anvil: Update to new renderer changes
This commit is contained in:
parent
f0e7ff3312
commit
b4f216d7b8
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@ -1,172 +0,0 @@
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#[cfg(feature = "egl")]
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use std::{cell::RefCell, rc::Rc};
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use std::sync::mpsc::Sender;
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#[cfg(feature = "udev")]
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use smithay::backend::renderer::{Renderer, Texture};
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#[cfg(feature = "udev")]
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use smithay::reexports::nix::libc::dev_t;
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#[cfg(feature = "udev")]
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use std::collections::HashMap;
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#[cfg(feature = "egl")]
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use smithay::backend::egl::{display::EGLBufferReader, BufferAccessError as EGLBufferAccessError, EGLBuffer};
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use smithay::{
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reexports::wayland_server::protocol::wl_buffer::WlBuffer,
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wayland::shm::{with_buffer_contents as shm_buffer_contents, BufferAccessError},
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};
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/// Utilities for working with `WlBuffer`s.
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#[derive(Clone)]
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pub struct BufferUtils {
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#[cfg(feature = "egl")]
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egl_buffer_reader: Rc<RefCell<Option<EGLBufferReader>>>,
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log: ::slog::Logger,
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}
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impl BufferUtils {
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/// Creates a new `BufferUtils`.
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#[cfg(feature = "egl")]
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pub fn new(egl_buffer_reader: Rc<RefCell<Option<EGLBufferReader>>>, log: ::slog::Logger) -> Self {
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Self {
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egl_buffer_reader,
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log,
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}
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}
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/// Creates a new `BufferUtils`.
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#[cfg(not(feature = "egl"))]
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pub fn new(log: ::slog::Logger) -> Self {
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Self { log }
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}
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/// Returns the dimensions of an image stored in the buffer.
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#[cfg(feature = "egl")]
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pub fn dimensions(&self, buffer: &WlBuffer) -> Option<(i32, i32)> {
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// Try to retrieve the EGL dimensions of this buffer, and, if that fails, the shm dimensions.
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self.egl_buffer_reader
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.borrow()
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.as_ref()
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.and_then(|display| display.egl_buffer_dimensions(buffer))
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.or_else(|| self.shm_buffer_dimensions(buffer).ok())
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}
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/// Returns the dimensions of an image stored in the buffer.
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#[cfg(not(feature = "egl"))]
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pub fn dimensions(&self, buffer: &WlBuffer) -> Option<(i32, i32)> {
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self.shm_buffer_dimensions(buffer).ok()
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}
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/// Returns the dimensions of an image stored in the shm buffer.
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fn shm_buffer_dimensions(&self, buffer: &WlBuffer) -> Result<(i32, i32), BufferAccessError> {
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shm_buffer_contents(buffer, |_, data| (data.width, data.height)).map_err(|err| {
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warn!(self.log, "Unable to load buffer contents"; "err" => format!("{:?}", err));
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err
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})
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}
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#[cfg(feature = "egl")]
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pub fn load_buffer<T>(&self, buffer: WlBuffer) -> Result<BufferTextures<T>, WlBuffer> {
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let egl_buffer = if let Some(reader) = &self.egl_buffer_reader.borrow().as_ref() {
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match reader.egl_buffer_contents(&buffer) {
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Ok(egl) => Some(egl),
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Err(EGLBufferAccessError::NotManaged(_)) => None,
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Err(err) => {
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error!(self.log, "EGL error"; "err" => format!("{:?}", err));
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return Err(buffer);
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}
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}
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} else { None };
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Ok(BufferTextures {
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buffer,
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textures: HashMap::new(),
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callbacks: HashMap::new(),
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egl: egl_buffer, // I guess we need to keep this alive ?
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})
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}
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#[cfg(not(feature = "egl"))]
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pub fn load_buffer<T>(&self, buffer: WlBuffer) -> Result<BufferTextures<T>, WlBuffer> {
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Ok(BufferTextures {
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buffer,
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textures: HashMap::new(),
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callbacks: HashMap::new(),
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})
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}
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}
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#[cfg(feature = "udev")]
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pub struct BufferTextures<T> {
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buffer: WlBuffer,
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pub textures: HashMap<dev_t, T>,
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callbacks: HashMap<dev_t, Sender<T>>,
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#[cfg(feature = "egl")]
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egl: Option<EGLBuffer>,
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}
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#[cfg(feature = "udev")]
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impl<T: Texture> BufferTextures<T> {
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#[cfg(feature = "egl")]
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pub fn load_texture<'a, R: Renderer<TextureId = T>>(
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&'a mut self,
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id: u64,
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renderer: &mut R,
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texture_destruction_callback: &Sender<T>,
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) -> Result<&'a T, R::Error> {
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if self.textures.contains_key(&id) {
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return Ok(&self.textures[&id]);
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}
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if let Some(buffer) = self.egl.as_ref() {
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//EGL buffer
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let texture = renderer.import_egl(&buffer)?;
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if let Some(old_texture) = self.textures.insert(id, texture) {
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let _ = renderer.destroy_texture(old_texture);
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}
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self.callbacks.insert(id, texture_destruction_callback.clone());
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Ok(&self.textures[&id])
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} else {
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self.load_shm_texture(id, renderer, texture_destruction_callback)
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}
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}
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#[cfg(not(feature = "egl"))]
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pub fn load_texture<'a, R: Renderer<TextureId = T>>(
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&'a mut self,
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id: u64,
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renderer: &mut R,
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texture_destruction_callback: &Sender<T>,
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) -> Result<&'a T, R::Error> {
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if self.textures.contains_key(&id) {
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return Ok(&self.textures[&id]);
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}
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self.load_shm_texture(id, renderer, texture_destruction_callback)
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}
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fn load_shm_texture<'a, R: Renderer<TextureId = T>>(
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&'a mut self,
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id: u64,
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renderer: &mut R,
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texture_destruction_callback: &Sender<T>,
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) -> Result<&'a T, R::Error> {
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let texture = renderer.import_shm(&self.buffer)?;
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if let Some(old_texture) = self.textures.insert(id, texture) {
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let _ = renderer.destroy_texture(old_texture)?;
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}
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self.callbacks.insert(id, texture_destruction_callback.clone());
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Ok(&self.textures[&id])
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}
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}
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#[cfg(feature = "udev")]
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impl<T> Drop for BufferTextures<T> {
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fn drop(&mut self) {
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self.buffer.release();
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for (id, texture) in self.textures.drain() {
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self.callbacks.get(&id).unwrap().send(texture).unwrap();
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}
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}
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}
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@ -1,12 +1,15 @@
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#![allow(clippy::too_many_arguments)]
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use std::{cell::RefCell, rc::Rc, sync::mpsc::Sender};
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use std::{cell::RefCell, rc::Rc};
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use slog::Logger;
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use smithay::{
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backend::renderer::{Renderer, Texture, Transform},
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backend::SwapBuffersError,
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reexports::{calloop::LoopHandle, wayland_server::protocol::wl_surface},
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backend::{
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egl::display::EGLBufferReader,
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renderer::{Renderer, Texture, Transform},
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SwapBuffersError,
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},
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reexports::{calloop::LoopHandle, wayland_server::protocol::{wl_buffer,wl_surface}},
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utils::Rectangle,
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wayland::{
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compositor::{roles::Role, SubsurfaceRole, TraversalAction},
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@ -15,15 +18,23 @@ use smithay::{
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},
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};
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use crate::buffer_utils::{BufferTextures, BufferUtils};
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use crate::shell::{MyCompositorToken, MyWindowMap, SurfaceData};
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struct BufferTextures<T> {
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buffer: wl_buffer::WlBuffer,
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texture: T,
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}
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impl<T> Drop for BufferTextures<T> {
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fn drop(&mut self) {
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self.buffer.release();
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}
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}
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pub fn draw_cursor<R, E, T>(
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renderer: &mut R,
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renderer_id: u64,
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texture_destruction_callback: &Sender<T>,
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buffer_utils: &BufferUtils,
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surface: &wl_surface::WlSurface,
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egl_buffer_reader: Option<&EGLBufferReader>,
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(x, y): (i32, i32),
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token: MyCompositorToken,
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log: &Logger,
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@ -45,10 +56,8 @@ where
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};
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draw_surface_tree(
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renderer,
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renderer_id,
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texture_destruction_callback,
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buffer_utils,
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surface,
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egl_buffer_reader,
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(x - dx, y - dy),
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token,
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log,
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@ -57,10 +66,8 @@ where
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fn draw_surface_tree<R, E, T>(
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renderer: &mut R,
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renderer_id: u64,
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texture_destruction_callback: &Sender<T>,
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buffer_utils: &BufferUtils,
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root: &wl_surface::WlSurface,
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egl_buffer_reader: Option<&EGLBufferReader>,
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location: (i32, i32),
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compositor_token: MyCompositorToken,
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log: &Logger,
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@ -81,12 +88,13 @@ where
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let mut data = data.borrow_mut();
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if data.texture.is_none() {
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if let Some(buffer) = data.current_state.buffer.take() {
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match buffer_utils.load_buffer::<R::TextureId>(buffer) {
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Ok(m) => data.texture = Some(Box::new(m) as Box<dyn std::any::Any + 'static>),
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match renderer.import_buffer(&buffer, egl_buffer_reader) {
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Ok(m) => data.texture = Some(Box::new(BufferTextures { buffer, texture: m }) as Box<dyn std::any::Any + 'static>),
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// there was an error reading the buffer, release it, we
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// already logged the error
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Err(err) => {
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warn!(log, "Error loading buffer: {:?}", err);
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buffer.release();
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}
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};
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}
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@ -135,7 +143,7 @@ where
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if let Some(ref data) = attributes.user_data.get::<RefCell<SurfaceData>>() {
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let mut data = data.borrow_mut();
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let (sub_x, sub_y) = data.current_state.sub_location;
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if let Some(buffer_textures) = data
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if let Some(texture) = data
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.texture
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.as_mut()
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.and_then(|x| x.downcast_mut::<BufferTextures<T>>())
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@ -146,11 +154,8 @@ where
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x += sub_x;
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y += sub_y;
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}
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let texture = buffer_textures
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.load_texture(renderer_id, renderer, texture_destruction_callback)
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.unwrap();
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if let Err(err) =
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renderer.render_texture_at(texture, (x, y), Transform::Normal /* TODO */, 1.0)
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renderer.render_texture_at(&texture.texture, (x, y), Transform::Normal /* TODO */, 1.0)
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{
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result = Err(err.into());
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}
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@ -165,9 +170,7 @@ where
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pub fn draw_windows<R, E, T>(
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renderer: &mut R,
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renderer_id: u64,
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texture_destruction_callback: &Sender<T>,
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buffer_utils: &BufferUtils,
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egl_buffer_reader: Option<&EGLBufferReader>,
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window_map: &MyWindowMap,
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output_rect: Option<Rectangle>,
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compositor_token: MyCompositorToken,
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@ -193,10 +196,8 @@ where
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// this surface is a root of a subsurface tree that needs to be drawn
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if let Err(err) = draw_surface_tree(
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renderer,
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renderer_id,
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texture_destruction_callback,
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buffer_utils,
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&wl_surface,
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egl_buffer_reader,
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initial_place,
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compositor_token,
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log,
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@ -211,10 +212,8 @@ where
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pub fn draw_dnd_icon<R, E, T>(
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renderer: &mut R,
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renderer_id: u64,
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texture_destruction_callback: &Sender<T>,
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buffer_utils: &BufferUtils,
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surface: &wl_surface::WlSurface,
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egl_buffer_reader: Option<&EGLBufferReader>,
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(x, y): (i32, i32),
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token: MyCompositorToken,
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log: &::slog::Logger,
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@ -232,10 +231,8 @@ where
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}
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draw_surface_tree(
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renderer,
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renderer_id,
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texture_destruction_callback,
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buffer_utils,
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surface,
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egl_buffer_reader,
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(x, y),
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token,
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log,
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@ -10,7 +10,6 @@ use std::{cell::RefCell, rc::Rc};
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use slog::Drain;
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use smithay::reexports::{calloop::EventLoop, wayland_server::Display};
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mod buffer_utils;
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mod drawing;
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mod input_handler;
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mod shell;
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@ -5,6 +5,7 @@ use std::{
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};
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use smithay::{
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backend::renderer::buffer_dimensions,
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reexports::{
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wayland_protocols::xdg_shell::server::xdg_toplevel,
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wayland_server::{
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@ -32,11 +33,10 @@ use smithay::{
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Serial,
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},
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};
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#[cfg(feature = "egl")]
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use smithay::backend::egl::display::EGLBufferReader;
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use crate::{
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buffer_utils::BufferUtils,
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window_map::{Kind as SurfaceKind, WindowMap},
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};
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use crate::window_map::{Kind as SurfaceKind, WindowMap};
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#[cfg(feature = "xwayland")]
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use crate::xwayland::X11SurfaceRole;
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@ -308,7 +308,12 @@ pub struct ShellHandles {
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pub window_map: Rc<RefCell<MyWindowMap>>,
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}
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pub fn init_shell(display: &mut Display, buffer_utils: BufferUtils, log: ::slog::Logger) -> ShellHandles {
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pub fn init_shell(
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display: &mut Display,
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#[cfg(feature = "egl")]
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egl_reader: Rc<RefCell<Option<EGLBufferReader>>>,
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log: ::slog::Logger
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) -> ShellHandles {
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// TODO: this is awkward...
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let almost_window_map = Rc::new(RefCell::new(None::<Rc<RefCell<MyWindowMap>>>));
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let almost_window_map_compositor = almost_window_map.clone();
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@ -320,7 +325,14 @@ pub fn init_shell(display: &mut Display, buffer_utils: BufferUtils, log: ::slog:
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SurfaceEvent::Commit => {
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let window_map = almost_window_map_compositor.borrow();
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let window_map = window_map.as_ref().unwrap();
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surface_commit(&surface, ctoken, &buffer_utils, &*window_map)
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#[cfg(feature = "egl")]
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{
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surface_commit(&surface, ctoken, egl_reader.borrow().as_ref(), &*window_map)
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}
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#[cfg(not(feature = "egl"))]
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{
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surface_commit(&surface, ctoken, &*window_map)
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}
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}
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},
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log.clone(),
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@ -782,7 +794,8 @@ impl SurfaceData {
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fn surface_commit(
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surface: &wl_surface::WlSurface,
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token: CompositorToken<Roles>,
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buffer_utils: &BufferUtils,
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#[cfg(feature = "egl")]
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egl_reader: Option<&EGLBufferReader>,
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window_map: &RefCell<MyWindowMap>,
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) {
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#[cfg(feature = "xwayland")]
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|
@ -834,7 +847,14 @@ fn surface_commit(
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match attributes.buffer.take() {
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Some(BufferAssignment::NewBuffer { buffer, .. }) => {
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// new contents
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next_state.dimensions = buffer_utils.dimensions(&buffer);
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#[cfg(feature = "egl")]
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{
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next_state.dimensions = buffer_dimensions(&buffer, egl_reader);
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}
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#[cfg(not(feature = "egl"))]
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{
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next_state.dimensions = buffer_dimensions(&buffer, None);
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}
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next_state.buffer = Some(buffer);
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}
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Some(BufferAssignment::Removed) => {
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|
|
|
@ -27,12 +27,14 @@ use smithay::{
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use smithay::backend::session::{auto::AutoSession, Session};
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#[cfg(feature = "xwayland")]
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use smithay::xwayland::XWayland;
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#[cfg(feature = "egl")]
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use smithay::backend::egl::display::EGLBufferReader;
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#[cfg(feature = "udev")]
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use crate::udev::MyOutput;
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#[cfg(feature = "xwayland")]
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use crate::xwayland::XWm;
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use crate::{buffer_utils::BufferUtils, shell::init_shell};
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use crate::shell::init_shell;
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pub struct AnvilState {
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pub socket_name: String,
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|
@ -63,7 +65,7 @@ impl AnvilState {
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pub fn init(
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display: Rc<RefCell<Display>>,
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handle: LoopHandle<AnvilState>,
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buffer_utils: BufferUtils,
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#[cfg(feature = "egl")] egl_reader: Rc<RefCell<Option<EGLBufferReader>>>,
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#[cfg(feature = "udev")] session: Option<AutoSession>,
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#[cfg(not(feature = "udev"))] _session: Option<()>,
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#[cfg(feature = "udev")] output_map: Option<Rc<RefCell<Vec<MyOutput>>>>,
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|
@ -96,7 +98,10 @@ impl AnvilState {
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|
||||
init_shm_global(&mut display.borrow_mut(), vec![], log.clone());
|
||||
|
||||
let shell_handles = init_shell(&mut display.borrow_mut(), buffer_utils, log.clone());
|
||||
#[cfg(feature = "egl")]
|
||||
let shell_handles = init_shell(&mut display.borrow_mut(), egl_reader, log.clone());
|
||||
#[cfg(not(feature = "egl"))]
|
||||
let shell_handles = init_shell(&mut display.borrow_mut(), log.clone());
|
||||
|
||||
let socket_name = display
|
||||
.borrow_mut()
|
||||
|
|
|
@ -5,7 +5,7 @@ use std::{
|
|||
os::unix::io::{AsRawFd, RawFd},
|
||||
path::PathBuf,
|
||||
rc::Rc,
|
||||
sync::{atomic::Ordering, mpsc, Arc, Mutex},
|
||||
sync::{atomic::Ordering, Arc, Mutex},
|
||||
time::Duration,
|
||||
};
|
||||
|
||||
|
@ -14,15 +14,15 @@ use slog::Logger;
|
|||
|
||||
use smithay::{
|
||||
backend::{
|
||||
drm::{device_bind, DevPath, DeviceHandler, DrmDevice, DrmError, DrmRenderSurface},
|
||||
egl::{display::EGLBufferReader, EGLContext, EGLDisplay},
|
||||
drm::{device_bind, DeviceHandler, DrmDevice, DrmError, DrmRenderSurface},
|
||||
egl::{EGLContext, EGLDisplay},
|
||||
libinput::{LibinputInputBackend, LibinputSessionInterface},
|
||||
renderer::{
|
||||
gles2::{Gles2Renderer, Gles2Texture},
|
||||
Renderer, Transform,
|
||||
},
|
||||
session::{auto::AutoSession, Session, Signal as SessionSignal},
|
||||
udev::{primary_gpu, UdevBackend, UdevEvent},
|
||||
udev::{UdevBackend, UdevEvent},
|
||||
SwapBuffersError,
|
||||
},
|
||||
reexports::{
|
||||
|
@ -56,8 +56,11 @@ use smithay::{
|
|||
seat::CursorImageStatus,
|
||||
},
|
||||
};
|
||||
#[cfg(feature = "egl")]
|
||||
use smithay::{
|
||||
backend::{drm::DevPath, egl::display::EGLBufferReader, udev::primary_gpu},
|
||||
};
|
||||
|
||||
use crate::buffer_utils::BufferUtils;
|
||||
use crate::drawing::*;
|
||||
use crate::shell::{MyWindowMap, Roles};
|
||||
use crate::state::AnvilState;
|
||||
|
@ -87,11 +90,6 @@ pub fn run_udev(
|
|||
#[cfg(feature = "egl")]
|
||||
let egl_buffer_reader = Rc::new(RefCell::new(None));
|
||||
|
||||
#[cfg(feature = "egl")]
|
||||
let buffer_utils = BufferUtils::new(egl_buffer_reader.clone(), log.clone());
|
||||
#[cfg(not(feature = "egl"))]
|
||||
let buffer_utils = BufferUtils::new(log.clone());
|
||||
|
||||
let output_map = Rc::new(RefCell::new(Vec::new()));
|
||||
|
||||
/*
|
||||
|
@ -106,7 +104,8 @@ pub fn run_udev(
|
|||
let mut state = AnvilState::init(
|
||||
display.clone(),
|
||||
event_loop.handle(),
|
||||
buffer_utils.clone(),
|
||||
#[cfg(feature = "egl")]
|
||||
egl_buffer_reader.clone(),
|
||||
Some(session),
|
||||
Some(output_map.clone()),
|
||||
log.clone(),
|
||||
|
@ -115,21 +114,19 @@ pub fn run_udev(
|
|||
/*
|
||||
* Initialize the udev backend
|
||||
*/
|
||||
let primary_gpu = primary_gpu(&state.seat_name).unwrap_or_default();
|
||||
|
||||
let bytes = include_bytes!("../resources/cursor2.rgba");
|
||||
let udev_backend = UdevBackend::new(state.seat_name.clone(), log.clone()).map_err(|_| ())?;
|
||||
|
||||
let mut udev_handler = UdevHandlerImpl {
|
||||
compositor_token: state.ctoken,
|
||||
buffer_utils,
|
||||
#[cfg(feature = "egl")]
|
||||
egl_buffer_reader,
|
||||
session: state.session.clone().unwrap(),
|
||||
backends: HashMap::new(),
|
||||
output_map,
|
||||
display: display.clone(),
|
||||
primary_gpu,
|
||||
#[cfg(feature = "egl")]
|
||||
primary_gpu: primary_gpu(&state.seat_name).unwrap_or_default(),
|
||||
window_map: state.window_map.clone(),
|
||||
pointer_location: state.pointer_location.clone(),
|
||||
pointer_image: ImageBuffer::from_raw(64, 64, bytes.to_vec()).unwrap(),
|
||||
|
@ -282,12 +279,12 @@ struct BackendData {
|
|||
|
||||
struct UdevHandlerImpl<Data: 'static> {
|
||||
compositor_token: CompositorToken<Roles>,
|
||||
buffer_utils: BufferUtils,
|
||||
#[cfg(feature = "egl")]
|
||||
egl_buffer_reader: Rc<RefCell<Option<EGLBufferReader>>>,
|
||||
session: AutoSession,
|
||||
backends: HashMap<dev_t, BackendData>,
|
||||
display: Rc<RefCell<Display>>,
|
||||
#[cfg(feature = "egl")]
|
||||
primary_gpu: Option<PathBuf>,
|
||||
window_map: Rc<RefCell<MyWindowMap>>,
|
||||
output_map: Rc<RefCell<Vec<MyOutput>>>,
|
||||
|
@ -453,10 +450,12 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
|
|||
}
|
||||
};
|
||||
|
||||
#[cfg(feature = "egl")]
|
||||
let is_primary = path.canonicalize().ok() == self.primary_gpu;
|
||||
// init hardware acceleration on the primary gpu.
|
||||
#[cfg(feature = "egl")]
|
||||
{
|
||||
if path.canonicalize().ok() == self.primary_gpu {
|
||||
if is_primary {
|
||||
info!(
|
||||
self.logger,
|
||||
"Initializing EGL Hardware Acceleration via {:?}", path
|
||||
|
@ -501,10 +500,10 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
|
|||
// to introduce reference cycles with Rc. Be sure about your drop order
|
||||
let renderer = Rc::new(DrmRenderer {
|
||||
device_id,
|
||||
buffer_utils: self.buffer_utils.clone(),
|
||||
#[cfg(feature = "egl")]
|
||||
egl_buffer_reader: if is_primary { self.egl_buffer_reader.borrow().clone() } else { None },
|
||||
compositor_token: self.compositor_token,
|
||||
backends: backends.clone(),
|
||||
texture_destruction_callback: mpsc::channel(),
|
||||
window_map: self.window_map.clone(),
|
||||
output_map: self.output_map.clone(),
|
||||
pointer_location: self.pointer_location.clone(),
|
||||
|
@ -595,12 +594,12 @@ impl<Data: 'static> UdevHandlerImpl<Data> {
|
|||
.borrow_mut()
|
||||
.retain(|output| output.device_id != device);
|
||||
|
||||
let device = self.loop_handle.remove(backend_data.event_source).unwrap();
|
||||
let _device = self.loop_handle.remove(backend_data.event_source).unwrap();
|
||||
|
||||
// don't use hardware acceleration anymore, if this was the primary gpu
|
||||
#[cfg(feature = "egl")]
|
||||
{
|
||||
if device.dev_path().and_then(|path| path.canonicalize().ok()) == self.primary_gpu {
|
||||
if _device.dev_path().and_then(|path| path.canonicalize().ok()) == self.primary_gpu {
|
||||
*self.egl_buffer_reader.borrow_mut() = None;
|
||||
}
|
||||
}
|
||||
|
@ -641,10 +640,10 @@ impl<Data: 'static> DrmRendererSessionListener<Data> {
|
|||
|
||||
pub struct DrmRenderer {
|
||||
device_id: dev_t,
|
||||
buffer_utils: BufferUtils,
|
||||
#[cfg(feature = "egl")]
|
||||
egl_buffer_reader: Option<EGLBufferReader>,
|
||||
compositor_token: CompositorToken<Roles>,
|
||||
backends: Rc<RefCell<HashMap<crtc::Handle, Rc<RefCell<RenderSurface>>>>>,
|
||||
texture_destruction_callback: (mpsc::Sender<Gles2Texture>, mpsc::Receiver<Gles2Texture>),
|
||||
window_map: Rc<RefCell<MyWindowMap>>,
|
||||
output_map: Rc<RefCell<Vec<MyOutput>>>,
|
||||
pointer_location: Rc<RefCell<(f64, f64)>>,
|
||||
|
@ -670,8 +669,8 @@ impl DrmRenderer {
|
|||
if let Some(surface) = self.backends.borrow().get(&crtc) {
|
||||
let result = DrmRenderer::render_surface(
|
||||
&mut *surface.borrow_mut(),
|
||||
&self.texture_destruction_callback.0,
|
||||
&self.buffer_utils,
|
||||
#[cfg(feature = "egl")]
|
||||
self.egl_buffer_reader.as_ref(),
|
||||
self.device_id,
|
||||
crtc,
|
||||
&mut *self.window_map.borrow_mut(),
|
||||
|
@ -735,10 +734,6 @@ impl DrmRenderer {
|
|||
self.window_map
|
||||
.borrow()
|
||||
.send_frames(self.start_time.elapsed().as_millis() as u32);
|
||||
|
||||
while let Ok(texture) = self.texture_destruction_callback.1.try_recv() {
|
||||
let _ = surface.borrow_mut().destroy_texture(texture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -746,8 +741,8 @@ impl DrmRenderer {
|
|||
#[allow(clippy::too_many_arguments)]
|
||||
fn render_surface(
|
||||
surface: &mut RenderSurface,
|
||||
texture_destruction_callback: &mpsc::Sender<Gles2Texture>,
|
||||
buffer_utils: &BufferUtils,
|
||||
#[cfg(feature = "egl")]
|
||||
egl_buffer_reader: Option<&EGLBufferReader>,
|
||||
device_id: dev_t,
|
||||
crtc: crtc::Handle,
|
||||
window_map: &mut MyWindowMap,
|
||||
|
@ -759,6 +754,9 @@ impl DrmRenderer {
|
|||
cursor_status: &mut CursorImageStatus,
|
||||
logger: &slog::Logger,
|
||||
) -> Result<(), SwapBuffersError> {
|
||||
#[cfg(not(feature = "egl"))]
|
||||
let egl_buffer_reader = None;
|
||||
|
||||
surface.frame_submitted()?;
|
||||
|
||||
// get output coordinates
|
||||
|
@ -778,9 +776,7 @@ impl DrmRenderer {
|
|||
// draw the surfaces
|
||||
draw_windows(
|
||||
surface,
|
||||
device_id,
|
||||
texture_destruction_callback,
|
||||
buffer_utils,
|
||||
egl_buffer_reader,
|
||||
window_map,
|
||||
Some(Rectangle {
|
||||
x: x as i32,
|
||||
|
@ -805,10 +801,8 @@ impl DrmRenderer {
|
|||
if wl_surface.as_ref().is_alive() {
|
||||
draw_dnd_icon(
|
||||
surface,
|
||||
device_id,
|
||||
texture_destruction_callback,
|
||||
buffer_utils,
|
||||
wl_surface,
|
||||
egl_buffer_reader,
|
||||
(ptr_x, ptr_y),
|
||||
*compositor_token,
|
||||
logger,
|
||||
|
@ -830,10 +824,8 @@ impl DrmRenderer {
|
|||
if let CursorImageStatus::Image(ref wl_surface) = *cursor_status {
|
||||
draw_cursor(
|
||||
surface,
|
||||
device_id,
|
||||
texture_destruction_callback,
|
||||
buffer_utils,
|
||||
wl_surface,
|
||||
egl_buffer_reader,
|
||||
(ptr_x, ptr_y),
|
||||
*compositor_token,
|
||||
logger,
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
use std::{cell::RefCell, rc::Rc, sync::atomic::Ordering, time::Duration};
|
||||
|
||||
//#[cfg(feature = "egl")]
|
||||
//use smithay::backend::egl::EGLGraphicsBackend;
|
||||
use smithay::{
|
||||
backend::{input::InputBackend, renderer::Renderer, winit, SwapBuffersError},
|
||||
reexports::{
|
||||
|
@ -16,7 +14,6 @@ use smithay::{
|
|||
|
||||
use slog::Logger;
|
||||
|
||||
use crate::buffer_utils::BufferUtils;
|
||||
use crate::drawing::*;
|
||||
use crate::state::AnvilState;
|
||||
|
||||
|
@ -25,26 +22,22 @@ pub fn run_winit(
|
|||
event_loop: &mut EventLoop<AnvilState>,
|
||||
log: Logger,
|
||||
) -> Result<(), ()> {
|
||||
let (mut renderer, mut input) = winit::init(log.clone()).map_err(|err| {
|
||||
let (renderer, mut input) = winit::init(log.clone()).map_err(|err| {
|
||||
slog::crit!(log, "Failed to initialize Winit backend: {}", err);
|
||||
})?;
|
||||
let renderer = Rc::new(RefCell::new(renderer));
|
||||
|
||||
#[cfg(feature = "egl")]
|
||||
let egl_buffer_reader = Rc::new(RefCell::new(
|
||||
if let Ok(egl_buffer_reader) = renderer.bind_wl_display(&display.borrow()) {
|
||||
info!(log, "EGL hardware-acceleration enabled");
|
||||
Some(egl_buffer_reader)
|
||||
} else {
|
||||
None
|
||||
},
|
||||
));
|
||||
|
||||
#[cfg(feature = "egl")]
|
||||
let buffer_utils = BufferUtils::new(egl_buffer_reader, log.clone());
|
||||
let reader = renderer.borrow().bind_wl_display(&display.borrow()).ok();
|
||||
#[cfg(not(feature = "egl"))]
|
||||
let buffer_utils = BufferUtils::new(log.clone());
|
||||
let reader = None;
|
||||
|
||||
let (w, h): (u32, u32) = renderer.window_size().physical_size.into();
|
||||
#[cfg(feature = "egl")]
|
||||
if reader.is_some() {
|
||||
info!(log, "EGL hardware-acceleration enabled");
|
||||
};
|
||||
|
||||
let (w, h): (u32, u32) = renderer.borrow().window_size().physical_size.into();
|
||||
|
||||
/*
|
||||
* Initialize the globals
|
||||
|
@ -53,7 +46,8 @@ pub fn run_winit(
|
|||
let mut state = AnvilState::init(
|
||||
display.clone(),
|
||||
event_loop.handle(),
|
||||
buffer_utils.clone(),
|
||||
#[cfg(feature = "egl")]
|
||||
Rc::new(RefCell::new(reader.clone())),
|
||||
None,
|
||||
None,
|
||||
log.clone(),
|
||||
|
@ -91,7 +85,6 @@ pub fn run_winit(
|
|||
|
||||
info!(log, "Initialization completed, starting the main loop.");
|
||||
|
||||
let (texture_send, texture_receive) = std::sync::mpsc::channel();
|
||||
while state.running.load(Ordering::SeqCst) {
|
||||
if input
|
||||
.dispatch_new_events(|event, _| state.process_input_event(event))
|
||||
|
@ -110,6 +103,8 @@ pub fn run_winit(
|
|||
|
||||
// drawing logic
|
||||
{
|
||||
let mut renderer = renderer.borrow_mut();
|
||||
|
||||
renderer.begin().expect("Failed to render frame");
|
||||
renderer
|
||||
.clear([0.8, 0.8, 0.9, 1.0])
|
||||
|
@ -117,10 +112,8 @@ pub fn run_winit(
|
|||
|
||||
// draw the windows
|
||||
draw_windows(
|
||||
&mut renderer,
|
||||
0,
|
||||
&texture_send,
|
||||
&buffer_utils,
|
||||
&mut *renderer,
|
||||
reader.as_ref(),
|
||||
&*state.window_map.borrow(),
|
||||
None,
|
||||
state.ctoken,
|
||||
|
@ -135,11 +128,9 @@ pub fn run_winit(
|
|||
if let Some(ref surface) = *guard {
|
||||
if surface.as_ref().is_alive() {
|
||||
draw_dnd_icon(
|
||||
&mut renderer,
|
||||
0,
|
||||
&texture_send,
|
||||
&buffer_utils,
|
||||
&mut *renderer,
|
||||
surface,
|
||||
reader.as_ref(),
|
||||
(x as i32, y as i32),
|
||||
state.ctoken,
|
||||
&log,
|
||||
|
@ -164,11 +155,9 @@ pub fn run_winit(
|
|||
if let CursorImageStatus::Image(ref surface) = *guard {
|
||||
renderer.window().set_cursor_visible(false);
|
||||
draw_cursor(
|
||||
&mut renderer,
|
||||
0,
|
||||
&texture_send,
|
||||
&buffer_utils,
|
||||
&mut *renderer,
|
||||
surface,
|
||||
reader.as_ref(),
|
||||
(x as i32, y as i32),
|
||||
state.ctoken,
|
||||
&log,
|
||||
|
@ -194,10 +183,6 @@ pub fn run_winit(
|
|||
display.borrow_mut().flush_clients(&mut state);
|
||||
state.window_map.borrow_mut().refresh();
|
||||
}
|
||||
|
||||
while let Ok(texture) = texture_receive.try_recv() {
|
||||
let _ = renderer.destroy_texture(texture);
|
||||
}
|
||||
}
|
||||
|
||||
// Cleanup stuff
|
||||
|
|
Loading…
Reference in New Issue