backend.winit: remove the moved() event
This event poses issues regarding its semantic (what space are the coordinates in?) and arguably won't be used anyway. So let's remove it for now, it can still be added afterwards if it appears to be really needed.
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@ -213,8 +213,6 @@ pub trait WinitEventsHandler {
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///
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///
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/// Here are provided the new size (in physical pixels) and the new scale factor provided by winit.
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/// Here are provided the new size (in physical pixels) and the new scale factor provided by winit.
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fn resized(&mut self, size: (f64, f64), scale: f64);
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fn resized(&mut self, size: (f64, f64), scale: f64);
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/// The window was moved
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fn moved(&mut self, position: LogicalPosition);
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/// The window gained or lost focus
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/// The window gained or lost focus
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fn focus_changed(&mut self, focused: bool);
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fn focus_changed(&mut self, focused: bool);
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/// The window needs to be redrawn
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/// The window needs to be redrawn
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@ -705,9 +703,6 @@ impl InputBackend for WinitInputBackend {
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events_handler.resized(physical_size.into(), wsize.dpi_factor);
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events_handler.resized(physical_size.into(), wsize.dpi_factor);
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}
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}
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}
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}
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(WindowEvent::Moved(position), _, Some(events_handler)) => {
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events_handler.moved(position)
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}
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(WindowEvent::Focused(focus), _, Some(events_handler)) => {
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(WindowEvent::Focused(focus), _, Some(events_handler)) => {
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events_handler.focus_changed(focus)
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events_handler.focus_changed(focus)
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}
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}
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