desktop: track damage per space/output
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parent
3b39d780fe
commit
94968e2d0f
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@ -6,7 +6,7 @@ use crate::{
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SurfaceAttributes, TraversalAction,
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SurfaceAttributes, TraversalAction,
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},
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},
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};
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};
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use std::cell::RefCell;
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use std::{cell::RefCell, collections::HashSet};
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use wayland_server::protocol::{wl_buffer::WlBuffer, wl_surface::WlSurface};
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use wayland_server::protocol::{wl_buffer::WlBuffer, wl_surface::WlSurface};
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#[derive(Default)]
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#[derive(Default)]
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@ -15,6 +15,7 @@ pub(crate) struct SurfaceState {
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pub(crate) buffer_scale: i32,
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pub(crate) buffer_scale: i32,
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pub(crate) buffer: Option<WlBuffer>,
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pub(crate) buffer: Option<WlBuffer>,
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pub(crate) texture: Option<Box<dyn std::any::Any + 'static>>,
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pub(crate) texture: Option<Box<dyn std::any::Any + 'static>>,
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pub(crate) damage_seen: HashSet<(usize, *const ())>,
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}
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}
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impl SurfaceState {
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impl SurfaceState {
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@ -30,6 +31,7 @@ impl SurfaceState {
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}
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}
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}
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}
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self.texture = None;
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self.texture = None;
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self.damage_seen.clear();
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}
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}
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Some(BufferAssignment::Removed) => {
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Some(BufferAssignment::Removed) => {
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// remove the contents
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// remove the contents
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@ -38,6 +40,7 @@ impl SurfaceState {
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buffer.release();
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buffer.release();
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};
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};
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self.texture = None;
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self.texture = None;
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self.damage_seen.clear();
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}
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}
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None => {}
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None => {}
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}
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}
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@ -1,6 +1,6 @@
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use crate::{
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use crate::{
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backend::renderer::{utils::draw_surface_tree, Frame, ImportAll, Renderer, Texture},
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backend::renderer::{utils::draw_surface_tree, Frame, ImportAll, Renderer, Texture},
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desktop::{utils::*, PopupManager},
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desktop::{utils::*, PopupManager, Space},
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utils::{user_data::UserDataMap, Logical, Point, Rectangle},
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utils::{user_data::UserDataMap, Logical, Point, Rectangle},
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wayland::{
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wayland::{
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compositor::with_states,
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compositor::with_states,
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@ -423,17 +423,20 @@ impl LayerSurface {
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}
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}
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/// Damage of all the surfaces of this layer
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/// Damage of all the surfaces of this layer
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pub(super) fn accumulated_damage(&self) -> Vec<Rectangle<i32, Logical>> {
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pub(super) fn accumulated_damage(
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&self,
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for_values: Option<(&Space, &Output)>,
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) -> Vec<Rectangle<i32, Logical>> {
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let mut damage = Vec::new();
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let mut damage = Vec::new();
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if let Some(surface) = self.get_surface() {
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if let Some(surface) = self.get_surface() {
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damage.extend(damage_from_surface_tree(surface, (0, 0)));
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damage.extend(damage_from_surface_tree(surface, (0, 0), for_values));
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for (popup, location) in PopupManager::popups_for_surface(surface)
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for (popup, location) in PopupManager::popups_for_surface(surface)
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.ok()
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.ok()
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.into_iter()
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.into_iter()
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.flatten()
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.flatten()
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{
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{
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if let Some(surface) = popup.get_surface() {
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if let Some(surface) = popup.get_surface() {
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let popup_damage = damage_from_surface_tree(surface, location);
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let popup_damage = damage_from_surface_tree(surface, location, for_values);
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damage.extend(popup_damage);
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damage.extend(popup_damage);
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}
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}
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}
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}
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@ -80,7 +80,7 @@ pub enum SpaceError {
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#[derive(Debug)]
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#[derive(Debug)]
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pub struct Space {
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pub struct Space {
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id: usize,
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pub(super) id: usize,
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// in z-order, back to front
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// in z-order, back to front
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windows: IndexSet<Window>,
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windows: IndexSet<Window>,
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outputs: Vec<Output>,
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outputs: Vec<Output>,
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@ -450,10 +450,15 @@ impl Space {
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} else {
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} else {
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// window stayed at its place
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// window stayed at its place
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let loc = window_loc(window, &self.id);
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let loc = window_loc(window, &self.id);
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damage.extend(window.accumulated_damage().into_iter().map(|mut rect| {
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damage.extend(
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rect.loc += loc;
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window
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rect
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.accumulated_damage(Some((self, output)))
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}));
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.into_iter()
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.map(|mut rect| {
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rect.loc += loc;
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rect
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}),
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);
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}
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}
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}
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}
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for layer in layer_map.layers() {
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for layer in layer_map.layers() {
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@ -467,10 +472,15 @@ impl Space {
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damage.push(geo);
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damage.push(geo);
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} else {
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} else {
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let location = geo.loc;
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let location = geo.loc;
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damage.extend(layer.accumulated_damage().into_iter().map(|mut rect| {
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damage.extend(
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rect.loc += location;
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layer
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rect
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.accumulated_damage(Some((self, output)))
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}));
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.into_iter()
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.map(|mut rect| {
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rect.loc += location;
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rect
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}),
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);
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}
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}
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}
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}
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@ -1,14 +1,18 @@
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use crate::{
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use crate::{
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backend::renderer::utils::SurfaceState,
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backend::renderer::utils::SurfaceState,
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desktop::Space,
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utils::{Logical, Point, Rectangle, Size},
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utils::{Logical, Point, Rectangle, Size},
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wayland::compositor::{
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wayland::{
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with_surface_tree_downward, with_surface_tree_upward, Damage, SubsurfaceCachedState,
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compositor::{
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SurfaceAttributes, TraversalAction,
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with_surface_tree_downward, with_surface_tree_upward, Damage, SubsurfaceCachedState,
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SurfaceAttributes, TraversalAction,
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},
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output::Output,
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},
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},
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};
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};
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use wayland_server::protocol::wl_surface;
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use wayland_server::protocol::wl_surface;
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use std::cell::RefCell;
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use std::{cell::RefCell, sync::Arc};
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impl SurfaceState {
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impl SurfaceState {
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/// Returns the size of the surface.
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/// Returns the size of the surface.
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@ -86,11 +90,13 @@ where
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pub fn damage_from_surface_tree<P>(
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pub fn damage_from_surface_tree<P>(
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surface: &wl_surface::WlSurface,
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surface: &wl_surface::WlSurface,
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location: P,
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location: P,
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key: Option<(&Space, &Output)>,
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) -> Vec<Rectangle<i32, Logical>>
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) -> Vec<Rectangle<i32, Logical>>
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where
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where
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P: Into<Point<i32, Logical>>,
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P: Into<Point<i32, Logical>>,
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{
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{
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let mut damage = Vec::new();
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let mut damage = Vec::new();
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let key = key.map(|(space, output)| (space.id, Arc::as_ptr(&output.inner) as *const ()));
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with_surface_tree_upward(
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with_surface_tree_upward(
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surface,
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surface,
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location.into(),
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location.into(),
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@ -98,7 +104,11 @@ where
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let mut location = *location;
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let mut location = *location;
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if let Some(data) = states.data_map.get::<RefCell<SurfaceState>>() {
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if let Some(data) = states.data_map.get::<RefCell<SurfaceState>>() {
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let data = data.borrow();
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let data = data.borrow();
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if data.texture.is_none() {
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if key
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.as_ref()
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.map(|key| !data.damage_seen.contains(key))
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.unwrap_or(true)
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{
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if states.role == Some("subsurface") {
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if states.role == Some("subsurface") {
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let current = states.cached_state.current::<SubsurfaceCachedState>();
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let current = states.cached_state.current::<SubsurfaceCachedState>();
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location += current.location;
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location += current.location;
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@ -110,10 +120,14 @@ where
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|_surface, states, location| {
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|_surface, states, location| {
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let mut location = *location;
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let mut location = *location;
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if let Some(data) = states.data_map.get::<RefCell<SurfaceState>>() {
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if let Some(data) = states.data_map.get::<RefCell<SurfaceState>>() {
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let data = data.borrow();
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let mut data = data.borrow_mut();
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let attributes = states.cached_state.current::<SurfaceAttributes>();
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let attributes = states.cached_state.current::<SurfaceAttributes>();
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if data.texture.is_none() {
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if key
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.as_ref()
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.map(|key| !data.damage_seen.contains(key))
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.unwrap_or(true)
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{
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if states.role == Some("subsurface") {
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if states.role == Some("subsurface") {
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let current = states.cached_state.current::<SubsurfaceCachedState>();
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let current = states.cached_state.current::<SubsurfaceCachedState>();
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location += current.location;
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location += current.location;
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@ -127,6 +141,10 @@ where
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rect.loc += location;
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rect.loc += location;
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rect
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rect
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}));
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}));
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if let Some(key) = key {
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data.damage_seen.insert(key);
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}
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}
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}
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}
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}
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},
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},
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@ -1,9 +1,10 @@
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use crate::{
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use crate::{
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backend::renderer::{utils::draw_surface_tree, Frame, ImportAll, Renderer, Texture},
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backend::renderer::{utils::draw_surface_tree, Frame, ImportAll, Renderer, Texture},
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desktop::{utils::*, PopupManager},
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desktop::{utils::*, PopupManager, Space},
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utils::{Logical, Point, Rectangle},
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utils::{Logical, Point, Rectangle},
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wayland::{
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wayland::{
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compositor::with_states,
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compositor::with_states,
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output::Output,
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shell::xdg::{SurfaceCachedState, ToplevelSurface},
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shell::xdg::{SurfaceCachedState, ToplevelSurface},
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},
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},
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};
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};
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@ -245,17 +246,20 @@ impl Window {
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}
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}
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/// Damage of all the surfaces of this window
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/// Damage of all the surfaces of this window
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pub(super) fn accumulated_damage(&self) -> Vec<Rectangle<i32, Logical>> {
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pub(super) fn accumulated_damage(
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&self,
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for_values: Option<(&Space, &Output)>,
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) -> Vec<Rectangle<i32, Logical>> {
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let mut damage = Vec::new();
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let mut damage = Vec::new();
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if let Some(surface) = self.0.toplevel.get_surface() {
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if let Some(surface) = self.0.toplevel.get_surface() {
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damage.extend(damage_from_surface_tree(surface, (0, 0)));
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damage.extend(damage_from_surface_tree(surface, (0, 0), for_values));
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for (popup, location) in PopupManager::popups_for_surface(surface)
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for (popup, location) in PopupManager::popups_for_surface(surface)
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.ok()
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.ok()
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.into_iter()
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.into_iter()
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.flatten()
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.flatten()
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{
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{
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if let Some(surface) = popup.get_surface() {
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if let Some(surface) = popup.get_surface() {
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let popup_damage = damage_from_surface_tree(surface, location);
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let popup_damage = damage_from_surface_tree(surface, location, for_values);
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damage.extend(popup_damage);
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damage.extend(popup_damage);
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}
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}
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}
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}
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