renderer: rename function parameters for clearer purpose
This commit is contained in:
parent
011a7da665
commit
87069f26e9
|
@ -175,13 +175,14 @@ pub trait Frame {
|
|||
|
||||
/// Render a texture to the current target as a flat 2d-plane at a given
|
||||
/// position and applying the given transformation with the given alpha value.
|
||||
/// (Meaning `src_transform` should match the orientation of surface being rendered).
|
||||
fn render_texture_at(
|
||||
&mut self,
|
||||
texture: &Self::TextureId,
|
||||
pos: Point<f64, Physical>,
|
||||
texture_scale: i32,
|
||||
output_scale: f64,
|
||||
transform: Transform,
|
||||
src_transform: Transform,
|
||||
alpha: f32,
|
||||
) -> Result<(), Self::Error> {
|
||||
self.render_texture_from_to(
|
||||
|
@ -195,19 +196,20 @@ pub trait Frame {
|
|||
.to_f64()
|
||||
.to_physical(output_scale),
|
||||
),
|
||||
transform,
|
||||
src_transform,
|
||||
alpha,
|
||||
)
|
||||
}
|
||||
|
||||
/// Render part of a texture as given by src to the current target into the rectangle described by dest
|
||||
/// as a flat 2d-plane after applying the given transformations.
|
||||
/// Render part of a texture as given by src to the current target into the rectangle described by dst
|
||||
/// as a flat 2d-plane after applying the inverse of the given transformation.
|
||||
/// (Meaning `src_transform` should match the orientation of surface being rendered).
|
||||
fn render_texture_from_to(
|
||||
&mut self,
|
||||
texture: &Self::TextureId,
|
||||
src: Rectangle<i32, Buffer>,
|
||||
dest: Rectangle<f64, Physical>,
|
||||
transform: Transform,
|
||||
dst: Rectangle<f64, Physical>,
|
||||
src_transform: Transform,
|
||||
alpha: f32,
|
||||
) -> Result<(), Self::Error>;
|
||||
}
|
||||
|
@ -236,7 +238,7 @@ pub trait Renderer {
|
|||
fn render<F, R>(
|
||||
&mut self,
|
||||
size: Size<i32, Physical>,
|
||||
transform: Transform,
|
||||
dst_transform: Transform,
|
||||
rendering: F,
|
||||
) -> Result<R, Self::Error>
|
||||
where
|
||||
|
|
Loading…
Reference in New Issue