desktop: Fixup intersection calls
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a948ff8829
commit
827a3c8c2a
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@ -165,8 +165,7 @@ where
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let new_damage = damage
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let new_damage = damage
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.iter()
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.iter()
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.cloned()
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.cloned()
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.filter(|geo| geo.overlaps(rect))
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.flat_map(|geo| geo.intersection(rect))
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.map(|geo| geo.intersection(rect))
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.map(|mut geo| {
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.map(|mut geo| {
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geo.loc -= rect.loc;
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geo.loc -= rect.loc;
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geo
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geo
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@ -570,8 +570,7 @@ impl Space {
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if damage.iter().any(|geo| lgeo.overlaps(*geo)) {
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if damage.iter().any(|geo| lgeo.overlaps(*geo)) {
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let layer_damage = damage
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let layer_damage = damage
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.iter()
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.iter()
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.filter(|geo| geo.overlaps(lgeo))
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.flat_map(|geo| geo.intersection(lgeo))
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.map(|geo| geo.intersection(lgeo))
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.map(|geo| Rectangle::from_loc_and_size(geo.loc - lgeo.loc, geo.size))
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.map(|geo| Rectangle::from_loc_and_size(geo.loc - lgeo.loc, geo.size))
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.collect::<Vec<_>>();
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.collect::<Vec<_>>();
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slog::trace!(
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slog::trace!(
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@ -600,8 +599,7 @@ impl Space {
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loc -= output_geo.loc;
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loc -= output_geo.loc;
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let win_damage = damage
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let win_damage = damage
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.iter()
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.iter()
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.filter(|geo| geo.overlaps(wgeo))
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.flat_map(|geo| geo.intersection(wgeo))
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.map(|geo| geo.intersection(wgeo))
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.map(|geo| Rectangle::from_loc_and_size(geo.loc - loc, geo.size))
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.map(|geo| Rectangle::from_loc_and_size(geo.loc - loc, geo.size))
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.collect::<Vec<_>>();
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.collect::<Vec<_>>();
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slog::trace!(
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slog::trace!(
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@ -631,8 +629,7 @@ impl Space {
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if damage.iter().any(|geo| lgeo.overlaps(*geo)) {
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if damage.iter().any(|geo| lgeo.overlaps(*geo)) {
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let layer_damage = damage
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let layer_damage = damage
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.iter()
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.iter()
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.filter(|geo| geo.overlaps(lgeo))
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.flat_map(|geo| geo.intersection(lgeo))
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.map(|geo| geo.intersection(lgeo))
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.map(|geo| Rectangle::from_loc_and_size(geo.loc - lgeo.loc, geo.size))
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.map(|geo| Rectangle::from_loc_and_size(geo.loc - lgeo.loc, geo.size))
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.collect::<Vec<_>>();
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.collect::<Vec<_>>();
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slog::trace!(
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slog::trace!(
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