anvil: factor the input backend code

This commit is contained in:
Victor Berger 2018-05-08 12:47:09 +02:00
parent ae1395fb32
commit 6ee6fd6890
5 changed files with 384 additions and 388 deletions

321
anvil/src/input_handler.rs Normal file
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@ -0,0 +1,321 @@
use std::cell::RefCell;
use std::process::Command;
use std::rc::Rc;
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, Ordering};
use slog::Logger;
#[cfg(feature = "tty_launch")]
use smithay::backend::session::auto::AutoSession;
use smithay::backend::input::{self, Event, InputBackend, InputHandler, KeyState, KeyboardKeyEvent,
PointerAxisEvent, PointerButtonEvent, PointerMotionAbsoluteEvent,
PointerMotionEvent};
use smithay::wayland::seat::{keysyms as xkb, KeyboardHandle, Keysym, ModifiersState, PointerHandle};
use smithay::wayland_server::protocol::wl_pointer;
use shell::MyWindowMap;
pub struct AnvilInputHandler {
log: Logger,
pointer: PointerHandle,
keyboard: KeyboardHandle,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: Rc<RefCell<(f64, f64)>>,
screen_size: (u32, u32),
serial: u32,
#[cfg(feature = "tty_launch")]
session: Option<AutoSession>,
running: Arc<AtomicBool>,
}
impl AnvilInputHandler {
pub fn new(
log: Logger,
pointer: PointerHandle,
keyboard: KeyboardHandle,
window_map: Rc<RefCell<MyWindowMap>>,
screen_size: (u32, u32),
running: Arc<AtomicBool>,
pointer_location: Rc<RefCell<(f64, f64)>>,
) -> AnvilInputHandler {
AnvilInputHandler {
log,
pointer,
keyboard,
window_map,
screen_size,
running,
pointer_location,
serial: 1,
#[cfg(feature = "tty_launch")]
session: None,
}
}
#[cfg(feature = "tty_launch")]
pub fn new_with_session(
log: Logger,
pointer: PointerHandle,
keyboard: KeyboardHandle,
window_map: Rc<RefCell<MyWindowMap>>,
screen_size: (u32, u32),
running: Arc<AtomicBool>,
pointer_location: Rc<RefCell<(f64, f64)>>,
session: AutoSession,
) -> AnvilInputHandler {
AnvilInputHandler {
log,
pointer,
keyboard,
window_map,
screen_size,
running,
pointer_location,
serial: 1,
session: Some(session),
}
}
fn next_serial(&mut self) -> u32 {
self.serial += 1;
self.serial
}
}
impl<B: InputBackend> InputHandler<B> for AnvilInputHandler {
fn on_seat_created(&mut self, _: &input::Seat) {
/* currently we just create a single static one */
}
fn on_seat_destroyed(&mut self, _: &input::Seat) {
/* currently we just create a single static one */
}
fn on_seat_changed(&mut self, _: &input::Seat) {
/* currently we just create a single static one */
}
fn on_keyboard_key(&mut self, _: &input::Seat, evt: B::KeyboardKeyEvent) {
let keycode = evt.key_code();
let state = evt.state();
debug!(self.log, "key"; "keycode" => keycode, "state" => format!("{:?}", state));
let serial = self.next_serial();
let log = &self.log;
let time = Event::time(&evt);
let mut action = KeyAction::None;
self.keyboard
.input(keycode, state, serial, time, |modifiers, keysym| {
debug!(log, "keysym";
"state" => format!("{:?}", state),
"mods" => format!("{:?}", modifiers),
"keysym" => ::xkbcommon::xkb::keysym_get_name(keysym)
);
action = process_keyboard_shortcut(modifiers, keysym);
// forward to client only if action == KeyAction::Forward
// both for pressed and released, to avoid inconsistencies
if let KeyAction::Forward = action {
true
} else {
false
}
});
if let KeyState::Released = state {
// only process special actions on key press, not release
return;
}
match action {
KeyAction::Quit => {
info!(self.log, "Quitting.");
self.running.store(false, Ordering::SeqCst);
}
#[cfg(feature = "tty_lauch")]
KeyAction::VtSwitch(vt) => if let Some(ref mut session) = self.session {
info!(log, "Trying to switch to vt {}", vt);
if let Err(err) = session.change_vt(vt) {
error!(log, "Error switching to vt {}: {}", vt, err);
}
},
KeyAction::Run(cmd) => {
info!(self.log, "Starting program"; "cmd" => cmd.clone());
if let Err(e) = Command::new(&cmd).spawn() {
error!(log,
"Failed to start program";
"cmd" => cmd,
"err" => format!("{:?}", e)
);
}
}
_ => (),
}
}
fn on_pointer_move(&mut self, _: &input::Seat, evt: B::PointerMotionEvent) {
let (x, y) = (evt.delta_x(), evt.delta_y());
let serial = self.next_serial();
let mut location = self.pointer_location.borrow_mut();
location.0 += x as f64;
location.1 += y as f64;
// clamp to screen limits
// this event is never generated by winit so self.screen_size is relevant
location.0 = (location.0).max(0.0).min(self.screen_size.0 as f64);
location.1 = (location.1).max(0.0).min(self.screen_size.1 as f64);
let under = self.window_map
.borrow()
.get_surface_under((location.0, location.1));
self.pointer.motion(
under.as_ref().map(|&(ref s, (x, y))| (s, x, y)),
serial,
evt.time(),
);
}
fn on_pointer_move_absolute(&mut self, _: &input::Seat, evt: B::PointerMotionAbsoluteEvent) {
// different cases depending on the context:
let (x, y) = {
#[cfg(feature = "tty_launch")]
{
if self.session.is_some() {
// we are started on a tty
let (ux, uy) = evt.position_transformed(self.screen_size);
(ux as f64, uy as f64)
} else {
// we are started in winit
evt.position()
}
}
#[cfg(not(feature = "tty_launch"))]
{
evt.position()
}
};
*self.pointer_location.borrow_mut() = (x, y);
let serial = self.next_serial();
let under = self.window_map
.borrow()
.get_surface_under((x as f64, y as f64));
self.pointer.motion(
under.as_ref().map(|&(ref s, (x, y))| (s, x, y)),
serial,
evt.time(),
);
}
fn on_pointer_button(&mut self, _: &input::Seat, evt: B::PointerButtonEvent) {
let serial = self.next_serial();
let button = match evt.button() {
input::MouseButton::Left => 0x110,
input::MouseButton::Right => 0x111,
input::MouseButton::Middle => 0x112,
input::MouseButton::Other(b) => b as u32,
};
let state = match evt.state() {
input::MouseButtonState::Pressed => {
// change the keyboard focus
let under = self.window_map
.borrow_mut()
.get_surface_and_bring_to_top(*self.pointer_location.borrow());
self.keyboard
.set_focus(under.as_ref().map(|&(ref s, _)| s), serial);
wl_pointer::ButtonState::Pressed
}
input::MouseButtonState::Released => wl_pointer::ButtonState::Released,
};
self.pointer.button(button, state, serial, evt.time());
}
fn on_pointer_axis(&mut self, _: &input::Seat, evt: B::PointerAxisEvent) {
let source = match evt.source() {
input::AxisSource::Continuous => wl_pointer::AxisSource::Continuous,
input::AxisSource::Finger => wl_pointer::AxisSource::Finger,
input::AxisSource::Wheel | input::AxisSource::WheelTilt => wl_pointer::AxisSource::Wheel,
};
let horizontal_amount = evt.amount(&input::Axis::Horizontal)
.unwrap_or_else(|| evt.amount_discrete(&input::Axis::Horizontal).unwrap() * 3.0);
let vertical_amount = evt.amount(&input::Axis::Vertical)
.unwrap_or_else(|| evt.amount_discrete(&input::Axis::Vertical).unwrap() * 3.0);
let horizontal_amount_discrete = evt.amount_discrete(&input::Axis::Horizontal);
let vertical_amount_discrete = evt.amount_discrete(&input::Axis::Vertical);
{
let mut event = self.pointer.axis();
event.source(source);
if horizontal_amount != 0.0 {
event.value(
wl_pointer::Axis::HorizontalScroll,
horizontal_amount,
evt.time(),
);
if let Some(discrete) = horizontal_amount_discrete {
event.discrete(wl_pointer::Axis::HorizontalScroll, discrete as i32);
}
} else if source == wl_pointer::AxisSource::Finger {
event.stop(wl_pointer::Axis::HorizontalScroll, evt.time());
}
if vertical_amount != 0.0 {
event.value(
wl_pointer::Axis::VerticalScroll,
vertical_amount,
evt.time(),
);
if let Some(discrete) = vertical_amount_discrete {
event.discrete(wl_pointer::Axis::VerticalScroll, discrete as i32);
}
} else if source == wl_pointer::AxisSource::Finger {
event.stop(wl_pointer::Axis::VerticalScroll, evt.time());
}
event.done();
}
}
fn on_touch_down(&mut self, _: &input::Seat, _: B::TouchDownEvent) {
/* not done in this example */
}
fn on_touch_motion(&mut self, _: &input::Seat, _: B::TouchMotionEvent) {
/* not done in this example */
}
fn on_touch_up(&mut self, _: &input::Seat, _: B::TouchUpEvent) {
/* not done in this example */
}
fn on_touch_cancel(&mut self, _: &input::Seat, _: B::TouchCancelEvent) {
/* not done in this example */
}
fn on_touch_frame(&mut self, _: &input::Seat, _: B::TouchFrameEvent) {
/* not done in this example */
}
fn on_input_config_changed(&mut self, _: &mut B::InputConfig) {
/* not done in this example */
}
}
/// Possible results of a keyboard action
enum KeyAction {
/// Quit the compositor
Quit,
/// Trigger a vt-switch
VtSwitch(i32),
/// run a command
Run(String),
/// Forward the key to the client
Forward,
/// Do nothing more
None,
}
fn process_keyboard_shortcut(modifiers: &ModifiersState, keysym: Keysym) -> KeyAction {
if modifiers.ctrl && modifiers.alt && keysym == xkb::KEY_BackSpace {
// ctrl+alt+backspace = quit
KeyAction::Quit
} else if modifiers.logo && keysym == xkb::KEY_q {
// logo + q = quit
KeyAction::Quit
} else if keysym >= xkb::KEY_XF86Switch_VT_1 && keysym <= xkb::KEY_XF86Switch_VT_12 {
// VTSwicth
KeyAction::VtSwitch((keysym - xkb::KEY_XF86Switch_VT_1 + 1) as i32)
} else if modifiers.logo && keysym == xkb::KEY_Return {
// run terminal
KeyAction::Run("weston-terminal".into())
} else {
KeyAction::Forward
}
}

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@ -9,7 +9,6 @@ extern crate slog_term;
extern crate smithay; extern crate smithay;
extern crate xkbcommon; extern crate xkbcommon;
use slog::Drain; use slog::Drain;
use smithay::wayland_server::Display; use smithay::wayland_server::Display;
@ -20,6 +19,14 @@ mod udev;
mod window_map; mod window_map;
#[cfg(feature = "winit")] #[cfg(feature = "winit")]
mod winit; mod winit;
mod input_handler;
static POSSIBLE_BACKENDS: &'static [&'static str] = &[
#[cfg(feature = "winit")]
"--winit",
#[cfg(feature = "tty_launch")]
"--tty",
];
fn main() { fn main() {
// A logger facility, here we use the terminal here // A logger facility, here we use the terminal here
@ -30,21 +37,29 @@ fn main() {
let (mut display, mut event_loop) = Display::new(); let (mut display, mut event_loop) = Display::new();
let arg = ::std::env::args().skip(1).next();
match arg.as_ref().map(|s| &s[..]) {
#[cfg(feature = "winit")] #[cfg(feature = "winit")]
{ Some("--winit") => {
if let Ok(()) = winit::run_winit(&mut display, &mut event_loop, log.clone()) { info!(log, "Starting anvil with winit backend");
return; if let Err(()) = winit::run_winit(&mut display, &mut event_loop, log.clone()) {
crit!(log, "Failed to initialize winit backend.");
} }
warn!(log, "Failed to initialize winit backend, skipping.");
} }
#[cfg(feature = "tty_launch")] #[cfg(feature = "tty_launch")]
{ Some("--tty") => {
if let Ok(()) = udev::run_udev(display, event_loop, log.clone()) { info!(log, "Starting anvil on a tty");
return; if let Err(()) = udev::run_udev(display, event_loop, log.clone()) {
crit!(log, "Failed to initialize tty backend.");
}
}
_ => {
println!("USAGE: anvil --backend");
println!("");
println!("Possible backends are:");
for b in POSSIBLE_BACKENDS {
println!("\t{}", b);
}
} }
warn!(log, "Failed to initialize udev backend, skipping.");
} }
error!(log, "Failed to initialize any backend.");
} }

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@ -2,7 +2,6 @@ use std::cell::RefCell;
use std::collections::HashMap; use std::collections::HashMap;
use std::io::Error as IoError; use std::io::Error as IoError;
use std::path::PathBuf; use std::path::PathBuf;
use std::process::Command;
use std::rc::Rc; use std::rc::Rc;
use std::sync::Arc; use std::sync::Arc;
use std::sync::atomic::{AtomicBool, Ordering}; use std::sync::atomic::{AtomicBool, Ordering};
@ -23,8 +22,7 @@ use smithay::backend::drm::{DevPath, DrmBackend, DrmDevice, DrmHandler};
use smithay::backend::graphics::GraphicsBackend; use smithay::backend::graphics::GraphicsBackend;
use smithay::backend::graphics::egl::EGLGraphicsBackend; use smithay::backend::graphics::egl::EGLGraphicsBackend;
use smithay::backend::graphics::egl::wayland::{EGLDisplay, EGLWaylandExtensions, Format}; use smithay::backend::graphics::egl::wayland::{EGLDisplay, EGLWaylandExtensions, Format};
use smithay::backend::input::{self, Event, InputBackend, InputHandler, KeyState, KeyboardKeyEvent, use smithay::backend::input::InputBackend;
PointerAxisEvent, PointerButtonEvent};
use smithay::backend::libinput::{libinput_bind, LibinputInputBackend, LibinputSessionInterface}; use smithay::backend::libinput::{libinput_bind, LibinputInputBackend, LibinputSessionInterface};
use smithay::backend::session::{Session, SessionNotifier}; use smithay::backend::session::{Session, SessionNotifier};
use smithay::backend::session::auto::{auto_session_bind, AutoSession}; use smithay::backend::session::auto::{auto_session_bind, AutoSession};
@ -32,219 +30,18 @@ use smithay::backend::udev::{primary_gpu, udev_backend_bind, SessionFdDrmDevice,
use smithay::wayland::compositor::{CompositorToken, SubsurfaceRole, TraversalAction}; use smithay::wayland::compositor::{CompositorToken, SubsurfaceRole, TraversalAction};
use smithay::wayland::compositor::roles::Role; use smithay::wayland::compositor::roles::Role;
use smithay::wayland::output::{Mode, Output, PhysicalProperties}; use smithay::wayland::output::{Mode, Output, PhysicalProperties};
use smithay::wayland::seat::{KeyboardHandle, PointerHandle, Seat, keysyms as xkb}; use smithay::wayland::seat::Seat;
use smithay::wayland::shm::init_shm_global; use smithay::wayland::shm::init_shm_global;
use smithay::wayland_server::{Display, EventLoop}; use smithay::wayland_server::{Display, EventLoop};
use smithay::wayland_server::commons::downcast_impl; use smithay::wayland_server::commons::downcast_impl;
use smithay::wayland_server::protocol::{wl_output, wl_pointer}; use smithay::wayland_server::protocol::wl_output;
use smithay::input::{event, Device as LibinputDevice, Libinput}; use smithay::input::Libinput;
use smithay::input::event::keyboard::KeyboardEventTrait;
use glium_drawer::GliumDrawer; use glium_drawer::GliumDrawer;
use shell::{init_shell, MyWindowMap, Buffer, Roles, SurfaceData}; use shell::{init_shell, Buffer, MyWindowMap, Roles, SurfaceData};
use input_handler::AnvilInputHandler;
struct LibinputInputHandler {
log: Logger,
pointer: PointerHandle,
keyboard: KeyboardHandle,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: Rc<RefCell<(f64, f64)>>,
screen_size: (u32, u32),
serial: u32,
session: AutoSession,
running: Arc<AtomicBool>,
}
impl LibinputInputHandler {
fn next_serial(&mut self) -> u32 {
self.serial += 1;
self.serial
}
}
impl InputHandler<LibinputInputBackend> for LibinputInputHandler {
fn on_seat_created(&mut self, _: &input::Seat) {
/* we just create a single static one */
}
fn on_seat_destroyed(&mut self, _: &input::Seat) {
/* we just create a single static one */
}
fn on_seat_changed(&mut self, _: &input::Seat) {
/* we just create a single static one */
}
fn on_keyboard_key(&mut self, _: &input::Seat, evt: event::keyboard::KeyboardKeyEvent) {
let keycode = evt.key();
let state = evt.state();
debug!(self.log, "key"; "keycode" => keycode, "state" => format!("{:?}", state));
let serial = self.next_serial();
// we cannot borrow `self` into the closure, because we need self.keyboard.
// but rust does not borrow all fields separately, so we need to do that manually...
let running = &self.running;
let mut session = &mut self.session;
let log = &self.log;
let time = Event::time(&evt);
self.keyboard
.input(keycode, state, serial, time, move |modifiers, keysym| {
debug!(log, "keysym";
"state" => format!("{:?}", state),
"mods" => format!("{:?}", modifiers),
"keysym" => ::xkbcommon::xkb::keysym_get_name(keysym)
);
if modifiers.ctrl && modifiers.alt && keysym == xkb::KEY_BackSpace
&& state == KeyState::Pressed
{
info!(log, "Stopping example using Ctrl+Alt+Backspace");
running.store(false, Ordering::SeqCst);
false
} else if modifiers.logo && keysym == xkb::KEY_q {
info!(log, "Stopping example using Logo+Q");
running.store(false, Ordering::SeqCst);
false
} else if modifiers.ctrl && modifiers.alt && keysym >= xkb::KEY_XF86Switch_VT_1
&& keysym <= xkb::KEY_XF86Switch_VT_12
&& state == KeyState::Pressed
{
let vt = (keysym - xkb::KEY_XF86Switch_VT_1 + 1) as i32;
info!(log, "Trying to switch to vt {}", vt);
if let Err(err) = session.change_vt(vt) {
error!(log, "Error switching to vt {}: {}", vt, err);
}
false
} else if modifiers.logo && keysym == xkb::KEY_Return && state == KeyState::Pressed {
info!(log, "Launching terminal");
let _ = Command::new("weston-terminal").spawn();
false
} else {
true
}
});
}
fn on_pointer_move(&mut self, _: &input::Seat, evt: event::pointer::PointerMotionEvent) {
let (x, y) = (evt.dx(), evt.dy());
let serial = self.next_serial();
let mut location = self.pointer_location.borrow_mut();
location.0 += x;
location.1 += y;
let under = self.window_map
.borrow()
.get_surface_under((location.0, location.1));
self.pointer.motion(
under.as_ref().map(|&(ref s, (x, y))| (s, x, y)),
serial,
evt.time(),
);
}
fn on_pointer_move_absolute(&mut self, _: &input::Seat, evt: event::pointer::PointerMotionAbsoluteEvent) {
let (x, y) = (
evt.absolute_x_transformed(self.screen_size.0),
evt.absolute_y_transformed(self.screen_size.1),
);
*self.pointer_location.borrow_mut() = (x, y);
let serial = self.next_serial();
let under = self.window_map.borrow().get_surface_under((x, y));
self.pointer.motion(
under.as_ref().map(|&(ref s, (x, y))| (s, x, y)),
serial,
evt.time(),
);
}
fn on_pointer_button(&mut self, _: &input::Seat, evt: event::pointer::PointerButtonEvent) {
let serial = self.next_serial();
let button = evt.button();
let state = match evt.state() {
input::MouseButtonState::Pressed => {
// change the keyboard focus
let under = self.window_map
.borrow_mut()
.get_surface_and_bring_to_top(*self.pointer_location.borrow());
self.keyboard
.set_focus(under.as_ref().map(|&(ref s, _)| s), serial);
wl_pointer::ButtonState::Pressed
}
input::MouseButtonState::Released => wl_pointer::ButtonState::Released,
};
self.pointer.button(button, state, serial, evt.time());
}
fn on_pointer_axis(&mut self, _: &input::Seat, evt: event::pointer::PointerAxisEvent) {
let source = match evt.source() {
input::AxisSource::Continuous => wl_pointer::AxisSource::Continuous,
input::AxisSource::Finger => wl_pointer::AxisSource::Finger,
input::AxisSource::Wheel | input::AxisSource::WheelTilt => {
wl_pointer::AxisSource::Wheel
}
};
let horizontal_amount = evt.amount(&input::Axis::Horizontal)
.unwrap_or_else(|| evt.amount_discrete(&input::Axis::Horizontal).unwrap() * 3.0);
let vertical_amount = evt.amount(&input::Axis::Vertical)
.unwrap_or_else(|| evt.amount_discrete(&input::Axis::Vertical).unwrap() * 3.0);
let horizontal_amount_discrete = evt.amount_discrete(&input::Axis::Horizontal);
let vertical_amount_discrete = evt.amount_discrete(&input::Axis::Vertical);
{
let mut event = self.pointer.axis();
event.source(source);
if horizontal_amount != 0.0 {
event.value(
wl_pointer::Axis::HorizontalScroll,
horizontal_amount,
evt.time(),
);
if let Some(discrete) = horizontal_amount_discrete {
event.discrete(
wl_pointer::Axis::HorizontalScroll,
discrete as i32,
);
}
} else if source == wl_pointer::AxisSource::Finger {
event.stop(
wl_pointer::Axis::HorizontalScroll,
evt.time(),
);
}
if vertical_amount != 0.0 {
event.value(
wl_pointer::Axis::VerticalScroll,
vertical_amount,
evt.time(),
);
if let Some(discrete) = vertical_amount_discrete {
event.discrete(
wl_pointer::Axis::VerticalScroll,
discrete as i32,
);
}
} else if source == wl_pointer::AxisSource::Finger {
event.stop(
wl_pointer::Axis::VerticalScroll,
evt.time(),
);
}
event.done();
}
}
fn on_touch_down(&mut self, _: &input::Seat, _: event::touch::TouchDownEvent) {
/* not done in this example */
}
fn on_touch_motion(&mut self, _: &input::Seat, _: event::touch::TouchMotionEvent) {
/* not done in this example */
}
fn on_touch_up(&mut self, _: &input::Seat, _: event::touch::TouchUpEvent) {
/* not done in this example */
}
fn on_touch_cancel(&mut self, _: &input::Seat, _: event::touch::TouchCancelEvent) {
/* not done in this example */
}
fn on_touch_frame(&mut self, _: &input::Seat, _: event::touch::TouchFrameEvent) {
/* not done in this example */
}
fn on_input_config_changed(&mut self, _: &mut [LibinputDevice]) {
/* not done in this example */
}
}
pub fn run_udev(mut display: Display, mut event_loop: EventLoop, log: Logger) -> Result<(), ()> { pub fn run_udev(mut display: Display, mut event_loop: EventLoop, log: Logger) -> Result<(), ()> {
let name = display.add_socket_auto().unwrap().into_string().unwrap(); let name = display.add_socket_auto().unwrap().into_string().unwrap();
info!(log, "Listening on wayland socket"; "name" => name.clone()); info!(log, "Listening on wayland socket"; "name" => name.clone());
::std::env::set_var("WAYLAND_DISPLAY", name); ::std::env::set_var("WAYLAND_DISPLAY", name);
@ -358,17 +155,16 @@ pub fn run_udev(mut display: Display, mut event_loop: EventLoop, log: Logger) ->
let libinput_session_id = notifier.register(&mut libinput_context); let libinput_session_id = notifier.register(&mut libinput_context);
libinput_context.udev_assign_seat(&seat).unwrap(); libinput_context.udev_assign_seat(&seat).unwrap();
let mut libinput_backend = LibinputInputBackend::new(libinput_context, log.clone()); let mut libinput_backend = LibinputInputBackend::new(libinput_context, log.clone());
libinput_backend.set_handler(LibinputInputHandler { libinput_backend.set_handler(AnvilInputHandler::new_with_session(
log: log.clone(), log.clone(),
pointer, pointer,
keyboard, keyboard,
window_map: window_map.clone(), window_map.clone(),
(w, h),
running.clone(),
pointer_location, pointer_location,
screen_size: (w, h), session,
serial: 0, ));
session: session,
running: running.clone(),
});
let libinput_event_source = libinput_bind(libinput_backend, event_loop.token()) let libinput_event_source = libinput_bind(libinput_backend, event_loop.token())
.map_err(|(err, _)| err) .map_err(|(err, _)| err)
.unwrap(); .unwrap();

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@ -1,161 +1,27 @@
use std::cell::RefCell; use std::cell::RefCell;
use std::rc::Rc; use std::rc::Rc;
use std::sync::Arc;
use std::sync::atomic::AtomicBool;
use smithay::wayland::shm::init_shm_global; use smithay::wayland::shm::init_shm_global;
use smithay::wayland::seat::{KeyboardHandle, PointerHandle, Seat}; use smithay::wayland::seat::Seat;
use smithay::wayland::compositor::{SubsurfaceRole, TraversalAction}; use smithay::wayland::compositor::{SubsurfaceRole, TraversalAction};
use smithay::wayland::compositor::roles::Role; use smithay::wayland::compositor::roles::Role;
use smithay::wayland::output::{Mode, Output, PhysicalProperties}; use smithay::wayland::output::{Mode, Output, PhysicalProperties};
use smithay::backend::input::{self, Event, InputBackend, InputHandler, KeyboardKeyEvent, PointerAxisEvent, use smithay::backend::input::InputBackend;
PointerButtonEvent, PointerMotionAbsoluteEvent};
use smithay::backend::winit; use smithay::backend::winit;
use smithay::backend::graphics::egl::EGLGraphicsBackend; use smithay::backend::graphics::egl::EGLGraphicsBackend;
use smithay::backend::graphics::egl::wayland::{EGLWaylandExtensions, Format}; use smithay::backend::graphics::egl::wayland::{EGLWaylandExtensions, Format};
use smithay::wayland_server::{Display, EventLoop}; use smithay::wayland_server::{Display, EventLoop};
use smithay::wayland_server::protocol::{wl_pointer, wl_output}; use smithay::wayland_server::protocol::wl_output;
use glium::Surface; use glium::Surface;
use slog::Logger; use slog::Logger;
use glium_drawer::GliumDrawer; use glium_drawer::GliumDrawer;
use shell::{init_shell, MyWindowMap, Buffer}; use shell::{init_shell, Buffer};
use input_handler::AnvilInputHandler;
struct WinitInputHandler {
log: Logger,
pointer: PointerHandle,
keyboard: KeyboardHandle,
window_map: Rc<RefCell<MyWindowMap>>,
pointer_location: (f64, f64),
serial: u32,
}
impl WinitInputHandler {
fn next_serial(&mut self) -> u32 {
self.serial += 1;
self.serial
}
}
impl InputHandler<winit::WinitInputBackend> for WinitInputHandler {
fn on_seat_created(&mut self, _: &input::Seat) {
/* never happens with winit */
}
fn on_seat_destroyed(&mut self, _: &input::Seat) {
/* never happens with winit */
}
fn on_seat_changed(&mut self, _: &input::Seat) {
/* never happens with winit */
}
fn on_keyboard_key(&mut self, _: &input::Seat, evt: winit::WinitKeyboardInputEvent) {
let keycode = evt.key_code();
let state = evt.state();
debug!(self.log, "key"; "keycode" => keycode, "state" => format!("{:?}", state));
let serial = self.next_serial();
self.keyboard
.input(keycode, state, serial, evt.time(), |_, _| true);
}
fn on_pointer_move(&mut self, _: &input::Seat, _: input::UnusedEvent) {
/* never happens with winit */
}
fn on_pointer_move_absolute(&mut self, _: &input::Seat, evt: winit::WinitMouseMovedEvent) {
// on winit, mouse events are already in pixel coordinates
let (x, y) = evt.position();
self.pointer_location = (x, y);
let serial = self.next_serial();
let under = self.window_map.borrow().get_surface_under((x, y));
self.pointer.motion(
under.as_ref().map(|&(ref s, (x, y))| (s, x, y)),
serial,
evt.time(),
);
}
fn on_pointer_button(&mut self, _: &input::Seat, evt: winit::WinitMouseInputEvent) {
let serial = self.next_serial();
let button = match evt.button() {
input::MouseButton::Left => 0x110,
input::MouseButton::Right => 0x111,
input::MouseButton::Middle => 0x112,
input::MouseButton::Other(b) => b as u32,
};
let state = match evt.state() {
input::MouseButtonState::Pressed => {
// change the keyboard focus
let under = self.window_map
.borrow_mut()
.get_surface_and_bring_to_top(self.pointer_location);
self.keyboard
.set_focus(under.as_ref().map(|&(ref s, _)| s), serial);
wl_pointer::ButtonState::Pressed
}
input::MouseButtonState::Released => wl_pointer::ButtonState::Released,
};
self.pointer.button(button, state, serial, evt.time());
}
fn on_pointer_axis(&mut self, _: &input::Seat, evt: winit::WinitMouseWheelEvent) {
let source = match evt.source() {
input::AxisSource::Continuous => wl_pointer::AxisSource::Continuous,
input::AxisSource::Wheel => wl_pointer::AxisSource::Wheel,
_ => unreachable!(), //winit does not have more specific sources
};
let horizontal_amount = evt.amount(&input::Axis::Horizontal)
.unwrap_or_else(|| evt.amount_discrete(&input::Axis::Horizontal).unwrap() * 3.0);
let vertical_amount = evt.amount(&input::Axis::Vertical)
.unwrap_or_else(|| evt.amount_discrete(&input::Axis::Vertical).unwrap() * 3.0);
let horizontal_amount_discrete = evt.amount_discrete(&input::Axis::Horizontal);
let vertical_amount_discrete = evt.amount_discrete(&input::Axis::Vertical);
{
let mut event = self.pointer.axis();
event.source(source);
if horizontal_amount != 0.0 {
event.value(
wl_pointer::Axis::HorizontalScroll,
horizontal_amount,
evt.time(),
);
if let Some(discrete) = horizontal_amount_discrete {
event.discrete(
wl_pointer::Axis::HorizontalScroll,
discrete as i32,
);
}
}
if vertical_amount != 0.0 {
event.value(
wl_pointer::Axis::VerticalScroll,
vertical_amount,
evt.time(),
);
if let Some(discrete) = vertical_amount_discrete {
event.discrete(
wl_pointer::Axis::VerticalScroll,
discrete as i32,
);
}
}
event.done();
}
}
fn on_touch_down(&mut self, _: &input::Seat, _: winit::WinitTouchStartedEvent) {
/* not done in this example */
}
fn on_touch_motion(&mut self, _: &input::Seat, _: winit::WinitTouchMovedEvent) {
/* not done in this example */
}
fn on_touch_up(&mut self, _: &input::Seat, _: winit::WinitTouchEndedEvent) {
/* not done in this example */
}
fn on_touch_cancel(&mut self, _: &input::Seat, _: winit::WinitTouchCancelledEvent) {
/* not done in this example */
}
fn on_touch_frame(&mut self, _: &input::Seat, _: input::UnusedEvent) {
/* never happens with winit */
}
fn on_input_config_changed(&mut self, _: &mut ()) {
/* never happens with winit */
}
}
pub fn run_winit(display: &mut Display, event_loop: &mut EventLoop, log: Logger) -> Result<(), ()> { pub fn run_winit(display: &mut Display, event_loop: &mut EventLoop, log: Logger) -> Result<(), ()> {
let (renderer, mut input) = winit::init(log.clone()).map_err(|_| ())?; let (renderer, mut input) = winit::init(log.clone()).map_err(|_| ())?;
@ -176,6 +42,8 @@ pub fn run_winit(display: &mut Display, event_loop: &mut EventLoop, log: Logger)
info!(log, "Listening on wayland socket"; "name" => name.clone()); info!(log, "Listening on wayland socket"; "name" => name.clone());
::std::env::set_var("WAYLAND_DISPLAY", name); ::std::env::set_var("WAYLAND_DISPLAY", name);
let running = Arc::new(AtomicBool::new(true));
/* /*
* Initialize the globals * Initialize the globals
*/ */
@ -185,12 +53,7 @@ pub fn run_winit(display: &mut Display, event_loop: &mut EventLoop, log: Logger)
let (compositor_token, _, _, window_map) = let (compositor_token, _, _, window_map) =
init_shell(display, event_loop.token(), log.clone(), egl_display); init_shell(display, event_loop.token(), log.clone(), egl_display);
let (mut seat, _) = Seat::new( let (mut seat, _) = Seat::new(display, event_loop.token(), "winit".into(), log.clone());
display,
event_loop.token(),
"winit".into(),
log.clone(),
);
let pointer = seat.add_pointer(); let pointer = seat.add_pointer();
let keyboard = seat.add_keyboard("", "fr", "oss", None, 1000, 500) let keyboard = seat.add_keyboard("", "fr", "oss", None, 1000, 500)
@ -225,14 +88,15 @@ pub fn run_winit(display: &mut Display, event_loop: &mut EventLoop, log: Logger)
refresh: 60_000, refresh: 60_000,
}); });
input.set_handler(WinitInputHandler { input.set_handler(AnvilInputHandler::new(
log: log.clone(), log.clone(),
pointer, pointer,
keyboard, keyboard,
window_map: window_map.clone(), window_map.clone(),
pointer_location: (0.0, 0.0), (0, 0),
serial: 0, running.clone(),
}); Rc::new(RefCell::new((0.0, 0.0))),
));
info!(log, "Initialization completed, starting the main loop."); info!(log, "Initialization completed, starting the main loop.");

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@ -59,7 +59,7 @@ use std::sync::{Arc, Mutex};
mod keyboard; mod keyboard;
mod pointer; mod pointer;
pub use self::keyboard::{Error as KeyboardError, KeyboardHandle, ModifiersState, Keysym, keysyms}; pub use self::keyboard::{keysyms, Error as KeyboardError, KeyboardHandle, Keysym, ModifiersState};
pub use self::pointer::{PointerAxisHandle, PointerHandle}; pub use self::pointer::{PointerAxisHandle, PointerHandle};
use wayland_server::{Display, Global, LoopToken, NewResource, Resource}; use wayland_server::{Display, Global, LoopToken, NewResource, Resource};
use wayland_server::protocol::wl_seat; use wayland_server::protocol::wl_seat;