Get it to work...
This commit is contained in:
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726991367d
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6c6d54064d
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@ -3,7 +3,8 @@ use glium::{Frame, Surface, GlObject};
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use glium::backend::Facade;
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use glium::index::PrimitiveType;
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use glium::texture::{MipmapsOption, UncompressedFloatFormat, Texture2d};
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use smithay::backend::graphics::egl::{EGLGraphicsBackend, EGLImage};
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use smithay::backend::graphics::egl::EGLGraphicsBackend;
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use smithay::backend::graphics::egl::wayland::{Format, EGLImages};
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use smithay::backend::graphics::glium::GliumGraphicsBackend;
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use std::borrow::Borrow;
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use std::ops::Deref;
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@ -108,45 +109,52 @@ impl<T: Into<GliumGraphicsBackend<T>> + EGLGraphicsBackend + 'static> From<T> fo
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}
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impl<F: EGLGraphicsBackend + 'static> GliumDrawer<F> {
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pub fn texture_from_mem(&self, contents: &[u8], surface_dimensions: (u32, u32)) {
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pub fn texture_from_mem(&self, contents: &[u8], surface_dimensions: (u32, u32)) -> Texture2d {
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let image = glium::texture::RawImage2d {
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data: contents.into(),
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width: surface_dimensions.0,
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height: surface_dimensions.1,
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format: glium::texture::ClientFormat::U8U8U8U8,
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};
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let opengl_texture = Texture2d::new(&self.display, image).unwrap();
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Texture2d::new(&self.display, image).unwrap()
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}
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pub fn texture_from_egl(&self, image: EGLImage, format: UncompressedFloatFormat,
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surface_dimensions: (u32, u32))
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-> Texture2d
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pub fn texture_from_egl(&self, images: &EGLImages)
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-> Option<Texture2d>
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{
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let format = match images.format {
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Format::RGB => UncompressedFloatFormat::U8U8U8,
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Format::RGBA => UncompressedFloatFormat::U8U8U8U8,
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_ => return None,
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};
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let opengl_texture = Texture2d::empty_with_format(
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&self.display,
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format,
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MipmapsOption::NoMipmap,
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surface_dimensions.0,
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surface_dimensions.1,
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images.width,
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images.height,
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).unwrap();
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self.display.get_context().exec_in_context(|| {
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self.display.borrow().egl_image_to_texture(image, opengl_texture.get_id());
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});
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opengl_texture
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if let Err(_) = unsafe { self.display.get_context().exec_in_context(|| {
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images.bind_to_texture(0, opengl_texture.get_id())
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}) } { return None };
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Some(opengl_texture)
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}
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pub fn render_texture(&self, target: &mut glium::Frame, texture: Texture2d,
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pub fn render_texture(&self, target: &mut glium::Frame, texture: &Texture2d,
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y_inverted: bool, surface_dimensions: (u32, u32),
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surface_location: (i32, i32), screen_size: (u32, u32))
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{
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let xscale = 2.0 * (surface_dimensions.0 as f32) / (screen_size.0 as f32);
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let mut yscale = -2.0 * (surface_dimensions.1 as f32) / (screen_size.1 as f32);
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if y_inverted {
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yscale = -yscale;
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}
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let x = 2.0 * (surface_location.0 as f32) / (screen_size.0 as f32) - 1.0;
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let y = 1.0 - 2.0 * (surface_location.1 as f32) / (screen_size.1 as f32);
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let mut y = 1.0 - 2.0 * (surface_location.1 as f32) / (screen_size.1 as f32);
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if y_inverted {
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yscale = -yscale;
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y -= surface_dimensions.1 as f32;
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}
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let uniforms = uniform! {
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matrix: [
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@ -155,7 +163,7 @@ impl<F: EGLGraphicsBackend + 'static> GliumDrawer<F> {
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[ 0.0 , 0.0 , 1.0, 0.0],
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[ x , y , 0.0, 1.0]
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],
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tex: &texture,
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tex: texture,
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};
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target
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@ -164,7 +172,25 @@ impl<F: EGLGraphicsBackend + 'static> GliumDrawer<F> {
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&self.index_buffer,
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&self.program,
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&uniforms,
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&Default::default(),
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&glium::DrawParameters {
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blend: glium::Blend {
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color: glium::BlendingFunction::Addition {
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source: glium::LinearBlendingFactor::One,
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destination: glium::LinearBlendingFactor::OneMinusSourceAlpha,
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},
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alpha: glium::BlendingFunction::Addition {
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source: glium::LinearBlendingFactor::One,
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destination: glium::LinearBlendingFactor::OneMinusSourceAlpha,
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},
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..Default::default()
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},
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depth: glium::Depth {
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test: glium::DepthTest::IfLess,
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write: false,
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..Default::default()
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},
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.. Default::default()
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},
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)
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.unwrap();
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}
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@ -1,44 +1,46 @@
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use super::{GliumDrawer, WindowMap};
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use glium::texture::{Texture2d, UncompressedFloatFormat};
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use smithay::backend::graphics::egl::wayland::{Format, BufferAccessError};
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use glium::texture::Texture2d;
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use rand;
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use smithay::backend::graphics::egl::{EGLGraphicsBackend, EGLImage};
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use smithay::backend::graphics::egl::{EGLGraphicsBackend, EGLImages};
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use smithay::wayland::compositor::{compositor_init, CompositorToken, SurfaceAttributes,
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SurfaceUserImplementation};
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use smithay::wayland::shell::{shell_init, PopupConfigure, ShellState, ShellSurfaceRole,
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ShellSurfaceUserImplementation, ToplevelConfigure};
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use smithay::wayland::shm::with_buffer_contents as shm_buffer_contents;
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use smithay::wayland::drm::{with_buffer_contents as drm_buffer_contents, Attributes, Format};
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use std::cell::RefCell;
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use std::rc::Rc;
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use std::borrow::Borrow;
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use wayland_server::{EventLoop, StateToken};
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define_roles!(Roles => [ ShellSurface, ShellSurfaceRole ] );
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#[derive(Default)]
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pub struct SurfaceData {
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pub texture: Option<Texture2d>,
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pub buffer: Option<Buffer>,
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pub texture: Option<Texture2d>,
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}
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pub enum Buffer {
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Egl { images: Vec<EGLImage>, attributes: Attributes },
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Egl { images: EGLImages },
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Shm { data: Vec<u8>, size: (u32, u32) },
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}
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unsafe impl Send for Buffer {}
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pub fn surface_implementation<G: EGLGraphicsBackend + 'static>() -> SurfaceUserImplementation<SurfaceData, Roles, GliumDrawer<G>> {
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pub fn surface_implementation<G: EGLGraphicsBackend + 'static>() -> SurfaceUserImplementation<SurfaceData, Roles, Rc<GliumDrawer<G>>> {
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SurfaceUserImplementation {
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commit: |_, drawer, surface, token| {
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// we retrieve the contents of the associated buffer and copy it
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token.with_surface_data(surface, |attributes| {
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match attributes.buffer() {
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Some(ref buffer) => {
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// we ignore hotspot coordinates in this simple example (`attributes.buffer_coordinates()`)
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if drm_buffer_contents(&buffer, drawer.borrow(), |attributes, images| {
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let format = match attributes.format {
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Format::RGB => UncompressedFloatFormat::U8U8U8,
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Format::RGBA => UncompressedFloatFormat::U8U8U8U8,
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match attributes.buffer.take() {
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Some(Some((buffer, (_x, _y)))) => {
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// we ignore hotspot coordinates in this simple example
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match <GliumDrawer<G> as Borrow<G>>::borrow(&**drawer).egl_buffer_contents(buffer) {
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Ok(images) => {
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let format = match images.format {
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Format::RGB => {},
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Format::RGBA => {},
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_ => {
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// we don't handle the more complex formats here.
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attributes.user_data.buffer = None;
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@ -46,13 +48,10 @@ pub fn surface_implementation<G: EGLGraphicsBackend + 'static>() -> SurfaceUserI
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return;
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},
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};
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attributes.user_data.texture = Some(drawer.texture_from_egl(
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images[0] /*Both simple formats only have one plane*/,
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format,
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(attributes.width, attributes.height)
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));
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attributes.user_data.buffer = Some(Buffer::Egl { images, attributes });
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}).is_err() {
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attributes.user_data.texture = drawer.texture_from_egl(&images);
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attributes.user_data.buffer = Some(Buffer::Egl { images });
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},
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Err(BufferAccessError::NotManaged(buffer)) => {
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shm_buffer_contents(&buffer, |slice, data| {
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let offset = data.offset as usize;
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let stride = data.stride as usize;
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@ -63,16 +62,20 @@ pub fn surface_implementation<G: EGLGraphicsBackend + 'static>() -> SurfaceUserI
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new_vec
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.extend(&slice[(offset + i * stride)..(offset + i * stride + width * 4)]);
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}
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attributes.user_data.texture = Some(drawer.texture_from_mem(&new_vec, data.width as u32, data.height as u32));
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attributes.user_data.buffer =
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Some(Buffer::Shm { data: new_vec, position: (data.width as u32, data.height as u32) });
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attributes.user_data.texture = Some(drawer.texture_from_mem(&new_vec, (data.width as u32, data.height as u32)));
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attributes.user_data.buffer = Some(Buffer::Shm { data: new_vec, size: (data.width as u32, data.height as u32) });
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}).unwrap();
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buffer.release();
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},
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Err(err) => panic!("EGL error: {}", err),
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}
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}
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None => {
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Some(None) => {
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// erase the contents
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attributes.user_data.buffer = None;
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attributes.user_data.texture = None;
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}
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None => {}
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}
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});
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},
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@ -82,14 +85,15 @@ pub fn surface_implementation<G: EGLGraphicsBackend + 'static>() -> SurfaceUserI
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}
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}
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pub struct ShellIData<F> {
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pub token: CompositorToken<SurfaceData, Roles, ()>,
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pub window_map: Rc<RefCell<super::WindowMap<SurfaceData, Roles, (), (), F>>>,
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pub struct ShellIData<F, G: EGLGraphicsBackend + 'static> {
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pub token: CompositorToken<SurfaceData, Roles, Rc<GliumDrawer<G>>>,
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pub window_map: Rc<RefCell<super::WindowMap<SurfaceData, Roles, Rc<GliumDrawer<G>>, (), F>>>,
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}
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pub fn shell_implementation<F>() -> ShellSurfaceUserImplementation<SurfaceData, Roles, (), ShellIData<F>, ()>
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pub fn shell_implementation<F, G>() -> ShellSurfaceUserImplementation<SurfaceData, Roles, Rc<GliumDrawer<G>>, ShellIData<F, G>, ()>
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where
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F: Fn(&SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)>,
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G: EGLGraphicsBackend + 'static,
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{
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ShellSurfaceUserImplementation {
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new_client: |_, _, _| {},
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@ -134,23 +138,27 @@ fn get_size(attrs: &SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)> {
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.user_data
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.buffer
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.as_ref()
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.map(|&(_, (w, h))| (w as i32, h as i32))
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.map(|ref buffer| match **buffer {
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Buffer::Shm { ref size, .. } => *size,
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Buffer::Egl { ref images } => (images.width, images.height),
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})
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.map(|(x, y)| (x as i32, y as i32))
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}
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pub type MyWindowMap = WindowMap<
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pub type MyWindowMap<G: EGLGraphicsBackend + 'static> = WindowMap<
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SurfaceData,
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Roles,
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(),
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Rc<GliumDrawer<G>>,
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(),
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fn(&SurfaceAttributes<SurfaceData>) -> Option<(i32, i32)>,
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>;
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pub fn init_shell<ID: 'static>(
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evl: &mut EventLoop, log: ::slog::Logger, data: ID)
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pub fn init_shell<G: EGLGraphicsBackend + 'static>(
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evl: &mut EventLoop, log: ::slog::Logger, data: Rc<GliumDrawer<G>>)
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-> (
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CompositorToken<SurfaceData, Roles, ID>,
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StateToken<ShellState<SurfaceData, Roles, ID, ()>>,
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Rc<RefCell<MyWindowMap>>,
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CompositorToken<SurfaceData, Roles, Rc<GliumDrawer<G>>>,
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StateToken<ShellState<SurfaceData, Roles, Rc<GliumDrawer<G>>, ()>>,
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Rc<RefCell<MyWindowMap<G>>>,
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) {
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let (compositor_token, _, _) = compositor_init(evl, surface_implementation(), data, log.clone());
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@ -27,23 +27,23 @@ use std::cell::RefCell;
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use std::rc::Rc;
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use wayland_server::protocol::{wl_output, wl_pointer};
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struct WinitInputHandler {
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struct WinitInputHandler<G: EGLGraphicsBackend + 'static> {
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log: Logger,
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pointer: PointerHandle,
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keyboard: KeyboardHandle,
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window_map: Rc<RefCell<MyWindowMap>>,
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window_map: Rc<RefCell<MyWindowMap<G>>>,
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pointer_location: (f64, f64),
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serial: u32,
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}
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impl WinitInputHandler {
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impl<G: EGLGraphicsBackend + 'static> WinitInputHandler<G> {
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fn next_serial(&mut self) -> u32 {
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self.serial += 1;
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self.serial
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}
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}
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impl InputHandler<winit::WinitInputBackend> for WinitInputHandler {
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impl<G: EGLGraphicsBackend + 'static> InputHandler<winit::WinitInputBackend> for WinitInputHandler<G> {
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fn on_seat_created(&mut self, _: &input::Seat) {
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/* never happens with winit */
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}
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@ -140,6 +140,7 @@ fn main() {
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info!(log, "EGL hardware-acceleration enabled");
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}
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let (w, h) = renderer.get_framebuffer_dimensions();
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let drawer = Rc::new(GliumDrawer::from(renderer));
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/*
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@ -172,7 +173,6 @@ fn main() {
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log.clone(),
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);
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let (w, h) = renderer.get_framebuffer_dimensions();
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event_loop
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.state()
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.get_mut(&output_token)
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@ -194,10 +194,6 @@ fn main() {
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refresh: 60_000,
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});
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/*
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* Initialize glium
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*/
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input.set_handler(WinitInputHandler {
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log: log.clone(),
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pointer,
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@ -217,7 +213,7 @@ fn main() {
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input.dispatch_new_events().unwrap();
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let mut frame = drawer.draw();
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frame.clear(None, Some((0.8, 0.8, 0.9, 1.0)), false, None, None);
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frame.clear(None, Some((0.8, 0.8, 0.9, 1.0)), false, Some(1.0), None);
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// redraw the frame, in a simple but inneficient way
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{
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let screen_dimensions = drawer.get_framebuffer_dimensions();
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@ -232,7 +228,7 @@ fn main() {
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initial_place,
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|_surface, attributes, role, &(mut x, mut y)| {
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// there is actually something to draw !
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if let Some(texture) = attributes.user_data.texture {
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if let Some(ref texture) = attributes.user_data.texture {
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if let Ok(subdata) = Role::<SubsurfaceRole>::data(role) {
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x += subdata.x;
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y += subdata.y;
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@ -241,11 +237,11 @@ fn main() {
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&mut frame,
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texture,
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match *attributes.user_data.buffer.as_ref().unwrap() {
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Buffer::Egl { ref attributes, .. } => attributes.y_inverted,
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Buffer::Egl { ref images } => images.y_inverted,
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Buffer::Shm { .. } => false,
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},
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match *attributes.user_data.buffer.as_ref().unwrap() {
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Buffer::Egl { ref attributes, .. } => (attributes.width, attributes.height),
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Buffer::Egl { ref images } => (images.width, images.height),
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Buffer::Shm { ref size, .. } => *size,
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},
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(x, y),
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|
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|
@ -132,6 +132,12 @@ impl<B: native::Backend, N: native::NativeDisplay<B>> EGLContext<B, N> {
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};
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ffi::egl::LOAD.call_once(|| {
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fn constrain<F>(f: F) -> F
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where
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F: for<'a> Fn(&'a str) -> *const ::std::os::raw::c_void,
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{
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f
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};
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ffi::egl::load_with(|sym| {
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let name = CString::new(sym).unwrap();
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let symbol = ffi::egl::LIB.get::<*mut c_void>(name.as_bytes());
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|
@ -140,14 +146,16 @@ impl<B: native::Backend, N: native::NativeDisplay<B>> EGLContext<B, N> {
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Err(_) => ptr::null(),
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}
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});
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ffi::gl::load_with(|sym| {
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let name = CString::new(sym).unwrap();
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let symbol = ffi::egl::LIB.get::<*mut c_void>(name.as_bytes());
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match symbol {
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Ok(x) => *x as *const _,
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Err(_) => ptr::null(),
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}
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let procAddress = constrain(|sym| {
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let addr = CString::new(sym).unwrap();
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let addr = addr.as_ptr();
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ffi::egl::GetProcAddress(addr) as *const _
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});
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ffi::egl::load_with(&procAddress);
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ffi::egl::BindWaylandDisplayWL::load_with(&procAddress);
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ffi::egl::UnbindWaylandDisplayWL::load_with(&procAddress);
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ffi::egl::QueryWaylandBufferWL::load_with(&procAddress);
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ffi::gl::load_with(&procAddress);
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});
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// the first step is to query the list of extensions without any display, if supported
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|
@ -434,6 +442,23 @@ impl<B: native::Backend, N: native::NativeDisplay<B>> EGLContext<B, N> {
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info!(log, "EGL context created");
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// make current and get list of gl extensions
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ffi::egl::MakeCurrent(
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display as *const _,
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ptr::null(),
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ptr::null(),
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context as *const _,
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);
|
||||
|
||||
// the list of gl extensions supported by the context
|
||||
let gl_extensions = {
|
||||
let data = CStr::from_ptr(ffi::gl::GetString(ffi::gl::EXTENSIONS) as *const _).to_bytes().to_vec();
|
||||
let list = String::from_utf8(data).unwrap();
|
||||
list.split(' ').map(|e| e.to_string()).collect::<Vec<_>>()
|
||||
};
|
||||
|
||||
info!(log, "GL Extensions: {:?}", gl_extensions);
|
||||
|
||||
Ok((
|
||||
Rc::new(context as *const _),
|
||||
Rc::new(display as *const _),
|
||||
|
@ -441,7 +466,7 @@ impl<B: native::Backend, N: native::NativeDisplay<B>> EGLContext<B, N> {
|
|||
surface_attributes,
|
||||
desc,
|
||||
extensions.iter().any(|s| *s == "EGL_WL_bind_wayland_display"),
|
||||
extensions.iter().any(|s| *s == "EGL_OES_image" || *s == "EGL_OES_image_base"),
|
||||
gl_extensions.iter().any(|s| *s == "GL_OES_EGL_image" || *s == "GL_OES_EGL_image_base"),
|
||||
))
|
||||
}
|
||||
|
||||
|
@ -530,7 +555,7 @@ pub enum GlProfile {
|
|||
}
|
||||
|
||||
/// Describes how the backend should choose a pixel format.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
pub struct PixelFormatRequirements {
|
||||
/// If `true`, only hardware-accelerated formats will be conisdered. If `false`, only software renderers.
|
||||
/// `None` means "don't care". Default is `None`.
|
||||
|
@ -557,3 +582,19 @@ pub struct PixelFormatRequirements {
|
|||
/// The default is `false`.
|
||||
pub stereoscopy: bool,
|
||||
}
|
||||
|
||||
impl Default for PixelFormatRequirements {
|
||||
fn default() -> Self {
|
||||
PixelFormatRequirements {
|
||||
hardware_accelerated: Some(true),
|
||||
color_bits: Some(24),
|
||||
float_color_buffer: false,
|
||||
alpha_bits: Some(8),
|
||||
depth_bits: Some(24),
|
||||
stencil_bits: Some(8),
|
||||
double_buffer: Some(true),
|
||||
multisampling: None,
|
||||
stereoscopy: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -47,11 +47,6 @@ error_chain! {
|
|||
description("Failed to create a new EGLSurface")
|
||||
}
|
||||
|
||||
#[doc = "The OpenGL context has been lost and needs to be recreated"]
|
||||
ContextLost {
|
||||
description("The OpenGL context has been lost and needs to be recreated")
|
||||
}
|
||||
|
||||
#[doc = "The required EGL extension is not supported by the underlying EGL implementation"]
|
||||
EglExtensionNotSupported(extensions: &'static [&'static str]) {
|
||||
description("The required EGL extension is not supported by the underlying EGL implementation"),
|
||||
|
@ -74,11 +69,6 @@ error_chain! {
|
|||
description("Index of plane is out of bounds for EGLImages")
|
||||
}
|
||||
|
||||
#[doc = "This buffer is not mananged by EGL"]
|
||||
BufferNotManaged {
|
||||
description("This buffer is not mananged by EGL")
|
||||
}
|
||||
|
||||
#[doc = "Failed to create EGLImages from the buffer"]
|
||||
EGLImageCreationFailed {
|
||||
description("Failed to create EGLImages from the buffer")
|
||||
|
|
|
@ -9,8 +9,8 @@ use super::GraphicsBackend;
|
|||
use nix::libc::c_void;
|
||||
use std::fmt;
|
||||
use wayland_server::Display;
|
||||
use wayland_server::protocol::wl_buffer::WlBuffer;
|
||||
|
||||
pub use self::ffi::egl::types::EGLImage;
|
||||
pub mod context;
|
||||
pub use self::context::EGLContext;
|
||||
pub mod error;
|
||||
|
@ -20,6 +20,7 @@ pub mod native;
|
|||
pub mod surface;
|
||||
pub use self::surface::EGLSurface;
|
||||
pub mod wayland;
|
||||
pub use self::wayland::{EGLImages, BufferAccessError};
|
||||
|
||||
/// Error that can happen when swapping buffers.
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
|
@ -182,5 +183,5 @@ pub trait EGLGraphicsBackend: GraphicsBackend {
|
|||
/// `Display` multiple times, as only one context may be bound at any given time.
|
||||
fn unbind_wl_display(&self, display: &Display) -> ::std::result::Result<(), EglExtensionNotSupportedError>;
|
||||
|
||||
// unsafe fn egl_image_to_texture(&self, image: ffi::egl::types::EGLImage, tex_id: c_uint) -> ::std::result::Result<(), EglExtensionNotSupportedError>;
|
||||
fn egl_buffer_contents(&self, buffer: WlBuffer) -> ::std::result::Result<EGLImages, wayland::BufferAccessError>;
|
||||
}
|
||||
|
|
|
@ -1,10 +1,114 @@
|
|||
use backend::graphics::egl::{EGLContext, EGLImage, ffi, native};
|
||||
use backend::graphics::egl::{EGLContext, EglExtensionNotSupportedError, ffi, native};
|
||||
use backend::graphics::egl::error::*;
|
||||
use backend::graphics::egl::ffi::egl::types::EGLImage;
|
||||
use nix::libc::{c_uint};
|
||||
use std::rc::{Rc, Weak};
|
||||
use std::fmt;
|
||||
use wayland_server::{Display, Resource};
|
||||
use wayland_server::protocol::wl_buffer::WlBuffer;
|
||||
|
||||
/// Error that can occur when accessing an EGL buffer
|
||||
pub enum BufferAccessError {
|
||||
/// This buffer is not managed by the EGL buffer
|
||||
NotManaged(WlBuffer),
|
||||
/// Failed to create EGLImages from the buffer
|
||||
EGLImageCreationFailed,
|
||||
/// The required EGL extension is not supported by the underlying EGL implementation
|
||||
EglExtensionNotSupported(EglExtensionNotSupportedError),
|
||||
}
|
||||
|
||||
impl fmt::Debug for BufferAccessError {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter) -> ::std::result::Result<(), fmt::Error> {
|
||||
match *self {
|
||||
BufferAccessError::NotManaged(_) => write!(formatter, "BufferAccessError::NotManaged"),
|
||||
BufferAccessError::EGLImageCreationFailed => write!(formatter, "BufferAccessError::EGLImageCreationFailed"),
|
||||
BufferAccessError::EglExtensionNotSupported(ref err) => write!(formatter, "{:?}", err),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl fmt::Display for BufferAccessError {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter) -> ::std::result::Result<(), fmt::Error> {
|
||||
use ::std::error::Error;
|
||||
match *self {
|
||||
BufferAccessError::NotManaged(_) => write!(formatter, "{}", self.description()),
|
||||
BufferAccessError::EGLImageCreationFailed => write!(formatter, "{}", self.description()),
|
||||
BufferAccessError::EglExtensionNotSupported(ref err) => err.fmt(formatter),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl ::std::error::Error for BufferAccessError {
|
||||
fn description(&self) -> &str {
|
||||
match *self {
|
||||
BufferAccessError::NotManaged(_) => "This buffer is not mananged by EGL",
|
||||
BufferAccessError::EGLImageCreationFailed => "Failed to create EGLImages from the buffer",
|
||||
BufferAccessError::EglExtensionNotSupported(ref err) => err.description(),
|
||||
}
|
||||
}
|
||||
|
||||
fn cause(&self) -> Option<&::std::error::Error> {
|
||||
match *self {
|
||||
BufferAccessError::EglExtensionNotSupported(ref err) => Some(err),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<EglExtensionNotSupportedError> for BufferAccessError {
|
||||
fn from(error: EglExtensionNotSupportedError) -> Self {
|
||||
BufferAccessError::EglExtensionNotSupported(error)
|
||||
}
|
||||
}
|
||||
|
||||
/// Error that might happen when binding an EGLImage to a gl texture
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum TextureCreationError {
|
||||
/// The given plane index is out of bounds
|
||||
PlaneIndexOutOfBounds,
|
||||
/// The OpenGL context has been lost and needs to be recreated.
|
||||
///
|
||||
/// All the objects associated to it (textures, buffers, programs, etc.)
|
||||
/// need to be recreated from scratch.
|
||||
///
|
||||
/// Operations will have no effect. Functions that read textures, buffers, etc.
|
||||
/// from OpenGL will return uninitialized data instead.
|
||||
///
|
||||
/// A context loss usually happens on mobile devices when the user puts the
|
||||
/// application on sleep and wakes it up later. However any OpenGL implementation
|
||||
/// can theoretically lose the context at any time.
|
||||
ContextLost,
|
||||
/// Failed to bind the EGLImage to the given texture
|
||||
///
|
||||
/// The given argument is the gl error code
|
||||
TextureBindingFailed(u32),
|
||||
}
|
||||
|
||||
impl fmt::Display for TextureCreationError {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter) -> ::std::result::Result<(), fmt::Error> {
|
||||
use ::std::error::Error;
|
||||
match *self {
|
||||
TextureCreationError::ContextLost => write!(formatter, "{}", self.description()),
|
||||
TextureCreationError::PlaneIndexOutOfBounds => write!(formatter, "{}", self.description()),
|
||||
TextureCreationError::TextureBindingFailed(code) => write!(formatter, "{}. Gl error code: {:?}", self.description(), code),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl ::std::error::Error for TextureCreationError {
|
||||
fn description(&self) -> &str {
|
||||
match *self {
|
||||
TextureCreationError::ContextLost => "The context has been lost, it needs to be recreated",
|
||||
TextureCreationError::PlaneIndexOutOfBounds => "This buffer is not mananged by EGL",
|
||||
TextureCreationError::TextureBindingFailed(_) => "Failed to create EGLImages from the buffer",
|
||||
}
|
||||
}
|
||||
|
||||
fn cause(&self) -> Option<&::std::error::Error> {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(i32)]
|
||||
pub enum Format {
|
||||
RGB = ffi::egl::TEXTURE_RGB as i32,
|
||||
|
@ -40,15 +144,20 @@ impl EGLImages {
|
|||
self.format.num_planes()
|
||||
}
|
||||
|
||||
pub unsafe fn bind_to_tex(&self, plane: usize, tex_id: c_uint) -> Result<()> {
|
||||
pub unsafe fn bind_to_texture(&self, plane: usize, tex_id: c_uint) -> ::std::result::Result<(), TextureCreationError> {
|
||||
if self.display.upgrade().is_some() {
|
||||
ffi::gl::EGLImageTargetTexture2DOES(tex_id, *self.images.get(plane).chain_err(|| ErrorKind::PlaneIndexOutOfBounds)?);
|
||||
match ffi::egl::GetError() as u32 {
|
||||
ffi::gl::NO_ERROR => Ok(()),
|
||||
err => bail!(ErrorKind::Unknown(err)),
|
||||
}
|
||||
let mut old_tex_id: i32 = 0;
|
||||
ffi::gl::GetIntegerv(ffi::gl::TEXTURE_BINDING_2D, &mut old_tex_id);
|
||||
ffi::gl::BindTexture(ffi::gl::TEXTURE_2D, tex_id);
|
||||
ffi::gl::EGLImageTargetTexture2DOES(ffi::gl::TEXTURE_2D, *self.images.get(plane).ok_or(TextureCreationError::PlaneIndexOutOfBounds)?);
|
||||
let res = match ffi::egl::GetError() as u32 {
|
||||
ffi::egl::SUCCESS => Ok(()),
|
||||
err => Err(TextureCreationError::TextureBindingFailed(err)),
|
||||
};
|
||||
ffi::gl::BindTexture(ffi::gl::TEXTURE_2D, old_tex_id as u32);
|
||||
res
|
||||
} else {
|
||||
bail!(ErrorKind::ContextLost)
|
||||
Err(TextureCreationError::ContextLost)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -60,6 +169,7 @@ impl Drop for EGLImages {
|
|||
unsafe { ffi::egl::DestroyImageKHR(*display, image); }
|
||||
}
|
||||
}
|
||||
self.buffer.release();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -111,14 +221,17 @@ impl<B: native::Backend, N: native::NativeDisplay<B>> EGLContext<B, N> {
|
|||
Ok(())
|
||||
}
|
||||
|
||||
pub fn egl_buffer_contents<T: native::NativeSurface>(&self, buffer: WlBuffer) -> Result<EGLImages> {
|
||||
pub fn egl_buffer_contents(&self, buffer: WlBuffer) -> ::std::result::Result<EGLImages, BufferAccessError> {
|
||||
if !self.wl_drm_support {
|
||||
return Err(EglExtensionNotSupportedError(&["EGL_WL_bind_wayland_display"]).into());
|
||||
}
|
||||
if !self.egl_to_texture_support {
|
||||
bail!(ErrorKind::EglExtensionNotSupported(&["GL_OES_EGL_image"]));
|
||||
return Err(EglExtensionNotSupportedError(&["GL_OES_EGL_image"]).into());
|
||||
}
|
||||
|
||||
let mut format: i32 = 0;
|
||||
if unsafe { ffi::egl::QueryWaylandBufferWL(*self.display, buffer.ptr() as *mut _, ffi::egl::EGL_TEXTURE_FORMAT, &mut format as *mut _) == 0 } {
|
||||
bail!(ErrorKind::BufferNotManaged);
|
||||
return Err(BufferAccessError::NotManaged(buffer));
|
||||
}
|
||||
let format = match format {
|
||||
x if x == ffi::egl::TEXTURE_RGB as i32 => Format::RGB,
|
||||
|
@ -132,16 +245,16 @@ impl<B: native::Backend, N: native::NativeDisplay<B>> EGLContext<B, N> {
|
|||
|
||||
let mut width: i32 = 0;
|
||||
if unsafe { ffi::egl::QueryWaylandBufferWL(*self.display, buffer.ptr() as *mut _, ffi::egl::WIDTH as i32, &mut width as *mut _) == 0 } {
|
||||
bail!(ErrorKind::BufferNotManaged);
|
||||
return Err(BufferAccessError::NotManaged(buffer));
|
||||
}
|
||||
|
||||
let mut height: i32 = 0;
|
||||
if unsafe { ffi::egl::QueryWaylandBufferWL(*self.display, buffer.ptr() as *mut _, ffi::egl::HEIGHT as i32, &mut height as *mut _) == 0 } {
|
||||
bail!(ErrorKind::BufferNotManaged);
|
||||
return Err(BufferAccessError::NotManaged(buffer));
|
||||
}
|
||||
|
||||
let mut inverted: i32 = 0;
|
||||
if unsafe { ffi::egl::QueryWaylandBufferWL(*self.display, buffer.ptr() as *mut _, ffi::egl::WAYLAND_Y_INVERTED_WL, &mut inverted as *mut _) == 0 } {
|
||||
if unsafe { ffi::egl::QueryWaylandBufferWL(*self.display, buffer.ptr() as *mut _, ffi::egl::WAYLAND_Y_INVERTED_WL, &mut inverted as *mut _) != 0 } {
|
||||
inverted = 1;
|
||||
}
|
||||
|
||||
|
@ -162,7 +275,7 @@ impl<B: native::Backend, N: native::NativeDisplay<B>> EGLContext<B, N> {
|
|||
out.as_ptr(),
|
||||
) };
|
||||
if image == ffi::egl::NO_IMAGE_KHR {
|
||||
bail!(ErrorKind::EGLImageCreationFailed);
|
||||
return Err(BufferAccessError::EGLImageCreationFailed);
|
||||
} else {
|
||||
image
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
//! Implementation of backend traits for types provided by `winit`
|
||||
|
||||
use backend::graphics::GraphicsBackend;
|
||||
use backend::graphics::egl::{EGLGraphicsBackend, EGLContext, EGLSurface, PixelFormat, SwapBuffersError, EglExtensionNotSupportedError};
|
||||
use backend::graphics::egl::{EGLGraphicsBackend, EGLContext, EGLSurface, BufferAccessError, PixelFormat, SwapBuffersError, EglExtensionNotSupportedError, EGLImages};
|
||||
use backend::graphics::egl::error as egl_error;
|
||||
use backend::graphics::egl::native;
|
||||
use backend::graphics::egl::context::{GlAttributes, PixelFormatRequirements};
|
||||
|
@ -18,6 +18,7 @@ use winit::{ElementState, Event, EventsLoop, KeyboardInput, MouseButton as Winit
|
|||
MouseScrollDelta, Touch, TouchPhase, WindowBuilder, WindowEvent, Window as WinitWindow};
|
||||
use wayland_client::egl as wegl;
|
||||
use wayland_server::Display;
|
||||
use wayland_server::protocol::wl_buffer::WlBuffer;
|
||||
|
||||
error_chain! {
|
||||
errors {
|
||||
|
@ -134,13 +135,7 @@ where
|
|||
.chain_err(|| ErrorKind::InitFailed)?;
|
||||
debug!(log, "Window created");
|
||||
|
||||
let reqs = PixelFormatRequirements {
|
||||
hardware_accelerated: Some(true),
|
||||
color_bits: Some(24),
|
||||
alpha_bits: Some(8),
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
let reqs = Default::default();
|
||||
let window = Rc::new(
|
||||
if native::NativeDisplay::<native::Wayland>::is_backend(&winit_window) {
|
||||
let context = EGLContext::<native::Wayland, WinitWindow>::new(
|
||||
|
@ -277,12 +272,12 @@ impl EGLGraphicsBackend for WinitGraphicsBackend {
|
|||
Ok(())
|
||||
}
|
||||
|
||||
/*
|
||||
unsafe fn egl_image_to_texture(&self, image: EGLImage, tex_id: c_uint) -> ::std::result::Result<(), EglExtensionNotSupportedError> {
|
||||
self.window.rent(|egl| egl.head().egl_image_to_texture(image, tex_id))?;
|
||||
Ok(())
|
||||
fn egl_buffer_contents(&self, buffer: WlBuffer) -> ::std::result::Result<EGLImages, BufferAccessError> {
|
||||
match *self.window {
|
||||
Window::Wayland { ref context, .. } => context.egl_buffer_contents(buffer),
|
||||
Window::X11 { ref context, .. } => context.egl_buffer_contents(buffer),
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
/// Errors that may happen when driving the event loop of `WinitInputBackend`
|
||||
|
|
|
@ -72,9 +72,7 @@
|
|||
//!
|
||||
//! As you can see in the previous example, in the end we are retrieving a token from
|
||||
//! the init function. This token is necessary to retrieve the metadata associated with
|
||||
//! a surface. It can be cloned, and is sendable accross threads (as long as your
|
||||
//! `Mydata` and `MyRoles` are `Send` too). See `CompositorToken` for
|
||||
//! the details of what it enables you.
|
||||
//! a surface. It can be cloned. See `CompositorToken` for the details of what it enables you.
|
||||
//!
|
||||
//! The surface metadata is held in the `SurfaceAttributes` struct. In contains double-buffered
|
||||
//! state pending from the client as defined by the protocol for `wl_surface`, as well as your
|
||||
|
@ -248,9 +246,6 @@ pub struct CompositorToken<U, R, ID> {
|
|||
_idata: ::std::marker::PhantomData<*mut ID>,
|
||||
}
|
||||
|
||||
unsafe impl<U: Send, R: Send, ID> Send for CompositorToken<U, R, ID> {}
|
||||
unsafe impl<U: Send, R: Send, ID> Sync for CompositorToken<U, R, ID> {}
|
||||
|
||||
// we implement them manually because #[derive(..)] would require
|
||||
// U: Clone and R: Clone
|
||||
impl<U, R, ID> Copy for CompositorToken<U, R, ID> {}
|
||||
|
@ -270,7 +265,7 @@ impl<U, R, ID> CompositorToken<U, R, ID> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<U: Send + 'static, R: Send + 'static, ID: 'static> CompositorToken<U, R, ID> {
|
||||
impl<U: 'static, R: 'static, ID: 'static> CompositorToken<U, R, ID> {
|
||||
/// Access the data of a surface
|
||||
///
|
||||
/// The closure will be called with the contents of the data associated with this surface.
|
||||
|
|
Loading…
Reference in New Issue