add a window surface type
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050c648bff
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@ -21,6 +21,8 @@ use std::{
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sync::{Arc, Mutex, Weak},
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sync::{Arc, Mutex, Weak},
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};
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};
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use super::WindowSurfaceType;
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crate::utils::ids::id_gen!(next_layer_id, LAYER_ID, LAYER_IDS);
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crate::utils::ids::id_gen!(next_layer_id, LAYER_ID, LAYER_IDS);
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/// Map of [`LayerSurface`]s on an [`Output`]
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/// Map of [`LayerSurface`]s on an [`Output`]
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@ -428,6 +430,7 @@ impl LayerSurface {
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pub fn surface_under<P: Into<Point<f64, Logical>>>(
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pub fn surface_under<P: Into<Point<f64, Logical>>>(
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&self,
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&self,
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point: P,
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point: P,
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surface_type: WindowSurfaceType,
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) -> Option<(WlSurface, Point<i32, Logical>)> {
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) -> Option<(WlSurface, Point<i32, Logical>)> {
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let point = point.into();
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let point = point.into();
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if let Some(surface) = self.get_surface() {
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if let Some(surface) = self.get_surface() {
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@ -438,13 +441,13 @@ impl LayerSurface {
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{
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{
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if let Some(result) = popup
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if let Some(result) = popup
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.get_surface()
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.get_surface()
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.and_then(|surface| under_from_surface_tree(surface, point, location))
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.and_then(|surface| under_from_surface_tree(surface, point, location, surface_type))
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{
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{
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return Some(result);
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return Some(result);
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}
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}
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}
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}
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under_from_surface_tree(surface, point, (0, 0))
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under_from_surface_tree(surface, point, (0, 0), surface_type)
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} else {
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} else {
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None
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None
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}
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}
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@ -16,6 +16,8 @@ use wayland_server::protocol::wl_surface;
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use std::cell::RefCell;
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use std::cell::RefCell;
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use super::WindowSurfaceType;
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impl SurfaceState {
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impl SurfaceState {
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/// Returns the size of the surface.
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/// Returns the size of the surface.
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pub fn size(&self) -> Option<Size<i32, Logical>> {
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pub fn size(&self) -> Option<Size<i32, Logical>> {
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@ -174,6 +176,7 @@ pub fn under_from_surface_tree<P>(
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surface: &wl_surface::WlSurface,
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surface: &wl_surface::WlSurface,
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point: Point<f64, Logical>,
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point: Point<f64, Logical>,
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location: P,
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location: P,
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surface_type: WindowSurfaceType,
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) -> Option<(wl_surface::WlSurface, Point<i32, Logical>)>
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) -> Option<(wl_surface::WlSurface, Point<i32, Logical>)>
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where
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where
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P: Into<Point<i32, Logical>>,
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P: Into<Point<i32, Logical>>,
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@ -191,6 +194,7 @@ where
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location += current.location;
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location += current.location;
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}
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}
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if states.role == Some("subsurface") || surface_type.contains(WindowSurfaceType::TOPLEVEL) {
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let contains_the_point = data
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let contains_the_point = data
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.map(|data| {
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.map(|data| {
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data.borrow()
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data.borrow()
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@ -200,8 +204,13 @@ where
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if contains_the_point {
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if contains_the_point {
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*found.borrow_mut() = Some((wl_surface.clone(), location));
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*found.borrow_mut() = Some((wl_surface.clone(), location));
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}
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}
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}
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if surface_type.contains(WindowSurfaceType::SUBSURFACE) {
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TraversalAction::DoChildren(location)
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TraversalAction::DoChildren(location)
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} else {
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TraversalAction::SkipChildren
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}
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},
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},
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|_, _, _| {},
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|_, _, _| {},
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|_, _, _| {
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|_, _, _| {
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@ -109,6 +109,21 @@ impl Hash for Window {
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}
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}
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}
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}
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bitflags::bitflags! {
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/// Defines the surface types that can be
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/// queried with [`Window::surface_under`]
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pub struct WindowSurfaceType: u32 {
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/// Include the toplevel surface
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const TOPLEVEL = 1;
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/// Include all subsurfaces
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const SUBSURFACE = 2;
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/// Include all popup surfaces
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const POPUP = 4;
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/// Query all surfaces
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const ALL = Self::TOPLEVEL.bits | Self::SUBSURFACE.bits | Self::POPUP.bits;
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}
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}
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impl Window {
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impl Window {
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/// Construct a new [`Window`] from a given compatible toplevel surface
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/// Construct a new [`Window`] from a given compatible toplevel surface
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pub fn new(toplevel: Kind) -> Window {
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pub fn new(toplevel: Kind) -> Window {
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@ -222,9 +237,11 @@ impl Window {
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pub fn surface_under<P: Into<Point<f64, Logical>>>(
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pub fn surface_under<P: Into<Point<f64, Logical>>>(
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&self,
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&self,
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point: P,
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point: P,
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surface_type: WindowSurfaceType,
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) -> Option<(wl_surface::WlSurface, Point<i32, Logical>)> {
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) -> Option<(wl_surface::WlSurface, Point<i32, Logical>)> {
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let point = point.into();
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let point = point.into();
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if let Some(surface) = self.0.toplevel.get_surface() {
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if let Some(surface) = self.0.toplevel.get_surface() {
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if surface_type.contains(WindowSurfaceType::POPUP) {
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for (popup, location) in PopupManager::popups_for_surface(surface)
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for (popup, location) in PopupManager::popups_for_surface(surface)
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.ok()
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.ok()
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.into_iter()
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.into_iter()
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@ -233,13 +250,14 @@ impl Window {
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let offset = self.geometry().loc + location - popup.geometry().loc;
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let offset = self.geometry().loc + location - popup.geometry().loc;
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if let Some(result) = popup
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if let Some(result) = popup
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.get_surface()
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.get_surface()
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.and_then(|surface| under_from_surface_tree(surface, point, offset))
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.and_then(|surface| under_from_surface_tree(surface, point, offset, surface_type))
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{
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{
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return Some(result);
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return Some(result);
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}
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}
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}
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}
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}
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under_from_surface_tree(surface, point, (0, 0))
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under_from_surface_tree(surface, point, (0, 0), surface_type)
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} else {
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} else {
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None
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None
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}
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}
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