First pass of adding documentation
This commit is contained in:
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@ -106,7 +106,7 @@ fn main() {
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},
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);
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let first_buffer: Slot<DumbBuffer<FdWrapper>, _> = swapchain.acquire().unwrap().unwrap();
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let framebuffer = surface.add_framebuffer(&first_buffer.handle, 32, 32).unwrap();
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let framebuffer = surface.add_framebuffer(first_buffer.handle(), 32, 32).unwrap();
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first_buffer.set_userdata(framebuffer);
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// Get the device as an allocator into the
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@ -144,17 +144,19 @@ impl DeviceHandler for DrmHandlerImpl {
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// Next buffer
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let next = self.swapchain.acquire().unwrap().unwrap();
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if next.userdata().is_none() {
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let fb = self.surface.add_framebuffer(&next.handle, 32, 32).unwrap();
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let fb = self.surface.add_framebuffer(next.handle(), 32, 32).unwrap();
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next.set_userdata(fb);
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}
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// now we could render to the mapping via software rendering.
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// this example just sets some grey color
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let mut db = next.handle;
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let mut mapping = self.surface.map_dumb_buffer(&mut db).unwrap();
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for x in mapping.as_mut() {
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*x = 128;
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{
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let mut db = *next.handle();
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let mut mapping = self.surface.map_dumb_buffer(&mut db).unwrap();
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for x in mapping.as_mut() {
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*x = 128;
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}
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}
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self.current = next;
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}
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@ -1,3 +1,5 @@
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//! Module for [dmabuf](https://01.org/linuxgraphics/gfx-docs/drm/driver-api/dma-buf.html) buffers.
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use super::{Buffer, Format, Modifier};
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use std::os::unix::io::RawFd;
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use std::sync::{Arc, Weak};
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@ -15,9 +17,11 @@ pub(crate) struct DmabufInternal {
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}
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#[derive(Clone)]
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/// Strong reference to a dmabuf handle
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pub struct Dmabuf(pub(crate) Arc<DmabufInternal>);
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#[derive(Clone)]
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/// Weak reference to a dmabuf handle
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pub struct WeakDmabuf(pub(crate) Weak<DmabufInternal>);
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impl PartialEq for Dmabuf {
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@ -109,28 +113,36 @@ impl Dmabuf {
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})))
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}
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/// Return raw handles of the planes of this buffer
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pub fn handles(&self) -> &[RawFd] {
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self.0.fds.split_at(self.0.num_planes).0
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}
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/// Return offsets for the planes of this buffer
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pub fn offsets(&self) -> &[u32] {
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self.0.offsets.split_at(self.0.num_planes).0
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}
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/// Return strides for the planes of this buffer
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pub fn strides(&self) -> &[u32] {
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self.0.strides.split_at(self.0.num_planes).0
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}
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/// Check if this buffer format has any vendor-specific modifiers set or is implicit/linear
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pub fn has_modifier(&self) -> bool {
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self.0.format.modifier != Modifier::Invalid && self.0.format.modifier != Modifier::Linear
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}
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/// Create a weak reference to this dmabuf
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pub fn weak(&self) -> WeakDmabuf {
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WeakDmabuf(Arc::downgrade(&self.0))
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}
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}
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impl WeakDmabuf {
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/// Try to upgrade to a strong reference of this buffer.
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///
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/// Fails if no strong references exist anymore and the handle was already closed.
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pub fn upgrade(&self) -> Option<Dmabuf> {
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self.0.upgrade().map(Dmabuf)
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}
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@ -1,3 +1,5 @@
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//! Module for [DumbBuffer](https://01.org/linuxgraphics/gfx-docs/drm/gpu/drm-kms.html#dumb-buffer-objects) buffers
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use std::os::unix::io::AsRawFd;
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use std::sync::Arc;
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@ -7,9 +9,10 @@ use drm::control::{dumbbuffer::DumbBuffer as Handle, Device as ControlDevice};
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use super::{Allocator, Buffer, Format};
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use crate::backend::drm::device::{DrmDevice, DrmDeviceInternal, FdWrapper};
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/// Wrapper around raw DumbBuffer handles.
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pub struct DumbBuffer<A: AsRawFd + 'static> {
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fd: Arc<FdWrapper<A>>,
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pub handle: Handle,
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handle: Handle,
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format: Format,
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}
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@ -49,6 +52,16 @@ impl<A: AsRawFd + 'static> Buffer for DumbBuffer<A> {
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}
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}
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impl<A: AsRawFd + 'static> DumbBuffer<A> {
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/// Raw handle to the underlying buffer.
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///
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/// Note: This handle will become invalid, once the `DumbBuffer` wrapper is dropped
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/// or the device used to create is closed. Do not copy this handle and assume it keeps being valid.
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pub fn handle(&self) -> &Handle {
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&self.handle
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}
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}
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impl<A: AsRawFd + 'static> Drop for DumbBuffer<A> {
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fn drop(&mut self) {
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let _ = self.fd.destroy_dumb_buffer(self.handle);
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@ -1,3 +1,5 @@
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//! Module for Buffers created using [libgbm](reexports::gbm)
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use super::{dmabuf::Dmabuf, Allocator, Buffer, Format, Fourcc, Modifier};
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use gbm::{BufferObject as GbmBuffer, BufferObjectFlags, Device as GbmDevice};
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use std::os::unix::io::AsRawFd;
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@ -40,12 +42,16 @@ impl<T> Buffer for GbmBuffer<T> {
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}
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}
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/// Errors during conversion to a dmabuf handle from a gbm buffer object
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#[derive(thiserror::Error, Debug)]
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pub enum GbmConvertError {
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/// The gbm device was destroyed
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#[error("The gbm device was destroyed")]
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DeviceDestroyed(#[from] gbm::DeviceDestroyedError),
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/// The buffer consists out of multiple file descriptions, which is currently unsupported
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#[error("Buffer consists out of multiple file descriptors, which is currently unsupported")]
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UnsupportedBuffer,
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/// The conversion returned an invalid file descriptor
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#[error("Buffer returned invalid file descriptor")]
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InvalidFD,
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}
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@ -94,6 +100,7 @@ impl<T> std::convert::TryFrom<GbmBuffer<T>> for Dmabuf {
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}
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impl Dmabuf {
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/// Import a Dmabuf using libgbm, creating a gbm Buffer Object to the same underlying data.
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pub fn import<A: AsRawFd + 'static, T>(
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&self,
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gbm: &GbmDevice<A>,
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@ -1,3 +1,20 @@
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//! Buffer allocation and management.
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//!
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//! Collection of common traits and implementations around
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//! buffer creation and handling from various sources.
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//!
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//! Allocators provided:
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//! - Dumb Buffers through [`backend::drm::DrmDevice`]
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//! - Gbm Buffers through [`reexports::gbm::Device`]
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//!
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//! Buffer types supported:
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//! - [DumbBuffers](dumb::DumbBuffer)
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//! - [gbm BufferObjects](reexports::gbm::BufferObject)
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//! - [DmaBufs](dmabuf::Dmabuf)
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//!
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//! Helpers:
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//! - [`Swapchain`] to help with buffer management for framebuffers
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pub mod dmabuf;
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#[cfg(feature = "backend_drm")]
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pub mod dumb;
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@ -12,17 +29,25 @@ pub use drm_fourcc::{
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UnrecognizedFourcc, UnrecognizedVendor,
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};
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/// Common trait describing common properties of most types of buffers.
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pub trait Buffer {
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/// Width of the two-dimensional buffer
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fn width(&self) -> u32;
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/// Height of the two-dimensional buffer
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fn height(&self) -> u32;
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/// Size (w x h) of the two-dimensional buffer
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fn size(&self) -> (u32, u32) {
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(self.width(), self.height())
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}
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/// Pixel format of the buffer
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fn format(&self) -> Format;
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}
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/// Interface to create Buffers
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pub trait Allocator<B: Buffer> {
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/// Error type thrown if allocations fail
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type Error: std::error::Error;
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/// Try to create a buffer with the given dimensions and pixel format
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fn create_buffer(&mut self, width: u32, height: u32, format: Format) -> Result<B, Self::Error>;
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}
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@ -9,7 +9,36 @@ use crate::backend::allocator::{Allocator, Buffer, Format};
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pub const SLOT_CAP: usize = 4;
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/// Swapchain handling a fixed set of re-usable buffers e.g. for scan-out.
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///
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/// ## How am I supposed to use this?
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///
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/// To do proper buffer management, most compositors do so called double-buffering.
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/// Which means you use two buffers, one that is currently presented (the front buffer)
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/// and one that is currently rendered to (the back buffer). After each rendering operation
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/// you swap the buffers around, the old front buffer becomes the new back buffer, while
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/// the new front buffer is displayed to the user. This avoids showing the user rendering
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/// artifacts doing rendering.
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///
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/// There are also reasons to do triple-buffering, e.g. if you swap operation takes a
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/// unspecified amount of time. In that case you have one buffer, that is currently
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/// displayed, one that is done drawing and about to be swapped in and another one,
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/// which you can use to render currently.
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///
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/// Re-using and managing these buffers becomes increasingly complex the more buffers you
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/// introduce, which is where `Swapchain` comes into play.
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///
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/// `Swapchain` allocates buffers for you and transparently re-created them, e.g. when resizing.
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/// All you tell the swapchain is: *"Give me the next free buffer"* (by calling [`acquire`](Swapchain::acquire)).
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/// You then hold on to the returned buffer during rendering and swapping and free it once it is displayed.
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/// Efficient re-use of the buffers is done by the swapchain.
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///
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/// If you have associated resources for each buffer, that can also be re-used (e.g. framebuffer Handles for a `DrmDevice`),
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/// you can store then in the buffer slots userdata, where it gets freed, if the buffer gets allocated, but
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/// is still valid, if the buffer was just re-used. So instead of creating a framebuffer handle for each new
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/// buffer, you can skip creation, if the userdata already contains a framebuffer handle.
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pub struct Swapchain<A: Allocator<B>, B: Buffer + TryInto<B>, U: 'static, D: Buffer = B> {
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/// Allocator used by the swapchain
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pub allocator: A,
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_original_buffer_format: std::marker::PhantomData<B>,
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@ -20,6 +49,11 @@ pub struct Swapchain<A: Allocator<B>, B: Buffer + TryInto<B>, U: 'static, D: Buf
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slots: [Slot<D, U>; SLOT_CAP],
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}
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/// Slot of a swapchain containing an allocated buffer and its userdata.
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///
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/// Can be cloned and passed around freely, the buffer is marked for re-use
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/// once all copies are dropped. Holding on to this struct will block the
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/// buffer in the swapchain.
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pub struct Slot<B: Buffer, U: 'static> {
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buffer: Arc<Option<B>>,
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acquired: Arc<AtomicBool>,
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@ -27,14 +61,17 @@ pub struct Slot<B: Buffer, U: 'static> {
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}
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impl<B: Buffer, U: 'static> Slot<B, U> {
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/// Set userdata for this slot.
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pub fn set_userdata(&self, data: U) -> Option<U> {
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self.userdata.lock().unwrap().replace(data)
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}
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/// Retrieve userdata for this slot.
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pub fn userdata(&self) -> MutexGuard<'_, Option<U>> {
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self.userdata.lock().unwrap()
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}
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/// Clear userdata contained in this slot.
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pub fn clear_userdata(&self) -> Option<U> {
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self.userdata.lock().unwrap().take()
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}
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@ -73,14 +110,17 @@ impl<B: Buffer, U: 'static> Drop for Slot<B, U> {
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}
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}
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/// Error that can happen on acquiring a buffer
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#[derive(Debug, thiserror::Error)]
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pub enum SwapchainError<E1, E2>
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where
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E1: std::error::Error + 'static,
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E2: std::error::Error + 'static,
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{
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/// The allocator returned an error
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#[error("Failed to allocate a new buffer: {0}")]
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AllocationError(#[source] E1),
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/// The buffer could not be successfully converted into the desired format
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#[error("Failed to convert a new buffer: {0}")]
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ConversionError(#[source] E2),
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}
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@ -94,6 +134,7 @@ where
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E2: std::error::Error + 'static,
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U: 'static,
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{
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/// Create a new swapchain with the desired allocator and dimensions and pixel format for the created buffers.
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pub fn new(allocator: A, width: u32, height: u32, format: Format) -> Swapchain<A, B, U, D> {
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Swapchain {
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allocator,
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@ -105,6 +146,10 @@ where
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}
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}
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/// Acquire a new slot from the swapchain, if one is still free.
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///
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/// The swapchain has an internal maximum of four re-usable buffers.
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/// This function returns the first free one.
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pub fn acquire(&mut self) -> Result<Option<Slot<D, U>>, SwapchainError<E1, E2>> {
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if let Some(free_slot) = self.slots.iter_mut().find(|s| !s.acquired.load(Ordering::SeqCst)) {
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if free_slot.buffer.is_none() {
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@ -127,6 +172,9 @@ where
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Ok(None)
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}
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/// Change the dimensions of newly returned buffers.
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///
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/// Already optained buffers are unaffected and will be cleaned up on drop.
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pub fn resize(&mut self, width: u32, height: u32) {
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if self.width == width && self.height == height {
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return;
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@ -23,6 +23,7 @@ use crate::backend::allocator::{Format, Fourcc, Modifier};
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use atomic::AtomicDrmDevice;
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use legacy::LegacyDrmDevice;
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/// An open drm device
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pub struct DrmDevice<A: AsRawFd + 'static> {
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pub(super) dev_id: dev_t,
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pub(crate) internal: Arc<DrmDeviceInternal<A>>,
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@ -87,6 +88,23 @@ impl<A: AsRawFd + 'static> BasicDevice for DrmDeviceInternal<A> {}
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impl<A: AsRawFd + 'static> ControlDevice for DrmDeviceInternal<A> {}
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impl<A: AsRawFd + 'static> DrmDevice<A> {
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/// Create a new [`DrmDevice`] from an open drm node
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///
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/// # Arguments
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///
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/// - `fd` - Open drm node
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/// - `disable_connectors` - Setting this to true will initialize all connectors \
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/// as disabled on device creation. smithay enables connectors, when attached \
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/// to a surface, and disables them, when detached. Setting this to `false` \
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/// requires usage of `drm-rs` to disable unused connectors to prevent them \
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/// showing garbage, but will also prevent flickering of already turned on \
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/// connectors (assuming you won't change the resolution).
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/// - `logger` - Optional [`slog::Logger`] to be used by this device.
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///
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/// # Return
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///
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/// Returns an error if the file is no valid drm node or the device is not accessible.
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pub fn new<L>(fd: A, disable_connectors: bool, logger: L) -> Result<Self, Error>
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where
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A: AsRawFd + 'static,
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@ -175,6 +193,13 @@ impl<A: AsRawFd + 'static> DrmDevice<A> {
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)
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}
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/// Processes any open events of the underlying file descriptor.
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///
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/// You should not call this function manually, but rather use
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/// [`device_bind`] to register the device
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/// to an [`EventLoop`](calloop::EventLoop)
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/// and call this function when the device becomes readable
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/// to synchronize your rendering to the vblank events of the open crtc's
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pub fn process_events(&mut self) {
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match self.receive_events() {
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Ok(events) => {
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@ -205,6 +230,7 @@ impl<A: AsRawFd + 'static> DrmDevice<A> {
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}
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}
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/// Returns if the underlying implementation uses atomic-modesetting or not.
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pub fn is_atomic(&self) -> bool {
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match *self.internal {
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DrmDeviceInternal::Atomic(_) => true,
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@ -212,19 +238,25 @@ impl<A: AsRawFd + 'static> DrmDevice<A> {
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}
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}
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/// Assigns a [`DeviceHandler`] called during event processing.
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///
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/// See [`device_bind`] and [`DeviceHandler`]
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pub fn set_handler(&mut self, handler: impl DeviceHandler + 'static) {
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let handler = Some(Box::new(handler) as Box<dyn DeviceHandler + 'static>);
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*self.handler.borrow_mut() = handler;
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}
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/// Clear a set [`DeviceHandler`](trait.DeviceHandler.html), if any
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pub fn clear_handler(&mut self) {
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self.handler.borrow_mut().take();
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}
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/// Returns a list of crtcs for this device
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pub fn crtcs(&self) -> &[crtc::Handle] {
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self.resources.crtcs()
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}
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/// Returns a set of available planes for a given crtc
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pub fn planes(&self, crtc: &crtc::Handle) -> Result<Planes, Error> {
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let mut primary = None;
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let mut cursor = None;
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|
@ -287,6 +319,22 @@ impl<A: AsRawFd + 'static> DrmDevice<A> {
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unreachable!()
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}
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/// Creates a new rendering surface.
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///
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/// # Arguments
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///
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/// Initialization of surfaces happens through the types provided by
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/// [`drm-rs`](drm).
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///
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/// - [`crtc`](drm::control::crtc)s represent scanout engines of the device pointing to one framebuffer. \
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/// Their responsibility is to read the data of the framebuffer and export it into an "Encoder". \
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/// The number of crtc's represent the number of independant output devices the hardware may handle.
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/// - [`plane`](drm::control::plane)s represent a single plane on a crtc, which is composite together with
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/// other planes on the same crtc to present the final image.
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/// - [`mode`](drm::control::Mode) describes the resolution and rate of images produced by the crtc and \
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/// has to be compatible with the provided `connectors`.
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/// - [`connectors`] - List of connectors driven by the crtc. At least one(!) connector needs to be \
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/// attached to a crtc in smithay.
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pub fn create_surface(
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&self,
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crtc: crtc::Handle,
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||||
|
@ -456,14 +504,19 @@ impl<A: AsRawFd + 'static> DrmDevice<A> {
|
|||
})
|
||||
}
|
||||
|
||||
/// Returns the device_id of the underlying drm node
|
||||
pub fn device_id(&self) -> dev_t {
|
||||
self.dev_id
|
||||
}
|
||||
}
|
||||
|
||||
/// A set of planes as supported by a crtc
|
||||
pub struct Planes {
|
||||
/// The primary plane of the crtc
|
||||
pub primary: plane::Handle,
|
||||
/// The cursor plane of the crtc, if available
|
||||
pub cursor: Option<plane::Handle>,
|
||||
/// Overlay planes supported by the crtc, if available
|
||||
pub overlay: Option<Vec<plane::Handle>>,
|
||||
}
|
||||
|
||||
|
|
|
@ -35,8 +35,10 @@ pub enum Error {
|
|||
/// This operation would result in a surface without connectors.
|
||||
#[error("Surface of crtc `{0:?}` would have no connectors, which is not accepted")]
|
||||
SurfaceWithoutConnectors(crtc::Handle),
|
||||
/// The given plane cannot be used with the given crtc
|
||||
#[error("Plane `{1:?}` is not compatible for use with crtc `{0:?}`")]
|
||||
PlaneNotCompatible(crtc::Handle, plane::Handle),
|
||||
/// The given plane is not a primary plane and therefor not supported by the underlying implementation
|
||||
#[error("Non-Primary Planes (provided was `{0:?}`) are not available for use with legacy devices")]
|
||||
NonPrimaryPlane(plane::Handle),
|
||||
/// No encoder was found for a given connector on the set crtc
|
||||
|
|
|
@ -1,3 +1,65 @@
|
|||
//! This module represents abstraction on top the linux direct rendering manager api (drm).
|
||||
//!
|
||||
//! ## DrmDevice
|
||||
//!
|
||||
//! A device exposes certain properties, which are directly derived
|
||||
//! from the *device* as perceived by the direct rendering manager api (drm). These resources consists
|
||||
//! out of connectors, encoders, framebuffers, planes and crtcs.
|
||||
//!
|
||||
//! [`crtc`](drm::control::crtc)s represent scanout engines of the device pointer to one framebuffer.
|
||||
//! Their responsibility is to read the data of the framebuffer and export it into an "Encoder".
|
||||
//! The number of crtc's represent the number of independent output devices the hardware may handle.
|
||||
//!
|
||||
//! On modern graphic cards it is better to think about the `crtc` as some sort of rendering engine.
|
||||
//! You can only have so many different pictures, you may display, as you have `crtc`s, but a single image
|
||||
//! may be put onto multiple displays.
|
||||
//!
|
||||
//! An [`encoder`](drm::control::encoder) encodes the data of connected crtcs into a video signal for a fixed set of connectors.
|
||||
//! E.g. you might have an analog encoder based on a DAG for VGA ports, but another one for digital ones.
|
||||
//! Also not every encoder might be connected to every crtc.
|
||||
//!
|
||||
//! A [`connector`](drm::control::connector) represents a port on your computer, possibly with a connected monitor, TV, capture card, etc.
|
||||
//!
|
||||
//! A [`framebuffer`](drm::control::framebuffer) represents a buffer you may be rendering to, see `Surface` below.
|
||||
//!
|
||||
//! A [`plane`](drm::controll::plane) adds another layer on top of the crtcs, which allow us to layer multiple images on top of each other more efficiently
|
||||
//! then by combining the rendered images in the rendering phase, e.g. via OpenGL. Planes can be explicitly used by the user.
|
||||
//! Every device has at least one primary plane used to display an image to the whole crtc. Additionally cursor and overlay planes may be present.
|
||||
//! Cursor planes are usually very restricted in size and meant to be used for hardware cursors, while overlay planes may
|
||||
//! be used for performance reasons to display any overlay on top of the image, e.g. top-most windows.
|
||||
//!
|
||||
//! The main functionality of a `Device` in smithay is to give access to all these properties for the user to
|
||||
//! choose an appropriate rendering configuration. What that means is defined by the requirements and constraints documented
|
||||
//! in the specific device implementations. The second functionality is the creation of a `Surface`.
|
||||
//! Surface creation requires a `crtc` (which cannot be the same as another existing `Surface`'s crtc), a plane,
|
||||
//! as well as a `Mode` and a set of `connectors`.
|
||||
//!
|
||||
//! smithay does not make sure that `connectors` are not already in use by another `Surface`. Overlapping `connector`-Sets may
|
||||
//! be an error or result in undefined rendering behavior depending on the `Surface` implementation.
|
||||
//!
|
||||
//! ## DrmSurface
|
||||
//!
|
||||
//! A surface is a part of a `Device` that may output a picture to a number of connectors. It pumps pictures of buffers to outputs.
|
||||
//!
|
||||
//! On surface creation a matching encoder for your `encoder`-`connector` is automatically selected,
|
||||
//! if it exists, which means you still need to check your configuration.
|
||||
//!
|
||||
//! A surface consists of one `crtc` that is rendered to by the user. This is fixed for the `Surface`s lifetime and cannot be changed.
|
||||
//! A surface also always needs at least one connector to output the resulting image to as well as a `Mode` that is valid for the given connector.
|
||||
//!
|
||||
//! The state of a `Surface` is double-buffered, meaning all operations that chance the set of `connector`s or their `Mode` are stored and
|
||||
//! only applied on the next commit. `Surface`s do their best to validate these changes, if possible.
|
||||
//!
|
||||
//! A commit/page_flip may be triggered to apply the pending state.
|
||||
//!
|
||||
//! ## Rendering
|
||||
//!
|
||||
//! The drm infrastructure makes no assumptions about the used renderer and does not interface with them directly.
|
||||
//! It just provides a way to create framebuffers from various buffer types (mainly `DumbBuffer`s and hardware-backed gbm `BufferObject`s).
|
||||
//!
|
||||
//! Buffer management and details about the various types can be found in the [`allocator`-Module](backend::allocator) and
|
||||
//! renderering abstractions, which can target these buffers can be found in the [`renderer`-Module](backend::renderer).
|
||||
|
||||
pub(crate) mod device;
|
||||
pub(self) mod error;
|
||||
mod render;
|
||||
|
|
|
@ -18,6 +18,13 @@ use crate::backend::egl::EGLBuffer;
|
|||
use crate::backend::renderer::{Bind, Renderer, Texture, Transform};
|
||||
use crate::backend::SwapBuffersError;
|
||||
|
||||
/// Simplified by limited abstraction to link single [`DrmSurface`]s to renderers.
|
||||
///
|
||||
/// # Use-case
|
||||
///
|
||||
/// In some scenarios it might be enough to use of a drm-surface as the one and only target
|
||||
/// of a single renderer. In these cases `DrmRenderSurface` provides a way to quickly
|
||||
/// get up and running without manually handling and binding buffers.
|
||||
pub struct DrmRenderSurface<
|
||||
D: AsRawFd + 'static,
|
||||
A: Allocator<B>,
|
||||
|
@ -42,6 +49,15 @@ where
|
|||
E2: std::error::Error + 'static,
|
||||
E3: std::error::Error + 'static,
|
||||
{
|
||||
/// Create a new `DrmRendererSurface` from a given compatible combination
|
||||
/// of a surface, an allocator and a renderer.
|
||||
///
|
||||
/// To sucessfully call this function, you need to have a renderer,
|
||||
/// which can render into a Dmabuf, and an allocator, which can create
|
||||
/// a buffer type, which can be converted into a Dmabuf.
|
||||
///
|
||||
/// The function will futhermore check for compatibility by enumerating
|
||||
/// supported pixel formats and choosing an appropriate one.
|
||||
#[allow(clippy::type_complexity)]
|
||||
pub fn new<L: Into<Option<::slog::Logger>>>(
|
||||
drm: DrmSurface<D>,
|
||||
|
@ -201,12 +217,17 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
/// Shortcut to [`Renderer::begin`] with the pending mode as dimensions.
|
||||
pub fn queue_frame(&mut self) -> Result<(), Error<E1, E2, E3>> {
|
||||
let mode = self.drm.pending_mode();
|
||||
let (width, height) = (mode.size().0 as u32, mode.size().1 as u32);
|
||||
self.begin(width, height, Transform::Flipped180 /* TODO */)
|
||||
self.begin(width, height, Transform::Normal)
|
||||
}
|
||||
|
||||
/// Shortcut to abort the current frame.
|
||||
///
|
||||
/// Allows [`DrmRenderSurface::queue_frame`] or [`Renderer::begin`] to be called again
|
||||
/// without displaying the current rendering context to the user.
|
||||
pub fn drop_frame(&mut self) -> Result<(), SwapBuffersError> {
|
||||
if self.current_buffer.is_none() {
|
||||
return Ok(());
|
||||
|
@ -219,46 +240,86 @@ where
|
|||
result
|
||||
}
|
||||
|
||||
/// Marks the current frame as submitted.
|
||||
///
|
||||
/// Needs to be called, after the vblank event of the matching [`DrmDevice`](super::DrmDevice)
|
||||
/// was received after calling [`Renderer::finish`] on this surface. Otherwise the rendering
|
||||
/// will run out of buffers eventually.
|
||||
pub fn frame_submitted(&mut self) -> Result<(), Error<E1, E2, E3>> {
|
||||
self.buffers.submitted()
|
||||
}
|
||||
|
||||
/// Returns the underlying [`crtc`](drm::control::crtc) of this surface
|
||||
pub fn crtc(&self) -> crtc::Handle {
|
||||
self.drm.crtc()
|
||||
}
|
||||
|
||||
/// Returns the underlying [`plane`](drm::control::plane) of this surface
|
||||
pub fn plane(&self) -> plane::Handle {
|
||||
self.drm.plane()
|
||||
}
|
||||
|
||||
/// Currently used [`connector`](drm::control::connector)s of this `Surface`
|
||||
pub fn current_connectors(&self) -> impl IntoIterator<Item = connector::Handle> {
|
||||
self.drm.current_connectors()
|
||||
}
|
||||
|
||||
/// Returns the pending [`connector`](drm::control::connector)s
|
||||
/// used after the next [`commit`](Surface::commit) of this [`Surface`]
|
||||
pub fn pending_connectors(&self) -> impl IntoIterator<Item = connector::Handle> {
|
||||
self.drm.pending_connectors()
|
||||
}
|
||||
|
||||
/// Tries to add a new [`connector`](drm::control::connector)
|
||||
/// to be used after the next commit.
|
||||
///
|
||||
/// **Warning**: You need to make sure, that the connector is not used with another surface
|
||||
/// or was properly removed via `remove_connector` + `commit` before adding it to another surface.
|
||||
/// Behavior if failing to do so is undefined, but might result in rendering errors or the connector
|
||||
/// getting removed from the other surface without updating it's internal state.
|
||||
///
|
||||
/// Fails if the `connector` is not compatible with the underlying [`crtc`](drm::control::crtc)
|
||||
/// (e.g. no suitable [`encoder`](drm::control::encoder) may be found)
|
||||
/// or is not compatible with the currently pending
|
||||
/// [`Mode`](drm::control::Mode).
|
||||
pub fn add_connector(&self, connector: connector::Handle) -> Result<(), Error<E1, E2, E3>> {
|
||||
self.drm.add_connector(connector).map_err(Error::DrmError)
|
||||
}
|
||||
|
||||
/// Tries to mark a [`connector`](drm::control::connector)
|
||||
/// for removal on the next commit.
|
||||
pub fn remove_connector(&self, connector: connector::Handle) -> Result<(), Error<E1, E2, E3>> {
|
||||
self.drm.remove_connector(connector).map_err(Error::DrmError)
|
||||
}
|
||||
|
||||
/// Tries to replace the current connector set with the newly provided one on the next commit.
|
||||
///
|
||||
/// Fails if one new `connector` is not compatible with the underlying [`crtc`](drm::control::crtc)
|
||||
/// (e.g. no suitable [`encoder`](drm::control::encoder) may be found)
|
||||
/// or is not compatible with the currently pending
|
||||
/// [`Mode`](drm::control::Mode).
|
||||
pub fn set_connectors(&self, connectors: &[connector::Handle]) -> Result<(), Error<E1, E2, E3>> {
|
||||
self.drm.set_connectors(connectors).map_err(Error::DrmError)
|
||||
}
|
||||
|
||||
/// Returns the currently active [`Mode`](drm::control::Mode)
|
||||
/// of the underlying [`crtc`](drm::control::crtc)
|
||||
pub fn current_mode(&self) -> Mode {
|
||||
self.drm.current_mode()
|
||||
}
|
||||
|
||||
/// Returns the currently pending [`Mode`](drm::control::Mode)
|
||||
/// to be used after the next commit.
|
||||
pub fn pending_mode(&self) -> Mode {
|
||||
self.drm.pending_mode()
|
||||
}
|
||||
|
||||
/// Tries to set a new [`Mode`](drm::control::Mode)
|
||||
/// to be used after the next commit.
|
||||
///
|
||||
/// Fails if the mode is not compatible with the underlying
|
||||
/// [`crtc`](drm::control::crtc) or any of the
|
||||
/// pending [`connector`](drm::control::connector)s.
|
||||
pub fn use_mode(&self, mode: Mode) -> Result<(), Error<E1, E2, E3>> {
|
||||
self.drm.use_mode(mode).map_err(Error::DrmError)
|
||||
}
|
||||
|
@ -305,7 +366,7 @@ where
|
|||
self.renderer.destroy_texture(texture).map_err(Error::RenderError)
|
||||
}
|
||||
|
||||
fn begin(&mut self, width: u32, height: u32, transform: Transform) -> Result<(), Error<E1, E2, E3>> {
|
||||
fn begin(&mut self, width: u32, height: u32, _transform: Transform) -> Result<(), Error<E1, E2, E3>> {
|
||||
if self.current_buffer.is_some() {
|
||||
return Ok(());
|
||||
}
|
||||
|
@ -314,7 +375,7 @@ where
|
|||
self.renderer.bind((*slot).clone()).map_err(Error::RenderError)?;
|
||||
self.current_buffer = Some(slot);
|
||||
self.renderer
|
||||
.begin(width, height, transform)
|
||||
.begin(width, height, Transform::Flipped180 /* TODO: add Add<Transform> implementation to add and correct _transform here */)
|
||||
.map_err(Error::RenderError)
|
||||
}
|
||||
|
||||
|
@ -512,6 +573,7 @@ where
|
|||
Ok(bo)
|
||||
}
|
||||
|
||||
/// Errors thrown by a [`DrmRenderSurface`]
|
||||
#[derive(Debug, thiserror::Error)]
|
||||
pub enum Error<E1, E2, E3>
|
||||
where
|
||||
|
@ -519,22 +581,31 @@ where
|
|||
E2: std::error::Error + 'static,
|
||||
E3: std::error::Error + 'static,
|
||||
{
|
||||
/// No supported pixel format for the given plane could be determined
|
||||
#[error("No supported plane buffer format found")]
|
||||
NoSupportedPlaneFormat,
|
||||
/// No supported pixel format for the given renderer could be determined
|
||||
#[error("No supported renderer buffer format found")]
|
||||
NoSupportedRendererFormat,
|
||||
/// The supported pixel formats of the renderer and plane are incompatible
|
||||
#[error("Supported plane and renderer buffer formats are incompatible")]
|
||||
FormatsNotCompatible,
|
||||
/// The swapchain is exhausted, you need to call `frame_submitted`
|
||||
#[error("Failed to allocate a new buffer")]
|
||||
NoFreeSlotsError,
|
||||
/// Failed to renderer using the given renderer
|
||||
#[error("Failed to render test frame")]
|
||||
InitialRenderingError,
|
||||
/// Error accessing the drm device
|
||||
#[error("The underlying drm surface encounted an error: {0}")]
|
||||
DrmError(#[from] DrmError),
|
||||
/// Error importing the rendered buffer to libgbm for scan-out
|
||||
#[error("The underlying gbm device encounted an error: {0}")]
|
||||
GbmError(#[from] std::io::Error),
|
||||
/// Error allocating or converting newly created buffers
|
||||
#[error("The swapchain encounted an error: {0}")]
|
||||
SwapchainError(#[from] SwapchainError<E1, E2>),
|
||||
/// Error during rendering
|
||||
#[error("The renderer encounted an error: {0}")]
|
||||
RenderError(#[source] E3),
|
||||
}
|
||||
|
|
|
@ -12,6 +12,7 @@ use crate::backend::allocator::Format;
|
|||
use atomic::AtomicDrmSurface;
|
||||
use legacy::LegacyDrmSurface;
|
||||
|
||||
/// An open crtc + plane combination that can be used for scan-out
|
||||
pub struct DrmSurface<A: AsRawFd + 'static> {
|
||||
pub(super) crtc: crtc::Handle,
|
||||
pub(super) plane: plane::Handle,
|
||||
|
@ -180,10 +181,19 @@ impl<A: AsRawFd + 'static> DrmSurface<A> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Returns a set of supported pixel formats for attached buffers
|
||||
pub fn supported_formats(&self) -> &HashSet<Format> {
|
||||
&self.formats
|
||||
}
|
||||
|
||||
/// Tests is a framebuffer can be used with this surface.
|
||||
///
|
||||
/// # Arguments
|
||||
///
|
||||
/// - `fb` - Framebuffer handle that has an attached buffer, that shall be tested
|
||||
/// - `mode` - The mode that should be used to display the buffer
|
||||
/// - `allow_screen_change` - If an actual screen change is permitted to carry out this test.
|
||||
/// If the test cannot be performed otherwise, this function returns false.
|
||||
pub fn test_buffer(
|
||||
&self,
|
||||
fb: framebuffer::Handle,
|
||||
|
|
|
@ -19,6 +19,7 @@ unsafe impl Send for EGLContext {}
|
|||
unsafe impl Sync for EGLContext {}
|
||||
|
||||
impl EGLContext {
|
||||
/// Creates a new configless `EGLContext` from a given `EGLDisplay`
|
||||
pub fn new<L>(display: &EGLDisplay, log: L) -> Result<EGLContext, Error>
|
||||
where
|
||||
L: Into<Option<::slog::Logger>>,
|
||||
|
@ -26,7 +27,7 @@ impl EGLContext {
|
|||
Self::new_internal(display, None, None, log)
|
||||
}
|
||||
|
||||
/// Create a new [`EGLContext`] from a given [`NativeDisplay`](native::NativeDisplay)
|
||||
/// Create a new [`EGLContext`] from a given `EGLDisplay` and configuration requirements
|
||||
pub fn new_with_config<L>(
|
||||
display: &EGLDisplay,
|
||||
attributes: GlAttributes,
|
||||
|
@ -39,6 +40,7 @@ impl EGLContext {
|
|||
Self::new_internal(display, None, Some((attributes, reqs)), log)
|
||||
}
|
||||
|
||||
/// Create a new configless `EGLContext` from a given `EGLDisplay` sharing resources with another context
|
||||
pub fn new_shared<L>(display: &EGLDisplay, share: &EGLContext, log: L) -> Result<EGLContext, Error>
|
||||
where
|
||||
L: Into<Option<::slog::Logger>>,
|
||||
|
@ -46,6 +48,7 @@ impl EGLContext {
|
|||
Self::new_internal(display, Some(share), None, log)
|
||||
}
|
||||
|
||||
/// Create a new `EGLContext` from a given `EGLDisplay` and configuration requirements sharing resources with another context
|
||||
pub fn new_shared_with_config<L>(
|
||||
display: &EGLDisplay,
|
||||
share: &EGLContext,
|
||||
|
|
|
@ -275,6 +275,7 @@ impl EGLBuffer {
|
|||
self.format.num_planes()
|
||||
}
|
||||
|
||||
/// Returns the `EGLImage` handle for a given plane
|
||||
pub fn image(&self, plane: usize) -> Option<EGLImage> {
|
||||
if plane > self.format.num_planes() {
|
||||
None
|
||||
|
|
|
@ -16,8 +16,11 @@ use winit::window::Window as WinitWindow;
|
|||
#[cfg(feature = "backend_gbm")]
|
||||
use gbm::{AsRaw, Device as GbmDevice};
|
||||
|
||||
/// Trait describing platform specific functionality to create a valid `EGLDisplay` using the `EGL_EXT_platform_base`(https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_platform_base.txt) extension.
|
||||
pub trait EGLNativeDisplay: Send {
|
||||
/// Required extensions to use this platform
|
||||
fn required_extensions(&self) -> &'static [&'static str];
|
||||
/// Type, Raw handle and attributes used to call [`eglGetPlatformDisplayEXT`](https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_platform_base.txt)
|
||||
fn platform_display(&self) -> (ffi::egl::types::EGLenum, *mut c_void, Vec<ffi::EGLint>);
|
||||
/// Type of surfaces created
|
||||
fn surface_type(&self) -> ffi::EGLint {
|
||||
|
|
|
@ -29,6 +29,14 @@ pub struct EGLSurface {
|
|||
unsafe impl Send for EGLSurface {}
|
||||
|
||||
impl EGLSurface {
|
||||
/// Create a new `EGLSurface`.
|
||||
///
|
||||
/// Requires:
|
||||
/// - A EGLDisplay supported by the corresponding plattform matching the surface type
|
||||
/// - A pixel format
|
||||
/// - An (optional) preference for double_buffering
|
||||
/// - A valid `EGLConfig` (see `EGLContext::config_id()`)
|
||||
/// - An (optional) Logger
|
||||
pub fn new<N, L>(
|
||||
display: &EGLDisplay,
|
||||
pixel_format: PixelFormat,
|
||||
|
|
|
@ -14,10 +14,6 @@
|
|||
//! - winit
|
||||
//! - libinput
|
||||
|
||||
// TODO TEMPORARY
|
||||
#![allow(missing_docs)]
|
||||
|
||||
//pub mod graphics;
|
||||
pub mod allocator;
|
||||
pub mod input;
|
||||
pub mod renderer;
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
//! Implementation of the rendering traits using OpenGL ES 2
|
||||
|
||||
use std::collections::HashSet;
|
||||
use std::ffi::CStr;
|
||||
use std::ptr;
|
||||
|
@ -35,7 +37,7 @@ struct Gles2Program {
|
|||
attrib_tex_coords: ffi::types::GLint,
|
||||
}
|
||||
|
||||
// TODO: drop?
|
||||
/// A handle to a GLES2 texture
|
||||
pub struct Gles2Texture {
|
||||
texture: ffi::types::GLuint,
|
||||
texture_kind: usize,
|
||||
|
@ -67,6 +69,7 @@ struct Gles2Buffer {
|
|||
_dmabuf: Dmabuf,
|
||||
}
|
||||
|
||||
/// A renderer utilizing OpenGL ES 2
|
||||
pub struct Gles2Renderer {
|
||||
buffers: Vec<WeakGles2Buffer>,
|
||||
target_buffer: Option<Gles2Buffer>,
|
||||
|
@ -80,29 +83,39 @@ pub struct Gles2Renderer {
|
|||
_not_send: *mut (),
|
||||
}
|
||||
|
||||
/// Error returned during rendering using GL ES
|
||||
#[derive(thiserror::Error, Debug)]
|
||||
pub enum Gles2Error {
|
||||
/// A shader could not be compiled
|
||||
#[error("Failed to compile Shader: {0}")]
|
||||
ShaderCompileError(&'static str),
|
||||
/// A program could not be linked
|
||||
#[error("Failed to link Program")]
|
||||
ProgramLinkError,
|
||||
/// A framebuffer could not be bound
|
||||
#[error("Failed to bind Framebuffer")]
|
||||
FramebufferBindingError,
|
||||
/// Required GL functions could not be loaded
|
||||
#[error("Failed to load GL functions from EGL")]
|
||||
GLFunctionLoaderError,
|
||||
/// The required GL extension is not supported by the underlying implementation
|
||||
/// Required GL extension are not supported by the underlying implementation
|
||||
#[error("None of the following GL extensions is supported by the underlying GL implementation, at least one is required: {0:?}")]
|
||||
GLExtensionNotSupported(&'static [&'static str]),
|
||||
/// The underlying egl context could not be activated
|
||||
#[error("Failed to active egl context")]
|
||||
ContextActivationError(#[from] crate::backend::egl::MakeCurrentError),
|
||||
///The given dmabuf could not be converted to an EGLImage for framebuffer use
|
||||
#[error("Failed to convert dmabuf to EGLImage")]
|
||||
BindBufferEGLError(#[source] crate::backend::egl::Error),
|
||||
/// The given buffer has an unsupported pixel format
|
||||
#[error("Unsupported pixel format: {0:?}")]
|
||||
#[cfg(feature = "wayland_frontend")]
|
||||
UnsupportedPixelFormat(wl_shm::Format),
|
||||
/// The given buffer was not accessible
|
||||
#[error("Error accessing the buffer ({0:?})")]
|
||||
#[cfg(feature = "wayland_frontend")]
|
||||
BufferAccessError(crate::wayland::shm::BufferAccessError),
|
||||
/// This rendering operation was called without a previous `begin`-call
|
||||
#[error("Call begin before doing any rendering operations")]
|
||||
UnconstraintRenderingOperation,
|
||||
}
|
||||
|
@ -220,6 +233,19 @@ unsafe fn texture_program(gl: &ffi::Gles2, frag: &'static str) -> Result<Gles2Pr
|
|||
}
|
||||
|
||||
impl Gles2Renderer {
|
||||
/// Creates a new OpenGL ES 2 renderer from a given [`EGLContext`](backend::egl::EGLBuffer).
|
||||
///
|
||||
/// # Safety
|
||||
///
|
||||
/// This operation will cause undefined behavior if the given EGLContext is active in another thread.
|
||||
///
|
||||
/// # Implementation details
|
||||
///
|
||||
/// - Texture handles created by the resulting renderer are valid for every rendered created with an
|
||||
/// `EGLContext` shared with the given one (see `EGLContext::new_shared`) and can be used and destroyed on
|
||||
/// any of these renderers.
|
||||
/// - This renderer has no default framebuffer, use `Bind::bind` before rendering.
|
||||
/// - Shm buffers can be released after a successful import, without the texture handle becoming invalid.
|
||||
pub unsafe fn new<L>(context: EGLContext, logger: L) -> Result<Gles2Renderer, Gles2Error>
|
||||
where
|
||||
L: Into<Option<::slog::Logger>>,
|
||||
|
|
|
@ -1,3 +1,12 @@
|
|||
//! Rendering functionality and abstractions
|
||||
//!
|
||||
//! Collection of common traits and implementations
|
||||
//! to facilitate (possible hardware-accelerated) rendering.
|
||||
//!
|
||||
//! Supported rendering apis:
|
||||
//!
|
||||
//! - Raw OpenGL ES 2
|
||||
|
||||
use std::collections::HashSet;
|
||||
use std::error::Error;
|
||||
|
||||
|
@ -12,18 +21,28 @@ pub mod gles2;
|
|||
use crate::backend::egl::EGLBuffer;
|
||||
|
||||
#[derive(Debug, PartialEq, Eq, Hash, Clone, Copy)]
|
||||
/// Possible transformations to two-dimensional planes
|
||||
pub enum Transform {
|
||||
/// Identity transformation (plane is unaltered when applied)
|
||||
Normal,
|
||||
/// Plane is rotated by 90 degrees
|
||||
_90,
|
||||
/// Plane is rotated by 180 degrees
|
||||
_180,
|
||||
/// Plane is rotated by 270 degrees
|
||||
_270,
|
||||
/// Plane is flipped vertically
|
||||
Flipped,
|
||||
/// Plane is flipped vertically and rotated by 90 degrees
|
||||
Flipped90,
|
||||
/// Plane is flipped vertically and rotated by 180 degrees
|
||||
Flipped180,
|
||||
/// Plane is flipped vertically and rotated by 270 degrees
|
||||
Flipped270,
|
||||
}
|
||||
|
||||
impl Transform {
|
||||
/// A projection matrix to apply this transformation
|
||||
pub fn matrix(&self) -> Matrix3<f32> {
|
||||
match self {
|
||||
Transform::Normal => Matrix3::new(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0),
|
||||
|
@ -37,6 +56,9 @@ impl Transform {
|
|||
}
|
||||
}
|
||||
|
||||
/// Inverts any 90-degree transformation into 270-degree transformations and vise versa.
|
||||
///
|
||||
/// Flipping is preserved and 180/Normal transformation are uneffected.
|
||||
pub fn invert(&self) -> Transform {
|
||||
match self {
|
||||
Transform::Normal => Transform::Normal,
|
||||
|
@ -50,6 +72,7 @@ impl Transform {
|
|||
}
|
||||
}
|
||||
|
||||
/// Transformed size after applying this transformation.
|
||||
pub fn transform_size(&self, width: u32, height: u32) -> (u32, u32) {
|
||||
if *self == Transform::_90
|
||||
|| *self == Transform::_270
|
||||
|
@ -80,61 +103,142 @@ impl From<wayland_server::protocol::wl_output::Transform> for Transform {
|
|||
}
|
||||
}
|
||||
|
||||
/// Abstraction for Renderers, that can render into different targets
|
||||
pub trait Bind<Target>: Unbind {
|
||||
/// Bind a given rendering target, which will contain the rendering results until `unbind` is called.
|
||||
fn bind(&mut self, target: Target) -> Result<(), <Self as Renderer>::Error>;
|
||||
/// Supported pixel formats for given targets, if applicable.
|
||||
fn supported_formats(&self) -> Option<HashSet<crate::backend::allocator::Format>> {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// Functionality to unbind the current rendering target
|
||||
pub trait Unbind: Renderer {
|
||||
/// Unbind the current rendering target.
|
||||
///
|
||||
/// May fall back to a default target, if defined by the implementation.
|
||||
fn unbind(&mut self) -> Result<(), <Self as Renderer>::Error>;
|
||||
}
|
||||
|
||||
/// A two dimensional texture
|
||||
pub trait Texture {
|
||||
/// Size of the texture plane (w x h)
|
||||
fn size(&self) -> (u32, u32) {
|
||||
(self.width(), self.height())
|
||||
}
|
||||
|
||||
/// Width of the texture plane
|
||||
fn width(&self) -> u32;
|
||||
/// Height of the texture plane
|
||||
fn height(&self) -> u32;
|
||||
}
|
||||
|
||||
/// Abstraction of commonly used rendering operations for compositors.
|
||||
pub trait Renderer {
|
||||
/// Error type returned by the rendering operations of this renderer.
|
||||
type Error: Error;
|
||||
/// Texture Handle type used by this renderer.
|
||||
type TextureId: Texture;
|
||||
|
||||
/// Import a given bitmap into the renderer.
|
||||
///
|
||||
/// Returns a texture_id, which can be used with `render_texture(_at)` or implementation-specific functions.
|
||||
///
|
||||
/// If not otherwise defined by the implementation, this texture id is only valid for the renderer, that created it,
|
||||
/// and needs to be freed by calling `destroy_texture` on this renderer to avoid a resource leak.
|
||||
///
|
||||
/// This operation needs no bound or default rendering target.
|
||||
#[cfg(feature = "image")]
|
||||
fn import_bitmap<C: std::ops::Deref<Target = [u8]>>(
|
||||
&mut self,
|
||||
image: &image::ImageBuffer<image::Rgba<u8>, C>,
|
||||
) -> Result<Self::TextureId, Self::Error>;
|
||||
|
||||
/// Returns supported formats for shared memory buffers.
|
||||
///
|
||||
/// Will always contain At least `Argb8888` and `Xrgb8888`.
|
||||
#[cfg(feature = "wayland_frontend")]
|
||||
fn shm_formats(&self) -> &[wl_shm::Format] {
|
||||
// Mandatory
|
||||
&[wl_shm::Format::Argb8888, wl_shm::Format::Xrgb8888]
|
||||
}
|
||||
|
||||
/// Import a given shared memory buffer into the renderer.
|
||||
///
|
||||
/// Returns a texture_id, which can be used with `render_texture(_at)` or implementation-specific functions.
|
||||
///
|
||||
/// If not otherwise defined by the implementation, this texture id is only valid for the renderer, that created it,
|
||||
/// and needs to be freed by calling `destroy_texture` on this renderer to avoid a resource leak.
|
||||
///
|
||||
/// This operation needs no bound or default rendering target.
|
||||
///
|
||||
/// The implementation defines, if the id keeps being valid, if the buffer is released,
|
||||
/// to avoid relying on implementation details, keep the buffer alive, until you destroyed this texture again.
|
||||
#[cfg(feature = "wayland_frontend")]
|
||||
fn import_shm(&mut self, buffer: &wl_buffer::WlBuffer) -> Result<Self::TextureId, Self::Error>;
|
||||
|
||||
/// Import a given egl-backed memory buffer into the renderer.
|
||||
///
|
||||
/// Returns a texture_id, which can be used with `render_texture(_at)` or implementation-specific functions.
|
||||
///
|
||||
/// If not otherwise defined by the implementation, this texture id is only valid for the renderer, that created it,
|
||||
/// and needs to be freed by calling `destroy_texture` on this renderer to avoid a resource leak.
|
||||
///
|
||||
/// This operation needs no bound or default rendering target.
|
||||
///
|
||||
/// The implementation defines, if the id keeps being valid, if the buffer is released,
|
||||
/// to avoid relying on implementation details, keep the buffer alive, until you destroyed this texture again.
|
||||
#[cfg(feature = "wayland_frontend")]
|
||||
fn import_egl(&mut self, buffer: &EGLBuffer) -> Result<Self::TextureId, Self::Error>;
|
||||
|
||||
/// Deallocate the given texture.
|
||||
///
|
||||
/// In case the texture type of this renderer is cloneable or copyable, those handles will also become invalid
|
||||
/// and destroy calls with one of these handles might error out as the texture is already freed.
|
||||
fn destroy_texture(&mut self, texture: Self::TextureId) -> Result<(), Self::Error>;
|
||||
|
||||
/// Initialize a rendering context on the current rendering target with given dimensions and transformation.
|
||||
///
|
||||
/// This function *may* error, if:
|
||||
/// - The given dimensions are unsuppored (too large) for this renderer
|
||||
/// - The given Transformation is not supported by the renderer (`Transform::Normal` is always supported).
|
||||
/// - There was a previous `begin`-call, which was not terminated by `finish`.
|
||||
/// - This renderer implements `Bind`, no target was bound *and* has no default target.
|
||||
/// - (Renderers not implementing `Bind` always have a default target.)
|
||||
fn begin(
|
||||
&mut self,
|
||||
width: u32,
|
||||
height: u32,
|
||||
transform: Transform,
|
||||
) -> Result<(), <Self as Renderer>::Error>;
|
||||
|
||||
/// Finish a renderering context, previously started by `begin`.
|
||||
///
|
||||
/// After this operation is finished the current rendering target contains a sucessfully rendered image.
|
||||
/// If the image is immediently shown to the user depends on the target.
|
||||
fn finish(&mut self) -> Result<(), SwapBuffersError>;
|
||||
|
||||
/// Clear the complete current target with a single given color.
|
||||
///
|
||||
/// This operation is only valid in between a `begin` and `finish`-call.
|
||||
/// If called outside this operation may error-out, do nothing or modify future rendering results in any way.
|
||||
fn clear(&mut self, color: [f32; 4]) -> Result<(), Self::Error>;
|
||||
/// Render a texture to the current target using given projection matrix and alpha.
|
||||
///
|
||||
/// This operation is only valid in between a `begin` and `finish`-call.
|
||||
/// If called outside this operation may error-out, do nothing or modify future rendering results in any way.
|
||||
fn render_texture(
|
||||
&mut self,
|
||||
texture: &Self::TextureId,
|
||||
matrix: Matrix3<f32>,
|
||||
alpha: f32,
|
||||
) -> Result<(), Self::Error>;
|
||||
/// Render a texture to the current target as a flat 2d-plane at a given
|
||||
/// position, applying the given transformation with the given alpha value.
|
||||
///
|
||||
/// This operation is only valid in between a `begin` and `finish`-call.
|
||||
/// If called outside this operation may error-out, do nothing or modify future rendering results in any way.
|
||||
fn render_texture_at(
|
||||
&mut self,
|
||||
texture: &Self::TextureId,
|
||||
|
|
|
@ -52,9 +52,12 @@ pub enum Error {
|
|||
RendererCreationError(#[from] Gles2Error),
|
||||
}
|
||||
|
||||
/// Size properties of a winit window
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct WindowSize {
|
||||
/// Pixel side of the window
|
||||
pub physical_size: PhysicalSize<u32>,
|
||||
/// Scaling factor of the window
|
||||
pub scale_factor: f64,
|
||||
}
|
||||
|
||||
|
@ -239,18 +242,26 @@ pub enum WinitEvent {
|
|||
|
||||
#[cfg(feature = "use_system_lib")]
|
||||
impl WinitGraphicsBackend {
|
||||
/// Bind a `wl_display` to allow hardware-accelerated clients using `wl_drm`.
|
||||
///
|
||||
/// Returns an `EGLBufferReader` used to access the contents of these buffers.
|
||||
///
|
||||
/// *Note*: Only on implementation of `wl_drm` can be bound by a single wayland display.
|
||||
pub fn bind_wl_display(&self, wl_display: &Display) -> Result<EGLBufferReader, EGLError> {
|
||||
self.display.bind_wl_display(wl_display)
|
||||
}
|
||||
|
||||
/// Window size of the underlying window
|
||||
pub fn window_size(&self) -> WindowSize {
|
||||
self.size.borrow().clone()
|
||||
}
|
||||
|
||||
/// Reference to the underlying window
|
||||
pub fn window(&self) -> &WinitWindow {
|
||||
&*self.window
|
||||
}
|
||||
|
||||
/// Shortcut to `Renderer::begin` with the current window dimensions.
|
||||
pub fn begin(&mut self) -> Result<(), Gles2Error> {
|
||||
let (width, height) = {
|
||||
let size = self.size.borrow();
|
||||
|
|
Loading…
Reference in New Issue