build: finally fix all features naming
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2
build.rs
2
build.rs
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@ -5,7 +5,7 @@ extern crate gl_generator;
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use gl_generator::{Api, Fallbacks, Profile, Registry};
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use gl_generator::{Api, Fallbacks, Profile, Registry};
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use std::{env, fs::File, path::PathBuf};
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use std::{env, fs::File, path::PathBuf};
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#[cfg(any(feature = "backend_egl", feature = "backend_gl"))]
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#[cfg(any(feature = "backend_egl", feature = "renderer_gl"))]
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fn main() {
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fn main() {
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let dest = PathBuf::from(&env::var("OUT_DIR").unwrap());
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let dest = PathBuf::from(&env::var("OUT_DIR").unwrap());
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