gles2: Add a proper logger to the renderer
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ae6334d376
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@ -125,7 +125,8 @@ pub struct Gles2Renderer {
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egl: EGLContext,
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destruction_callback: Receiver<CleanupResource>,
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destruction_callback_sender: Sender<CleanupResource>,
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logger: Option<*mut ::slog::Logger>,
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logger_ptr: Option<*mut ::slog::Logger>,
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logger: ::slog::Logger,
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_not_send: *mut (),
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}
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@ -327,7 +328,7 @@ impl Gles2Renderer {
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context.make_current()?;
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let (gl, exts, logger) = {
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let (gl, exts, logger_ptr) = {
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let gl = ffi::Gles2::load_with(|s| crate::backend::egl::get_proc_address(s) as *const _);
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let ext_ptr = gl.GetString(ffi::EXTENSIONS) as *const c_char;
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if ext_ptr.is_null() {
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@ -407,7 +408,8 @@ impl Gles2Renderer {
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current_projection: None,
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destruction_callback: rx,
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destruction_callback_sender: tx,
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logger,
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logger_ptr,
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logger: log,
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_not_send: std::ptr::null_mut(),
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};
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renderer.egl.unbind()?;
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@ -777,8 +779,8 @@ impl Drop for Gles2Renderer {
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self.gl.Disable(ffi::DEBUG_OUTPUT);
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self.gl.DebugMessageCallback(None, ptr::null());
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}
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if let Some(logger) = self.logger {
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let _ = Box::from_raw(logger);
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if let Some(logger_ptr) = self.logger_ptr {
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let _ = Box::from_raw(logger_ptr);
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}
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let _ = self.egl.unbind();
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