desktop: Refactor output_{enter, leave} into utils
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3b99a2c9dd
commit
98da5fe467
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@ -103,16 +103,7 @@ impl LayerMap {
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(),
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(),
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|_, _, _| TraversalAction::DoChildren(()),
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|_, _, _| TraversalAction::DoChildren(()),
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|wl_surface, _, _| {
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|wl_surface, _, _| {
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if self.surfaces.contains(wl_surface) {
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output_leave(&output, &mut self.surfaces, wl_surface, &self.logger);
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slog::trace!(
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self.logger,
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"surface ({:?}) leaving output {:?}",
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wl_surface,
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output.name()
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);
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output.leave(wl_surface);
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self.surfaces.retain(|s| s != wl_surface);
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}
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},
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},
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|_, _, _| true,
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|_, _, _| true,
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);
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);
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@ -203,16 +194,7 @@ impl LayerMap {
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(),
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(),
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|_, _, _| TraversalAction::DoChildren(()),
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|_, _, _| TraversalAction::DoChildren(()),
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|wl_surface, _, _| {
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|wl_surface, _, _| {
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if !surfaces_ref.contains(wl_surface) {
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output_enter(&output, surfaces_ref, wl_surface, logger_ref);
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slog::trace!(
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logger_ref,
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"surface ({:?}) entering output {:?}",
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wl_surface,
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output.name()
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);
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output.enter(wl_surface);
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surfaces_ref.push(wl_surface.clone());
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}
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},
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},
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|_, _, _| true,
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|_, _, _| true,
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);
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);
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@ -2,23 +2,22 @@
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//! rendering helpers to add custom elements or different clients to a space.
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//! rendering helpers to add custom elements or different clients to a space.
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use crate::{
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use crate::{
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backend::renderer::{utils::SurfaceState, Frame, ImportAll, Renderer},
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backend::renderer::{Frame, ImportAll, Renderer},
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desktop::{
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desktop::{
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layer::{layer_map_for_output, LayerSurface},
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layer::{layer_map_for_output, LayerSurface},
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popup::PopupManager,
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utils::{output_leave, output_update},
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window::Window,
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window::Window,
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},
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},
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utils::{Logical, Point, Rectangle, Transform},
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utils::{Logical, Point, Rectangle, Transform},
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wayland::{
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wayland::{
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compositor::{
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compositor::{get_parent, is_sync_subsurface},
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get_parent, is_sync_subsurface, with_surface_tree_downward, SubsurfaceCachedState,
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TraversalAction,
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},
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output::Output,
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output::Output,
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shell::wlr_layer::Layer as WlrLayer,
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shell::wlr_layer::Layer as WlrLayer,
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},
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},
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};
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};
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use indexmap::{IndexMap, IndexSet};
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use indexmap::{IndexMap, IndexSet};
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use std::{cell::RefCell, collections::VecDeque, fmt};
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use std::{collections::VecDeque, fmt};
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use wayland_server::protocol::wl_surface::WlSurface;
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use wayland_server::protocol::wl_surface::WlSurface;
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mod element;
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mod element;
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@ -326,97 +325,39 @@ impl Space {
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// the output.
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// the output.
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if !output_geometry.overlaps(bbox) {
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if !output_geometry.overlaps(bbox) {
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if let Some(surface) = kind.get_surface() {
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if let Some(surface) = kind.get_surface() {
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with_surface_tree_downward(
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output_leave(output, &mut output_state.surfaces, surface, &self.logger);
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surface,
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(),
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|_, _, _| TraversalAction::DoChildren(()),
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|wl_surface, _, _| {
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if output_state.surfaces.contains(wl_surface) {
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slog::trace!(
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self.logger,
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"surface ({:?}) leaving output {:?}",
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wl_surface,
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output.name()
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);
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output.leave(wl_surface);
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output_state.surfaces.retain(|s| s != wl_surface);
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}
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},
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|_, _, _| true,
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)
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}
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}
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continue;
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continue;
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}
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}
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if let Some(surface) = kind.get_surface() {
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if let Some(surface) = kind.get_surface() {
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with_surface_tree_downward(
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output_update(
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output,
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output_geometry,
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&mut output_state.surfaces,
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surface,
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surface,
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window_loc(window, &self.id),
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window_loc(window, &self.id),
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|_, states, location| {
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&self.logger,
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let mut location = *location;
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);
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let data = states.data_map.get::<RefCell<SurfaceState>>();
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if data.is_some() {
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for (popup, location) in PopupManager::popups_for_surface(surface)
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if states.role == Some("subsurface") {
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.ok()
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let current = states.cached_state.current::<SubsurfaceCachedState>();
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.into_iter()
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location += current.location;
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.flatten()
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}
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{
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if let Some(surface) = popup.get_surface() {
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TraversalAction::DoChildren(location)
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let location = window_loc(window, &self.id) + window.geometry().loc + location
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} else {
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- popup.geometry().loc;
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// If the parent surface is unmapped, then the child surfaces are hidden as
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output_update(
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// well, no need to consider them here.
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output,
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TraversalAction::SkipChildren
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output_geometry,
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}
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&mut output_state.surfaces,
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},
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surface,
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|wl_surface, states, &loc| {
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location,
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let data = states.data_map.get::<RefCell<SurfaceState>>();
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&self.logger,
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);
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if let Some(size) = data.and_then(|d| d.borrow().surface_size()) {
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}
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let surface_rectangle = Rectangle { loc, size };
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}
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if output_geometry.overlaps(surface_rectangle) {
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// We found a matching output, check if we already sent enter
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if !output_state.surfaces.contains(wl_surface) {
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slog::trace!(
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self.logger,
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"surface ({:?}) entering output {:?}",
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wl_surface,
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output.name()
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);
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output.enter(wl_surface);
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output_state.surfaces.push(wl_surface.clone());
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}
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} else {
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// Surface does not match output, if we sent enter earlier
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// we should now send leave
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if output_state.surfaces.contains(wl_surface) {
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slog::trace!(
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self.logger,
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"surface ({:?}) leaving output {:?}",
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wl_surface,
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output.name()
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);
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output.leave(wl_surface);
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output_state.surfaces.retain(|s| s != wl_surface);
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}
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}
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} else {
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// Maybe the the surface got unmapped, send leave on output
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if output_state.surfaces.contains(wl_surface) {
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slog::trace!(
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self.logger,
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"surface ({:?}) leaving output {:?}",
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wl_surface,
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output.name()
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);
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output.leave(wl_surface);
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output_state.surfaces.retain(|s| s != wl_surface);
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}
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}
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},
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|_, _, _| true,
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)
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}
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}
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}
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}
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}
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}
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@ -231,3 +231,89 @@ pub fn send_frames_surface_tree(surface: &wl_surface::WlSurface, time: u32) {
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|_, _, &()| true,
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|_, _, &()| true,
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);
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);
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}
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}
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pub(crate) fn output_update(
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output: &Output,
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output_geometry: Rectangle<i32, Logical>,
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surface_list: &mut Vec<wl_surface::WlSurface>,
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surface: &wl_surface::WlSurface,
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location: Point<i32, Logical>,
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logger: &slog::Logger,
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) {
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with_surface_tree_downward(
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surface,
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location,
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|_, states, location| {
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let mut location = *location;
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let data = states.data_map.get::<RefCell<SurfaceState>>();
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if data.is_some() {
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if states.role == Some("subsurface") {
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let current = states.cached_state.current::<SubsurfaceCachedState>();
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location += current.location;
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}
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TraversalAction::DoChildren(location)
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} else {
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// If the parent surface is unmapped, then the child surfaces are hidden as
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// well, no need to consider them here.
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TraversalAction::SkipChildren
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}
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},
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|wl_surface, states, &loc| {
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let data = states.data_map.get::<RefCell<SurfaceState>>();
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if let Some(size) = data.and_then(|d| d.borrow().surface_size()) {
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let surface_rectangle = Rectangle { loc, size };
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if output_geometry.overlaps(surface_rectangle) {
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// We found a matching output, check if we already sent enter
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output_enter(output, surface_list, wl_surface, logger);
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} else {
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// Surface does not match output, if we sent enter earlier
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// we should now send leave
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output_leave(output, surface_list, wl_surface, logger);
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}
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} else {
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// Maybe the the surface got unmapped, send leave on output
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output_leave(output, surface_list, wl_surface, logger);
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}
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},
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|_, _, _| true,
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);
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}
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pub(crate) fn output_enter(
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output: &Output,
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surface_list: &mut Vec<wl_surface::WlSurface>,
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surface: &wl_surface::WlSurface,
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logger: &slog::Logger,
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) {
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if !surface_list.contains(surface) {
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slog::debug!(
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logger,
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"surface ({:?}) entering output {:?}",
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surface,
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output.name()
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);
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output.enter(surface);
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surface_list.push(surface.clone());
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}
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}
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pub(crate) fn output_leave(
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output: &Output,
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surface_list: &mut Vec<wl_surface::WlSurface>,
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surface: &wl_surface::WlSurface,
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logger: &slog::Logger,
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) {
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if surface_list.contains(surface) {
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slog::debug!(
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logger,
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"surface ({:?}) leaving output {:?}",
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surface,
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output.name()
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);
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output.leave(surface);
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surface_list.retain(|s| s != surface);
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}
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}
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