha: ::glium::BlendingFunction::Addition {
|
||||
source: ::glium::LinearBlendingFactor::One,
|
||||
destination: ::glium::LinearBlendingFactor::OneMinusSourceAlpha,
|
||||
},
|
||||
..Default::default()
|
||||
},
|
||||
alpha: ::glium::BlendingFunction::Addition {
|
||||
source: ::glium::LinearBlendingFactor::One,
|
||||
destination: ::glium::LinearBlendingFactor::OneMinusSourceAlpha,
|
||||
},
|
||||
..Default::default()
|
||||
},
|
||||
},
|
||||
);
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
|
@ -403,47 +329,36 @@ impl<F: GLGraphicsBackend + 'static> GliumDrawer<F> {
|
|||
&self,
|
||||
frame: &mut Frame,
|
||||
window_map: &MyWindowMap,
|
||||
output_rect: Option<Rectangle>,
|
||||
compositor_token: MyCompositorToken,
|
||||
) {
|
||||
// redraw the frame, in a simple but inneficient way
|
||||
{
|
||||
let screen_dimensions = self.borrow().get_framebuffer_dimensions();
|
||||
window_map.with_windows_from_bottom_to_top(|toplevel_surface, initial_place| {
|
||||
if let Some(wl_surface) = toplevel_surface.get_surface() {
|
||||
// this surface is a root of a subsurface tree that needs to be drawn
|
||||
self.draw_surface_tree(
|
||||
frame,
|
||||
&wl_surface,
|
||||
initial_place,
|
||||
compositor_token,
|
||||
screen_dimensions,
|
||||
);
|
||||
}
|
||||
});
|
||||
window_map.with_windows_from_bottom_to_top(
|
||||
|toplevel_surface, mut initial_place, bounding_box| {
|
||||
// skip windows that do not overlap with a given output
|
||||
if let Some(output) = output_rect {
|
||||
if !output.overlaps(bounding_box) {
|
||||
return;
|
||||
}
|
||||
initial_place.0 -= output.x;
|
||||
}
|
||||
if let Some(wl_surface) = toplevel_surface.get_surface() {
|
||||
// this surface is a root of a subsurface tree that needs to be drawn
|
||||
self.draw_surface_tree(
|
||||
frame,
|
||||
&wl_surface,
|
||||
initial_place,
|
||||
compositor_token,
|
||||
screen_dimensions,
|
||||
);
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn draw_cursor(
|
||||
&self,
|
||||
frame: &mut Frame,
|
||||
surface: &wl_surface::WlSurface,
|
||||
(x, y): (i32, i32),
|
||||
token: MyCompositorToken,
|
||||
) {
|
||||
let (dx, dy) = match token.with_role_data::<CursorImageRole, _, _>(surface, |data| data.hotspot) {
|
||||
Ok(h) => h,
|
||||
Err(_) => {
|
||||
warn!(
|
||||
self.log,
|
||||
"Trying to display as a cursor a surface that does not have the CursorImage role."
|
||||
);
|
||||
(0, 0)
|
||||
}
|
||||
};
|
||||
let screen_dimensions = self.borrow().get_framebuffer_dimensions();
|
||||
self.draw_surface_tree(frame, surface, (x - dx, y - dy), token, screen_dimensions);
|
||||
}
|
||||
|
||||
pub fn draw_dnd_icon(
|
||||
&self,
|
||||
frame: &mut Frame,
|
||||
|
|
|
@ -82,6 +82,20 @@ impl AnvilState {
|
|||
);
|
||||
}
|
||||
}
|
||||
#[cfg(feature = "udev")]
|
||||
KeyAction::Screen(num) => {
|
||||
let output_map = self.output_map.as_ref().unwrap();
|
||||
let outputs = output_map.borrow();
|
||||
if let Some(output) = outputs.get(num) {
|
||||
let x = outputs
|
||||
.iter()
|
||||
.take(num)
|
||||
.fold(0, |acc, output| acc + output.size.0) as f64
|
||||
+ (output.size.0 as f64 / 2.0);
|
||||
let y = output.size.1 as f64 / 2.0;
|
||||
*self.pointer_location.borrow_mut() = (x as f64, y as f64)
|
||||
}
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
|
@ -92,10 +106,14 @@ impl AnvilState {
|
|||
let mut location = self.pointer_location.borrow_mut();
|
||||
location.0 += x as f64;
|
||||
location.1 += y as f64;
|
||||
// clamp to screen limits
|
||||
// this event is never generated by winit so self.screen_size is relevant
|
||||
location.0 = (location.0).max(0.0).min(self.screen_size.0 as f64);
|
||||
location.1 = (location.1).max(0.0).min(self.screen_size.1 as f64);
|
||||
|
||||
#[cfg(feature = "udev")]
|
||||
{
|
||||
// clamp to screen limits
|
||||
// this event is never generated by winit
|
||||
*location = self.clamp_coords(*location);
|
||||
}
|
||||
|
||||
let under = self
|
||||
.window_map
|
||||
.borrow()
|
||||
|
@ -110,8 +128,11 @@ impl AnvilState {
|
|||
{
|
||||
if self.session.is_some() {
|
||||
// we are started on a tty
|
||||
let (ux, uy) = evt.position_transformed(self.screen_size);
|
||||
(ux as f64, uy as f64)
|
||||
let x = self.pointer_location.borrow().0;
|
||||
let screen_size = self.current_output_size(x);
|
||||
// monitor coordinates
|
||||
let (ux, uy) = evt.position_transformed(screen_size);
|
||||
((ux + self.current_output_offset(x)) as f64, uy as f64)
|
||||
} else {
|
||||
// we are started in winit
|
||||
evt.position()
|
||||
|
@ -128,6 +149,64 @@ impl AnvilState {
|
|||
self.pointer.motion((x, y), under, serial, evt.time());
|
||||
}
|
||||
|
||||
#[cfg(feature = "udev")]
|
||||
fn clamp_coords(&self, pos: (f64, f64)) -> (f64, f64) {
|
||||
let output_map = self.output_map.as_ref().unwrap();
|
||||
let outputs = output_map.borrow();
|
||||
|
||||
if outputs.len() == 0 {
|
||||
return pos;
|
||||
}
|
||||
|
||||
let (mut x, mut y) = pos;
|
||||
// max_x is the sum of the width of all outputs
|
||||
let max_x = outputs.iter().fold(0u32, |acc, output| acc + output.size.0);
|
||||
x = x.max(0.0).min(max_x as f64);
|
||||
|
||||
// max y depends on the current output
|
||||
let max_y = self.current_output_size(x).1;
|
||||
y = y.max(0.0).min(max_y as f64);
|
||||
|
||||
(x, y)
|
||||
}
|
||||
|
||||
#[cfg(feature = "udev")]
|
||||
fn current_output_idx(&self, x: f64) -> usize {
|
||||
let output_map = self.output_map.as_ref().unwrap();
|
||||
let outputs = output_map.borrow();
|
||||
|
||||
outputs
|
||||
.iter()
|
||||
// map each output to their x position
|
||||
.scan(0u32, |acc, output| {
|
||||
let curr_x = *acc;
|
||||
*acc += output.size.0;
|
||||
Some(curr_x)
|
||||
})
|
||||
// get an index
|
||||
.enumerate()
|
||||
// find the first one with a greater x
|
||||
.find(|(_idx, x_pos)| *x_pos as f64 > x)
|
||||
// the previous output is the one we are on
|
||||
.map(|(idx, _)| idx - 1)
|
||||
.unwrap_or(outputs.len() - 1)
|
||||
}
|
||||
#[cfg(feature = "udev")]
|
||||
fn current_output_size(&self, x: f64) -> (u32, u32) {
|
||||
let output_map = self.output_map.as_ref().unwrap();
|
||||
let outputs = output_map.borrow();
|
||||
outputs[self.current_output_idx(x)].size
|
||||
}
|
||||
#[cfg(feature = "udev")]
|
||||
fn current_output_offset(&self, x: f64) -> u32 {
|
||||
let output_map = self.output_map.as_ref().unwrap();
|
||||
let outputs = output_map.borrow();
|
||||
outputs
|
||||
.iter()
|
||||
.take(self.current_output_idx(x))
|
||||
.fold(0u32, |acc, output| acc + output.size.0)
|
||||
}
|
||||
|
||||
fn on_pointer_button<B: InputBackend>(&mut self, evt: B::PointerButtonEvent) {
|
||||
let serial = SCOUNTER.next_serial();
|
||||
let button = match evt.button() {
|
||||
|
@ -200,6 +279,8 @@ enum KeyAction {
|
|||
VtSwitch(i32),
|
||||
/// run a command
|
||||
Run(String),
|
||||
/// Switch the current screen
|
||||
Screen(usize),
|
||||
/// Forward the key to the client
|
||||
Forward,
|
||||
/// Do nothing more
|
||||
|
@ -219,6 +300,8 @@ fn process_keyboard_shortcut(modifiers: ModifiersState, keysym: Keysym) -> KeyAc
|
|||
} else if modifiers.logo && keysym == xkb::KEY_Return {
|
||||
// run terminal
|
||||
KeyAction::Run("weston-terminal".into())
|
||||
} else if modifiers.logo && keysym >= xkb::KEY_1 && keysym <= xkb::KEY_9 {
|
||||
KeyAction::Screen((keysym - xkb::KEY_1) as usize)
|
||||
} else {
|
||||
KeyAction::Forward
|
||||
}
|
||||
|
|
|
@ -654,7 +654,7 @@ pub struct CommitedState {
|
|||
|
||||
#[derive(Default)]
|
||||
pub struct SurfaceData {
|
||||
pub texture: Option<crate::glium_drawer::TextureMetadata>,
|
||||
pub texture: Option<crate::buffer_utils::BufferTextures>,
|
||||
pub geometry: Option<Rectangle>,
|
||||
pub resize_state: ResizeState,
|
||||
/// Minimum width and height, as requested by the surface.
|
||||
|
@ -673,7 +673,7 @@ impl SurfaceData {
|
|||
/// Apply a next state into the surface current state
|
||||
pub fn apply_state(&mut self, next_state: CommitedState) {
|
||||
if Self::merge_state(&mut self.current_state, next_state) {
|
||||
self.texture = None;
|
||||
let _ = self.texture.take();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -32,13 +32,7 @@ pub fn load_shm_buffer(data: BufferData, pool: &[u8]) -> Result<(RawImage2d<'_,
|
|||
};
|
||||
|
||||
// sharders format need to be reversed to account for endianness
|
||||
let (client_format, fragment) = match data.format {
|
||||
Format::Argb8888 => (ClientFormat::U8U8U8U8, crate::shaders::BUFFER_BGRA),
|
||||
Format::Xrgb8888 => (ClientFormat::U8U8U8U8, crate::shaders::BUFFER_BGRX),
|
||||
Format::Rgba8888 => (ClientFormat::U8U8U8U8, crate::shaders::BUFFER_ABGR),
|
||||
Format::Rgbx8888 => (ClientFormat::U8U8U8U8, crate::shaders::BUFFER_XBGR),
|
||||
_ => return Err(data.format),
|
||||
};
|
||||
let (client_format, fragment) = load_format(data.format)?;
|
||||
Ok((
|
||||
RawImage2d {
|
||||
data: slice,
|
||||
|
@ -49,3 +43,13 @@ pub fn load_shm_buffer(data: BufferData, pool: &[u8]) -> Result<(RawImage2d<'_,
|
|||
fragment,
|
||||
))
|
||||
}
|
||||
|
||||
pub fn load_format(format: Format) -> Result<(ClientFormat, usize), Format> {
|
||||
Ok(match format {
|
||||
Format::Argb8888 => (ClientFormat::U8U8U8U8, crate::shaders::BUFFER_BGRA),
|
||||
Format::Xrgb8888 => (ClientFormat::U8U8U8U8, crate::shaders::BUFFER_BGRX),
|
||||
Format::Rgba8888 => (ClientFormat::U8U8U8U8, crate::shaders::BUFFER_ABGR),
|
||||
Format::Rgbx8888 => (ClientFormat::U8U8U8U8, crate::shaders::BUFFER_XBGR),
|
||||
_ => return Err(format),
|
||||
})
|
||||
}
|
||||
|
|
|
@ -8,7 +8,6 @@ use std::{
|
|||
};
|
||||
|
||||
use smithay::{
|
||||
backend::session::auto::AutoSession,
|
||||
reexports::{
|
||||
calloop::{
|
||||
generic::{Fd, Generic},
|
||||
|
@ -25,8 +24,10 @@ use smithay::{
|
|||
};
|
||||
|
||||
#[cfg(feature = "udev")]
|
||||
use smithay::backend::session::Session;
|
||||
use smithay::backend::session::{auto::AutoSession, Session};
|
||||
|
||||
#[cfg(feature = "udev")]
|
||||
use crate::udev::MyOutput;
|
||||
use crate::{buffer_utils::BufferUtils, shell::init_shell};
|
||||
|
||||
pub struct AnvilState {
|
||||
|
@ -43,7 +44,8 @@ pub struct AnvilState {
|
|||
pub keyboard: KeyboardHandle,
|
||||
pub pointer_location: Rc<RefCell<(f64, f64)>>,
|
||||
pub cursor_status: Arc<Mutex<CursorImageStatus>>,
|
||||
pub screen_size: (u32, u32),
|
||||
#[cfg(feature = "udev")]
|
||||
pub output_map: Option<Rc<RefCell<Vec<MyOutput>>>>,
|
||||
pub seat_name: String,
|
||||
#[cfg(feature = "udev")]
|
||||
pub session: Option<AutoSession>,
|
||||
|
@ -58,6 +60,8 @@ impl AnvilState {
|
|||
buffer_utils: BufferUtils,
|
||||
#[cfg(feature = "udev")] session: Option<AutoSession>,
|
||||
#[cfg(not(feature = "udev"))] _session: Option<()>,
|
||||
#[cfg(feature = "udev")] output_map: Option<Rc<RefCell<Vec<MyOutput>>>>,
|
||||
#[cfg(not(feature = "udev"))] _output_map: Option<()>,
|
||||
log: slog::Logger,
|
||||
) -> AnvilState {
|
||||
// init the wayland connection
|
||||
|
@ -126,7 +130,7 @@ impl AnvilState {
|
|||
"anvil".into()
|
||||
};
|
||||
#[cfg(not(feature = "udev"))]
|
||||
let seat_name = "anvil".into();
|
||||
let seat_name: String = "anvil".into();
|
||||
|
||||
let (mut seat, _) = Seat::new(
|
||||
&mut display.borrow_mut(),
|
||||
|
@ -162,7 +166,8 @@ impl AnvilState {
|
|||
keyboard,
|
||||
cursor_status,
|
||||
pointer_location: Rc::new(RefCell::new((0.0, 0.0))),
|
||||
screen_size: (1920, 1080),
|
||||
#[cfg(feature = "udev")]
|
||||
output_map,
|
||||
seat_name,
|
||||
#[cfg(feature = "udev")]
|
||||
session,
|
||||
|
|
|
@ -50,10 +50,11 @@ use smithay::{
|
|||
nix::{fcntl::OFlag, sys::stat::dev_t},
|
||||
wayland_server::{
|
||||
protocol::{wl_output, wl_surface},
|
||||
Display,
|
||||
Display, Global,
|
||||
},
|
||||
},
|
||||
signaling::{Linkable, SignalToken, Signaler},
|
||||
utils::Rectangle,
|
||||
wayland::{
|
||||
compositor::CompositorToken,
|
||||
output::{Mode, Output, PhysicalProperties},
|
||||
|
@ -112,6 +113,8 @@ pub fn run_udev(
|
|||
#[cfg(not(feature = "egl"))]
|
||||
let buffer_utils = BufferUtils::new(log.clone());
|
||||
|
||||
let output_map = Rc::new(RefCell::new(Vec::new()));
|
||||
|
||||
/*
|
||||
* Initialize session
|
||||
*/
|
||||
|
@ -124,8 +127,9 @@ pub fn run_udev(
|
|||
let mut state = AnvilState::init(
|
||||
display.clone(),
|
||||
event_loop.handle(),
|
||||
buffer_utils,
|
||||
buffer_utils.clone(),
|
||||
Some(session),
|
||||
Some(output_map.clone()),
|
||||
log.clone(),
|
||||
);
|
||||
|
||||
|
@ -139,10 +143,12 @@ pub fn run_udev(
|
|||
|
||||
let mut udev_handler = UdevHandlerImpl {
|
||||
compositor_token: state.ctoken,
|
||||
buffer_utils,
|
||||
#[cfg(feature = "egl")]
|
||||
egl_buffer_reader,
|
||||
session: state.session.clone().unwrap(),
|
||||
backends: HashMap::new(),
|
||||
output_map,
|
||||
display: display.clone(),
|
||||
primary_gpu,
|
||||
window_map: state.window_map.clone(),
|
||||
|
@ -158,34 +164,6 @@ pub fn run_udev(
|
|||
/*
|
||||
* Initialize a fake output (we render one screen to every device in this example)
|
||||
*/
|
||||
let (output, _output_global) = Output::new(
|
||||
&mut display.borrow_mut(),
|
||||
"Drm".into(),
|
||||
PhysicalProperties {
|
||||
width: 0,
|
||||
height: 0,
|
||||
subpixel: wl_output::Subpixel::Unknown,
|
||||
make: "Smithay".into(),
|
||||
model: "Generic DRM".into(),
|
||||
},
|
||||
log.clone(),
|
||||
);
|
||||
|
||||
let (w, h) = (1920, 1080); // Hardcode full-hd res
|
||||
output.change_current_state(
|
||||
Some(Mode {
|
||||
width: w as i32,
|
||||
height: h as i32,
|
||||
refresh: 60_000,
|
||||
}),
|
||||
None,
|
||||
None,
|
||||
);
|
||||
output.set_preferred(Mode {
|
||||
width: w as i32,
|
||||
height: h as i32,
|
||||
refresh: 60_000,
|
||||
});
|
||||
|
||||
/*
|
||||
* Initialize libinput backend
|
||||
|
@ -250,6 +228,68 @@ pub fn run_udev(
|
|||
Ok(())
|
||||
}
|
||||
|
||||
pub struct MyOutput {
|
||||
pub device_id: dev_t,
|
||||
pub crtc: crtc::Handle,
|
||||
pub size: (u32, u32),
|
||||
_wl: Output,
|
||||
global: Option<Global<wl_output::WlOutput>>,
|
||||
}
|
||||
|
||||
impl MyOutput {
|
||||
fn new(
|
||||
display: &mut Display,
|
||||
device_id: dev_t,
|
||||
crtc: crtc::Handle,
|
||||
conn: ConnectorInfo,
|
||||
logger: ::slog::Logger,
|
||||
) -> MyOutput {
|
||||
let (output, global) = Output::new(
|
||||
display,
|
||||
format!("{:?}", conn.interface()),
|
||||
PhysicalProperties {
|
||||
width: conn.size().unwrap_or((0, 0)).0 as i32,
|
||||
height: conn.size().unwrap_or((0, 0)).1 as i32,
|
||||
subpixel: wl_output::Subpixel::Unknown,
|
||||
make: "Smithay".into(),
|
||||
model: "Generic DRM".into(),
|
||||
},
|
||||
logger,
|
||||
);
|
||||
|
||||
let mode = conn.modes()[0];
|
||||
let (w, h) = mode.size();
|
||||
output.change_current_state(
|
||||
Some(Mode {
|
||||
width: w as i32,
|
||||
height: h as i32,
|
||||
refresh: (mode.vrefresh() * 1000) as i32,
|
||||
}),
|
||||
None,
|
||||
None,
|
||||
);
|
||||
output.set_preferred(Mode {
|
||||
width: w as i32,
|
||||
height: h as i32,
|
||||
refresh: (mode.vrefresh() * 1000) as i32,
|
||||
});
|
||||
|
||||
MyOutput {
|
||||
device_id,
|
||||
crtc,
|
||||
size: (w as u32, h as u32),
|
||||
_wl: output,
|
||||
global: Some(global),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for MyOutput {
|
||||
fn drop(&mut self) {
|
||||
self.global.take().unwrap().destroy();
|
||||
}
|
||||
}
|
||||
|
||||
struct BackendData {
|
||||
_restart_token: SignalToken,
|
||||
event_source: Source<Generic<RenderDevice>>,
|
||||
|
@ -258,6 +298,7 @@ struct BackendData {
|
|||
|
||||
struct UdevHandlerImpl<Data: 'static> {
|
||||
compositor_token: CompositorToken<Roles>,
|
||||
buffer_utils: BufferUtils,
|
||||
#[cfg(feature = "egl")]
|
||||
egl_buffer_reader: Rc<RefCell<Option<EGLBufferReader>>>,
|
||||
session: AutoSession,
|
||||
|
@ -265,6 +306,7 @@ struct UdevHandlerImpl<Data: 'static> {
|
|||
display: Rc<RefCell<Display>>,
|
||||
primary_gpu: Option<PathBuf>,
|
||||
window_map: Rc<RefCell<MyWindowMap>>,
|
||||
output_map: Rc<RefCell<Vec<MyOutput>>>,
|
||||
pointer_location: Rc<RefCell<(f64, f64)>>,
|
||||
pointer_image: ImageBuffer<Rgba<u8>, Vec<u8>>,
|
||||
cursor_status: Arc<Mutex<CursorImageStatus>>,
|
||||
|
@ -275,10 +317,11 @@ struct UdevHandlerImpl<Data: 'static> {
|
|||
}
|
||||
|
||||
impl<Data: 'static> UdevHandlerImpl<Data> {
|
||||
#[cfg(feature = "egl")]
|
||||
pub fn scan_connectors(
|
||||
device: &mut RenderDevice,
|
||||
egl_buffer_reader: Rc<RefCell<Option<EGLBufferReader>>>,
|
||||
buffer_utils: &BufferUtils,
|
||||
display: &mut Display,
|
||||
output_map: &mut Vec<MyOutput>,
|
||||
logger: &::slog::Logger,
|
||||
) -> HashMap<crtc::Handle, Rc<GliumDrawer<RenderSurface>>> {
|
||||
// Get a set of all modesetting resource handles (excluding planes):
|
||||
|
@ -310,9 +353,16 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
|
|||
device
|
||||
.create_surface(crtc, connector_info.modes()[0], &[connector_info.handle()])
|
||||
.unwrap(),
|
||||
egl_buffer_reader.clone(),
|
||||
buffer_utils.clone(),
|
||||
logger.clone(),
|
||||
);
|
||||
output_map.push(MyOutput::new(
|
||||
display,
|
||||
device.device_id(),
|
||||
crtc,
|
||||
connector_info,
|
||||
logger.clone(),
|
||||
));
|
||||
|
||||
entry.insert(Rc::new(renderer));
|
||||
break 'outer;
|
||||
|
@ -323,53 +373,10 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
|
|||
|
||||
backends
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "egl"))]
|
||||
pub fn scan_connectors(
|
||||
device: &mut RenderDevice,
|
||||
logger: &::slog::Logger,
|
||||
) -> HashMap<crtc::Handle, Rc<GliumDrawer<RenderSurface>>> {
|
||||
// Get a set of all modesetting resource handles (excluding planes):
|
||||
let res_handles = device.resource_handles().unwrap();
|
||||
|
||||
// Use first connected connector
|
||||
let connector_infos: Vec<ConnectorInfo> = res_handles
|
||||
.connectors()
|
||||
.iter()
|
||||
.map(|conn| device.get_connector_info(*conn).unwrap())
|
||||
.filter(|conn| conn.state() == ConnectorState::Connected)
|
||||
.inspect(|conn| info!(logger, "Connected: {:?}", conn.interface()))
|
||||
.collect();
|
||||
|
||||
let mut backends = HashMap::new();
|
||||
|
||||
// very naive way of finding good crtc/encoder/connector combinations. This problem is np-complete
|
||||
for connector_info in connector_infos {
|
||||
let encoder_infos = connector_info
|
||||
.encoders()
|
||||
.iter()
|
||||
.filter_map(|e| *e)
|
||||
.flat_map(|encoder_handle| device.get_encoder_info(encoder_handle))
|
||||
.collect::<Vec<EncoderInfo>>();
|
||||
'outer: for encoder_info in encoder_infos {
|
||||
for crtc in res_handles.filter_crtcs(encoder_info.possible_crtcs()) {
|
||||
if !backends.contains_key(&crtc) {
|
||||
let renderer =
|
||||
GliumDrawer::init(device.create_surface(crtc).unwrap(), logger.clone());
|
||||
|
||||
backends.insert(crtc, Rc::new(renderer));
|
||||
break 'outer;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
backends
|
||||
}
|
||||
}
|
||||
|
||||
impl<Data: 'static> UdevHandlerImpl<Data> {
|
||||
fn device_added(&mut self, _device: dev_t, path: PathBuf) {
|
||||
fn device_added(&mut self, device_id: dev_t, path: PathBuf) {
|
||||
// Try to open the device
|
||||
if let Some(mut device) = self
|
||||
.session
|
||||
|
@ -412,21 +419,20 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
|
|||
#[cfg(feature = "egl")]
|
||||
{
|
||||
if path.canonicalize().ok() == self.primary_gpu {
|
||||
info!(
|
||||
self.logger,
|
||||
"Initializing EGL Hardware Acceleration via {:?}", path
|
||||
);
|
||||
*self.egl_buffer_reader.borrow_mut() =
|
||||
device.bind_wl_display(&*self.display.borrow()).ok();
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "egl")]
|
||||
let backends = Rc::new(RefCell::new(UdevHandlerImpl::<Data>::scan_connectors(
|
||||
&mut device,
|
||||
self.egl_buffer_reader.clone(),
|
||||
&self.logger,
|
||||
)));
|
||||
|
||||
#[cfg(not(feature = "egl"))]
|
||||
let backends = Rc::new(RefCell::new(UdevHandlerImpl::<Data>::scan_connectors(
|
||||
&mut device,
|
||||
&self.buffer_utils,
|
||||
&mut *self.display.borrow_mut(),
|
||||
&mut *self.output_map.borrow_mut(),
|
||||
&self.logger,
|
||||
)));
|
||||
|
||||
|
@ -434,10 +440,13 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
|
|||
// Note: if you replicate this (very simple) structure, it is rather easy
|
||||
// to introduce reference cycles with Rc. Be sure about your drop order
|
||||
let renderer = Rc::new(DrmRenderer {
|
||||
device_id,
|
||||
compositor_token: self.compositor_token,
|
||||
backends: backends.clone(),
|
||||
window_map: self.window_map.clone(),
|
||||
output_map: self.output_map.clone(),
|
||||
pointer_location: self.pointer_location.clone(),
|
||||
pointer_image: self.pointer_image.clone(),
|
||||
cursor_status: self.cursor_status.clone(),
|
||||
dnd_icon: self.dnd_icon.clone(),
|
||||
logger: self.logger.clone(),
|
||||
|
@ -462,12 +471,6 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
|
|||
.unwrap();
|
||||
|
||||
for renderer in backends.borrow_mut().values() {
|
||||
// create cursor
|
||||
renderer
|
||||
.borrow()
|
||||
.set_cursor_representation(&self.pointer_image, (2, 2))
|
||||
.unwrap();
|
||||
|
||||
// render first frame
|
||||
schedule_initial_render(renderer.clone(), &self.loop_handle);
|
||||
}
|
||||
|
@ -485,28 +488,25 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
|
|||
|
||||
fn device_changed(&mut self, device: dev_t) {
|
||||
//quick and dirty, just re-init all backends
|
||||
let buffer_utils = &self.buffer_utils;
|
||||
if let Some(ref mut backend_data) = self.backends.get_mut(&device) {
|
||||
let logger = &self.logger;
|
||||
let pointer_image = &self.pointer_image;
|
||||
let egl_buffer_reader = self.egl_buffer_reader.clone();
|
||||
let loop_handle = self.loop_handle.clone();
|
||||
let mut display = self.display.borrow_mut();
|
||||
let mut output_map = self.output_map.borrow_mut();
|
||||
output_map.retain(|output| output.device_id != device);
|
||||
self.loop_handle
|
||||
.with_source(&backend_data.event_source, |source| {
|
||||
let mut backends = backend_data.surfaces.borrow_mut();
|
||||
#[cfg(feature = "egl")]
|
||||
let new_backends =
|
||||
UdevHandlerImpl::<Data>::scan_connectors(&mut source.file, egl_buffer_reader, logger);
|
||||
#[cfg(not(feature = "egl"))]
|
||||
let new_backends = UdevHandlerImpl::<Data>::scan_connectors(&mut source.file, logger);
|
||||
*backends = new_backends;
|
||||
*backends = UdevHandlerImpl::<Data>::scan_connectors(
|
||||
&mut source.file,
|
||||
buffer_utils,
|
||||
&mut *display,
|
||||
&mut *output_map,
|
||||
logger,
|
||||
);
|
||||
|
||||
for renderer in backends.values() {
|
||||
// create cursor
|
||||
renderer
|
||||
.borrow()
|
||||
.set_cursor_representation(pointer_image, (2, 2))
|
||||
.unwrap();
|
||||
|
||||
// render first frame
|
||||
schedule_initial_render(renderer.clone(), &loop_handle);
|
||||
}
|
||||
|
@ -520,6 +520,10 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
|
|||
// drop surfaces
|
||||
backend_data.surfaces.borrow_mut().clear();
|
||||
debug!(self.logger, "Surfaces dropped");
|
||||
// clear outputs
|
||||
self.output_map
|
||||
.borrow_mut()
|
||||
.retain(|output| output.device_id != device);
|
||||
|
||||
let device = self.loop_handle.remove(backend_data.event_source).unwrap();
|
||||
|
||||
|
@ -568,10 +572,13 @@ impl<Data: 'static> DrmRendererSessionListener<Data> {
|
|||
}
|
||||
|
||||
pub struct DrmRenderer {
|
||||
device_id: dev_t,
|
||||
compositor_token: CompositorToken<Roles>,
|
||||
backends: Rc<RefCell<HashMap<crtc::Handle, Rc<GliumDrawer<RenderSurface>>>>>,
|
||||
window_map: Rc<RefCell<MyWindowMap>>,
|
||||
output_map: Rc<RefCell<Vec<MyOutput>>>,
|
||||
pointer_location: Rc<RefCell<(f64, f64)>>,
|
||||
pointer_image: ImageBuffer<Rgba<u8>, Vec<u8>>,
|
||||
cursor_status: Arc<Mutex<CursorImageStatus>>,
|
||||
dnd_icon: Arc<Mutex<Option<wl_surface::WlSurface>>>,
|
||||
logger: ::slog::Logger,
|
||||
|
@ -590,56 +597,82 @@ impl DrmRenderer {
|
|||
evt_handle: Option<&LoopHandle<Data>>,
|
||||
) {
|
||||
if let Some(drawer) = self.backends.borrow().get(&crtc) {
|
||||
{
|
||||
let (x, y) = *self.pointer_location.borrow();
|
||||
let _ = drawer
|
||||
.borrow()
|
||||
.set_cursor_position(x.trunc().abs() as u32, y.trunc().abs() as u32);
|
||||
}
|
||||
// get output coordinates
|
||||
let (x, y) = self
|
||||
.output_map
|
||||
.borrow()
|
||||
.iter()
|
||||
.take_while(|output| output.device_id != self.device_id || output.crtc != crtc)
|
||||
.fold((0u32, 0u32), |pos, output| (pos.0 + output.size.0, pos.1));
|
||||
let (width, height) = self
|
||||
.output_map
|
||||
.borrow()
|
||||
.iter()
|
||||
.find(|output| output.device_id == self.device_id && output.crtc == crtc)
|
||||
.map(|output| output.size)
|
||||
.unwrap_or((0, 0)); // in this case the output will be removed.
|
||||
|
||||
// and draw in sync with our monitor
|
||||
let mut frame = drawer.draw();
|
||||
frame.clear(None, Some((0.8, 0.8, 0.9, 1.0)), false, Some(1.0), None);
|
||||
// draw the surfaces
|
||||
drawer.draw_windows(&mut frame, &*self.window_map.borrow(), self.compositor_token);
|
||||
let (x, y) = *self.pointer_location.borrow();
|
||||
// draw the dnd icon if applicable
|
||||
{
|
||||
let guard = self.dnd_icon.lock().unwrap();
|
||||
if let Some(ref surface) = *guard {
|
||||
if surface.as_ref().is_alive() {
|
||||
drawer.draw_dnd_icon(
|
||||
&mut frame,
|
||||
surface,
|
||||
(x as i32, y as i32),
|
||||
self.compositor_token,
|
||||
);
|
||||
drawer.draw_windows(
|
||||
&mut frame,
|
||||
&*self.window_map.borrow(),
|
||||
Some(Rectangle {
|
||||
x: x as i32,
|
||||
y: y as i32,
|
||||
width: width as i32,
|
||||
height: height as i32,
|
||||
}),
|
||||
self.compositor_token,
|
||||
);
|
||||
|
||||
// get pointer coordinates
|
||||
let (ptr_x, ptr_y) = *self.pointer_location.borrow();
|
||||
let ptr_x = ptr_x.trunc().abs() as i32 - x as i32;
|
||||
let ptr_y = ptr_y.trunc().abs() as i32 - y as i32;
|
||||
|
||||
// set cursor
|
||||
if ptr_x >= 0 && ptr_x < width as i32 && ptr_y >= 0 && ptr_y < height as i32 {
|
||||
let _ = drawer.borrow().set_cursor_position(ptr_x as u32, ptr_y as u32);
|
||||
|
||||
// draw the dnd icon if applicable
|
||||
{
|
||||
let guard = self.dnd_icon.lock().unwrap();
|
||||
if let Some(ref surface) = *guard {
|
||||
if surface.as_ref().is_alive() {
|
||||
drawer.draw_dnd_icon(&mut frame, surface, (ptr_x, ptr_y), self.compositor_token);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// draw the cursor as relevant
|
||||
{
|
||||
let mut guard = self.cursor_status.lock().unwrap();
|
||||
// reset the cursor if the surface is no longer alive
|
||||
let mut reset = false;
|
||||
if let CursorImageStatus::Image(ref surface) = *guard {
|
||||
reset = !surface.as_ref().is_alive();
|
||||
}
|
||||
if reset {
|
||||
*guard = CursorImageStatus::Default;
|
||||
}
|
||||
if let CursorImageStatus::Image(ref surface) = *guard {
|
||||
drawer.draw_cursor(&mut frame, surface, (x as i32, y as i32), self.compositor_token);
|
||||
// draw the cursor as relevant
|
||||
{
|
||||
let mut guard = self.cursor_status.lock().unwrap();
|
||||
// reset the cursor if the surface is no longer alive
|
||||
let mut reset = false;
|
||||
if let CursorImageStatus::Image(ref surface) = *guard {
|
||||
reset = !surface.as_ref().is_alive();
|
||||
}
|
||||
if reset {
|
||||
*guard = CursorImageStatus::Default;
|
||||
}
|
||||
if let CursorImageStatus::Image(ref surface) = *guard {
|
||||
drawer.draw_software_cursor(
|
||||
&mut frame,
|
||||
surface,
|
||||
(ptr_x, ptr_y),
|
||||
self.compositor_token,
|
||||
);
|
||||
} else {
|
||||
drawer.draw_hardware_cursor(&self.pointer_image, (2, 2), (ptr_x, ptr_y));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
drawer.clear_cursor();
|
||||
}
|
||||
|
||||
let result = frame.finish();
|
||||
if result.is_ok() {
|
||||
// Send frame events so that client start drawing their next frame
|
||||
self.window_map.borrow().send_frames(SCOUNTER.next_serial());
|
||||
}
|
||||
|
||||
if let Err(err) = result {
|
||||
if let Err(err) = frame.finish() {
|
||||
warn!(self.logger, "Error during rendering: {:?}", err);
|
||||
let reschedule = match err {
|
||||
SwapBuffersError::AlreadySwapped => false,
|
||||
|
@ -692,6 +725,7 @@ impl DrmRenderer {
|
|||
}
|
||||
}
|
||||
} else {
|
||||
// TODO: only send drawn windows the frames callback
|
||||
// Send frame events so that client start drawing their next frame
|
||||
self.window_map.borrow().send_frames(SCOUNTER.next_serial());
|
||||
}
|
||||
|
|
|
@ -248,10 +248,10 @@ where
|
|||
|
||||
pub fn with_windows_from_bottom_to_top<Func>(&self, mut f: Func)
|
||||
where
|
||||
Func: FnMut(&Kind<R>, (i32, i32)),
|
||||
Func: FnMut(&Kind<R>, (i32, i32), &Rectangle),
|
||||
{
|
||||
for w in self.windows.iter().rev() {
|
||||
f(&w.toplevel, w.location)
|
||||
f(&w.toplevel, w.location, &w.bbox)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,10 +1,13 @@
|
|||
use std::{cell::RefCell, rc::Rc, sync::atomic::Ordering, time::Duration};
|
||||
|
||||
#[cfg(feature = "egl")]
|
||||
use smithay::backend::egl::EGLGraphicsBackend;
|
||||
use smithay::{
|
||||
backend::{egl::EGLGraphicsBackend, graphics::gl::GLGraphicsBackend, input::InputBackend, winit},
|
||||
backend::{graphics::gl::GLGraphicsBackend, input::InputBackend, winit},
|
||||
reexports::{
|
||||
calloop::EventLoop,
|
||||
wayland_server::{protocol::wl_output, Display},
|
||||
winit::window::CursorIcon,
|
||||
},
|
||||
wayland::{
|
||||
output::{Mode, Output, PhysicalProperties},
|
||||
|
@ -38,17 +41,14 @@ pub fn run_winit(
|
|||
},
|
||||
));
|
||||
|
||||
let (w, h) = renderer.get_framebuffer_dimensions();
|
||||
#[cfg(feature = "egl")]
|
||||
let drawer = GliumDrawer::init(renderer, egl_buffer_reader.clone(), log.clone());
|
||||
#[cfg(not(feature = "egl"))]
|
||||
let drawer = GliumDrawer::init(renderer, log.clone());
|
||||
|
||||
#[cfg(feature = "egl")]
|
||||
let buffer_utils = BufferUtils::new(egl_buffer_reader, log.clone());
|
||||
#[cfg(not(feature = "egl"))]
|
||||
let buffer_utils = BufferUtils::new(log.clone());
|
||||
|
||||
let (w, h) = renderer.get_framebuffer_dimensions();
|
||||
let drawer = GliumDrawer::init(renderer, buffer_utils.clone(), log.clone());
|
||||
|
||||
/*
|
||||
* Initialize the globals
|
||||
*/
|
||||
|
@ -58,6 +58,7 @@ pub fn run_winit(
|
|||
event_loop.handle(),
|
||||
buffer_utils,
|
||||
None,
|
||||
None,
|
||||
log.clone(),
|
||||
);
|
||||
|
||||
|
@ -103,7 +104,7 @@ pub fn run_winit(
|
|||
frame.clear(None, Some((0.8, 0.8, 0.9, 1.0)), false, Some(1.0), None);
|
||||
|
||||
// draw the windows
|
||||
drawer.draw_windows(&mut frame, &*state.window_map.borrow(), state.ctoken);
|
||||
drawer.draw_windows(&mut frame, &*state.window_map.borrow(), None, state.ctoken);
|
||||
|
||||
let (x, y) = *state.pointer_location.borrow();
|
||||
// draw the dnd icon if any
|
||||
|
@ -128,7 +129,9 @@ pub fn run_winit(
|
|||
}
|
||||
// draw as relevant
|
||||
if let CursorImageStatus::Image(ref surface) = *guard {
|
||||
drawer.draw_cursor(&mut frame, surface, (x as i32, y as i32), state.ctoken);
|
||||
drawer.draw_software_cursor(&mut frame, surface, (x as i32, y as i32), state.ctoken);
|
||||
} else {
|
||||
drawer.draw_hardware_cursor(&CursorIcon::Default, (0, 0), (x as i32, y as i32));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -646,6 +646,15 @@ impl<A: AsRawFd + 'static> CursorBackend for AtomicDrmSurfaceInternal<A> {
|
|||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn clear_cursor_representation(&self) -> Result<(), Self::Error> {
|
||||
let mut cursor = self.cursor.lock().unwrap();
|
||||
if let Some(fb) = cursor.framebuffer.take() {
|
||||
let _ = self.destroy_framebuffer(fb);
|
||||
}
|
||||
|
||||
self.clear_plane(self.planes.cursor)
|
||||
}
|
||||
}
|
||||
|
||||
impl<A: AsRawFd + 'static> AtomicDrmSurfaceInternal<A> {
|
||||
|
@ -1022,6 +1031,10 @@ impl<A: AsRawFd + 'static> CursorBackend for AtomicDrmSurface<A> {
|
|||
) -> Result<(), Error> {
|
||||
self.0.set_cursor_representation(buffer, hotspot)
|
||||
}
|
||||
|
||||
fn clear_cursor_representation(&self) -> Result<(), Self::Error> {
|
||||
self.0.clear_cursor_representation()
|
||||
}
|
||||
}
|
||||
|
||||
impl<A: AsRawFd + 'static> Surface for AtomicDrmSurface<A> {
|
||||
|
|
|
@ -552,6 +552,7 @@ where
|
|||
|
||||
fallback_surface_err_impl!(set_cursor_position, &Self, Result<(), EitherError<E3, E4>>, x: u32, y: u32);
|
||||
fallback_surface_err_impl!(set_cursor_representation, &Self, Result<(), EitherError<E3, E4>>, buffer: &Self::CursorFormat, hotspot: (u32, u32));
|
||||
fallback_surface_err_impl!(clear_cursor_representation, &Self, Result<(), EitherError<E3, E4>>,);
|
||||
}
|
||||
|
||||
#[cfg(feature = "renderer_gl")]
|
||||
|
|
|
@ -92,6 +92,10 @@ where
|
|||
) -> ::std::result::Result<(), Self::Error> {
|
||||
self.0.surface.set_cursor_representation(buffer, hotspot)
|
||||
}
|
||||
|
||||
fn clear_cursor_representation(&self) -> Result<(), Self::Error> {
|
||||
self.0.surface.clear_cursor_representation()
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "renderer_gl")]
|
||||
|
|
|
@ -190,6 +190,18 @@ impl<S: RawSurface + 'static> CursorBackend for EglStreamSurfaceInternal<S> {
|
|||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn clear_cursor_representation(&self) -> Result<(), Self::Error> {
|
||||
self.crtc
|
||||
.set_cursor(self.crtc.crtc(), Option::<&DumbBuffer>::None)
|
||||
.compat()
|
||||
.map_err(|source| DrmError::Access {
|
||||
errmsg: "Failed to clear cursor",
|
||||
dev: self.crtc.dev_path(),
|
||||
source,
|
||||
})
|
||||
.map_err(Error::Underlying)
|
||||
}
|
||||
}
|
||||
|
||||
/// egl stream surface for rendering
|
||||
|
@ -565,6 +577,10 @@ impl<S: RawSurface + 'static> CursorBackend for EglStreamSurface<S> {
|
|||
) -> Result<(), Self::Error> {
|
||||
self.0.set_cursor_representation(buffer, hotspot)
|
||||
}
|
||||
|
||||
fn clear_cursor_representation(&self) -> Result<(), Self::Error> {
|
||||
self.0.clear_cursor_representation()
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
|
|
@ -305,6 +305,23 @@ where
|
|||
*self.cursor.lock().unwrap() = (cursor, hotspot);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn clear_cursor_representation(&self) -> Result<(), Self::Error> {
|
||||
*self.cursor.lock().unwrap() = (
|
||||
self.dev
|
||||
.lock()
|
||||
.unwrap()
|
||||
.create_buffer_object(
|
||||
1,
|
||||
1,
|
||||
GbmFormat::ARGB8888,
|
||||
BufferObjectFlags::CURSOR | BufferObjectFlags::WRITE,
|
||||
)
|
||||
.map_err(Error::BufferCreationFailed)?,
|
||||
(0, 0),
|
||||
);
|
||||
self.crtc.clear_cursor_representation().map_err(Error::Underlying)
|
||||
}
|
||||
}
|
||||
|
||||
impl<S: RawSurface + 'static> Drop for GbmSurfaceInternal<S> {
|
||||
|
@ -415,6 +432,10 @@ where
|
|||
) -> Result<(), Self::Error> {
|
||||
self.0.set_cursor_representation(buffer, hotspot)
|
||||
}
|
||||
|
||||
fn clear_cursor_representation(&self) -> Result<(), Self::Error> {
|
||||
self.0.clear_cursor_representation()
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
|
|
@ -87,6 +87,16 @@ impl<A: AsRawFd + 'static> CursorBackend for LegacyDrmSurfaceInternal<A> {
|
|||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn clear_cursor_representation(&self) -> Result<(), Error> {
|
||||
self.set_cursor(self.crtc, Option::<&DumbBuffer>::None)
|
||||
.compat()
|
||||
.map_err(|source| Error::Access {
|
||||
errmsg: "Failed to set cursor",
|
||||
dev: self.dev_path(),
|
||||
source,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl<A: AsRawFd + 'static> Surface for LegacyDrmSurfaceInternal<A> {
|
||||
|
@ -498,6 +508,10 @@ impl<A: AsRawFd + 'static> CursorBackend for LegacyDrmSurface<A> {
|
|||
) -> Result<(), Error> {
|
||||
self.0.set_cursor_representation(buffer, hotspot)
|
||||
}
|
||||
|
||||
fn clear_cursor_representation(&self) -> Result<(), Self::Error> {
|
||||
self.0.clear_cursor_representation()
|
||||
}
|
||||
}
|
||||
|
||||
impl<A: AsRawFd + 'static> Surface for LegacyDrmSurface<A> {
|
||||
|
|
|
@ -475,7 +475,7 @@ impl EGLBufferReader {
|
|||
/// to render it another way.
|
||||
pub fn egl_buffer_contents(
|
||||
&self,
|
||||
buffer: WlBuffer,
|
||||
buffer: &WlBuffer,
|
||||
) -> ::std::result::Result<EGLImages, BufferAccessError> {
|
||||
let mut format: i32 = 0;
|
||||
let query = wrap_egl_call(|| unsafe {
|
||||
|
@ -486,9 +486,9 @@ impl EGLBufferReader {
|
|||
&mut format,
|
||||
)
|
||||
})
|
||||
.map_err(|source| BufferAccessError::NotManaged(buffer.clone(), source))?;
|
||||
.map_err(BufferAccessError::NotManaged)?;
|
||||
if query == ffi::egl::FALSE {
|
||||
return Err(BufferAccessError::NotManaged(buffer, EGLError::BadParameter));
|
||||
return Err(BufferAccessError::NotManaged(EGLError::BadParameter));
|
||||
}
|
||||
|
||||
let format = match format {
|
||||
|
@ -510,7 +510,7 @@ impl EGLBufferReader {
|
|||
&mut width,
|
||||
)
|
||||
})
|
||||
.map_err(|source| BufferAccessError::NotManaged(buffer.clone(), source))?;
|
||||
.map_err(BufferAccessError::NotManaged)?;
|
||||
|
||||
let mut height: i32 = 0;
|
||||
wrap_egl_call(|| unsafe {
|
||||
|
@ -521,7 +521,7 @@ impl EGLBufferReader {
|
|||
&mut height,
|
||||
)
|
||||
})
|
||||
.map_err(|source| BufferAccessError::NotManaged(buffer.clone(), source))?;
|
||||
.map_err(BufferAccessError::NotManaged)?;
|
||||
|
||||
let mut inverted: i32 = 0;
|
||||
wrap_egl_call(|| unsafe {
|
||||
|
@ -532,7 +532,7 @@ impl EGLBufferReader {
|
|||
&mut inverted,
|
||||
)
|
||||
})
|
||||
.map_err(|source| BufferAccessError::NotManaged(buffer.clone(), source))?;
|
||||
.map_err(BufferAccessError::NotManaged)?;
|
||||
|
||||
let mut images = Vec::with_capacity(format.num_planes());
|
||||
for i in 0..format.num_planes() {
|
||||
|
@ -562,7 +562,6 @@ impl EGLBufferReader {
|
|||
y_inverted: inverted != 0,
|
||||
format,
|
||||
images,
|
||||
buffer,
|
||||
#[cfg(feature = "renderer_gl")]
|
||||
gl: self.gl.clone(),
|
||||
})
|
||||
|
|
|
@ -26,7 +26,7 @@ use crate::backend::graphics::{
|
|||
use nix::libc::c_uint;
|
||||
use std::fmt;
|
||||
#[cfg(feature = "wayland_frontend")]
|
||||
use wayland_server::{protocol::wl_buffer::WlBuffer, Display};
|
||||
use wayland_server::Display;
|
||||
|
||||
pub mod context;
|
||||
pub use self::context::EGLContext;
|
||||
|
@ -87,8 +87,8 @@ pub enum BufferAccessError {
|
|||
#[error("The corresponding context was lost")]
|
||||
ContextLost,
|
||||
/// This buffer is not managed by the EGL buffer
|
||||
#[error("This buffer is not managed by EGL. Err: {1:}")]
|
||||
NotManaged(WlBuffer, #[source] EGLError),
|
||||
#[error("This buffer is not managed by EGL. Err: {0:}")]
|
||||
NotManaged(#[source] EGLError),
|
||||
/// Failed to create `EGLImages` from the buffer
|
||||
#[error("Failed to create EGLImages from the buffer. Err: {0:}")]
|
||||
EGLImageCreationFailed(#[source] EGLError),
|
||||
|
@ -102,7 +102,7 @@ impl fmt::Debug for BufferAccessError {
|
|||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> ::std::result::Result<(), fmt::Error> {
|
||||
match *self {
|
||||
BufferAccessError::ContextLost => write!(formatter, "BufferAccessError::ContextLost"),
|
||||
BufferAccessError::NotManaged(_, _) => write!(formatter, "BufferAccessError::NotManaged"),
|
||||
BufferAccessError::NotManaged(_) => write!(formatter, "BufferAccessError::NotManaged"),
|
||||
BufferAccessError::EGLImageCreationFailed(_) => {
|
||||
write!(formatter, "BufferAccessError::EGLImageCreationFailed")
|
||||
}
|
||||
|
@ -265,7 +265,6 @@ pub struct EGLImages {
|
|||
/// Format of these images
|
||||
pub format: Format,
|
||||
images: Vec<EGLImage>,
|
||||
buffer: WlBuffer,
|
||||
#[cfg(feature = "renderer_gl")]
|
||||
gl: gl_ffi::Gles2,
|
||||
}
|
||||
|
@ -339,7 +338,6 @@ impl Drop for EGLImages {
|
|||
ffi::egl::DestroyImageKHR(**self.display, image);
|
||||
}
|
||||
}
|
||||
self.buffer.release();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -34,4 +34,7 @@ pub trait CursorBackend {
|
|||
cursor: &Self::CursorFormat,
|
||||
hotspot: (u32, u32),
|
||||
) -> Result<(), Self::Error>;
|
||||
|
||||
/// Clear the current cursor image drawn on the [`CursorBackend`].
|
||||
fn clear_cursor_representation(&self) -> Result<(), Self::Error>;
|
||||
}
|
||||
|
|
|
@ -160,6 +160,9 @@ impl AsErrno for () {
|
|||
}
|
||||
|
||||
pub mod auto;
|
||||
mod dbus;
|
||||
pub mod direct;
|
||||
|
||||
#[cfg(feature = "backend_session_logind")]
|
||||
mod dbus;
|
||||
#[cfg(feature = "backend_session_logind")]
|
||||
pub use self::dbus::*;
|
||||
|
|
|
@ -270,6 +270,12 @@ impl CursorBackend for WinitGraphicsBackend {
|
|||
// Cannot log this one, as `CursorFormat` is not `Debug` and should not be
|
||||
debug!(self.logger, "Changing cursor representation");
|
||||
self.window.window().set_cursor_icon(*cursor);
|
||||
self.window.window().set_cursor_visible(true);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn clear_cursor_representation(&self) -> ::std::result::Result<(), ()> {
|
||||
self.window.window().set_cursor_visible(false);
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
|
|
@ -21,3 +21,5 @@ pub use wayland_commons;
|
|||
pub use wayland_protocols;
|
||||
#[cfg(feature = "wayland_frontend")]
|
||||
pub use wayland_server;
|
||||
#[cfg(feature = "backend_winit")]
|
||||
pub use winit;
|
||||
|
|
|
@ -17,4 +17,20 @@ impl Rectangle {
|
|||
let (x, y) = point;
|
||||
(x >= self.x) && (x < self.x + self.width) && (y >= self.y) && (y < self.y + self.height)
|
||||
}
|
||||
|
||||
/// Checks whether a given rectangle overlaps with this one
|
||||
pub fn overlaps(&self, other: &Rectangle) -> bool {
|
||||
// if the rectangle is not outside of the other
|
||||
// they must overlap
|
||||
!(
|
||||
// self is left of other
|
||||
self.x + self.width < other.x
|
||||
// self is right of other
|
||||
|| self.x > other.x + other.width
|
||||
// self is above of other
|
||||
|| self.y + self.height < other.y
|
||||
// self is below of other
|
||||
|| self.y > other.y + other.height
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue